Files
xiaozhi-esp32/main/audio/audio_service.cc
2025-08-01 13:30:17 +08:00

586 lines
21 KiB
C++

#include "audio_service.h"
#include <esp_log.h>
#if CONFIG_USE_AUDIO_PROCESSOR
#include "processors/afe_audio_processor.h"
#else
#include "processors/no_audio_processor.h"
#endif
#if CONFIG_USE_AFE_WAKE_WORD
#include "wake_words/afe_wake_word.h"
#elif CONFIG_USE_ESP_WAKE_WORD
#include "wake_words/esp_wake_word.h"
#elif CONFIG_USE_CUSTOM_WAKE_WORD
#include "wake_words/custom_wake_word.h"
#endif
#define TAG "AudioService"
AudioService::AudioService() {
event_group_ = xEventGroupCreate();
}
AudioService::~AudioService() {
if (event_group_ != nullptr) {
vEventGroupDelete(event_group_);
}
}
void AudioService::Initialize(AudioCodec* codec) {
codec_ = codec;
codec_->Start();
/* Setup the audio codec */
opus_decoder_ = std::make_unique<OpusDecoderWrapper>(codec->output_sample_rate(), 1, OPUS_FRAME_DURATION_MS);
opus_encoder_ = std::make_unique<OpusEncoderWrapper>(16000, 1, OPUS_FRAME_DURATION_MS);
opus_encoder_->SetComplexity(0);
if (codec->input_sample_rate() != 16000) {
input_resampler_.Configure(codec->input_sample_rate(), 16000);
reference_resampler_.Configure(codec->input_sample_rate(), 16000);
}
#if CONFIG_USE_AUDIO_PROCESSOR
audio_processor_ = std::make_unique<AfeAudioProcessor>();
#else
audio_processor_ = std::make_unique<NoAudioProcessor>();
#endif
#if CONFIG_USE_AFE_WAKE_WORD
wake_word_ = std::make_unique<AfeWakeWord>();
#elif CONFIG_USE_ESP_WAKE_WORD
wake_word_ = std::make_unique<EspWakeWord>();
#elif CONFIG_USE_CUSTOM_WAKE_WORD
wake_word_ = std::make_unique<CustomWakeWord>();
#else
wake_word_ = nullptr;
#endif
audio_processor_->OnOutput([this](std::vector<int16_t>&& data) {
PushTaskToEncodeQueue(kAudioTaskTypeEncodeToSendQueue, std::move(data));
});
audio_processor_->OnVadStateChange([this](bool speaking) {
voice_detected_ = speaking;
if (callbacks_.on_vad_change) {
callbacks_.on_vad_change(speaking);
}
});
if (wake_word_) {
wake_word_->OnWakeWordDetected([this](const std::string& wake_word) {
if (callbacks_.on_wake_word_detected) {
callbacks_.on_wake_word_detected(wake_word);
}
});
}
esp_timer_create_args_t audio_power_timer_args = {
.callback = [](void* arg) {
AudioService* audio_service = (AudioService*)arg;
audio_service->CheckAndUpdateAudioPowerState();
},
.arg = this,
.dispatch_method = ESP_TIMER_TASK,
.name = "audio_power_timer",
.skip_unhandled_events = true,
};
esp_timer_create(&audio_power_timer_args, &audio_power_timer_);
}
void AudioService::Start() {
service_stopped_ = false;
xEventGroupClearBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING | AS_EVENT_WAKE_WORD_RUNNING | AS_EVENT_AUDIO_PROCESSOR_RUNNING);
esp_timer_start_periodic(audio_power_timer_, 1000000);
#if CONFIG_USE_AUDIO_PROCESSOR
/* Start the audio input task */
xTaskCreatePinnedToCore([](void* arg) {
AudioService* audio_service = (AudioService*)arg;
audio_service->AudioInputTask();
vTaskDelete(NULL);
}, "audio_input", 2048 * 3, this, 8, &audio_input_task_handle_, 1);
/* Start the audio output task */
xTaskCreate([](void* arg) {
AudioService* audio_service = (AudioService*)arg;
audio_service->AudioOutputTask();
vTaskDelete(NULL);
}, "audio_output", 2048 * 2, this, 3, &audio_output_task_handle_);
#else
/* Start the audio input task */
xTaskCreate([](void* arg) {
AudioService* audio_service = (AudioService*)arg;
audio_service->AudioInputTask();
vTaskDelete(NULL);
}, "audio_input", 2048 * 2, this, 8, &audio_input_task_handle_);
/* Start the audio output task */
xTaskCreate([](void* arg) {
AudioService* audio_service = (AudioService*)arg;
audio_service->AudioOutputTask();
vTaskDelete(NULL);
}, "audio_output", 2048, this, 3, &audio_output_task_handle_);
#endif
/* Start the opus codec task */
xTaskCreate([](void* arg) {
AudioService* audio_service = (AudioService*)arg;
audio_service->OpusCodecTask();
vTaskDelete(NULL);
}, "opus_codec", 2048 * 13, this, 2, &opus_codec_task_handle_);
}
void AudioService::Stop() {
esp_timer_stop(audio_power_timer_);
service_stopped_ = true;
xEventGroupSetBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING |
AS_EVENT_WAKE_WORD_RUNNING |
AS_EVENT_AUDIO_PROCESSOR_RUNNING);
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
audio_encode_queue_.clear();
audio_decode_queue_.clear();
audio_playback_queue_.clear();
audio_testing_queue_.clear();
audio_queue_cv_.notify_all();
}
bool AudioService::ReadAudioData(std::vector<int16_t>& data, int sample_rate, int samples) {
if (!codec_->input_enabled()) {
codec_->EnableInput(true);
esp_timer_start_periodic(audio_power_timer_, AUDIO_POWER_CHECK_INTERVAL_MS * 1000);
}
if (codec_->input_sample_rate() != sample_rate) {
data.resize(samples * codec_->input_sample_rate() / sample_rate);
if (!codec_->InputData(data)) {
return false;
}
if (codec_->input_channels() == 2) {
auto mic_channel = std::vector<int16_t>(data.size() / 2);
auto reference_channel = std::vector<int16_t>(data.size() / 2);
for (size_t i = 0, j = 0; i < mic_channel.size(); ++i, j += 2) {
mic_channel[i] = data[j];
reference_channel[i] = data[j + 1];
}
auto resampled_mic = std::vector<int16_t>(input_resampler_.GetOutputSamples(mic_channel.size()));
auto resampled_reference = std::vector<int16_t>(reference_resampler_.GetOutputSamples(reference_channel.size()));
input_resampler_.Process(mic_channel.data(), mic_channel.size(), resampled_mic.data());
reference_resampler_.Process(reference_channel.data(), reference_channel.size(), resampled_reference.data());
data.resize(resampled_mic.size() + resampled_reference.size());
for (size_t i = 0, j = 0; i < resampled_mic.size(); ++i, j += 2) {
data[j] = resampled_mic[i];
data[j + 1] = resampled_reference[i];
}
} else {
auto resampled = std::vector<int16_t>(input_resampler_.GetOutputSamples(data.size()));
input_resampler_.Process(data.data(), data.size(), resampled.data());
data = std::move(resampled);
}
} else {
data.resize(samples);
if (!codec_->InputData(data)) {
return false;
}
}
/* Update the last input time */
last_input_time_ = std::chrono::steady_clock::now();
debug_statistics_.input_count++;
#if CONFIG_USE_AUDIO_DEBUGGER
// 音频调试:发送原始音频数据
if (audio_debugger_ == nullptr) {
audio_debugger_ = std::make_unique<AudioDebugger>();
}
audio_debugger_->Feed(data);
#endif
return true;
}
void AudioService::AudioInputTask() {
while (true) {
EventBits_t bits = xEventGroupWaitBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING |
AS_EVENT_WAKE_WORD_RUNNING | AS_EVENT_AUDIO_PROCESSOR_RUNNING,
pdFALSE, pdFALSE, portMAX_DELAY);
if (service_stopped_) {
break;
}
if (audio_input_need_warmup_) {
audio_input_need_warmup_ = false;
vTaskDelay(pdMS_TO_TICKS(120));
continue;
}
/* Used for audio testing in NetworkConfiguring mode by clicking the BOOT button */
if (bits & AS_EVENT_AUDIO_TESTING_RUNNING) {
if (audio_testing_queue_.size() >= AUDIO_TESTING_MAX_DURATION_MS / OPUS_FRAME_DURATION_MS) {
ESP_LOGW(TAG, "Audio testing queue is full, stopping audio testing");
EnableAudioTesting(false);
continue;
}
std::vector<int16_t> data;
int samples = OPUS_FRAME_DURATION_MS * 16000 / 1000;
if (ReadAudioData(data, 16000, samples)) {
// If input channels is 2, we need to fetch the left channel data
if (codec_->input_channels() == 2) {
auto mono_data = std::vector<int16_t>(data.size() / 2);
for (size_t i = 0, j = 0; i < mono_data.size(); ++i, j += 2) {
mono_data[i] = data[j];
}
data = std::move(mono_data);
}
PushTaskToEncodeQueue(kAudioTaskTypeEncodeToTestingQueue, std::move(data));
continue;
}
}
/* Feed the wake word */
if (bits & AS_EVENT_WAKE_WORD_RUNNING) {
std::vector<int16_t> data;
int samples = wake_word_->GetFeedSize();
if (samples > 0) {
if (ReadAudioData(data, 16000, samples)) {
wake_word_->Feed(data);
continue;
}
}
}
/* Feed the audio processor */
if (bits & AS_EVENT_AUDIO_PROCESSOR_RUNNING) {
std::vector<int16_t> data;
int samples = audio_processor_->GetFeedSize();
if (samples > 0) {
if (ReadAudioData(data, 16000, samples)) {
audio_processor_->Feed(std::move(data));
continue;
}
}
}
ESP_LOGE(TAG, "Should not be here, bits: %lx", bits);
break;
}
ESP_LOGW(TAG, "Audio input task stopped");
}
void AudioService::AudioOutputTask() {
while (true) {
std::unique_lock<std::mutex> lock(audio_queue_mutex_);
audio_queue_cv_.wait(lock, [this]() { return !audio_playback_queue_.empty() || service_stopped_; });
if (service_stopped_) {
break;
}
auto task = std::move(audio_playback_queue_.front());
audio_playback_queue_.pop_front();
audio_queue_cv_.notify_all();
lock.unlock();
if (!codec_->output_enabled()) {
codec_->EnableOutput(true);
esp_timer_start_periodic(audio_power_timer_, AUDIO_POWER_CHECK_INTERVAL_MS * 1000);
}
codec_->OutputData(task->pcm);
/* Update the last output time */
last_output_time_ = std::chrono::steady_clock::now();
debug_statistics_.playback_count++;
#if CONFIG_USE_SERVER_AEC
/* Record the timestamp for server AEC */
if (task->timestamp > 0) {
lock.lock();
timestamp_queue_.push_back(task->timestamp);
}
#endif
}
ESP_LOGW(TAG, "Audio output task stopped");
}
void AudioService::OpusCodecTask() {
while (true) {
std::unique_lock<std::mutex> lock(audio_queue_mutex_);
audio_queue_cv_.wait(lock, [this]() {
return service_stopped_ ||
(!audio_encode_queue_.empty() && audio_send_queue_.size() < MAX_SEND_PACKETS_IN_QUEUE) ||
(!audio_decode_queue_.empty() && audio_playback_queue_.size() < MAX_PLAYBACK_TASKS_IN_QUEUE);
});
if (service_stopped_) {
break;
}
/* Decode the audio from decode queue */
if (!audio_decode_queue_.empty() && audio_playback_queue_.size() < MAX_PLAYBACK_TASKS_IN_QUEUE) {
auto packet = std::move(audio_decode_queue_.front());
audio_decode_queue_.pop_front();
audio_queue_cv_.notify_all();
lock.unlock();
auto task = std::make_unique<AudioTask>();
task->type = kAudioTaskTypeDecodeToPlaybackQueue;
task->timestamp = packet->timestamp;
SetDecodeSampleRate(packet->sample_rate, packet->frame_duration);
if (opus_decoder_->Decode(std::move(packet->payload), task->pcm)) {
// Resample if the sample rate is different
if (opus_decoder_->sample_rate() != codec_->output_sample_rate()) {
int target_size = output_resampler_.GetOutputSamples(task->pcm.size());
std::vector<int16_t> resampled(target_size);
output_resampler_.Process(task->pcm.data(), task->pcm.size(), resampled.data());
task->pcm = std::move(resampled);
}
lock.lock();
audio_playback_queue_.push_back(std::move(task));
audio_queue_cv_.notify_all();
} else {
ESP_LOGE(TAG, "Failed to decode audio");
lock.lock();
}
debug_statistics_.decode_count++;
}
/* Encode the audio to send queue */
if (!audio_encode_queue_.empty() && audio_send_queue_.size() < MAX_SEND_PACKETS_IN_QUEUE) {
auto task = std::move(audio_encode_queue_.front());
audio_encode_queue_.pop_front();
audio_queue_cv_.notify_all();
lock.unlock();
auto packet = std::make_unique<AudioStreamPacket>();
packet->frame_duration = OPUS_FRAME_DURATION_MS;
packet->sample_rate = 16000;
packet->timestamp = task->timestamp;
if (!opus_encoder_->Encode(std::move(task->pcm), packet->payload)) {
ESP_LOGE(TAG, "Failed to encode audio");
continue;
}
if (task->type == kAudioTaskTypeEncodeToSendQueue) {
{
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
audio_send_queue_.push_back(std::move(packet));
}
if (callbacks_.on_send_queue_available) {
callbacks_.on_send_queue_available();
}
} else if (task->type == kAudioTaskTypeEncodeToTestingQueue) {
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
audio_testing_queue_.push_back(std::move(packet));
}
debug_statistics_.encode_count++;
lock.lock();
}
}
ESP_LOGW(TAG, "Opus codec task stopped");
}
void AudioService::SetDecodeSampleRate(int sample_rate, int frame_duration) {
if (opus_decoder_->sample_rate() == sample_rate && opus_decoder_->duration_ms() == frame_duration) {
return;
}
opus_decoder_.reset();
opus_decoder_ = std::make_unique<OpusDecoderWrapper>(sample_rate, 1, frame_duration);
auto codec = Board::GetInstance().GetAudioCodec();
if (opus_decoder_->sample_rate() != codec->output_sample_rate()) {
ESP_LOGI(TAG, "Resampling audio from %d to %d", opus_decoder_->sample_rate(), codec->output_sample_rate());
output_resampler_.Configure(opus_decoder_->sample_rate(), codec->output_sample_rate());
}
}
void AudioService::PushTaskToEncodeQueue(AudioTaskType type, std::vector<int16_t>&& pcm) {
auto task = std::make_unique<AudioTask>();
task->type = type;
task->pcm = std::move(pcm);
/* Push the task to the encode queue */
std::unique_lock<std::mutex> lock(audio_queue_mutex_);
/* If the task is to send queue, we need to set the timestamp */
if (type == kAudioTaskTypeEncodeToSendQueue && !timestamp_queue_.empty()) {
if (timestamp_queue_.size() <= MAX_TIMESTAMPS_IN_QUEUE) {
task->timestamp = timestamp_queue_.front();
} else {
ESP_LOGW(TAG, "Timestamp queue (%u) is full, dropping timestamp", timestamp_queue_.size());
}
timestamp_queue_.pop_front();
}
audio_queue_cv_.wait(lock, [this]() { return audio_encode_queue_.size() < MAX_ENCODE_TASKS_IN_QUEUE; });
audio_encode_queue_.push_back(std::move(task));
audio_queue_cv_.notify_all();
}
bool AudioService::PushPacketToDecodeQueue(std::unique_ptr<AudioStreamPacket> packet, bool wait) {
std::unique_lock<std::mutex> lock(audio_queue_mutex_);
if (audio_decode_queue_.size() >= MAX_DECODE_PACKETS_IN_QUEUE) {
if (wait) {
audio_queue_cv_.wait(lock, [this]() { return audio_decode_queue_.size() < MAX_DECODE_PACKETS_IN_QUEUE; });
} else {
return false;
}
}
audio_decode_queue_.push_back(std::move(packet));
audio_queue_cv_.notify_all();
return true;
}
std::unique_ptr<AudioStreamPacket> AudioService::PopPacketFromSendQueue() {
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
if (audio_send_queue_.empty()) {
return nullptr;
}
auto packet = std::move(audio_send_queue_.front());
audio_send_queue_.pop_front();
audio_queue_cv_.notify_all();
return packet;
}
void AudioService::EncodeWakeWord() {
if (wake_word_) {
wake_word_->EncodeWakeWordData();
}
}
const std::string& AudioService::GetLastWakeWord() const {
return wake_word_->GetLastDetectedWakeWord();
}
std::unique_ptr<AudioStreamPacket> AudioService::PopWakeWordPacket() {
auto packet = std::make_unique<AudioStreamPacket>();
if (wake_word_->GetWakeWordOpus(packet->payload)) {
return packet;
}
return nullptr;
}
void AudioService::EnableWakeWordDetection(bool enable) {
if (!wake_word_) {
return;
}
ESP_LOGD(TAG, "%s wake word detection", enable ? "Enabling" : "Disabling");
if (enable) {
if (!wake_word_initialized_) {
if (!wake_word_->Initialize(codec_)) {
ESP_LOGE(TAG, "Failed to initialize wake word");
return;
}
wake_word_initialized_ = true;
}
wake_word_->Start();
xEventGroupSetBits(event_group_, AS_EVENT_WAKE_WORD_RUNNING);
} else {
wake_word_->Stop();
xEventGroupClearBits(event_group_, AS_EVENT_WAKE_WORD_RUNNING);
}
}
void AudioService::EnableVoiceProcessing(bool enable) {
ESP_LOGD(TAG, "%s voice processing", enable ? "Enabling" : "Disabling");
if (enable) {
if (!audio_processor_initialized_) {
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS);
audio_processor_initialized_ = true;
}
/* We should make sure no audio is playing */
ResetDecoder();
audio_input_need_warmup_ = true;
audio_processor_->Start();
xEventGroupSetBits(event_group_, AS_EVENT_AUDIO_PROCESSOR_RUNNING);
} else {
audio_processor_->Stop();
xEventGroupClearBits(event_group_, AS_EVENT_AUDIO_PROCESSOR_RUNNING);
}
}
void AudioService::EnableAudioTesting(bool enable) {
ESP_LOGI(TAG, "%s audio testing", enable ? "Enabling" : "Disabling");
if (enable) {
xEventGroupSetBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING);
} else {
xEventGroupClearBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING);
/* Copy audio_testing_queue_ to audio_decode_queue_ */
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
audio_decode_queue_ = std::move(audio_testing_queue_);
audio_queue_cv_.notify_all();
}
}
void AudioService::EnableDeviceAec(bool enable) {
ESP_LOGI(TAG, "%s device AEC", enable ? "Enabling" : "Disabling");
if (!audio_processor_initialized_) {
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS);
audio_processor_initialized_ = true;
}
audio_processor_->EnableDeviceAec(enable);
}
void AudioService::SetCallbacks(AudioServiceCallbacks& callbacks) {
callbacks_ = callbacks;
}
void AudioService::PlaySound(const std::string_view& sound) {
const char* data = sound.data();
size_t size = sound.size();
for (const char* p = data; p < data + size; ) {
auto p3 = (BinaryProtocol3*)p;
p += sizeof(BinaryProtocol3);
auto payload_size = ntohs(p3->payload_size);
auto packet = std::make_unique<AudioStreamPacket>();
packet->sample_rate = 16000;
packet->frame_duration = 60;
packet->payload.resize(payload_size);
memcpy(packet->payload.data(), p3->payload, payload_size);
p += payload_size;
PushPacketToDecodeQueue(std::move(packet), true);
}
}
bool AudioService::IsIdle() {
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
return audio_encode_queue_.empty() && audio_decode_queue_.empty() && audio_playback_queue_.empty() && audio_testing_queue_.empty();
}
void AudioService::ResetDecoder() {
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
opus_decoder_->ResetState();
timestamp_queue_.clear();
audio_decode_queue_.clear();
audio_playback_queue_.clear();
audio_testing_queue_.clear();
audio_queue_cv_.notify_all();
}
void AudioService::CheckAndUpdateAudioPowerState() {
auto now = std::chrono::steady_clock::now();
auto input_elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - last_input_time_).count();
auto output_elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - last_output_time_).count();
if (input_elapsed > AUDIO_POWER_TIMEOUT_MS && codec_->input_enabled()) {
codec_->EnableInput(false);
}
if (output_elapsed > AUDIO_POWER_TIMEOUT_MS && codec_->output_enabled()) {
codec_->EnableOutput(false);
}
if (!codec_->input_enabled() && !codec_->output_enabled()) {
esp_timer_stop(audio_power_timer_);
}
}