Fix Server AEC

This commit is contained in:
Terrence
2025-07-20 03:57:36 +08:00
parent 3c71558a5f
commit efc6f238e7
7 changed files with 109 additions and 40 deletions

View File

@@ -11,8 +11,8 @@ class AudioProcessor {
public:
virtual ~AudioProcessor() = default;
virtual void Initialize(AudioCodec* codec) = 0;
virtual void Feed(const std::vector<int16_t>& data) = 0;
virtual void Initialize(AudioCodec* codec, int frame_duration_ms) = 0;
virtual void Feed(std::vector<int16_t>&& data) = 0;
virtual void Start() = 0;
virtual void Stop() = 0;
virtual bool IsRunning() = 0;

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@@ -43,7 +43,6 @@ void AudioService::Initialize(AudioCodec* codec) {
reference_resampler_.Configure(codec->input_sample_rate(), 16000);
}
audio_debugger_ = std::make_unique<AudioDebugger>();
#if CONFIG_USE_AUDIO_PROCESSOR
audio_processor_ = std::make_unique<AfeAudioProcessor>();
#else
@@ -118,7 +117,7 @@ void AudioService::Start() {
AudioService* audio_service = (AudioService*)arg;
audio_service->AudioOutputTask();
vTaskDelete(NULL);
}, "audio_output", 2048, this, 3, &audio_output_task_handle_);
}, "audio_output", 4096, this, 3, &audio_output_task_handle_);
/* Start the opus codec task */
xTaskCreate([](void* arg) {
@@ -185,12 +184,15 @@ bool AudioService::ReadAudioData(std::vector<int16_t>& data, int sample_rate, in
/* Update the last input time */
last_input_time_ = std::chrono::steady_clock::now();
debug_statistics_.input_count++;
#if CONFIG_USE_AUDIO_DEBUGGER
// 音频调试:发送原始音频数据
if (audio_debugger_) {
audio_debugger_->Feed(data);
if (audio_debugger_ == nullptr) {
audio_debugger_ = std::make_unique<AudioDebugger>();
}
audio_debugger_->Feed(data);
#endif
return true;
}
@@ -250,7 +252,7 @@ void AudioService::AudioInputTask() {
int samples = audio_processor_->GetFeedSize();
if (samples > 0) {
if (ReadAudioData(data, 16000, samples)) {
audio_processor_->Feed(data);
audio_processor_->Feed(std::move(data));
continue;
}
}
@@ -285,6 +287,12 @@ void AudioService::AudioOutputTask() {
/* Update the last output time */
last_output_time_ = std::chrono::steady_clock::now();
debug_statistics_.playback_count++;
/* Record the timestamp */
if (task->timestamp > 0) {
lock.lock();
timestamp_queue_.push_back(task->timestamp);
}
}
ESP_LOGW(TAG, "Audio output task stopped");
@@ -311,6 +319,7 @@ void AudioService::OpusCodecTask() {
auto task = std::make_unique<AudioTask>();
task->type = kAudioTaskTypeDecodeToPlaybackQueue;
task->timestamp = packet->timestamp;
SetDecodeSampleRate(packet->sample_rate, packet->frame_duration);
if (opus_decoder_->Decode(std::move(packet->payload), task->pcm)) {
@@ -338,25 +347,28 @@ void AudioService::OpusCodecTask() {
audio_encode_queue_.pop_front();
audio_queue_cv_.notify_all();
lock.unlock();
opus_encoder_->Encode(std::move(task->pcm), [this, &task](std::vector<uint8_t>&& opus) {
auto packet = std::make_unique<AudioStreamPacket>();
packet->payload = std::move(opus);
packet->frame_duration = OPUS_FRAME_DURATION_MS;
packet->sample_rate = 16000;
if (task->type == kAudioTaskTypeEncodeToSendQueue) {
{
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
audio_send_queue_.push_back(std::move(packet));
}
if (callbacks_.on_send_queue_available) {
callbacks_.on_send_queue_available();
}
} else if (task->type == kAudioTaskTypeEncodeToTestingQueue) {
auto packet = std::make_unique<AudioStreamPacket>();
packet->frame_duration = OPUS_FRAME_DURATION_MS;
packet->sample_rate = 16000;
packet->timestamp = task->timestamp;
if (!opus_encoder_->Encode(std::move(task->pcm), packet->payload)) {
ESP_LOGE(TAG, "Failed to encode audio");
continue;
}
if (task->type == kAudioTaskTypeEncodeToSendQueue) {
{
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
audio_testing_queue_.push_back(std::move(packet));
audio_send_queue_.push_back(std::move(packet));
}
});
if (callbacks_.on_send_queue_available) {
callbacks_.on_send_queue_available();
}
} else if (task->type == kAudioTaskTypeEncodeToTestingQueue) {
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
audio_testing_queue_.push_back(std::move(packet));
}
debug_statistics_.encode_count++;
lock.lock();
}
@@ -387,6 +399,17 @@ void AudioService::PushTaskToEncodeQueue(AudioTaskType type, std::vector<int16_t
/* Push the task to the encode queue */
std::unique_lock<std::mutex> lock(audio_queue_mutex_);
/* If the task is to send queue, we need to set the timestamp */
if (type == kAudioTaskTypeEncodeToSendQueue && !timestamp_queue_.empty()) {
if (timestamp_queue_.size() <= MAX_TIMESTAMPS_IN_QUEUE) {
task->timestamp = timestamp_queue_.front();
} else {
ESP_LOGW(TAG, "Timestamp queue is full, dropping timestamp");
}
timestamp_queue_.pop_front();
}
audio_queue_cv_.wait(lock, [this]() { return audio_encode_queue_.size() < MAX_ENCODE_TASKS_IN_QUEUE; });
audio_encode_queue_.push_back(std::move(task));
audio_queue_cv_.notify_all();
@@ -458,7 +481,7 @@ void AudioService::EnableVoiceProcessing(bool enable) {
ESP_LOGD(TAG, "%s voice processing", enable ? "Enabling" : "Disabling");
if (enable) {
if (!audio_processor_initialized_) {
audio_processor_->Initialize(codec_);
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS);
audio_processor_initialized_ = true;
}
@@ -522,6 +545,7 @@ bool AudioService::IsIdle() {
void AudioService::ResetDecoder() {
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
opus_decoder_->ResetState();
timestamp_queue_.clear();
audio_decode_queue_.clear();
audio_playback_queue_.clear();
audio_testing_queue_.clear();

View File

@@ -40,6 +40,7 @@
#define MAX_DECODE_PACKETS_IN_QUEUE (2400 / OPUS_FRAME_DURATION_MS)
#define MAX_SEND_PACKETS_IN_QUEUE (2400 / OPUS_FRAME_DURATION_MS)
#define AUDIO_TESTING_MAX_DURATION_MS 10000
#define MAX_TIMESTAMPS_IN_QUEUE 3
#define AUDIO_POWER_TIMEOUT_MS 15000
#define AUDIO_POWER_CHECK_INTERVAL_MS 1000
@@ -67,6 +68,7 @@ enum AudioTaskType {
struct AudioTask {
AudioTaskType type;
std::vector<int16_t> pcm;
uint32_t timestamp;
};
struct DebugStatistics {

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@@ -10,8 +10,14 @@ AfeAudioProcessor::AfeAudioProcessor()
event_group_ = xEventGroupCreate();
}
void AfeAudioProcessor::Initialize(AudioCodec* codec) {
void AfeAudioProcessor::Initialize(AudioCodec* codec, int frame_duration_ms) {
codec_ = codec;
frame_duration_ms_ = frame_duration_ms;
frame_samples_ = frame_duration_ms_ * codec_->input_sample_rate() / 1000;
// Pre-allocate output buffer capacity
output_buffer_.reserve(frame_samples_);
int ref_num = codec_->input_reference() ? 1 : 0;
std::string input_format;
@@ -79,7 +85,7 @@ size_t AfeAudioProcessor::GetFeedSize() {
return afe_iface_->get_feed_chunksize(afe_data_) * codec_->input_channels();
}
void AfeAudioProcessor::Feed(const std::vector<int16_t>& data) {
void AfeAudioProcessor::Feed(std::vector<int16_t>&& data) {
if (afe_data_ == nullptr) {
return;
}
@@ -141,7 +147,24 @@ void AfeAudioProcessor::AudioProcessorTask() {
}
if (output_callback_) {
output_callback_(std::vector<int16_t>(res->data, res->data + res->data_size / sizeof(int16_t)));
size_t samples = res->data_size / sizeof(int16_t);
// Add data to buffer
output_buffer_.insert(output_buffer_.end(), res->data, res->data + samples);
// Output complete frames when buffer has enough data
while (output_buffer_.size() >= frame_samples_) {
if (output_buffer_.size() == frame_samples_) {
// If buffer size equals frame size, move the entire buffer
output_callback_(std::move(output_buffer_));
output_buffer_.clear();
output_buffer_.reserve(frame_samples_);
} else {
// If buffer size exceeds frame size, copy one frame and remove it
output_callback_(std::vector<int16_t>(output_buffer_.begin(), output_buffer_.begin() + frame_samples_));
output_buffer_.erase(output_buffer_.begin(), output_buffer_.begin() + frame_samples_);
}
}
}
}
}

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@@ -18,8 +18,8 @@ public:
AfeAudioProcessor();
~AfeAudioProcessor();
void Initialize(AudioCodec* codec) override;
void Feed(const std::vector<int16_t>& data) override;
void Initialize(AudioCodec* codec, int frame_duration_ms) override;
void Feed(std::vector<int16_t>&& data) override;
void Start() override;
void Stop() override;
bool IsRunning() override;
@@ -35,7 +35,10 @@ private:
std::function<void(std::vector<int16_t>&& data)> output_callback_;
std::function<void(bool speaking)> vad_state_change_callback_;
AudioCodec* codec_ = nullptr;
int frame_duration_ms_ = 0;
int frame_samples_ = 0;
bool is_speaking_ = false;
std::vector<int16_t> output_buffer_;
void AudioProcessorTask();
};

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@@ -3,16 +3,32 @@
#define TAG "NoAudioProcessor"
void NoAudioProcessor::Initialize(AudioCodec* codec) {
codec_ = codec;
void NoAudioProcessor::Initialize(AudioCodec* codec, int frame_duration_ms) :
codec_(codec),
frame_duration_ms_(frame_duration_ms) {
frame_samples_ = frame_duration_ms_ * codec_->input_sample_rate() / 1000;
}
void NoAudioProcessor::Feed(const std::vector<int16_t>& data) {
void NoAudioProcessor::Feed(std::vector<int16_t>&& data) {
if (!is_running_ || !output_callback_) {
return;
}
// 直接将输入数据传递给输出回调
output_callback_(std::vector<int16_t>(data));
if (data.size() != frame_samples_) {
ESP_LOGE(TAG, "Feed data size is not equal to frame size, feed size: %u, frame size: %u", data.size(), frame_samples_);
return;
}
if (codec_->input_channels() == 2) {
// If input channels is 2, we need to fetch the left channel data
auto mono_data = std::vector<int16_t>(data.size() / 2);
for (size_t i = 0, j = 0; i < mono_data.size(); ++i, j += 2) {
mono_data[i] = data[j];
}
output_callback_(std::move(mono_data));
} else {
output_callback_(std::move(data));
}
}
void NoAudioProcessor::Start() {
@@ -39,8 +55,7 @@ size_t NoAudioProcessor::GetFeedSize() {
if (!codec_) {
return 0;
}
// 返回一个固定的帧大小,比如 30ms 的数据
return 30 * codec_->input_sample_rate() / 1000;
return frame_samples_;
}
void NoAudioProcessor::EnableDeviceAec(bool enable) {

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@@ -12,8 +12,8 @@ public:
NoAudioProcessor() = default;
~NoAudioProcessor() = default;
void Initialize(AudioCodec* codec) override;
void Feed(const std::vector<int16_t>& data) override;
void Initialize(AudioCodec* codec, int frame_duration_ms) override;
void Feed(std::vector<int16_t>&& data) override;
void Start() override;
void Stop() override;
bool IsRunning() override;
@@ -24,6 +24,8 @@ public:
private:
AudioCodec* codec_ = nullptr;
int frame_duration_ms_ = 0;
int frame_samples_ = 0;
std::function<void(std::vector<int16_t>&& data)> output_callback_;
std::function<void(bool speaking)> vad_state_change_callback_;
bool is_running_ = false;