forked from xiaozhi/xiaozhi-esp32
fix display issues
This commit is contained in:
@@ -4,7 +4,7 @@
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# CMakeLists in this exact order for cmake to work correctly
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cmake_minimum_required(VERSION 3.16)
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set(PROJECT_VER "1.1.0")
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set(PROJECT_VER "1.1.1")
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# Add this line to disable the specific warning
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add_compile_options(-Wno-missing-field-initializers)
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@@ -26,8 +26,8 @@
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#define DISPLAY_WIDTH 240
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#define DISPLAY_HEIGHT 240
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#define DISPLAY_MIRROR_X true
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#define DISPLAY_MIRROR_Y true
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#define DISPLAY_MIRROR_X false
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#define DISPLAY_MIRROR_Y false
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#define DISPLAY_SWAP_XY false
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#define DISPLAY_OFFSET_X 0
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@@ -63,20 +63,20 @@ Display::~Display() {
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}
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void Display::SetStatus(const std::string &status) {
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DisplayLockGuard lock(this);
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if (status_label_ == nullptr) {
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return;
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}
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DisplayLockGuard lock(this);
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lv_label_set_text(status_label_, status.c_str());
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lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN);
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lv_obj_add_flag(notification_label_, LV_OBJ_FLAG_HIDDEN);
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}
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void Display::ShowNotification(const std::string ¬ification, int duration_ms) {
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DisplayLockGuard lock(this);
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if (notification_label_ == nullptr) {
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return;
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}
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DisplayLockGuard lock(this);
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lv_label_set_text(notification_label_, notification.c_str());
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lv_obj_clear_flag(notification_label_, LV_OBJ_FLAG_HIDDEN);
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lv_obj_add_flag(status_label_, LV_OBJ_FLAG_HIDDEN);
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@@ -86,15 +86,15 @@ void Display::ShowNotification(const std::string ¬ification, int duration_ms)
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}
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void Display::Update() {
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if (mute_label_ == nullptr) {
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return;
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}
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auto& board = Board::GetInstance();
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auto codec = board.GetAudioCodec();
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{
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DisplayLockGuard lock(this);
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if (mute_label_ == nullptr) {
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return;
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}
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// 如果静音状态改变,则更新图标
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if (codec->output_volume() == 0 && !muted_) {
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muted_ = true;
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@@ -123,8 +123,8 @@ void Display::Update() {
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};
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icon = levels[battery_level / 20];
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}
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if (battery_icon_ != icon) {
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DisplayLockGuard lock(this);
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DisplayLockGuard lock(this);
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if (battery_label_ != nullptr && battery_icon_ != icon) {
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battery_icon_ = icon;
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lv_label_set_text(battery_label_, battery_icon_);
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}
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@@ -140,7 +140,7 @@ void Display::Update() {
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};
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if (std::find(allowed_states.begin(), allowed_states.end(), device_state) != allowed_states.end()) {
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icon = board.GetNetworkStateIcon();
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if (network_icon_ != icon) {
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if (network_label_ != nullptr && network_icon_ != icon) {
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DisplayLockGuard lock(this);
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network_icon_ = icon;
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lv_label_set_text(network_label_, network_icon_);
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@@ -150,10 +150,6 @@ void Display::Update() {
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void Display::SetEmotion(const std::string &emotion) {
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if (emotion_label_ == nullptr) {
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return;
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}
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struct Emotion {
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const char* icon;
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const char* text;
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@@ -188,6 +184,10 @@ void Display::SetEmotion(const std::string &emotion) {
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[&emotion](const Emotion& e) { return e.text == emotion; });
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DisplayLockGuard lock(this);
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if (emotion_label_ == nullptr) {
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return;
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}
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// 如果找到匹配的表情就显示对应图标,否则显示默认的neutral表情
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if (it != emotions.end()) {
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lv_label_set_text(emotion_label_, it->icon);
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@@ -197,10 +197,10 @@ void Display::SetEmotion(const std::string &emotion) {
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}
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void Display::SetIcon(const char* icon) {
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DisplayLockGuard lock(this);
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if (emotion_label_ == nullptr) {
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return;
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}
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DisplayLockGuard lock(this);
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lv_label_set_text(emotion_label_, icon);
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}
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@@ -75,7 +75,9 @@ LcdDisplay::LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_
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return;
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}
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lv_display_set_offset(display_, offset_x, offset_y);
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if (offset_x != 0 || offset_y != 0) {
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lv_display_set_offset(display_, offset_x, offset_y);
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}
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SetBacklight(100);
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@@ -166,7 +168,7 @@ void LcdDisplay::Unlock() {
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void LcdDisplay::SetupUI() {
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DisplayLockGuard lock(this);
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auto screen = lv_disp_get_scr_act(lv_disp_get_default());
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auto screen = lv_screen_active();
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lv_obj_set_style_text_font(screen, fonts_.text_font, 0);
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lv_obj_set_style_text_color(screen, lv_color_black(), 0);
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@@ -237,19 +239,14 @@ void LcdDisplay::SetupUI() {
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}
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void LcdDisplay::SetChatMessage(const std::string &role, const std::string &content) {
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DisplayLockGuard lock(this);
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if (chat_message_label_ == nullptr) {
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return;
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}
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DisplayLockGuard lock(this);
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lv_label_set_text(chat_message_label_, content.c_str());
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}
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void LcdDisplay::SetEmotion(const std::string &emotion) {
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if (emotion_label_ == nullptr) {
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return;
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}
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struct Emotion {
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const char* icon;
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const char* text;
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@@ -284,6 +281,10 @@ void LcdDisplay::SetEmotion(const std::string &emotion) {
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[&emotion](const Emotion& e) { return e.text == emotion; });
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DisplayLockGuard lock(this);
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if (emotion_label_ == nullptr) {
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return;
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}
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// 如果找到匹配的表情就显示对应图标,否则显示默认的neutral表情
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lv_obj_set_style_text_font(emotion_label_, fonts_.emoji_font, 0);
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if (it != emotions.end()) {
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@@ -294,10 +295,10 @@ void LcdDisplay::SetEmotion(const std::string &emotion) {
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}
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void LcdDisplay::SetIcon(const char* icon) {
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DisplayLockGuard lock(this);
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if (emotion_label_ == nullptr) {
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return;
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}
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DisplayLockGuard lock(this);
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lv_obj_set_style_text_font(emotion_label_, &font_awesome_30_4, 0);
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lv_label_set_text(emotion_label_, icon);
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}
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@@ -135,7 +135,7 @@ void Ssd1306Display::Unlock() {
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void Ssd1306Display::SetupUI_128x64() {
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DisplayLockGuard lock(this);
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auto screen = lv_disp_get_scr_act(display_);
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auto screen = lv_screen_active();
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lv_obj_set_style_text_font(screen, text_font_, 0);
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lv_obj_set_style_text_color(screen, lv_color_black(), 0);
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@@ -197,7 +197,7 @@ void Ssd1306Display::SetupUI_128x64() {
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void Ssd1306Display::SetupUI_128x32() {
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DisplayLockGuard lock(this);
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auto screen = lv_disp_get_scr_act(display_);
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auto screen = lv_screen_active();
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lv_obj_set_style_text_font(screen, text_font_, 0);
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/* Container */
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