feat: build default assets instead of downloading and v2 tables for esp-hi, echoear (#1203)

* fix: call flush ready on io ready

* eachear: update to v2 partition table but disable class Assets currently

* stop gif if previewing an image

* feat: build default assets instead of downloading

* version updates

* fix None error

* delay 1s before enter wifi config mode

* fix compiling with v1 partition table

---------

Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
This commit is contained in:
Xiaoxia
2025-09-16 15:24:24 +08:00
committed by GitHub
parent b413e3ec03
commit 5018f6c03a
27 changed files with 1188 additions and 663 deletions

View File

@@ -17,13 +17,13 @@
#define TAG "LcdDisplay"
LV_FONT_DECLARE(LVGL_TEXT_FONT);
LV_FONT_DECLARE(LVGL_ICON_FONT);
LV_FONT_DECLARE(BUILTIN_TEXT_FONT);
LV_FONT_DECLARE(BUILTIN_ICON_FONT);
LV_FONT_DECLARE(font_awesome_30_4);
void LcdDisplay::InitializeLcdThemes() {
auto text_font = std::make_shared<LvglBuiltInFont>(&LVGL_TEXT_FONT);
auto icon_font = std::make_shared<LvglBuiltInFont>(&LVGL_ICON_FONT);
auto text_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_TEXT_FONT);
auto icon_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_ICON_FONT);
auto large_icon_font = std::make_shared<LvglBuiltInFont>(&font_awesome_30_4);
// light theme
@@ -879,6 +879,9 @@ void LcdDisplay::SetPreviewImage(std::unique_ptr<LvglImage> image) {
lv_obj_remove_flag(emoji_box_, LV_OBJ_FLAG_HIDDEN);
lv_obj_add_flag(preview_image_, LV_OBJ_FLAG_HIDDEN);
preview_image_cached_.reset();
if (gif_controller_) {
gif_controller_->Start();
}
return;
}
@@ -892,6 +895,9 @@ void LcdDisplay::SetPreviewImage(std::unique_ptr<LvglImage> image) {
}
// Hide emoji_box_
if (gif_controller_) {
gif_controller_->Stop();
}
lv_obj_add_flag(emoji_box_, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(preview_image_, LV_OBJ_FLAG_HIDDEN);
esp_timer_stop(preview_timer_);

View File

@@ -13,8 +13,8 @@
#define TAG "OledDisplay"
LV_FONT_DECLARE(LVGL_TEXT_FONT);
LV_FONT_DECLARE(LVGL_ICON_FONT);
LV_FONT_DECLARE(BUILTIN_TEXT_FONT);
LV_FONT_DECLARE(BUILTIN_ICON_FONT);
LV_FONT_DECLARE(font_awesome_30_1);
OledDisplay::OledDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
@@ -23,8 +23,8 @@ OledDisplay::OledDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handl
width_ = width;
height_ = height;
auto text_font = std::make_shared<LvglBuiltInFont>(&LVGL_TEXT_FONT);
auto icon_font = std::make_shared<LvglBuiltInFont>(&LVGL_ICON_FONT);
auto text_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_TEXT_FONT);
auto icon_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_ICON_FONT);
auto large_icon_font = std::make_shared<LvglBuiltInFont>(&font_awesome_30_1);
auto dark_theme = new LvglTheme("dark");