feat: 添加声波配网, 需调整application的ReadAudio公有, 需添加条件编译, 位于'afsk_demod.h'内定义参数 (#852)

* feat: 添加声波配网, 需调整application的ReadAudio公有, 需添加条件编译, 位于'afsk_demod.h'内定义参数

* mod: afsk的重构,旨在提高代码可读性并遵循Google C++代码风格指南

* mod: 更新依赖esp-wifi-connect需求版号

* feat: 添加声波配网, 需调整application的ReadAudio公有, 需添加条件编译, 位于'afsk_demod.h'内定义参数

* mod: afsk的重构,旨在提高代码可读性并遵循Google C++代码风格指南

* mod: 更新依赖esp-wifi-connect需求版号

* mod: 添加判断只有在WiFi配置模式下才会调用ReadAudio, 否则delay(联网成功重启后该任务不会被启动)

* add: 添加USE_ACOUSTIC_WIFI_PROVISIONING进MENU开关声波配网功能

---------

Co-authored-by: yangkaiyue <yangkaiyue1@tenclass.com>
This commit is contained in:
Ky1eYang
2025-07-05 14:45:48 +08:00
committed by GitHub
parent f744c9bf3e
commit 10016a3ea5
6 changed files with 600 additions and 2 deletions

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@@ -409,6 +409,12 @@ config USE_AUDIO_DEBUGGER
help
启用音频调试功能通过UDP发送音频数据
config USE_ACOUSTIC_WIFI_PROVISIONING
bool "Enable Acoustic WiFi Provisioning"
default n
help
启用声波配网功能,使用音频信号传输 WiFi 配置数据
config AUDIO_DEBUG_UDP_SERVER
string "Audio Debug UDP Server Address"
default "192.168.2.100:8000"

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@@ -80,6 +80,7 @@ public:
bool CanEnterSleepMode();
void SendMcpMessage(const std::string& payload);
void SetAecMode(AecMode mode);
bool ReadAudio(std::vector<int16_t>& data, int sample_rate, int samples);
AecMode GetAecMode() const { return aec_mode_; }
BackgroundTask* GetBackgroundTask() const { return background_task_; }
@@ -129,7 +130,6 @@ private:
void MainEventLoop();
void OnAudioInput();
void OnAudioOutput();
bool ReadAudio(std::vector<int16_t>& data, int sample_rate, int samples);
void ResetDecoder();
void SetDecodeSampleRate(int sample_rate, int frame_duration);
void CheckNewVersion(Ota& ota);

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@@ -0,0 +1,411 @@
#include "afsk_demod.h"
#include <cstring>
#include <algorithm>
#include "esp_log.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
namespace audio_wifi_config
{
static const char *kLogTag = "AUDIO_WIFI_CONFIG";
void ReceiveWifiCredentialsFromAudio(Application *app,
WifiConfigurationAp *wifi_ap)
{
const int kInputSampleRate = 16000; // Input sampling rate
const float kDownsampleStep = static_cast<float>(kInputSampleRate) / static_cast<float>(kAudioSampleRate); // Downsampling step
std::vector<int16_t> audio_data;
AudioSignalProcessor signal_processor(kAudioSampleRate, kMarkFrequency, kSpaceFrequency, kBitRate, kWindowSize);
AudioDataBuffer data_buffer;
while (true)
{
// 检查Application状态只有在WiFi配置模式下才处理音频
if (app->GetDeviceState() != kDeviceStateWifiConfiguring) {
// 不在WiFi配置状态休眠100ms后再检查
vTaskDelay(pdMS_TO_TICKS(100));
continue;
}
if (!app->ReadAudio(audio_data, 16000, 480)) { // 16kHz, 480 samples corresponds to 30ms data
// 读取音频失败,短暂延迟后重试
ESP_LOGI(kLogTag, "Failed to read audio data, retrying.");
vTaskDelay(pdMS_TO_TICKS(10));
continue;
}
// Downsample the audio data
std::vector<float> downsampled_data;
size_t last_index = 0;
if (kDownsampleStep > 1.0f)
{
downsampled_data.reserve(audio_data.size() / static_cast<size_t>(kDownsampleStep));
for (size_t i = 0; i < audio_data.size(); ++i)
{
size_t sample_index = static_cast<size_t>(i / kDownsampleStep);
if ((sample_index + 1) > last_index)
{
downsampled_data.push_back(static_cast<float>(audio_data[i]));
last_index = sample_index + 1;
}
}
}
else
{
downsampled_data.reserve(audio_data.size());
for (int16_t sample : audio_data)
{
downsampled_data.push_back(static_cast<float>(sample));
}
}
// Process audio samples to get probability data
auto probabilities = signal_processor.ProcessAudioSamples(downsampled_data);
// Feed probability data to the data buffer
if (data_buffer.ProcessProbabilityData(probabilities, 0.5f))
{
// If complete data was received, extract WiFi credentials
if (data_buffer.decoded_text.has_value())
{
ESP_LOGI(kLogTag, "Received text data: %s", data_buffer.decoded_text->c_str());
// Split SSID and password by newline character
std::string wifi_ssid, wifi_password;
size_t newline_position = data_buffer.decoded_text->find('\n');
if (newline_position != std::string::npos)
{
wifi_ssid = data_buffer.decoded_text->substr(0, newline_position);
wifi_password = data_buffer.decoded_text->substr(newline_position + 1);
ESP_LOGI(kLogTag, "WiFi SSID: %s, Password: %s", wifi_ssid.c_str(), wifi_password.c_str());
}
else
{
ESP_LOGE(kLogTag, "Invalid data format, no newline character found");
continue;
}
if (wifi_ap->ConnectToWifi(wifi_ssid, wifi_password))
{
wifi_ap->Save(wifi_ssid, wifi_password); // Save WiFi credentials
esp_restart(); // Restart device to apply new WiFi configuration
}
else
{
ESP_LOGE(kLogTag, "Failed to connect to WiFi with received credentials");
}
data_buffer.decoded_text.reset(); // Clear processed data
}
}
vTaskDelay(pdMS_TO_TICKS(1)); // 1ms delay
}
}
// Default start and end transmission identifiers
// \x01\x02 = 00000001 00000010
const std::vector<uint8_t> kDefaultStartTransmissionPattern = {
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0};
// \x03\x04 = 00000011 00000100
const std::vector<uint8_t> kDefaultEndTransmissionPattern = {
0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0};
// FrequencyDetector implementation
FrequencyDetector::FrequencyDetector(float frequency, size_t window_size)
: frequency_(frequency), window_size_(window_size)
{
frequency_bin_ = std::floor(frequency_ * static_cast<float>(window_size_));
angular_frequency_ = 2.0f * M_PI * frequency_;
cos_coefficient_ = std::cos(angular_frequency_);
sin_coefficient_ = std::sin(angular_frequency_);
filter_coefficient_ = 2.0f * cos_coefficient_;
// Initialize state buffer
state_buffer_.push_back(0.0f);
state_buffer_.push_back(0.0f);
}
void FrequencyDetector::Reset()
{
state_buffer_.clear();
state_buffer_.push_back(0.0f);
state_buffer_.push_back(0.0f);
}
void FrequencyDetector::ProcessSample(float sample)
{
if (state_buffer_.size() < 2)
{
return;
}
float s_minus_2 = state_buffer_.front(); // S[-2]
state_buffer_.pop_front();
float s_minus_1 = state_buffer_.front(); // S[-1]
state_buffer_.pop_front();
float s_current = sample + filter_coefficient_ * s_minus_1 - s_minus_2;
state_buffer_.push_back(s_minus_1); // Put S[-1] back
state_buffer_.push_back(s_current); // Add new S[0]
}
float FrequencyDetector::GetAmplitude() const
{
if (state_buffer_.size() < 2)
{
return 0.0f;
}
float s_minus_1 = state_buffer_[1]; // S[-1]
float s_minus_2 = state_buffer_[0]; // S[-2]
float real_part = cos_coefficient_ * s_minus_1 - s_minus_2; // Real part
float imaginary_part = sin_coefficient_ * s_minus_1; // Imaginary part
return std::sqrt(real_part * real_part + imaginary_part * imaginary_part) /
(static_cast<float>(window_size_) / 2.0f);
}
// AudioSignalProcessor implementation
AudioSignalProcessor::AudioSignalProcessor(size_t sample_rate, size_t mark_frequency, size_t space_frequency,
size_t bit_rate, size_t window_size)
: input_buffer_size_(window_size), output_sample_count_(0)
{
if (sample_rate % bit_rate != 0)
{
// On ESP32 we can continue execution, but log the error
ESP_LOGW(kLogTag, "Sample rate %zu is not divisible by bit rate %zu", sample_rate, bit_rate);
}
float normalized_mark_freq = static_cast<float>(mark_frequency) / static_cast<float>(sample_rate);
float normalized_space_freq = static_cast<float>(space_frequency) / static_cast<float>(sample_rate);
mark_detector_ = std::make_unique<FrequencyDetector>(normalized_mark_freq, window_size);
space_detector_ = std::make_unique<FrequencyDetector>(normalized_space_freq, window_size);
samples_per_bit_ = sample_rate / bit_rate; // Number of samples per bit
}
std::vector<float> AudioSignalProcessor::ProcessAudioSamples(const std::vector<float> &samples)
{
std::vector<float> result;
for (float sample : samples)
{
if (input_buffer_.size() < input_buffer_size_)
{
input_buffer_.push_back(sample); // Just add, don't process yet
}
else
{
// Input buffer is full, process the data
input_buffer_.pop_front(); // Remove oldest sample
input_buffer_.push_back(sample); // Add new sample
output_sample_count_++;
if (output_sample_count_ >= samples_per_bit_)
{
// Process all samples in the window using Goertzel algorithm
for (float window_sample : input_buffer_)
{
mark_detector_->ProcessSample(window_sample);
space_detector_->ProcessSample(window_sample);
}
float mark_amplitude = mark_detector_->GetAmplitude(); // Mark amplitude
float space_amplitude = space_detector_->GetAmplitude(); // Space amplitude
// Avoid division by zero
float mark_probability = mark_amplitude /
(space_amplitude + mark_amplitude + std::numeric_limits<float>::epsilon());
result.push_back(mark_probability);
// Reset detector windows
mark_detector_->Reset();
space_detector_->Reset();
output_sample_count_ = 0; // Reset output counter
}
}
}
return result;
}
// AudioDataBuffer implementation
AudioDataBuffer::AudioDataBuffer()
: current_state_(DataReceptionState::kInactive),
start_of_transmission_(kDefaultStartTransmissionPattern),
end_of_transmission_(kDefaultEndTransmissionPattern),
enable_checksum_validation_(true)
{
identifier_buffer_size_ = std::max(start_of_transmission_.size(), end_of_transmission_.size());
max_bit_buffer_size_ = 776; // Preset bit buffer size, 776 bits = (32 + 1 + 63 + 1) * 8 = 776
bit_buffer_.reserve(max_bit_buffer_size_);
}
AudioDataBuffer::AudioDataBuffer(size_t max_byte_size, const std::vector<uint8_t> &start_identifier,
const std::vector<uint8_t> &end_identifier, bool enable_checksum)
: current_state_(DataReceptionState::kInactive),
start_of_transmission_(start_identifier),
end_of_transmission_(end_identifier),
enable_checksum_validation_(enable_checksum)
{
identifier_buffer_size_ = std::max(start_of_transmission_.size(), end_of_transmission_.size());
max_bit_buffer_size_ = max_byte_size * 8; // Bit buffer size in bytes
bit_buffer_.reserve(max_bit_buffer_size_);
}
uint8_t AudioDataBuffer::CalculateChecksum(const std::string &text)
{
uint8_t checksum = 0;
for (char character : text)
{
checksum += static_cast<uint8_t>(character);
}
return checksum;
}
void AudioDataBuffer::ClearBuffers()
{
identifier_buffer_.clear();
bit_buffer_.clear();
}
bool AudioDataBuffer::ProcessProbabilityData(const std::vector<float> &probabilities, float threshold)
{
for (float probability : probabilities)
{
uint8_t bit = (probability > threshold) ? 1 : 0;
if (identifier_buffer_.size() >= identifier_buffer_size_)
{
identifier_buffer_.pop_front(); // Maintain buffer size
}
identifier_buffer_.push_back(bit);
// Process received bit based on state machine
switch (current_state_)
{
case DataReceptionState::kInactive:
if (identifier_buffer_.size() >= start_of_transmission_.size())
{
current_state_ = DataReceptionState::kWaiting; // Enter waiting state
ESP_LOGI(kLogTag, "Entering Waiting state");
}
break;
case DataReceptionState::kWaiting:
// Waiting state, possibly waiting for transmission end
if (identifier_buffer_.size() >= start_of_transmission_.size())
{
std::vector<uint8_t> identifier_snapshot(identifier_buffer_.begin(), identifier_buffer_.end());
if (identifier_snapshot == start_of_transmission_)
{
ClearBuffers(); // Clear buffers
current_state_ = DataReceptionState::kReceiving; // Enter receiving state
ESP_LOGI(kLogTag, "Entering Receiving state");
}
}
break;
case DataReceptionState::kReceiving:
bit_buffer_.push_back(bit);
if (identifier_buffer_.size() >= end_of_transmission_.size())
{
std::vector<uint8_t> identifier_snapshot(identifier_buffer_.begin(), identifier_buffer_.end());
if (identifier_snapshot == end_of_transmission_)
{
current_state_ = DataReceptionState::kInactive; // Enter inactive state
// Convert bits to bytes
std::vector<uint8_t> bytes = ConvertBitsToBytes(bit_buffer_);
uint8_t received_checksum = 0;
size_t minimum_length = 0;
if (enable_checksum_validation_)
{
// If checksum is required, last byte is checksum
minimum_length = 1 + start_of_transmission_.size() / 8;
if (bytes.size() >= minimum_length)
{
received_checksum = bytes[bytes.size() - start_of_transmission_.size() / 8 - 1];
}
}
else
{
minimum_length = start_of_transmission_.size() / 8;
}
if (bytes.size() < minimum_length)
{
ClearBuffers();
ESP_LOGW(kLogTag, "Data too short, clearing buffer");
return false; // Data too short, return failure
}
// Extract text data (remove trailing identifier part)
std::vector<uint8_t> text_bytes(
bytes.begin(), bytes.begin() + bytes.size() - minimum_length);
std::string result(text_bytes.begin(), text_bytes.end());
// Validate checksum if required
if (enable_checksum_validation_)
{
uint8_t calculated_checksum = CalculateChecksum(result);
if (calculated_checksum != received_checksum)
{
// Checksum mismatch
ESP_LOGW(kLogTag, "Checksum mismatch: expected %d, got %d",
received_checksum, calculated_checksum);
ClearBuffers();
return false;
}
}
ClearBuffers();
decoded_text = result;
return true; // Return success
}
else if (bit_buffer_.size() >= max_bit_buffer_size_)
{
// If not end identifier and bit buffer is full, reset
ClearBuffers();
ESP_LOGW(kLogTag, "Buffer overflow, clearing buffer");
current_state_ = DataReceptionState::kInactive; // Reset state machine
}
}
break;
}
}
return false;
}
std::vector<uint8_t> AudioDataBuffer::ConvertBitsToBytes(const std::vector<uint8_t> &bits) const
{
std::vector<uint8_t> bytes;
// Ensure number of bits is a multiple of 8
size_t complete_bytes_count = bits.size() / 8;
bytes.reserve(complete_bytes_count);
for (size_t i = 0; i < complete_bytes_count; ++i)
{
uint8_t byte_value = 0;
for (size_t j = 0; j < 8; ++j)
{
byte_value |= bits[i * 8 + j] << (7 - j);
}
bytes.push_back(byte_value);
}
return bytes;
}
}

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@@ -0,0 +1,176 @@
#pragma once
#include <vector>
#include <deque>
#include <string>
#include <memory>
#include <optional>
#include <cmath>
#include "wifi_configuration_ap.h"
#include "application.h"
// Audio signal processing constants for WiFi configuration via audio
const size_t kAudioSampleRate = 6400;
const size_t kMarkFrequency = 1800;
const size_t kSpaceFrequency = 1500;
const size_t kBitRate = 100;
const size_t kWindowSize = 64;
namespace audio_wifi_config
{
// Main function to receive WiFi credentials through audio signal
void ReceiveWifiCredentialsFromAudio(Application *app, WifiConfigurationAp *wifi_ap);
/**
* Goertzel algorithm implementation for single frequency detection
* Used to detect specific audio frequencies in the AFSK demodulation process
*/
class FrequencyDetector
{
private:
float frequency_; // Target frequency (normalized, i.e., f / fs)
size_t window_size_; // Window size for analysis
float frequency_bin_; // Frequency bin
float angular_frequency_; // Angular frequency
float cos_coefficient_; // cos(w)
float sin_coefficient_; // sin(w)
float filter_coefficient_; // 2 * cos(w)
std::deque<float> state_buffer_; // Circular buffer for storing S[-1] and S[-2]
public:
/**
* Constructor
* @param frequency Normalized frequency (f / fs)
* @param window_size Window size for analysis
*/
FrequencyDetector(float frequency, size_t window_size);
/**
* Reset the detector state
*/
void Reset();
/**
* Process one audio sample
* @param sample Input audio sample
*/
void ProcessSample(float sample);
/**
* Calculate current amplitude
* @return Amplitude value
*/
float GetAmplitude() const;
};
/**
* Audio signal processor for Mark/Space frequency pair detection
* Processes audio signals to extract digital data using AFSK demodulation
*/
class AudioSignalProcessor
{
private:
std::deque<float> input_buffer_; // Input sample buffer
size_t input_buffer_size_; // Input buffer size = window size
size_t output_sample_count_; // Output sample counter
size_t samples_per_bit_; // Samples per bit threshold
std::unique_ptr<FrequencyDetector> mark_detector_; // Mark frequency detector
std::unique_ptr<FrequencyDetector> space_detector_; // Space frequency detector
public:
/**
* Constructor
* @param sample_rate Audio sampling rate
* @param mark_frequency Mark frequency for digital '1'
* @param space_frequency Space frequency for digital '0'
* @param bit_rate Data transmission bit rate
* @param window_size Analysis window size
*/
AudioSignalProcessor(size_t sample_rate, size_t mark_frequency, size_t space_frequency,
size_t bit_rate, size_t window_size);
/**
* Process input audio samples
* @param samples Input audio sample vector
* @return Vector of Mark probability values (0.0 to 1.0)
*/
std::vector<float> ProcessAudioSamples(const std::vector<float> &samples);
};
/**
* Data reception state machine states
*/
enum class DataReceptionState
{
kInactive, // Waiting for start signal
kWaiting, // Detected potential start, waiting for confirmation
kReceiving // Actively receiving data
};
/**
* Data buffer for managing audio-to-digital data conversion
* Handles the complete process from audio signal to decoded text data
*/
class AudioDataBuffer
{
private:
DataReceptionState current_state_; // Current reception state
std::deque<uint8_t> identifier_buffer_; // Buffer for start/end identifier detection
size_t identifier_buffer_size_; // Identifier buffer size
std::vector<uint8_t> bit_buffer_; // Buffer for storing bit stream
size_t max_bit_buffer_size_; // Maximum bit buffer size
const std::vector<uint8_t> start_of_transmission_; // Start-of-transmission identifier
const std::vector<uint8_t> end_of_transmission_; // End-of-transmission identifier
bool enable_checksum_validation_; // Whether to validate checksum
public:
std::optional<std::string> decoded_text; // Successfully decoded text data
/**
* Default constructor using predefined start and end identifiers
*/
AudioDataBuffer();
/**
* Constructor with custom parameters
* @param max_byte_size Expected maximum data size in bytes
* @param start_identifier Start-of-transmission identifier
* @param end_identifier End-of-transmission identifier
* @param enable_checksum Whether to enable checksum validation
*/
AudioDataBuffer(size_t max_byte_size, const std::vector<uint8_t> &start_identifier,
const std::vector<uint8_t> &end_identifier, bool enable_checksum = false);
/**
* Process probability data and attempt to decode
* @param probabilities Vector of Mark probabilities
* @param threshold Decision threshold for bit detection
* @return true if complete data was successfully received and decoded
*/
bool ProcessProbabilityData(const std::vector<float> &probabilities, float threshold = 0.5f);
/**
* Calculate checksum for ASCII text
* @param text Input text string
* @return Checksum value (0-255)
*/
static uint8_t CalculateChecksum(const std::string &text);
private:
/**
* Convert bit vector to byte vector
* @param bits Input bit vector
* @return Converted byte vector
*/
std::vector<uint8_t> ConvertBitsToBytes(const std::vector<uint8_t> &bits) const;
/**
* Clear all buffers and reset state
*/
void ClearBuffers();
};
// Default start and end transmission identifiers
extern const std::vector<uint8_t> kDefaultStartTransmissionPattern;
extern const std::vector<uint8_t> kDefaultEndTransmissionPattern;
}

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@@ -20,6 +20,7 @@
#include <wifi_station.h>
#include <wifi_configuration_ap.h>
#include <ssid_manager.h>
#include "afsk_demod.h"
static const char *TAG = "WifiBoard";
@@ -54,6 +55,10 @@ void WifiBoard::EnterWifiConfigMode() {
// 播报配置 WiFi 的提示
application.Alert(Lang::Strings::WIFI_CONFIG_MODE, hint.c_str(), "", Lang::Sounds::P3_WIFICONFIG);
#if USE_ACOUSTIC_WIFI_PROVISIONING
audio_wifi_config::ReceiveWifiCredentialsFromAudio(&application, &wifi_ap);
#endif
// Wait forever until reset after configuration
while (true) {

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@@ -12,7 +12,7 @@ dependencies:
espressif/esp_io_expander_tca9554: ==2.0.0
espressif/esp_lcd_panel_io_additions: ^1.0.1
78/esp_lcd_nv3023: ~1.0.0
78/esp-wifi-connect: ~2.4.2
78/esp-wifi-connect: ~2.4.3
78/esp-opus-encoder: ~2.3.3
78/esp-ml307: ~2.2.1
78/xiaozhi-fonts: ~1.3.2