Files
xiaozhi-esp32/main/audio/processors/afe_audio_processor.h
Xiaoxia 3c71558a5f v1.8.0: Audio 代码重构与低功耗优化 (#943)
* Reconstruct Audio Code

* Remove old IoT implementation

* Add MQTT-UDP documentation

* OTA升级失败时,可以继续使用
2025-07-19 22:45:22 +08:00

43 lines
1.2 KiB
C++

#ifndef AFE_AUDIO_PROCESSOR_H
#define AFE_AUDIO_PROCESSOR_H
#include <esp_afe_sr_models.h>
#include <freertos/FreeRTOS.h>
#include <freertos/task.h>
#include <freertos/event_groups.h>
#include <string>
#include <vector>
#include <functional>
#include "audio_processor.h"
#include "audio_codec.h"
class AfeAudioProcessor : public AudioProcessor {
public:
AfeAudioProcessor();
~AfeAudioProcessor();
void Initialize(AudioCodec* codec) override;
void Feed(const std::vector<int16_t>& data) override;
void Start() override;
void Stop() override;
bool IsRunning() override;
void OnOutput(std::function<void(std::vector<int16_t>&& data)> callback) override;
void OnVadStateChange(std::function<void(bool speaking)> callback) override;
size_t GetFeedSize() override;
void EnableDeviceAec(bool enable) override;
private:
EventGroupHandle_t event_group_ = nullptr;
esp_afe_sr_iface_t* afe_iface_ = nullptr;
esp_afe_sr_data_t* afe_data_ = nullptr;
std::function<void(std::vector<int16_t>&& data)> output_callback_;
std::function<void(bool speaking)> vad_state_change_callback_;
AudioCodec* codec_ = nullptr;
bool is_speaking_ = false;
void AudioProcessorTask();
};
#endif