forked from xiaozhi/xiaozhi-esp32
44 lines
1.6 KiB
C++
44 lines
1.6 KiB
C++
#include "iot/thing.h"
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#include "board.h"
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#include "display/lcd_display.h"
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#include <esp_log.h>
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#define TAG "Backlight"
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namespace iot {
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// 这里仅定义 Backlight 的属性和方法,不包含具体的实现
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class Backlight : public Thing {
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public:
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Backlight() : Thing("Backlight", "当前 AI 机器人屏幕的亮度") {
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// 定义设备的属性
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properties_.AddNumberProperty("light", "当前亮度值", [this]() -> int {
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// 这里可以添加获取当前亮度的逻辑
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return current_brightness_;
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});
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// 定义设备可以被远程执行的指令
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methods_.AddMethod("SetLight", "设置亮度", ParameterList({
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Parameter("light", "0到100之间的整数", kValueTypeNumber, true)
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}), [this](const ParameterList& parameters) {
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auto display = Board::GetInstance().GetDisplay();
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uint8_t target_brightness = static_cast<uint8_t>(parameters["light"].number());
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int step = (target_brightness > current_brightness_) ? 1 : -1;
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for (int brightness = current_brightness_; brightness != target_brightness; brightness += step) {
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display->SetBacklight(static_cast<uint8_t>(brightness));
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// 可以根据需要调整渐变速度,这里假设每次调整间隔 10 毫秒
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vTaskDelay(pdMS_TO_TICKS(10));
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}
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display->SetBacklight(target_brightness);
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current_brightness_ = target_brightness; // 保存当前亮度值
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});
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}
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private:
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int current_brightness_ = 100; // 保存当前亮度值
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};
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} // namespace iot
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DECLARE_THING(Backlight); |