Files
xiaozhi-esp32/main/boards/waveshare-s3-touch-lcd-3.5b/custom_lcd_display.cc
flying1425 f002a1185b 添加对微雪电子 ESP32-S3-Touch-LCD-3.5B 开发板的支持 (#849)
* 添加对微雪电子 ESP32-S3-Touch-LCD-3.5B 开发板的支持

* 更改config.json的错误

* 修改板子的id以waveshare开头

* 更改config.json

* 修改config.json的 name

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Co-authored-by: flyingtjy <flyingtjy@gmail.com>
2025-07-05 18:09:23 +08:00

353 lines
13 KiB
C++

#include "custom_lcd_display.h"
#include "lcd_display.h"
#include <vector>
#include <font_awesome_symbols.h>
#include <esp_log.h>
#include <esp_err.h>
#include <esp_lvgl_port.h>
#include "assets/lang_config.h"
#include <cstring>
#include "settings.h"
#include "esp_lcd_panel_io.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/semphr.h"
#include "config.h"
#include "board.h"
#define TAG "CustomLcdDisplay"
// Color definitions for dark theme
#define DARK_BACKGROUND_COLOR lv_color_hex(0x121212) // Dark background
#define DARK_TEXT_COLOR lv_color_white() // White text
#define DARK_CHAT_BACKGROUND_COLOR lv_color_hex(0x1E1E1E) // Slightly lighter than background
#define DARK_USER_BUBBLE_COLOR lv_color_hex(0x1A6C37) // Dark green
#define DARK_ASSISTANT_BUBBLE_COLOR lv_color_hex(0x333333) // Dark gray
#define DARK_SYSTEM_BUBBLE_COLOR lv_color_hex(0x2A2A2A) // Medium gray
#define DARK_SYSTEM_TEXT_COLOR lv_color_hex(0xAAAAAA) // Light gray text
#define DARK_BORDER_COLOR lv_color_hex(0x333333) // Dark gray border
#define DARK_LOW_BATTERY_COLOR lv_color_hex(0xFF0000) // Red for dark mode
// Color definitions for light theme
#define LIGHT_BACKGROUND_COLOR lv_color_white() // White background
#define LIGHT_TEXT_COLOR lv_color_black() // Black text
#define LIGHT_CHAT_BACKGROUND_COLOR lv_color_hex(0xE0E0E0) // Light gray background
#define LIGHT_USER_BUBBLE_COLOR lv_color_hex(0x95EC69) // WeChat green
#define LIGHT_ASSISTANT_BUBBLE_COLOR lv_color_white() // White
#define LIGHT_SYSTEM_BUBBLE_COLOR lv_color_hex(0xE0E0E0) // Light gray
#define LIGHT_SYSTEM_TEXT_COLOR lv_color_hex(0x666666) // Dark gray text
#define LIGHT_BORDER_COLOR lv_color_hex(0xE0E0E0) // Light gray border
#define LIGHT_LOW_BATTERY_COLOR lv_color_black() // Black for light mode
// Define dark theme colors
static const ThemeColors DARK_THEME = {
.background = DARK_BACKGROUND_COLOR,
.text = DARK_TEXT_COLOR,
.chat_background = DARK_CHAT_BACKGROUND_COLOR,
.user_bubble = DARK_USER_BUBBLE_COLOR,
.assistant_bubble = DARK_ASSISTANT_BUBBLE_COLOR,
.system_bubble = DARK_SYSTEM_BUBBLE_COLOR,
.system_text = DARK_SYSTEM_TEXT_COLOR,
.border = DARK_BORDER_COLOR,
.low_battery = DARK_LOW_BATTERY_COLOR
};
// Define light theme colors
static const ThemeColors LIGHT_THEME = {
.background = LIGHT_BACKGROUND_COLOR,
.text = LIGHT_TEXT_COLOR,
.chat_background = LIGHT_CHAT_BACKGROUND_COLOR,
.user_bubble = LIGHT_USER_BUBBLE_COLOR,
.assistant_bubble = LIGHT_ASSISTANT_BUBBLE_COLOR,
.system_bubble = LIGHT_SYSTEM_BUBBLE_COLOR,
.system_text = LIGHT_SYSTEM_TEXT_COLOR,
.border = LIGHT_BORDER_COLOR,
.low_battery = LIGHT_LOW_BATTERY_COLOR
};
// Current theme - initialize based on default config
static ThemeColors current_theme = LIGHT_THEME;
static SemaphoreHandle_t trans_done_sem = NULL;
static uint16_t *trans_act;
static uint16_t *trans_buf_1;
static uint16_t *trans_buf_2;
bool CustomLcdDisplay::lvgl_port_flush_io_ready_callback(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx)
{
BaseType_t taskAwake = pdFALSE;
lv_display_t *disp_drv = (lv_display_t *)user_ctx;
assert(disp_drv != NULL);
if (trans_done_sem) {
xSemaphoreGiveFromISR(trans_done_sem, &taskAwake);
}
return false;
}
void CustomLcdDisplay::lvgl_port_flush_callback(lv_display_t *drv, const lv_area_t *area, uint8_t *color_map)
{
assert(drv != NULL);
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t)lv_display_get_driver_data(drv);
assert(panel_handle != NULL);
size_t len = lv_area_get_size(area);
lv_draw_sw_rgb565_swap(color_map, len);
const int x_start = area->x1;
const int x_end = area->x2;
const int y_start = area->y1;
const int y_end = area->y2;
const int width = x_end - x_start + 1;
const int height = y_end - y_start + 1;
int32_t hor_res = lv_display_get_horizontal_resolution(drv);
int32_t ver_res = lv_display_get_vertical_resolution(drv);
// printf("hor_res: %ld, ver_res: %ld\r\n", hor_res, ver_res);
// printf("x_start: %d, x_end: %d, y_start: %d, y_end: %d, width: %d, height: %d\r\n", x_start, x_end, y_start, y_end, width, height);
uint16_t *from = (uint16_t *)color_map;
uint16_t *to = NULL;
if (DISPLAY_TRANS_SIZE > 0) {
assert(trans_buf_1 != NULL);
int x_draw_start = 0;
int x_draw_end = 0;
int y_draw_start = 0;
int y_draw_end = 0;
int trans_count = 0;
trans_act = trans_buf_1;
lv_display_rotation_t rotate = LV_DISPLAY_ROTATION;
int x_start_tmp = 0;
int x_end_tmp = 0;
int max_width = 0;
int trans_width = 0;
int y_start_tmp = 0;
int y_end_tmp = 0;
int max_height = 0;
int trans_height = 0;
if (LV_DISPLAY_ROTATION_270 == rotate || LV_DISPLAY_ROTATION_90 == rotate) {
max_width = ((DISPLAY_TRANS_SIZE / height) > width) ? (width) : (DISPLAY_TRANS_SIZE / height);
trans_count = width / max_width + (width % max_width ? (1) : (0));
x_start_tmp = x_start;
x_end_tmp = x_end;
} else {
max_height = ((DISPLAY_TRANS_SIZE / width) > height) ? (height) : (DISPLAY_TRANS_SIZE / width);
trans_count = height / max_height + (height % max_height ? (1) : (0));
y_start_tmp = y_start;
y_end_tmp = y_end;
}
for (int i = 0; i < trans_count; i++) {
if (LV_DISPLAY_ROTATION_90 == rotate) {
trans_width = (x_end - x_start_tmp + 1) > max_width ? max_width : (x_end - x_start_tmp + 1);
x_end_tmp = (x_end - x_start_tmp + 1) > max_width ? (x_start_tmp + max_width - 1) : x_end;
} else if (LV_DISPLAY_ROTATION_270 == rotate) {
trans_width = (x_end_tmp - x_start + 1) > max_width ? max_width : (x_end_tmp - x_start + 1);
x_start_tmp = (x_end_tmp - x_start + 1) > max_width ? (x_end_tmp - trans_width + 1) : x_start;
} else if (LV_DISPLAY_ROTATION_0 == rotate) {
trans_height = (y_end - y_start_tmp + 1) > max_height ? max_height : (y_end - y_start_tmp + 1);
y_end_tmp = (y_end - y_start_tmp + 1) > max_height ? (y_start_tmp + max_height - 1) : y_end;
} else {
trans_height = (y_end_tmp - y_start + 1) > max_height ? max_height : (y_end_tmp - y_start + 1);
y_start_tmp = (y_end_tmp - y_start + 1) > max_height ? (y_end_tmp - max_height + 1) : y_start;
}
trans_act = (trans_act == trans_buf_1) ? (trans_buf_2) : (trans_buf_1);
to = trans_act;
switch (rotate) {
case LV_DISPLAY_ROTATION_90:
for (int y = 0; y < height; y++) {
for (int x = 0; x < trans_width; x++) {
*(to + x * height + (height - y - 1)) = *(from + y * width + x_start_tmp + x);
}
}
x_draw_start = ver_res - y_end - 1;
x_draw_end = ver_res - y_start - 1;
y_draw_start = x_start_tmp;
y_draw_end = x_end_tmp;
break;
case LV_DISPLAY_ROTATION_270:
for (int y = 0; y < height; y++) {
for (int x = 0; x < trans_width; x++) {
*(to + (trans_width - x - 1) * height + y) = *(from + y * width + x_start_tmp + x);
}
}
x_draw_start = y_start;
x_draw_end = y_end;
y_draw_start = hor_res - x_end_tmp - 1;
y_draw_end = hor_res - x_start_tmp - 1;
break;
case LV_DISPLAY_ROTATION_180:
for (int y = 0; y < trans_height; y++) {
for (int x = 0; x < width; x++) {
*(to + (trans_height - y - 1)*width + (width - x - 1)) = *(from + y_start_tmp * width + y * (width) + x);
}
}
x_draw_start = hor_res - x_end - 1;
x_draw_end = hor_res - x_start - 1;
y_draw_start = ver_res - y_end_tmp - 1;
y_draw_end = ver_res - y_start_tmp - 1;
break;
case LV_DISPLAY_ROTATION_0:
for (int y = 0; y < trans_height; y++) {
for (int x = 0; x < width; x++) {
*(to + y * (width) + x) = *(from + y_start_tmp * width + y * (width) + x);
}
}
x_draw_start = x_start;
x_draw_end = x_end;
y_draw_start = y_start_tmp;
y_draw_end = y_end_tmp;
break;
default:
break;
}
if (0 == i) {
// if (disp_ctx->draw_wait_cb) {
// disp_ctx->draw_wait_cb(disp_ctx->panel_handle->user_data);
// }
xSemaphoreGive(trans_done_sem);
}
xSemaphoreTake(trans_done_sem, portMAX_DELAY);
// printf("i: %d, x_draw_start: %d, x_draw_end: %d, y_draw_start: %d, y_draw_end: %d\r\n", i, x_draw_start, x_draw_end, y_draw_start, y_draw_end);
esp_lcd_panel_draw_bitmap(panel_handle, x_draw_start, y_draw_start, x_draw_end + 1, y_draw_end + 1, to);
if (LV_DISPLAY_ROTATION_90 == rotate) {
x_start_tmp += max_width;
} else if (LV_DISPLAY_ROTATION_270 == rotate) {
x_end_tmp -= max_width;
} if (LV_DISPLAY_ROTATION_0 == rotate) {
y_start_tmp += max_height;
} else {
y_end_tmp -= max_height;
}
}
} else {
esp_lcd_panel_draw_bitmap(panel_handle, x_start, y_start, x_end + 1, y_end + 1, color_map);
}
lv_disp_flush_ready(drv);
}
CustomLcdDisplay::CustomLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
int width, int height, int offset_x, int offset_y, bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts)
: LcdDisplay(panel_io, panel, fonts, width, height) {
// width_ = width;
// height_ = height;
// draw white
std::vector<uint16_t> buffer(width_, 0xFFFF);
for (int y = 0; y < height_; y++) {
esp_lcd_panel_draw_bitmap(panel_, 0, y, width_, y + 1, buffer.data());
}
// Set the display to on
ESP_LOGI(TAG, "Turning display on");
ESP_ERROR_CHECK(esp_lcd_panel_disp_on_off(panel_, true));
ESP_LOGI(TAG, "Initialize LVGL library");
lv_init();
ESP_LOGI(TAG, "Initialize LVGL port");
lvgl_port_cfg_t port_cfg = ESP_LVGL_PORT_INIT_CONFIG();
port_cfg.task_priority = 1;
port_cfg.timer_period_ms = 50;
lvgl_port_init(&port_cfg);
trans_done_sem = xSemaphoreCreateCounting(1, 0);
trans_buf_1 = (uint16_t *)heap_caps_malloc(DISPLAY_TRANS_SIZE * sizeof(uint16_t), MALLOC_CAP_DMA);
trans_buf_2 = (uint16_t *)heap_caps_malloc(DISPLAY_TRANS_SIZE * sizeof(uint16_t), MALLOC_CAP_DMA);
#if 0
ESP_LOGI(TAG, "Adding LCD screen");
const lvgl_port_display_cfg_t display_cfg = {
.io_handle = panel_io_,
.panel_handle = panel_,
.control_handle = nullptr,
.buffer_size = static_cast<uint32_t>(width_ * height_),
.double_buffer = false,
.trans_size = 0,
.hres = static_cast<uint32_t>(width_),
.vres = static_cast<uint32_t>(height_),
.monochrome = false,
.rotation = {
.swap_xy = swap_xy,
.mirror_x = mirror_x,
.mirror_y = mirror_y,
},
.color_format = LV_COLOR_FORMAT_RGB565,
.flags = {
.buff_dma = 0,
.buff_spiram = 1,
.sw_rotate = 0,
.swap_bytes = 1,
.full_refresh = 1,
.direct_mode = 0,
},
};
display_ = lvgl_port_add_disp(&display_cfg);
lv_display_set_flush_cb(display_, lvgl_port_flush_callback);
#else
uint32_t buffer_size = 0;
lv_color_t *buf1 = NULL;
lvgl_port_lock(0);
uint8_t color_bytes = lv_color_format_get_size(LV_COLOR_FORMAT_RGB565);
display_ = lv_display_create(width_, height_);
lv_display_set_flush_cb(display_, lvgl_port_flush_callback);
buffer_size = width_ * height_;
buf1 = (lv_color_t *)heap_caps_aligned_alloc(1, buffer_size * color_bytes, MALLOC_CAP_SPIRAM);
lv_display_set_buffers(display_, buf1, NULL, buffer_size * color_bytes, LV_DISPLAY_RENDER_MODE_FULL);
lv_display_set_driver_data(display_, panel_);
lvgl_port_unlock();
#endif
esp_lcd_panel_io_callbacks_t cbs = {
.on_color_trans_done = lvgl_port_flush_io_ready_callback,
};
/* Register done callback */
esp_lcd_panel_io_register_event_callbacks(panel_io_, &cbs, display_);
esp_lcd_panel_disp_on_off(panel_, false);
if (display_ == nullptr) {
ESP_LOGE(TAG, "Failed to add display");
return;
}
if (offset_x != 0 || offset_y != 0) {
lv_display_set_offset(display_, offset_x, offset_y);
}
// Update the theme
if (current_theme_name_ == "dark") {
current_theme = DARK_THEME;
} else if (current_theme_name_ == "light") {
current_theme = LIGHT_THEME;
}
SetupUI();
}