Files
xiaozhi-esp32/main/boards/common/press_to_talk_mcp_tool.cc

57 lines
1.8 KiB
C++

#include "press_to_talk_mcp_tool.h"
#include <esp_log.h>
static const char* TAG = "PressToTalkMcpTool";
PressToTalkMcpTool::PressToTalkMcpTool()
: press_to_talk_enabled_(false) {
}
void PressToTalkMcpTool::Initialize() {
// 从设置中读取当前状态
Settings settings("vendor");
press_to_talk_enabled_ = settings.GetInt("press_to_talk", 0) != 0;
// 注册MCP工具
auto& mcp_server = McpServer::GetInstance();
mcp_server.AddTool("self.set_press_to_talk",
"Switch between press to talk mode (长按说话) and click to talk mode (单击说话).\n"
"The mode can be `press_to_talk` or `click_to_talk`.",
PropertyList({
Property("mode", kPropertyTypeString)
}),
[this](const PropertyList& properties) -> ReturnValue {
return HandleSetPressToTalk(properties);
});
ESP_LOGI(TAG, "PressToTalkMcpTool initialized, current mode: %s",
press_to_talk_enabled_ ? "press_to_talk" : "click_to_talk");
}
bool PressToTalkMcpTool::IsPressToTalkEnabled() const {
return press_to_talk_enabled_;
}
ReturnValue PressToTalkMcpTool::HandleSetPressToTalk(const PropertyList& properties) {
auto mode = properties["mode"].value<std::string>();
if (mode == "press_to_talk") {
SetPressToTalkEnabled(true);
ESP_LOGI(TAG, "Switched to press to talk mode");
return true;
} else if (mode == "click_to_talk") {
SetPressToTalkEnabled(false);
ESP_LOGI(TAG, "Switched to click to talk mode");
return true;
}
throw std::runtime_error("Invalid mode: " + mode);
}
void PressToTalkMcpTool::SetPressToTalkEnabled(bool enabled) {
press_to_talk_enabled_ = enabled;
Settings settings("vendor", true);
settings.SetInt("press_to_talk", enabled ? 1 : 0);
ESP_LOGI(TAG, "Press to talk enabled: %d", enabled);
}