Files
xiaozhi-esp32/main/boards/otto-robot/otto_movements.cc
小鹏 7bb12f31f0 增加ottoRobot和electronBot的支持 (#757)
* otto v1.4.0 MCP

1.使用MCP协议控制机器人
2.gif继承lcdDisplay,避免修改lcdDisplay

* otto v1.4.1 gif as components

gif as components

* electronBot v1.1.0 mcp

1.增加electronBot支持
2.mcp协议
3.gif 作为组件
4.display子类

* 规范代码

1.规范代码
2.修复切换主题死机bug
2025-06-05 23:51:49 +08:00

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#include "otto_movements.h"
#include <algorithm>
#include "oscillator.h"
static const char* TAG = "OttoMovements";
#define HAND_HOME_POSITION 45
Otto::Otto() {
is_otto_resting_ = false;
has_hands_ = false;
// 初始化所有舵机管脚为-1未连接
for (int i = 0; i < SERVO_COUNT; i++) {
servo_pins_[i] = -1;
servo_trim_[i] = 0;
}
}
Otto::~Otto() {
DetachServos();
}
unsigned long IRAM_ATTR millis() {
return (unsigned long)(esp_timer_get_time() / 1000ULL);
}
void Otto::Init(int left_leg, int right_leg, int left_foot, int right_foot, int left_hand,
int right_hand) {
servo_pins_[LEFT_LEG] = left_leg;
servo_pins_[RIGHT_LEG] = right_leg;
servo_pins_[LEFT_FOOT] = left_foot;
servo_pins_[RIGHT_FOOT] = right_foot;
servo_pins_[LEFT_HAND] = left_hand;
servo_pins_[RIGHT_HAND] = right_hand;
// 检查是否有手部舵机
has_hands_ = (left_hand != -1 && right_hand != -1);
AttachServos();
is_otto_resting_ = false;
}
///////////////////////////////////////////////////////////////////
//-- ATTACH & DETACH FUNCTIONS ----------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::AttachServos() {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].Attach(servo_pins_[i]);
}
}
}
void Otto::DetachServos() {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].Detach();
}
}
}
///////////////////////////////////////////////////////////////////
//-- OSCILLATORS TRIMS ------------------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::SetTrims(int left_leg, int right_leg, int left_foot, int right_foot, int left_hand,
int right_hand) {
servo_trim_[LEFT_LEG] = left_leg;
servo_trim_[RIGHT_LEG] = right_leg;
servo_trim_[LEFT_FOOT] = left_foot;
servo_trim_[RIGHT_FOOT] = right_foot;
if (has_hands_) {
servo_trim_[LEFT_HAND] = left_hand;
servo_trim_[RIGHT_HAND] = right_hand;
}
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetTrim(servo_trim_[i]);
}
}
}
///////////////////////////////////////////////////////////////////
//-- BASIC MOTION FUNCTIONS -------------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::MoveServos(int time, int servo_target[]) {
if (GetRestState() == true) {
SetRestState(false);
}
final_time_ = millis() + time;
if (time > 10) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
increment_[i] = (servo_target[i] - servo_[i].GetPosition()) / (time / 10.0);
}
}
for (int iteration = 1; millis() < final_time_; iteration++) {
partial_time_ = millis() + 10;
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetPosition(servo_[i].GetPosition() + increment_[i]);
}
}
vTaskDelay(pdMS_TO_TICKS(10));
}
} else {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetPosition(servo_target[i]);
}
}
vTaskDelay(pdMS_TO_TICKS(time));
}
// final adjustment to the target.
bool f = true;
int adjustment_count = 0;
while (f && adjustment_count < 10) {
f = false;
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1 && servo_target[i] != servo_[i].GetPosition()) {
f = true;
break;
}
}
if (f) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetPosition(servo_target[i]);
}
}
vTaskDelay(pdMS_TO_TICKS(10));
adjustment_count++;
}
};
}
void Otto::MoveSingle(int position, int servo_number) {
if (position > 180)
position = 90;
if (position < 0)
position = 90;
if (GetRestState() == true) {
SetRestState(false);
}
if (servo_number >= 0 && servo_number < SERVO_COUNT && servo_pins_[servo_number] != -1) {
servo_[servo_number].SetPosition(position);
}
}
void Otto::OscillateServos(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float cycle = 1) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetO(offset[i]);
servo_[i].SetA(amplitude[i]);
servo_[i].SetT(period);
servo_[i].SetPh(phase_diff[i]);
}
}
double ref = millis();
double end_time = period * cycle + ref;
while (millis() < end_time) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].Refresh();
}
}
vTaskDelay(5);
}
vTaskDelay(pdMS_TO_TICKS(10));
}
void Otto::Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float steps = 1.0) {
if (GetRestState() == true) {
SetRestState(false);
}
int cycles = (int)steps;
//-- Execute complete cycles
if (cycles >= 1)
for (int i = 0; i < cycles; i++)
OscillateServos(amplitude, offset, period, phase_diff);
//-- Execute the final not complete cycle
OscillateServos(amplitude, offset, period, phase_diff, (float)steps - cycles);
vTaskDelay(pdMS_TO_TICKS(10));
}
///////////////////////////////////////////////////////////////////
//-- HOME = Otto at rest position -------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::Home(bool hands_down) {
if (is_otto_resting_ == false) { // Go to rest position only if necessary
// 为所有舵机准备初始位置值
int homes[SERVO_COUNT];
for (int i = 0; i < SERVO_COUNT; i++) {
if (i == LEFT_HAND || i == RIGHT_HAND) {
if (hands_down) {
// 如果需要复位手部,设置为默认值
if (i == LEFT_HAND) {
homes[i] = HAND_HOME_POSITION;
} else { // RIGHT_HAND
homes[i] = 180 - HAND_HOME_POSITION; // 右手镜像位置
}
} else {
// 如果不需要复位手部,保持当前位置
homes[i] = servo_[i].GetPosition();
}
} else {
// 腿部和脚部舵机始终复位
homes[i] = 90;
}
}
MoveServos(500, homes);
is_otto_resting_ = true;
}
vTaskDelay(pdMS_TO_TICKS(200));
}
bool Otto::GetRestState() {
return is_otto_resting_;
}
void Otto::SetRestState(bool state) {
is_otto_resting_ = state;
}
///////////////////////////////////////////////////////////////////
//-- PREDETERMINED MOTION SEQUENCES -----------------------------//
///////////////////////////////////////////////////////////////////
//-- Otto movement: Jump
//-- Parameters:
//-- steps: Number of steps
//-- T: Period
//---------------------------------------------------------
void Otto::Jump(float steps, int period) {
int up[SERVO_COUNT] = {90, 90, 150, 30, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
MoveServos(period, up);
int down[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
MoveServos(period, down);
}
//---------------------------------------------------------
//-- Otto gait: Walking (forward or backward)
//-- Parameters:
//-- * steps: Number of steps
//-- * T : Period
//-- * Dir: Direction: FORWARD / BACKWARD
//-- * amount: 手部摆动幅度, 0表示不摆动
//---------------------------------------------------------
void Otto::Walk(float steps, int period, int dir, int amount) {
//-- Oscillator parameters for walking
//-- Hip sevos are in phase
//-- Feet servos are in phase
//-- Hip and feet are 90 degrees out of phase
//-- -90 : Walk forward
//-- 90 : Walk backward
//-- Feet servos also have the same offset (for tiptoe a little bit)
int A[SERVO_COUNT] = {30, 30, 30, 30, 0, 0};
int O[SERVO_COUNT] = {0, 0, 5, -5, HAND_HOME_POSITION - 90, HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {0, 0, DEG2RAD(dir * -90), DEG2RAD(dir * -90), 0, 0};
// 如果amount>0且有手部舵机设置手部振幅和相位
if (amount > 0 && has_hands_) {
// 手臂振幅使用传入的amount参数
A[LEFT_HAND] = amount;
A[RIGHT_HAND] = amount;
// 左手与右腿同相,右手与左腿同相,使得机器人走路时手臂自然摆动
phase_diff[LEFT_HAND] = phase_diff[RIGHT_LEG]; // 左手与右腿同相
phase_diff[RIGHT_HAND] = phase_diff[LEFT_LEG]; // 右手与左腿同相
} else {
A[LEFT_HAND] = 0;
A[RIGHT_HAND] = 0;
}
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto gait: Turning (left or right)
//-- Parameters:
//-- * Steps: Number of steps
//-- * T: Period
//-- * Dir: Direction: LEFT / RIGHT
//-- * amount: 手部摆动幅度, 0表示不摆动
//---------------------------------------------------------
void Otto::Turn(float steps, int period, int dir, int amount) {
//-- Same coordination than for walking (see Otto::walk)
//-- The Amplitudes of the hip's oscillators are not igual
//-- When the right hip servo amplitude is higher, the steps taken by
//-- the right leg are bigger than the left. So, the robot describes an
//-- left arc
int A[SERVO_COUNT] = {30, 30, 30, 30, 0, 0};
int O[SERVO_COUNT] = {0, 0, 5, -5, HAND_HOME_POSITION - 90, HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {0, 0, DEG2RAD(-90), DEG2RAD(-90), 0, 0};
if (dir == LEFT) {
A[0] = 30; //-- Left hip servo
A[1] = 0; //-- Right hip servo
} else {
A[0] = 0;
A[1] = 30;
}
// 如果amount>0且有手部舵机设置手部振幅和相位
if (amount > 0 && has_hands_) {
// 手臂振幅使用传入的amount参数
A[LEFT_HAND] = amount;
A[RIGHT_HAND] = amount;
// 转向时手臂摆动相位:左手与左腿同相,右手与右腿同相,增强转向效果
phase_diff[LEFT_HAND] = phase_diff[LEFT_LEG]; // 左手与左腿同相
phase_diff[RIGHT_HAND] = phase_diff[RIGHT_LEG]; // 右手与右腿同相
} else {
A[LEFT_HAND] = 0;
A[RIGHT_HAND] = 0;
}
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto gait: Lateral bend
//-- Parameters:
//-- steps: Number of bends
//-- T: Period of one bend
//-- dir: RIGHT=Right bend LEFT=Left bend
//---------------------------------------------------------
void Otto::Bend(int steps, int period, int dir) {
// Parameters of all the movements. Default: Left bend
int bend1[SERVO_COUNT] = {90, 90, 62, 35, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int bend2[SERVO_COUNT] = {90, 90, 62, 105, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int homes[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
// Time of one bend, constrained in order to avoid movements too fast.
// T=max(T, 600);
// Changes in the parameters if right direction is chosen
if (dir == -1) {
bend1[2] = 180 - 35;
bend1[3] = 180 - 60; // Not 65. Otto is unbalanced
bend2[2] = 180 - 105;
bend2[3] = 180 - 60;
}
// Time of the bend movement. Fixed parameter to avoid falls
int T2 = 800;
// Bend movement
for (int i = 0; i < steps; i++) {
MoveServos(T2 / 2, bend1);
MoveServos(T2 / 2, bend2);
vTaskDelay(pdMS_TO_TICKS(period * 0.8));
MoveServos(500, homes);
}
}
//---------------------------------------------------------
//-- Otto gait: Shake a leg
//-- Parameters:
//-- steps: Number of shakes
//-- T: Period of one shake
//-- dir: RIGHT=Right leg LEFT=Left leg
//---------------------------------------------------------
void Otto::ShakeLeg(int steps, int period, int dir) {
// This variable change the amount of shakes
int numberLegMoves = 2;
// Parameters of all the movements. Default: Right leg
int shake_leg1[SERVO_COUNT] = {90, 90, 58, 35, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int shake_leg2[SERVO_COUNT] = {90, 90, 58, 120, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int shake_leg3[SERVO_COUNT] = {90, 90, 58, 60, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int homes[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
// Changes in the parameters if left leg is chosen
if (dir == -1) {
shake_leg1[2] = 180 - 35;
shake_leg1[3] = 180 - 58;
shake_leg2[2] = 180 - 120;
shake_leg2[3] = 180 - 58;
shake_leg3[2] = 180 - 60;
shake_leg3[3] = 180 - 58;
}
// Time of the bend movement. Fixed parameter to avoid falls
int T2 = 1000;
// Time of one shake, constrained in order to avoid movements too fast.
period = period - T2;
period = std::max(period, 200 * numberLegMoves);
for (int j = 0; j < steps; j++) {
// Bend movement
MoveServos(T2 / 2, shake_leg1);
MoveServos(T2 / 2, shake_leg2);
// Shake movement
for (int i = 0; i < numberLegMoves; i++) {
MoveServos(period / (2 * numberLegMoves), shake_leg3);
MoveServos(period / (2 * numberLegMoves), shake_leg2);
}
MoveServos(500, homes); // Return to home position
}
vTaskDelay(pdMS_TO_TICKS(period));
}
//---------------------------------------------------------
//-- Otto movement: up & down
//-- Parameters:
//-- * steps: Number of jumps
//-- * T: Period
//-- * h: Jump height: SMALL / MEDIUM / BIG
//-- (or a number in degrees 0 - 90)
//---------------------------------------------------------
void Otto::UpDown(float steps, int period, int height) {
//-- Both feet are 180 degrees out of phase
//-- Feet amplitude and offset are the same
//-- Initial phase for the right foot is -90, so that it starts
//-- in one extreme position (not in the middle)
int A[SERVO_COUNT] = {0, 0, height, height, 0, 0};
int O[SERVO_COUNT] = {0, 0, height, -height, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {0, 0, DEG2RAD(-90), DEG2RAD(90), 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto movement: swinging side to side
//-- Parameters:
//-- steps: Number of steps
//-- T : Period
//-- h : Amount of swing (from 0 to 50 aprox)
//---------------------------------------------------------
void Otto::Swing(float steps, int period, int height) {
//-- Both feets are in phase. The offset is half the amplitude
//-- It causes the robot to swing from side to side
int A[SERVO_COUNT] = {0, 0, height, height, 0, 0};
int O[SERVO_COUNT] = {
0, 0, height / 2, -height / 2, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {0, 0, DEG2RAD(0), DEG2RAD(0), 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto movement: swinging side to side without touching the floor with the heel
//-- Parameters:
//-- steps: Number of steps
//-- T : Period
//-- h : Amount of swing (from 0 to 50 aprox)
//---------------------------------------------------------
void Otto::TiptoeSwing(float steps, int period, int height) {
//-- Both feets are in phase. The offset is not half the amplitude in order to tiptoe
//-- It causes the robot to swing from side to side
int A[SERVO_COUNT] = {0, 0, height, height, 0, 0};
int O[SERVO_COUNT] = {0, 0, height, -height, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto gait: Jitter
//-- Parameters:
//-- steps: Number of jitters
//-- T: Period of one jitter
//-- h: height (Values between 5 - 25)
//---------------------------------------------------------
void Otto::Jitter(float steps, int period, int height) {
//-- Both feet are 180 degrees out of phase
//-- Feet amplitude and offset are the same
//-- Initial phase for the right foot is -90, so that it starts
//-- in one extreme position (not in the middle)
//-- h is constrained to avoid hit the feets
height = std::min(25, height);
int A[SERVO_COUNT] = {height, height, 0, 0, 0, 0};
int O[SERVO_COUNT] = {0, 0, 0, 0, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {DEG2RAD(-90), DEG2RAD(90), 0, 0, 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto gait: Ascending & turn (Jitter while up&down)
//-- Parameters:
//-- steps: Number of bends
//-- T: Period of one bend
//-- h: height (Values between 5 - 15)
//---------------------------------------------------------
void Otto::AscendingTurn(float steps, int period, int height) {
//-- Both feet and legs are 180 degrees out of phase
//-- Initial phase for the right foot is -90, so that it starts
//-- in one extreme position (not in the middle)
//-- h is constrained to avoid hit the feets
height = std::min(13, height);
int A[SERVO_COUNT] = {height, height, height, height, 0, 0};
int O[SERVO_COUNT] = {
0, 0, height + 4, -height + 4, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {DEG2RAD(-90), DEG2RAD(90), DEG2RAD(-90), DEG2RAD(90), 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto gait: Moonwalker. Otto moves like Michael Jackson
//-- Parameters:
//-- Steps: Number of steps
//-- T: Period
//-- h: Height. Typical valures between 15 and 40
//-- dir: Direction: LEFT / RIGHT
//---------------------------------------------------------
void Otto::Moonwalker(float steps, int period, int height, int dir) {
//-- This motion is similar to that of the caterpillar robots: A travelling
//-- wave moving from one side to another
//-- The two Otto's feet are equivalent to a minimal configuration. It is known
//-- that 2 servos can move like a worm if they are 120 degrees out of phase
//-- In the example of Otto, the two feet are mirrored so that we have:
//-- 180 - 120 = 60 degrees. The actual phase difference given to the oscillators
//-- is 60 degrees.
//-- Both amplitudes are equal. The offset is half the amplitud plus a little bit of
//- offset so that the robot tiptoe lightly
int A[SERVO_COUNT] = {0, 0, height, height, 0, 0};
int O[SERVO_COUNT] = {
0, 0, height / 2 + 2, -height / 2 - 2, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int phi = -dir * 90;
double phase_diff[SERVO_COUNT] = {0, 0, DEG2RAD(phi), DEG2RAD(-60 * dir + phi), 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//----------------------------------------------------------
//-- Otto gait: Crusaito. A mixture between moonwalker and walk
//-- Parameters:
//-- steps: Number of steps
//-- T: Period
//-- h: height (Values between 20 - 50)
//-- dir: Direction: LEFT / RIGHT
//-----------------------------------------------------------
void Otto::Crusaito(float steps, int period, int height, int dir) {
int A[SERVO_COUNT] = {25, 25, height, height, 0, 0};
int O[SERVO_COUNT] = {
0, 0, height / 2 + 4, -height / 2 - 4, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {90, 90, DEG2RAD(0), DEG2RAD(-60 * dir), 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- Otto gait: Flapping
//-- Parameters:
//-- steps: Number of steps
//-- T: Period
//-- h: height (Values between 10 - 30)
//-- dir: direction: FOREWARD, BACKWARD
//---------------------------------------------------------
void Otto::Flapping(float steps, int period, int height, int dir) {
int A[SERVO_COUNT] = {12, 12, height, height, 0, 0};
int O[SERVO_COUNT] = {
0, 0, height - 10, -height + 10, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
double phase_diff[SERVO_COUNT] = {
DEG2RAD(0), DEG2RAD(180), DEG2RAD(-90 * dir), DEG2RAD(90 * dir), 0, 0};
//-- Let's oscillate the servos!
Execute(A, O, period, phase_diff, steps);
}
//---------------------------------------------------------
//-- 手部动作: 举手
//-- Parameters:
//-- period: 动作时间
//-- dir: 方向 1=左手, -1=右手, 0=双手
//---------------------------------------------------------
void Otto::HandsUp(int period, int dir) {
if (!has_hands_) {
return;
}
int initial[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int target[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
if (dir == 0) {
target[LEFT_HAND] = 170;
target[RIGHT_HAND] = 10;
} else if (dir == 1) {
target[LEFT_HAND] = 170;
target[RIGHT_HAND] = servo_[RIGHT_HAND].GetPosition();
} else if (dir == -1) {
target[RIGHT_HAND] = 10;
target[LEFT_HAND] = servo_[LEFT_HAND].GetPosition();
}
MoveServos(period, target);
}
//---------------------------------------------------------
//-- 手部动作: 双手放下
//-- Parameters:
//-- period: 动作时间
//-- dir: 方向 1=左手, -1=右手, 0=双手
//---------------------------------------------------------
void Otto::HandsDown(int period, int dir) {
if (!has_hands_) {
return;
}
int target[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
if (dir == 1) {
target[RIGHT_HAND] = servo_[RIGHT_HAND].GetPosition();
} else if (dir == -1) {
target[LEFT_HAND] = servo_[LEFT_HAND].GetPosition();
}
MoveServos(period, target);
}
//---------------------------------------------------------
//-- 手部动作: 挥手
//-- Parameters:
//-- period: 动作周期
//-- dir: 方向 LEFT/RIGHT/BOTH
//---------------------------------------------------------
void Otto::HandWave(int period, int dir) {
if (!has_hands_) {
return;
}
if (dir == BOTH) {
HandWaveBoth(period);
return;
}
int servo_index = (dir == LEFT) ? LEFT_HAND : RIGHT_HAND;
int current_positions[SERVO_COUNT];
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
current_positions[i] = servo_[i].GetPosition();
} else {
current_positions[i] = 90;
}
}
int position;
if (servo_index == LEFT_HAND) {
position = 170;
} else {
position = 10;
}
current_positions[servo_index] = position;
MoveServos(300, current_positions);
vTaskDelay(pdMS_TO_TICKS(300));
// 左右摆动5次
for (int i = 0; i < 5; i++) {
if (servo_index == LEFT_HAND) {
current_positions[servo_index] = position - 30;
MoveServos(period / 10, current_positions);
vTaskDelay(pdMS_TO_TICKS(period / 10));
current_positions[servo_index] = position + 30;
MoveServos(period / 10, current_positions);
} else {
current_positions[servo_index] = position + 30;
MoveServos(period / 10, current_positions);
vTaskDelay(pdMS_TO_TICKS(period / 10));
current_positions[servo_index] = position - 30;
MoveServos(period / 10, current_positions);
}
vTaskDelay(pdMS_TO_TICKS(period / 10));
}
if (servo_index == LEFT_HAND) {
current_positions[servo_index] = HAND_HOME_POSITION;
} else {
current_positions[servo_index] = 180 - HAND_HOME_POSITION;
}
MoveServos(300, current_positions);
}
//---------------------------------------------------------
//-- 手部动作: 双手同时挥手
//-- Parameters:
//-- period: 动作周期
//---------------------------------------------------------
void Otto::HandWaveBoth(int period) {
if (!has_hands_) {
return;
}
int current_positions[SERVO_COUNT];
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
current_positions[i] = servo_[i].GetPosition();
} else {
current_positions[i] = 90;
}
}
int left_position = 170;
int right_position = 10;
current_positions[LEFT_HAND] = left_position;
current_positions[RIGHT_HAND] = right_position;
MoveServos(300, current_positions);
// 左右摆动5次
for (int i = 0; i < 5; i++) {
// 波浪向左
current_positions[LEFT_HAND] = left_position - 30;
current_positions[RIGHT_HAND] = right_position + 30;
MoveServos(period / 10, current_positions);
// 波浪向右
current_positions[LEFT_HAND] = left_position + 30;
current_positions[RIGHT_HAND] = right_position - 30;
MoveServos(period / 10, current_positions);
}
current_positions[LEFT_HAND] = HAND_HOME_POSITION;
current_positions[RIGHT_HAND] = 180 - HAND_HOME_POSITION;
MoveServos(300, current_positions);
}
void Otto::EnableServoLimit(int diff_limit) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetLimiter(diff_limit);
}
}
}
void Otto::DisableServoLimit() {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].DisableLimiter();
}
}
}