forked from xiaozhi/xiaozhi-esp32
573 lines
20 KiB
C++
573 lines
20 KiB
C++
#include "audio_service.h"
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#include <esp_log.h>
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#if CONFIG_USE_AUDIO_PROCESSOR
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#include "processors/afe_audio_processor.h"
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#else
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#include "processors/no_audio_processor.h"
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#endif
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#if CONFIG_USE_AFE_WAKE_WORD
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#include "wake_words/afe_wake_word.h"
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#elif CONFIG_USE_ESP_WAKE_WORD
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#include "wake_words/esp_wake_word.h"
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#elif CONFIG_USE_CUSTOM_WAKE_WORD
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#include "wake_words/custom_wake_word.h"
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#endif
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#define TAG "AudioService"
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AudioService::AudioService() {
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event_group_ = xEventGroupCreate();
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}
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AudioService::~AudioService() {
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if (event_group_ != nullptr) {
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vEventGroupDelete(event_group_);
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}
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}
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void AudioService::Initialize(AudioCodec* codec) {
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codec_ = codec;
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codec_->Start();
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/* Setup the audio codec */
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opus_decoder_ = std::make_unique<OpusDecoderWrapper>(codec->output_sample_rate(), 1, OPUS_FRAME_DURATION_MS);
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opus_encoder_ = std::make_unique<OpusEncoderWrapper>(16000, 1, OPUS_FRAME_DURATION_MS);
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opus_encoder_->SetComplexity(0);
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if (codec->input_sample_rate() != 16000) {
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input_resampler_.Configure(codec->input_sample_rate(), 16000);
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reference_resampler_.Configure(codec->input_sample_rate(), 16000);
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}
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#if CONFIG_USE_AUDIO_PROCESSOR
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audio_processor_ = std::make_unique<AfeAudioProcessor>();
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#else
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audio_processor_ = std::make_unique<NoAudioProcessor>();
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#endif
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#if CONFIG_USE_AFE_WAKE_WORD
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wake_word_ = std::make_unique<AfeWakeWord>();
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#elif CONFIG_USE_ESP_WAKE_WORD
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wake_word_ = std::make_unique<EspWakeWord>();
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#elif CONFIG_USE_CUSTOM_WAKE_WORD
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wake_word_ = std::make_unique<CustomWakeWord>();
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#else
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wake_word_ = nullptr;
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#endif
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audio_processor_->OnOutput([this](std::vector<int16_t>&& data) {
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PushTaskToEncodeQueue(kAudioTaskTypeEncodeToSendQueue, std::move(data));
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});
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audio_processor_->OnVadStateChange([this](bool speaking) {
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voice_detected_ = speaking;
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if (callbacks_.on_vad_change) {
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callbacks_.on_vad_change(speaking);
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}
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});
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if (wake_word_) {
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wake_word_->OnWakeWordDetected([this](const std::string& wake_word) {
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if (callbacks_.on_wake_word_detected) {
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callbacks_.on_wake_word_detected(wake_word);
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}
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});
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}
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esp_timer_create_args_t audio_power_timer_args = {
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.callback = [](void* arg) {
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AudioService* audio_service = (AudioService*)arg;
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audio_service->CheckAndUpdateAudioPowerState();
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},
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.arg = this,
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.dispatch_method = ESP_TIMER_TASK,
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.name = "audio_power_timer",
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.skip_unhandled_events = true,
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};
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esp_timer_create(&audio_power_timer_args, &audio_power_timer_);
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}
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void AudioService::Start() {
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service_stopped_ = false;
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xEventGroupClearBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING | AS_EVENT_WAKE_WORD_RUNNING | AS_EVENT_AUDIO_PROCESSOR_RUNNING);
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esp_timer_start_periodic(audio_power_timer_, 1000000);
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/* Start the audio input task */
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#if CONFIG_USE_AUDIO_PROCESSOR
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xTaskCreatePinnedToCore([](void* arg) {
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AudioService* audio_service = (AudioService*)arg;
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audio_service->AudioInputTask();
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vTaskDelete(NULL);
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}, "audio_input", 2048 * 3, this, 8, &audio_input_task_handle_, 1);
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#else
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xTaskCreate([](void* arg) {
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AudioService* audio_service = (AudioService*)arg;
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audio_service->AudioInputTask();
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vTaskDelete(NULL);
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}, "audio_input", 2048 * 3, this, 8, &audio_input_task_handle_);
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#endif
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/* Start the audio output task */
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xTaskCreate([](void* arg) {
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AudioService* audio_service = (AudioService*)arg;
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audio_service->AudioOutputTask();
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vTaskDelete(NULL);
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}, "audio_output", 4096, this, 3, &audio_output_task_handle_);
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/* Start the opus codec task */
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xTaskCreate([](void* arg) {
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AudioService* audio_service = (AudioService*)arg;
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audio_service->OpusCodecTask();
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vTaskDelete(NULL);
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}, "opus_codec", 4096 * 7, this, 2, &opus_codec_task_handle_);
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}
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void AudioService::Stop() {
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esp_timer_stop(audio_power_timer_);
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service_stopped_ = true;
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xEventGroupSetBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING |
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AS_EVENT_WAKE_WORD_RUNNING |
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AS_EVENT_AUDIO_PROCESSOR_RUNNING);
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std::lock_guard<std::mutex> lock(audio_queue_mutex_);
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audio_encode_queue_.clear();
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audio_decode_queue_.clear();
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audio_playback_queue_.clear();
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audio_testing_queue_.clear();
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audio_queue_cv_.notify_all();
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}
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bool AudioService::ReadAudioData(std::vector<int16_t>& data, int sample_rate, int samples) {
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if (!codec_->input_enabled()) {
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codec_->EnableInput(true);
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esp_timer_start_periodic(audio_power_timer_, AUDIO_POWER_CHECK_INTERVAL_MS * 1000);
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}
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if (codec_->input_sample_rate() != sample_rate) {
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data.resize(samples * codec_->input_sample_rate() / sample_rate);
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if (!codec_->InputData(data)) {
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return false;
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}
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if (codec_->input_channels() == 2) {
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auto mic_channel = std::vector<int16_t>(data.size() / 2);
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auto reference_channel = std::vector<int16_t>(data.size() / 2);
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for (size_t i = 0, j = 0; i < mic_channel.size(); ++i, j += 2) {
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mic_channel[i] = data[j];
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reference_channel[i] = data[j + 1];
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}
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auto resampled_mic = std::vector<int16_t>(input_resampler_.GetOutputSamples(mic_channel.size()));
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auto resampled_reference = std::vector<int16_t>(reference_resampler_.GetOutputSamples(reference_channel.size()));
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input_resampler_.Process(mic_channel.data(), mic_channel.size(), resampled_mic.data());
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reference_resampler_.Process(reference_channel.data(), reference_channel.size(), resampled_reference.data());
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data.resize(resampled_mic.size() + resampled_reference.size());
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for (size_t i = 0, j = 0; i < resampled_mic.size(); ++i, j += 2) {
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data[j] = resampled_mic[i];
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data[j + 1] = resampled_reference[i];
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}
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} else {
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auto resampled = std::vector<int16_t>(input_resampler_.GetOutputSamples(data.size()));
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input_resampler_.Process(data.data(), data.size(), resampled.data());
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data = std::move(resampled);
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}
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} else {
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data.resize(samples);
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if (!codec_->InputData(data)) {
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return false;
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}
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}
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/* Update the last input time */
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last_input_time_ = std::chrono::steady_clock::now();
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debug_statistics_.input_count++;
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#if CONFIG_USE_AUDIO_DEBUGGER
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// 音频调试:发送原始音频数据
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if (audio_debugger_ == nullptr) {
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audio_debugger_ = std::make_unique<AudioDebugger>();
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}
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audio_debugger_->Feed(data);
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#endif
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return true;
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}
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void AudioService::AudioInputTask() {
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while (true) {
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EventBits_t bits = xEventGroupWaitBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING |
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AS_EVENT_WAKE_WORD_RUNNING | AS_EVENT_AUDIO_PROCESSOR_RUNNING,
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pdFALSE, pdFALSE, portMAX_DELAY);
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if (service_stopped_) {
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break;
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}
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if (audio_input_need_warmup_) {
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audio_input_need_warmup_ = false;
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vTaskDelay(pdMS_TO_TICKS(120));
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continue;
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}
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/* Used for audio testing in NetworkConfiguring mode by clicking the BOOT button */
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if (bits & AS_EVENT_AUDIO_TESTING_RUNNING) {
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if (audio_testing_queue_.size() >= AUDIO_TESTING_MAX_DURATION_MS / OPUS_FRAME_DURATION_MS) {
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ESP_LOGW(TAG, "Audio testing queue is full, stopping audio testing");
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EnableAudioTesting(false);
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continue;
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}
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std::vector<int16_t> data;
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int samples = OPUS_FRAME_DURATION_MS * 16000 / 1000;
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if (ReadAudioData(data, 16000, samples)) {
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// If input channels is 2, we need to fetch the left channel data
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if (codec_->input_channels() == 2) {
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auto mono_data = std::vector<int16_t>(data.size() / 2);
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for (size_t i = 0, j = 0; i < mono_data.size(); ++i, j += 2) {
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mono_data[i] = data[j];
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}
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data = std::move(mono_data);
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}
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PushTaskToEncodeQueue(kAudioTaskTypeEncodeToTestingQueue, std::move(data));
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continue;
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}
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}
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/* Feed the wake word */
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if (bits & AS_EVENT_WAKE_WORD_RUNNING) {
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std::vector<int16_t> data;
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int samples = wake_word_->GetFeedSize();
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if (samples > 0) {
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if (ReadAudioData(data, 16000, samples)) {
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wake_word_->Feed(data);
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continue;
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}
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}
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}
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/* Feed the audio processor */
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if (bits & AS_EVENT_AUDIO_PROCESSOR_RUNNING) {
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std::vector<int16_t> data;
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int samples = audio_processor_->GetFeedSize();
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if (samples > 0) {
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if (ReadAudioData(data, 16000, samples)) {
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audio_processor_->Feed(std::move(data));
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continue;
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}
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}
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}
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ESP_LOGE(TAG, "Should not be here, bits: %lx", bits);
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break;
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}
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ESP_LOGW(TAG, "Audio input task stopped");
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}
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void AudioService::AudioOutputTask() {
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while (true) {
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std::unique_lock<std::mutex> lock(audio_queue_mutex_);
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audio_queue_cv_.wait(lock, [this]() { return !audio_playback_queue_.empty() || service_stopped_; });
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if (service_stopped_) {
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break;
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}
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auto task = std::move(audio_playback_queue_.front());
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audio_playback_queue_.pop_front();
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audio_queue_cv_.notify_all();
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lock.unlock();
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if (!codec_->output_enabled()) {
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codec_->EnableOutput(true);
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esp_timer_start_periodic(audio_power_timer_, AUDIO_POWER_CHECK_INTERVAL_MS * 1000);
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}
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codec_->OutputData(task->pcm);
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/* Update the last output time */
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last_output_time_ = std::chrono::steady_clock::now();
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debug_statistics_.playback_count++;
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#if CONFIG_USE_SERVER_AEC
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/* Record the timestamp for server AEC */
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if (task->timestamp > 0) {
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lock.lock();
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timestamp_queue_.push_back(task->timestamp);
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}
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#endif
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}
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ESP_LOGW(TAG, "Audio output task stopped");
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}
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void AudioService::OpusCodecTask() {
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while (true) {
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std::unique_lock<std::mutex> lock(audio_queue_mutex_);
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audio_queue_cv_.wait(lock, [this]() {
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return service_stopped_ ||
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(!audio_encode_queue_.empty() && audio_send_queue_.size() < MAX_SEND_PACKETS_IN_QUEUE) ||
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(!audio_decode_queue_.empty() && audio_playback_queue_.size() < MAX_PLAYBACK_TASKS_IN_QUEUE);
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});
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if (service_stopped_) {
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break;
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}
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/* Decode the audio from decode queue */
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if (!audio_decode_queue_.empty() && audio_playback_queue_.size() < MAX_PLAYBACK_TASKS_IN_QUEUE) {
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auto packet = std::move(audio_decode_queue_.front());
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audio_decode_queue_.pop_front();
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audio_queue_cv_.notify_all();
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lock.unlock();
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auto task = std::make_unique<AudioTask>();
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task->type = kAudioTaskTypeDecodeToPlaybackQueue;
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task->timestamp = packet->timestamp;
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SetDecodeSampleRate(packet->sample_rate, packet->frame_duration);
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if (opus_decoder_->Decode(std::move(packet->payload), task->pcm)) {
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// Resample if the sample rate is different
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if (opus_decoder_->sample_rate() != codec_->output_sample_rate()) {
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int target_size = output_resampler_.GetOutputSamples(task->pcm.size());
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std::vector<int16_t> resampled(target_size);
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output_resampler_.Process(task->pcm.data(), task->pcm.size(), resampled.data());
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task->pcm = std::move(resampled);
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}
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lock.lock();
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audio_playback_queue_.push_back(std::move(task));
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audio_queue_cv_.notify_all();
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} else {
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ESP_LOGE(TAG, "Failed to decode audio");
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lock.lock();
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}
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debug_statistics_.decode_count++;
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}
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/* Encode the audio to send queue */
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if (!audio_encode_queue_.empty() && audio_send_queue_.size() < MAX_SEND_PACKETS_IN_QUEUE) {
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auto task = std::move(audio_encode_queue_.front());
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audio_encode_queue_.pop_front();
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audio_queue_cv_.notify_all();
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lock.unlock();
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auto packet = std::make_unique<AudioStreamPacket>();
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packet->frame_duration = OPUS_FRAME_DURATION_MS;
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packet->sample_rate = 16000;
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packet->timestamp = task->timestamp;
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if (!opus_encoder_->Encode(std::move(task->pcm), packet->payload)) {
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ESP_LOGE(TAG, "Failed to encode audio");
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continue;
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}
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if (task->type == kAudioTaskTypeEncodeToSendQueue) {
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{
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std::lock_guard<std::mutex> lock(audio_queue_mutex_);
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audio_send_queue_.push_back(std::move(packet));
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}
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if (callbacks_.on_send_queue_available) {
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callbacks_.on_send_queue_available();
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}
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} else if (task->type == kAudioTaskTypeEncodeToTestingQueue) {
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std::lock_guard<std::mutex> lock(audio_queue_mutex_);
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audio_testing_queue_.push_back(std::move(packet));
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}
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debug_statistics_.encode_count++;
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lock.lock();
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}
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}
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ESP_LOGW(TAG, "Opus codec task stopped");
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}
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void AudioService::SetDecodeSampleRate(int sample_rate, int frame_duration) {
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if (opus_decoder_->sample_rate() == sample_rate && opus_decoder_->duration_ms() == frame_duration) {
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return;
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}
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opus_decoder_.reset();
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opus_decoder_ = std::make_unique<OpusDecoderWrapper>(sample_rate, 1, frame_duration);
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auto codec = Board::GetInstance().GetAudioCodec();
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if (opus_decoder_->sample_rate() != codec->output_sample_rate()) {
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ESP_LOGI(TAG, "Resampling audio from %d to %d", opus_decoder_->sample_rate(), codec->output_sample_rate());
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output_resampler_.Configure(opus_decoder_->sample_rate(), codec->output_sample_rate());
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}
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}
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void AudioService::PushTaskToEncodeQueue(AudioTaskType type, std::vector<int16_t>&& pcm) {
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auto task = std::make_unique<AudioTask>();
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task->type = type;
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task->pcm = std::move(pcm);
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/* Push the task to the encode queue */
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std::unique_lock<std::mutex> lock(audio_queue_mutex_);
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/* If the task is to send queue, we need to set the timestamp */
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if (type == kAudioTaskTypeEncodeToSendQueue && !timestamp_queue_.empty()) {
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if (timestamp_queue_.size() <= MAX_TIMESTAMPS_IN_QUEUE) {
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task->timestamp = timestamp_queue_.front();
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} else {
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ESP_LOGW(TAG, "Timestamp queue (%u) is full, dropping timestamp", timestamp_queue_.size());
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}
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timestamp_queue_.pop_front();
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}
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audio_queue_cv_.wait(lock, [this]() { return audio_encode_queue_.size() < MAX_ENCODE_TASKS_IN_QUEUE; });
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audio_encode_queue_.push_back(std::move(task));
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audio_queue_cv_.notify_all();
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}
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bool AudioService::PushPacketToDecodeQueue(std::unique_ptr<AudioStreamPacket> packet, bool wait) {
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std::unique_lock<std::mutex> lock(audio_queue_mutex_);
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if (audio_decode_queue_.size() >= MAX_DECODE_PACKETS_IN_QUEUE) {
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if (wait) {
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audio_queue_cv_.wait(lock, [this]() { return audio_decode_queue_.size() < MAX_DECODE_PACKETS_IN_QUEUE; });
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} else {
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return false;
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}
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}
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audio_decode_queue_.push_back(std::move(packet));
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audio_queue_cv_.notify_all();
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return true;
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}
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std::unique_ptr<AudioStreamPacket> AudioService::PopPacketFromSendQueue() {
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std::lock_guard<std::mutex> lock(audio_queue_mutex_);
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if (audio_send_queue_.empty()) {
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return nullptr;
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}
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auto packet = std::move(audio_send_queue_.front());
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audio_send_queue_.pop_front();
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audio_queue_cv_.notify_all();
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return packet;
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}
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void AudioService::EncodeWakeWord() {
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if (wake_word_) {
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wake_word_->EncodeWakeWordData();
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}
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}
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const std::string& AudioService::GetLastWakeWord() const {
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return wake_word_->GetLastDetectedWakeWord();
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}
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std::unique_ptr<AudioStreamPacket> AudioService::PopWakeWordPacket() {
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auto packet = std::make_unique<AudioStreamPacket>();
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if (wake_word_->GetWakeWordOpus(packet->payload)) {
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return packet;
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}
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return nullptr;
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}
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void AudioService::EnableWakeWordDetection(bool enable) {
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if (!wake_word_) {
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return;
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}
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ESP_LOGD(TAG, "%s wake word detection", enable ? "Enabling" : "Disabling");
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if (enable) {
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if (!wake_word_initialized_) {
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if (!wake_word_->Initialize(codec_)) {
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ESP_LOGE(TAG, "Failed to initialize wake word");
|
|
return;
|
|
}
|
|
wake_word_initialized_ = true;
|
|
}
|
|
wake_word_->Start();
|
|
xEventGroupSetBits(event_group_, AS_EVENT_WAKE_WORD_RUNNING);
|
|
} else {
|
|
wake_word_->Stop();
|
|
xEventGroupClearBits(event_group_, AS_EVENT_WAKE_WORD_RUNNING);
|
|
}
|
|
}
|
|
|
|
void AudioService::EnableVoiceProcessing(bool enable) {
|
|
ESP_LOGD(TAG, "%s voice processing", enable ? "Enabling" : "Disabling");
|
|
if (enable) {
|
|
if (!audio_processor_initialized_) {
|
|
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS);
|
|
audio_processor_initialized_ = true;
|
|
}
|
|
|
|
/* We should make sure no audio is playing */
|
|
ResetDecoder();
|
|
audio_input_need_warmup_ = true;
|
|
audio_processor_->Start();
|
|
xEventGroupSetBits(event_group_, AS_EVENT_AUDIO_PROCESSOR_RUNNING);
|
|
} else {
|
|
audio_processor_->Stop();
|
|
xEventGroupClearBits(event_group_, AS_EVENT_AUDIO_PROCESSOR_RUNNING);
|
|
}
|
|
}
|
|
|
|
void AudioService::EnableAudioTesting(bool enable) {
|
|
ESP_LOGI(TAG, "%s audio testing", enable ? "Enabling" : "Disabling");
|
|
if (enable) {
|
|
xEventGroupSetBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING);
|
|
} else {
|
|
xEventGroupClearBits(event_group_, AS_EVENT_AUDIO_TESTING_RUNNING);
|
|
/* Copy audio_testing_queue_ to audio_decode_queue_ */
|
|
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
|
|
audio_decode_queue_ = std::move(audio_testing_queue_);
|
|
audio_queue_cv_.notify_all();
|
|
}
|
|
}
|
|
|
|
void AudioService::EnableDeviceAec(bool enable) {
|
|
ESP_LOGI(TAG, "%s device AEC", enable ? "Enabling" : "Disabling");
|
|
audio_processor_->EnableDeviceAec(enable);
|
|
}
|
|
|
|
void AudioService::SetCallbacks(AudioServiceCallbacks& callbacks) {
|
|
callbacks_ = callbacks;
|
|
}
|
|
|
|
void AudioService::PlaySound(const std::string_view& sound) {
|
|
const char* data = sound.data();
|
|
size_t size = sound.size();
|
|
for (const char* p = data; p < data + size; ) {
|
|
auto p3 = (BinaryProtocol3*)p;
|
|
p += sizeof(BinaryProtocol3);
|
|
|
|
auto payload_size = ntohs(p3->payload_size);
|
|
auto packet = std::make_unique<AudioStreamPacket>();
|
|
packet->sample_rate = 16000;
|
|
packet->frame_duration = 60;
|
|
packet->payload.resize(payload_size);
|
|
memcpy(packet->payload.data(), p3->payload, payload_size);
|
|
p += payload_size;
|
|
|
|
PushPacketToDecodeQueue(std::move(packet), true);
|
|
}
|
|
}
|
|
|
|
bool AudioService::IsIdle() {
|
|
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
|
|
return audio_encode_queue_.empty() && audio_decode_queue_.empty() && audio_playback_queue_.empty() && audio_testing_queue_.empty();
|
|
}
|
|
|
|
void AudioService::ResetDecoder() {
|
|
std::lock_guard<std::mutex> lock(audio_queue_mutex_);
|
|
opus_decoder_->ResetState();
|
|
timestamp_queue_.clear();
|
|
audio_decode_queue_.clear();
|
|
audio_playback_queue_.clear();
|
|
audio_testing_queue_.clear();
|
|
audio_queue_cv_.notify_all();
|
|
}
|
|
|
|
void AudioService::CheckAndUpdateAudioPowerState() {
|
|
auto now = std::chrono::steady_clock::now();
|
|
auto input_elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - last_input_time_).count();
|
|
auto output_elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - last_output_time_).count();
|
|
if (input_elapsed > AUDIO_POWER_TIMEOUT_MS && codec_->input_enabled()) {
|
|
codec_->EnableInput(false);
|
|
}
|
|
if (output_elapsed > AUDIO_POWER_TIMEOUT_MS && codec_->output_enabled()) {
|
|
codec_->EnableOutput(false);
|
|
}
|
|
if (!codec_->input_enabled() && !codec_->output_enabled()) {
|
|
esp_timer_stop(audio_power_timer_);
|
|
}
|
|
} |