#include "audio_codec.h" #include "board.h" #include "settings.h" #include #include #include #define TAG "AudioCodec" AudioCodec::AudioCodec() { audio_event_group_ = xEventGroupCreate(); } AudioCodec::~AudioCodec() { if (audio_input_task_ != nullptr) { vTaskDelete(audio_input_task_); } if (audio_output_task_ != nullptr) { vTaskDelete(audio_output_task_); } if (audio_event_group_ != nullptr) { vEventGroupDelete(audio_event_group_); } } void AudioCodec::OnInputData(std::function&& data)> callback) { on_input_data_ = callback; } void AudioCodec::OutputData(std::vector& data) { std::lock_guard lock(audio_output_queue_mutex_); audio_output_queue_.emplace_back(std::move(data)); audio_output_queue_cv_.notify_one(); } IRAM_ATTR bool AudioCodec::on_sent(i2s_chan_handle_t handle, i2s_event_data_t *event, void *user_ctx) { auto audio_codec = (AudioCodec*)user_ctx; xEventGroupSetBits(audio_codec->audio_event_group_, AUDIO_EVENT_OUTPUT_DONE); return false; } void AudioCodec::Start() { Settings settings("audio", false); output_volume_ = settings.GetInt("output_volume", output_volume_); // 注册音频输出回调 i2s_event_callbacks_t callbacks = {}; callbacks.on_sent = on_sent; i2s_channel_register_event_callback(tx_handle_, &callbacks, this); ESP_ERROR_CHECK(i2s_channel_enable(tx_handle_)); ESP_ERROR_CHECK(i2s_channel_enable(rx_handle_)); EnableInput(true); EnableOutput(true); // 创建音频输入任务 if (audio_input_task_ == nullptr) { xTaskCreate([](void* arg) { auto audio_device = (AudioCodec*)arg; audio_device->InputTask(); }, "audio_input", 4096 * 2, this, 3, &audio_input_task_); } // 创建音频输出任务 if (audio_output_task_ == nullptr) { xTaskCreate([](void* arg) { auto audio_device = (AudioCodec*)arg; audio_device->OutputTask(); }, "audio_output", 4096 * 2, this, 3, &audio_output_task_); } } void AudioCodec::InputTask() { int duration = 30; int input_frame_size = input_sample_rate_ / 1000 * duration * input_channels_; while (true) { std::vector input_data(input_frame_size); int samples = Read(input_data.data(), input_data.size()); if (samples > 0) { if (on_input_data_) { on_input_data_(std::move(input_data)); } } } } void AudioCodec::OutputTask() { while (true) { std::unique_lock lock(audio_output_queue_mutex_); if (!audio_output_queue_cv_.wait_for(lock, std::chrono::seconds(30), [this]() { return !audio_output_queue_.empty(); })) { // If timeout, disable output EnableOutput(false); continue; } auto data = std::move(audio_output_queue_.front()); audio_output_queue_.pop_front(); lock.unlock(); if (!output_enabled_) { EnableOutput(true); } xEventGroupClearBits(audio_event_group_, AUDIO_EVENT_OUTPUT_DONE); Write(data.data(), data.size()); audio_output_queue_cv_.notify_all(); } } void AudioCodec::WaitForOutputDone() { // Wait for the output queue to be empty and the output is done std::unique_lock lock(audio_output_queue_mutex_); audio_output_queue_cv_.wait(lock, [this]() { return audio_output_queue_.empty(); }); lock.unlock(); xEventGroupWaitBits(audio_event_group_, AUDIO_EVENT_OUTPUT_DONE, pdFALSE, pdFALSE, portMAX_DELAY); } void AudioCodec::ClearOutputQueue() { std::lock_guard lock(audio_output_queue_mutex_); audio_output_queue_.clear(); } void AudioCodec::SetOutputVolume(int volume) { output_volume_ = volume; ESP_LOGI(TAG, "Set output volume to %d", output_volume_); Settings settings("audio", true); settings.SetInt("output_volume", output_volume_); } void AudioCodec::EnableInput(bool enable) { if (enable == input_enabled_) { return; } input_enabled_ = enable; ESP_LOGI(TAG, "Set input enable to %s", enable ? "true" : "false"); } void AudioCodec::EnableOutput(bool enable) { if (enable == output_enabled_) { return; } output_enabled_ = enable; ESP_LOGI(TAG, "Set output enable to %s", enable ? "true" : "false"); }