#ifndef LCD_DISPLAY_H #define LCD_DISPLAY_H #include "display.h" #include #include #include #include #include #include #include #include #include class LcdDisplay : public Display { protected: esp_lcd_panel_io_handle_t panel_io_ = nullptr; esp_lcd_panel_handle_t panel_ = nullptr; gpio_num_t backlight_pin_ = GPIO_NUM_NC; bool backlight_output_invert_ = false; lv_draw_buf_t draw_buf_; lv_obj_t* status_bar_ = nullptr; lv_obj_t* content_ = nullptr; lv_obj_t* container_ = nullptr; lv_obj_t* side_bar_ = nullptr; lv_obj_t* chat_message_label_ = nullptr; DisplayFonts fonts_; void InitializeBacklight(gpio_num_t backlight_pin); void SetBacklight(uint8_t brightness); virtual void SetupUI(); virtual bool Lock(int timeout_ms = 0) override; virtual void Unlock() override; public: LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, gpio_num_t backlight_pin, bool backlight_output_invert, int width, int height, int offset_x, int offset_y, bool mirror_x, bool mirror_y, bool swap_xy, DisplayFonts fonts); ~LcdDisplay(); void SetChatMessage(const std::string &role, const std::string &content) override; void SetEmotion(const std::string &emotion) override; void SetIcon(const char* icon) override; }; #endif // LCD_DISPLAY_H