add testing

This commit is contained in:
Terrence
2024-09-14 14:58:03 +08:00
parent 140ed56ee9
commit e46016b3fc
3 changed files with 107 additions and 31 deletions

View File

@@ -6,6 +6,7 @@
#include "model_path.h"
#include "SystemInfo.h"
#include "cJSON.h"
#include "driver/gpio.h"
#define TAG "Application"
@@ -150,9 +151,14 @@ void Application::SetChatState(ChatState state) {
builtin_led.SetBlue();
builtin_led.TurnOn();
break;
case kChatStateTesting:
ESP_LOGI(TAG, "Chat state: testing");
builtin_led.SetRed();
builtin_led.TurnOn();
break;
}
const char* state_str[] = { "idle", "connecting", "listening", "speaking", "wake_word_detected", "unknown" };
const char* state_str[] = { "idle", "connecting", "listening", "speaking", "wake_word_detected", "testing", "unknown" };
std::lock_guard<std::recursive_mutex> lock(mutex_);
if (ws_client_ && ws_client_->IsConnected()) {
cJSON* root = cJSON_CreateObject();
@@ -327,6 +333,49 @@ void Application::SendWakeWordData() {
wake_word_opus_.clear();
}
void Application::CheckTestButton() {
if (gpio_get_level(GPIO_NUM_1) == 0) {
if (chat_state_ == kChatStateIdle) {
SetChatState(kChatStateTesting);
test_resampler_.Configure(CONFIG_AUDIO_INPUT_SAMPLE_RATE, CONFIG_AUDIO_OUTPUT_SAMPLE_RATE);
}
} else {
if (chat_state_ == kChatStateTesting) {
SetChatState(kChatStateIdle);
// 创建新线程来处理音频播放
xTaskCreate([](void* arg) {
Application* app = static_cast<Application*>(arg);
app->PlayTestAudio();
vTaskDelete(NULL);
}, "play_test_audio", 4096, this, 1, NULL);
}
}
}
void Application::PlayTestAudio() {
// 写入音频数据到扬声器
auto packet = new AudioPacket();
packet->type = kAudioPacketTypeStart;
audio_device_.QueueAudioPacket(packet);
for (auto& pcm : test_pcm_) {
packet = new AudioPacket();
packet->type = kAudioPacketTypeData;
packet->pcm.resize(test_resampler_.GetOutputSamples(pcm.iov_len / 2));
test_resampler_.Process((int16_t*)pcm.iov_base, pcm.iov_len / 2, packet->pcm.data());
audio_device_.QueueAudioPacket(packet);
heap_caps_free(pcm.iov_base);
}
// 清除测试PCM数据
test_pcm_.clear();
// 停止音频设备
packet = new AudioPacket();
packet->type = kAudioPacketTypeStop;
audio_device_.QueueAudioPacket(packet);
}
void Application::AudioDetectionTask() {
auto chunk_size = esp_afe_sr_v1.get_fetch_chunksize(afe_detection_data_);
ESP_LOGI(TAG, "Audio detection task started, chunk size: %d", chunk_size);
@@ -346,6 +395,17 @@ void Application::AudioDetectionTask() {
// Store the wake word data for voice recognition, like who is speaking
StoreWakeWordData((uint8_t*)res->data, res->data_size);
CheckTestButton();
if (chat_state_ == kChatStateTesting) {
iovec iov = {
.iov_base = heap_caps_malloc(res->data_size, MALLOC_CAP_SPIRAM),
.iov_len = (size_t)res->data_size
};
memcpy(iov.iov_base, res->data, res->data_size);
test_pcm_.push_back(iov);
continue;
}
if (res->wakeup_state == WAKENET_DETECTED) {
xEventGroupClearBits(event_group_, DETECTION_RUNNING);
SetChatState(kChatStateConnecting);
@@ -458,9 +518,9 @@ void Application::AudioDecodeTask() {
}
if (opus_decode_sample_rate_ != CONFIG_AUDIO_OUTPUT_SAMPLE_RATE) {
int target_size = frame_size * CONFIG_AUDIO_OUTPUT_SAMPLE_RATE / opus_decode_sample_rate_;
int target_size = test_resampler_.GetOutputSamples(frame_size);
std::vector<int16_t> resampled(target_size);
opus_resampler_.Process(packet->pcm.data(), frame_size, resampled.data(), target_size);
test_resampler_.Process(packet->pcm.data(), frame_size, resampled.data());
packet->pcm = std::move(resampled);
}
}

View File

@@ -27,7 +27,8 @@ enum ChatState {
kChatStateConnecting,
kChatStateListening,
kChatStateSpeaking,
kChatStateWakeWordDetected
kChatStateWakeWordDetected,
kChatStateTesting
};
class Application {
@@ -76,6 +77,8 @@ private:
int opus_duration_ms_ = 60;
int opus_decode_sample_rate_ = CONFIG_AUDIO_OUTPUT_SAMPLE_RATE;
OpusResampler opus_resampler_;
OpusResampler test_resampler_;
std::vector<iovec> test_pcm_;
TaskHandle_t wake_word_encode_task_ = nullptr;
StaticTask_t wake_word_encode_task_buffer_;
@@ -91,7 +94,9 @@ private:
void StoreWakeWordData(uint8_t* data, size_t size);
void EncodeWakeWordData();
void SendWakeWordData();
void CheckTestButton();
void PlayTestAudio();
void AudioFeedTask();
void AudioDetectionTask();
void AudioCommunicationTask();