Files
xiaozhi-esp32/main/display/emoji_collection.h
Xiaoxia 83f6f8c703 Switch to 2.0 branch (#1152)
* Adapt boards to v2 partition tables

* fix esp log error

* fix display style

* reset emotion after download assets

* fix compiling

* update assets default url

* Add user only tools

* Add image cache

* smaller cache and buffer, more heap

* use MAIN_EVENT_CLOCK_TICK to avoid audio glitches

* bump to 2.0.0

* fix compiling errors

---------

Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
2025-09-04 15:41:28 +08:00

37 lines
899 B
C++

#ifndef EMOJI_COLLECTION_H
#define EMOJI_COLLECTION_H
#include <lvgl.h>
#include <map>
#include <string>
// Define interface for emoji collection
class EmojiCollection {
public:
virtual const lv_img_dsc_t* GetEmojiImage(const char* name) const = 0;
virtual ~EmojiCollection() = default;
};
class Twemoji32 : public EmojiCollection {
public:
virtual const lv_img_dsc_t* GetEmojiImage(const char* name) const override;
};
class Twemoji64 : public EmojiCollection {
public:
virtual const lv_img_dsc_t* GetEmojiImage(const char* name) const override;
};
class CustomEmojiCollection : public EmojiCollection {
private:
std::map<std::string, lv_img_dsc_t*> emoji_collection_;
public:
void AddEmoji(const std::string& name, lv_img_dsc_t* image);
virtual const lv_img_dsc_t* GetEmojiImage(const char* name) const override;
virtual ~CustomEmojiCollection();
};
#endif