Files
xiaozhi-esp32/main/protocols/websocket_protocol.h
Xiaoxia 3c71558a5f v1.8.0: Audio 代码重构与低功耗优化 (#943)
* Reconstruct Audio Code

* Remove old IoT implementation

* Add MQTT-UDP documentation

* OTA升级失败时,可以继续使用
2025-07-19 22:45:22 +08:00

35 lines
821 B
C++

#ifndef _WEBSOCKET_PROTOCOL_H_
#define _WEBSOCKET_PROTOCOL_H_
#include "protocol.h"
#include <web_socket.h>
#include <freertos/FreeRTOS.h>
#include <freertos/event_groups.h>
#define WEBSOCKET_PROTOCOL_SERVER_HELLO_EVENT (1 << 0)
class WebsocketProtocol : public Protocol {
public:
WebsocketProtocol();
~WebsocketProtocol();
bool Start() override;
bool SendAudio(std::unique_ptr<AudioStreamPacket> packet) override;
bool OpenAudioChannel() override;
void CloseAudioChannel() override;
bool IsAudioChannelOpened() const override;
private:
EventGroupHandle_t event_group_handle_;
WebSocket* websocket_ = nullptr;
int version_ = 1;
void ParseServerHello(const cJSON* root);
bool SendText(const std::string& text) override;
std::string GetHelloMessage();
};
#endif