forked from xiaozhi/xiaozhi-esp32
* otto v1.4.0 MCP 1.使用MCP协议控制机器人 2.gif继承lcdDisplay,避免修改lcdDisplay * otto v1.4.1 gif as components gif as components * electronBot v1.1.0 mcp 1.增加electronBot支持 2.mcp协议 3.gif 作为组件 4.display子类 * 规范代码 1.规范代码 2.修复切换主题死机bug * fix(ota): 修复 ottoRobot和electronBot OTA 升级崩溃问题 bug * 1.增加robot舵机初始位置校准 2.fix(mcp_sever) 超出范围异常捕获类型 bug
377 lines
17 KiB
C++
377 lines
17 KiB
C++
/*
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Electron Bot机器人控制器 - MCP协议版本
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*/
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#include <cJSON.h>
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#include <esp_log.h>
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#include <cstring>
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#include "application.h"
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#include "board.h"
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#include "config.h"
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#include "mcp_server.h"
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#include "movements.h"
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#include "sdkconfig.h"
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#include "settings.h"
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#define TAG "ElectronBotController"
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struct ElectronBotActionParams {
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int action_type;
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int steps;
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int speed;
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int direction;
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int amount;
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};
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class ElectronBotController {
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private:
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Otto electron_bot_;
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TaskHandle_t action_task_handle_ = nullptr;
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QueueHandle_t action_queue_;
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bool is_action_in_progress_ = false;
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enum ActionType {
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// 手部动作 1-12
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ACTION_HAND_LEFT_UP = 1, // 举左手
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ACTION_HAND_RIGHT_UP = 2, // 举右手
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ACTION_HAND_BOTH_UP = 3, // 举双手
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ACTION_HAND_LEFT_DOWN = 4, // 放左手
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ACTION_HAND_RIGHT_DOWN = 5, // 放右手
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ACTION_HAND_BOTH_DOWN = 6, // 放双手
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ACTION_HAND_LEFT_WAVE = 7, // 挥左手
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ACTION_HAND_RIGHT_WAVE = 8, // 挥右手
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ACTION_HAND_BOTH_WAVE = 9, // 挥双手
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ACTION_HAND_LEFT_FLAP = 10, // 拍打左手
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ACTION_HAND_RIGHT_FLAP = 11, // 拍打右手
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ACTION_HAND_BOTH_FLAP = 12, // 拍打双手
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// 身体动作 13-14
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ACTION_BODY_TURN_LEFT = 13, // 左转
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ACTION_BODY_TURN_RIGHT = 14, // 右转
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ACTION_BODY_TURN_CENTER = 15, // 回中心
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// 头部动作 16-20
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ACTION_HEAD_UP = 16, // 抬头
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ACTION_HEAD_DOWN = 17, // 低头
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ACTION_HEAD_NOD_ONCE = 18, // 点头一次
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ACTION_HEAD_CENTER = 19, // 回中心
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ACTION_HEAD_NOD_REPEAT = 20, // 连续点头
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// 系统动作 21
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ACTION_HOME = 21 // 复位到初始位置
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};
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static void ActionTask(void* arg) {
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ElectronBotController* controller = static_cast<ElectronBotController*>(arg);
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ElectronBotActionParams params;
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controller->electron_bot_.AttachServos();
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while (true) {
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if (xQueueReceive(controller->action_queue_, ¶ms, pdMS_TO_TICKS(1000)) == pdTRUE) {
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ESP_LOGI(TAG, "执行动作: %d", params.action_type);
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controller->is_action_in_progress_ = true; // 开始执行动作
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// 执行相应的动作
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if (params.action_type >= ACTION_HAND_LEFT_UP &&
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params.action_type <= ACTION_HAND_BOTH_FLAP) {
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// 手部动作
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controller->electron_bot_.HandAction(params.action_type, params.steps,
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params.amount, params.speed);
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} else if (params.action_type >= ACTION_BODY_TURN_LEFT &&
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params.action_type <= ACTION_BODY_TURN_CENTER) {
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// 身体动作
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int body_direction = params.action_type - ACTION_BODY_TURN_LEFT + 1;
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controller->electron_bot_.BodyAction(body_direction, params.steps,
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params.amount, params.speed);
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} else if (params.action_type >= ACTION_HEAD_UP &&
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params.action_type <= ACTION_HEAD_NOD_REPEAT) {
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// 头部动作
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int head_action = params.action_type - ACTION_HEAD_UP + 1;
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controller->electron_bot_.HeadAction(head_action, params.steps, params.amount,
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params.speed);
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} else if (params.action_type == ACTION_HOME) {
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// 复位动作
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controller->electron_bot_.Home(true);
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}
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controller->is_action_in_progress_ = false; // 动作执行完毕
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}
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vTaskDelay(pdMS_TO_TICKS(20));
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}
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}
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void QueueAction(int action_type, int steps, int speed, int direction, int amount) {
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ESP_LOGI(TAG, "动作控制: 类型=%d, 步数=%d, 速度=%d, 方向=%d, 幅度=%d", action_type, steps,
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speed, direction, amount);
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ElectronBotActionParams params = {action_type, steps, speed, direction, amount};
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xQueueSend(action_queue_, ¶ms, portMAX_DELAY);
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StartActionTaskIfNeeded();
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}
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void StartActionTaskIfNeeded() {
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if (action_task_handle_ == nullptr) {
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xTaskCreate(ActionTask, "electron_bot_action", 1024 * 4, this, configMAX_PRIORITIES - 1,
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&action_task_handle_);
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}
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}
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void LoadTrimsFromNVS() {
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Settings settings("electron_trims", false);
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int right_pitch = settings.GetInt("right_pitch", 0);
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int right_roll = settings.GetInt("right_roll", 0);
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int left_pitch = settings.GetInt("left_pitch", 0);
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int left_roll = settings.GetInt("left_roll", 0);
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int body = settings.GetInt("body", 0);
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int head = settings.GetInt("head", 0);
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electron_bot_.SetTrims(right_pitch, right_roll, left_pitch, left_roll, body, head);
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}
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public:
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ElectronBotController() {
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electron_bot_.Init(Right_Pitch_Pin, Right_Roll_Pin, Left_Pitch_Pin, Left_Roll_Pin, Body_Pin,
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Head_Pin);
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LoadTrimsFromNVS();
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action_queue_ = xQueueCreate(10, sizeof(ElectronBotActionParams));
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QueueAction(ACTION_HOME, 1, 1000, 0, 0);
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RegisterMcpTools();
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ESP_LOGI(TAG, "Electron Bot控制器已初始化并注册MCP工具");
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}
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void RegisterMcpTools() {
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auto& mcp_server = McpServer::GetInstance();
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ESP_LOGI(TAG, "开始注册Electron Bot MCP工具...");
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// 手部动作统一工具
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mcp_server.AddTool(
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"self.electron.hand_action",
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"手部动作控制。action: 1=举手, 2=放手, 3=挥手, 4=拍打; hand: 1=左手, 2=右手, 3=双手; "
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"steps: 动作重复次数(1-10); speed: 动作速度(500-1500,数值越小越快); amount: "
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"动作幅度(10-50,仅举手动作使用)",
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PropertyList({Property("action", kPropertyTypeInteger, 1, 1, 4),
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Property("hand", kPropertyTypeInteger, 3, 1, 3),
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Property("steps", kPropertyTypeInteger, 1, 1, 10),
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Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
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Property("amount", kPropertyTypeInteger, 30, 10, 50)}),
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[this](const PropertyList& properties) -> ReturnValue {
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int action_type = properties["action"].value<int>();
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int hand_type = properties["hand"].value<int>();
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int steps = properties["steps"].value<int>();
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int speed = properties["speed"].value<int>();
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int amount = properties["amount"].value<int>();
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// 根据动作类型和手部类型计算具体动作
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int base_action;
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switch (action_type) {
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case 1:
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base_action = ACTION_HAND_LEFT_UP;
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break; // 举手
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case 2:
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base_action = ACTION_HAND_LEFT_DOWN;
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amount = 0;
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break; // 放手
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case 3:
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base_action = ACTION_HAND_LEFT_WAVE;
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amount = 0;
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break; // 挥手
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case 4:
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base_action = ACTION_HAND_LEFT_FLAP;
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amount = 0;
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break; // 拍打
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default:
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base_action = ACTION_HAND_LEFT_UP;
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}
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int action_id = base_action + (hand_type - 1);
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QueueAction(action_id, steps, speed, 0, amount);
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return true;
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});
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// 身体动作
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mcp_server.AddTool(
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"self.electron.body_turn",
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"身体转向。steps: 转向步数(1-10); speed: 转向速度(500-1500,数值越小越快); direction: "
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"转向方向(1=左转, 2=右转, 3=回中心); angle: 转向角度(0-90度)",
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PropertyList({Property("steps", kPropertyTypeInteger, 1, 1, 10),
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Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
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Property("direction", kPropertyTypeInteger, 1, 1, 3),
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Property("angle", kPropertyTypeInteger, 45, 0, 90)}),
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[this](const PropertyList& properties) -> ReturnValue {
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int steps = properties["steps"].value<int>();
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int speed = properties["speed"].value<int>();
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int direction = properties["direction"].value<int>();
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int amount = properties["angle"].value<int>();
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int action;
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switch (direction) {
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case 1:
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action = ACTION_BODY_TURN_LEFT;
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break;
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case 2:
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action = ACTION_BODY_TURN_RIGHT;
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break;
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case 3:
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action = ACTION_BODY_TURN_CENTER;
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break;
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default:
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action = ACTION_BODY_TURN_LEFT;
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}
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QueueAction(action, steps, speed, 0, amount);
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return true;
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});
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// 头部动作
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mcp_server.AddTool("self.electron.head_move",
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"头部运动。action: 1=抬头, 2=低头, 3=点头, 4=回中心, 5=连续点头; steps: "
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"动作重复次数(1-10); speed: 动作速度(500-1500,数值越小越快); angle: "
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"头部转动角度(1-15度)",
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PropertyList({Property("action", kPropertyTypeInteger, 3, 1, 5),
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Property("steps", kPropertyTypeInteger, 1, 1, 10),
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Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
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Property("angle", kPropertyTypeInteger, 5, 1, 15)}),
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[this](const PropertyList& properties) -> ReturnValue {
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int action_num = properties["action"].value<int>();
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int steps = properties["steps"].value<int>();
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int speed = properties["speed"].value<int>();
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int amount = properties["angle"].value<int>();
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int action = ACTION_HEAD_UP + (action_num - 1);
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QueueAction(action, steps, speed, 0, amount);
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return true;
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});
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// 系统工具
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mcp_server.AddTool("self.electron.stop", "立即停止", PropertyList(),
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[this](const PropertyList& properties) -> ReturnValue {
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// 清空队列但保持任务常驻
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xQueueReset(action_queue_);
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is_action_in_progress_ = false;
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QueueAction(ACTION_HOME, 1, 1000, 0, 0);
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return true;
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});
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mcp_server.AddTool("self.electron.get_status", "获取机器人状态,返回 moving 或 idle",
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PropertyList(), [this](const PropertyList& properties) -> ReturnValue {
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return is_action_in_progress_ ? "moving" : "idle";
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});
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// 单个舵机校准工具
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mcp_server.AddTool(
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"self.electron.set_trim",
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"校准单个舵机位置。设置指定舵机的微调参数以调整ElectronBot的初始姿态,设置将永久保存。"
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"servo_type: 舵机类型(right_pitch:右臂旋转, right_roll:右臂推拉, left_pitch:左臂旋转, "
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"left_roll:左臂推拉, body:身体, head:头部); "
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"trim_value: 微调值(-30到30度)",
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PropertyList({Property("servo_type", kPropertyTypeString, "right_pitch"),
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Property("trim_value", kPropertyTypeInteger, 0, -30, 30)}),
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[this](const PropertyList& properties) -> ReturnValue {
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std::string servo_type = properties["servo_type"].value<std::string>();
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int trim_value = properties["trim_value"].value<int>();
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ESP_LOGI(TAG, "设置舵机微调: %s = %d度", servo_type.c_str(), trim_value);
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// 获取当前所有微调值
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Settings settings("electron_trims", true);
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int right_pitch = settings.GetInt("right_pitch", 0);
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int right_roll = settings.GetInt("right_roll", 0);
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int left_pitch = settings.GetInt("left_pitch", 0);
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int left_roll = settings.GetInt("left_roll", 0);
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int body = settings.GetInt("body", 0);
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int head = settings.GetInt("head", 0);
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// 更新指定舵机的微调值
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if (servo_type == "right_pitch") {
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right_pitch = trim_value;
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settings.SetInt("right_pitch", right_pitch);
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} else if (servo_type == "right_roll") {
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right_roll = trim_value;
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settings.SetInt("right_roll", right_roll);
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} else if (servo_type == "left_pitch") {
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left_pitch = trim_value;
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settings.SetInt("left_pitch", left_pitch);
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} else if (servo_type == "left_roll") {
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left_roll = trim_value;
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settings.SetInt("left_roll", left_roll);
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} else if (servo_type == "body") {
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body = trim_value;
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settings.SetInt("body", body);
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} else if (servo_type == "head") {
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head = trim_value;
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settings.SetInt("head", head);
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} else {
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return "错误:无效的舵机类型,请使用: right_pitch, right_roll, left_pitch, "
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"left_roll, body, head";
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}
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electron_bot_.SetTrims(right_pitch, right_roll, left_pitch, left_roll, body, head);
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QueueAction(ACTION_HOME, 1, 500, 0, 0);
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return "舵机 " + servo_type + " 微调设置为 " + std::to_string(trim_value) +
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" 度,已永久保存";
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});
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mcp_server.AddTool("self.electron.get_trims", "获取当前的舵机微调设置", PropertyList(),
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[this](const PropertyList& properties) -> ReturnValue {
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Settings settings("electron_trims", false);
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int right_pitch = settings.GetInt("right_pitch", 0);
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int right_roll = settings.GetInt("right_roll", 0);
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int left_pitch = settings.GetInt("left_pitch", 0);
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int left_roll = settings.GetInt("left_roll", 0);
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int body = settings.GetInt("body", 0);
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int head = settings.GetInt("head", 0);
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std::string result =
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"{\"right_pitch\":" + std::to_string(right_pitch) +
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",\"right_roll\":" + std::to_string(right_roll) +
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",\"left_pitch\":" + std::to_string(left_pitch) +
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",\"left_roll\":" + std::to_string(left_roll) +
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",\"body\":" + std::to_string(body) +
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",\"head\":" + std::to_string(head) + "}";
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ESP_LOGI(TAG, "获取微调设置: %s", result.c_str());
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return result;
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});
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mcp_server.AddTool("self.battery.get_level", "获取机器人电池电量和充电状态", PropertyList(),
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[](const PropertyList& properties) -> ReturnValue {
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auto& board = Board::GetInstance();
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int level = 0;
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bool charging = false;
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bool discharging = false;
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board.GetBatteryLevel(level, charging, discharging);
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std::string status =
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"{\"level\":" + std::to_string(level) +
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",\"charging\":" + (charging ? "true" : "false") + "}";
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return status;
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});
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ESP_LOGI(TAG, "Electron Bot MCP工具注册完成");
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}
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~ElectronBotController() {
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if (action_task_handle_ != nullptr) {
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vTaskDelete(action_task_handle_);
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action_task_handle_ = nullptr;
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}
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vQueueDelete(action_queue_);
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}
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};
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static ElectronBotController* g_electron_controller = nullptr;
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void InitializeElectronBotController() {
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if (g_electron_controller == nullptr) {
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g_electron_controller = new ElectronBotController();
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ESP_LOGI(TAG, "Electron Bot控制器已初始化并注册MCP工具");
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}
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}
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