diff --git a/main/boards/electron-bot/electron_emoji_display.cc b/main/boards/electron-bot/electron_emoji_display.cc
index 0a706464..2bb82481 100644
--- a/main/boards/electron-bot/electron_emoji_display.cc
+++ b/main/boards/electron-bot/electron_emoji_display.cc
@@ -89,7 +89,7 @@ void ElectronEmojiDisplay::SetupChatLabel() {
chat_message_label_ = lv_label_create(container_);
lv_label_set_text(chat_message_label_, "");
lv_obj_set_width(chat_message_label_, width_ * 0.9); // 限制宽度为屏幕宽度的 90%
- lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_WRAP); // 设置为自动换行模式
+ lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR); // 设置为自动换行模式
lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0); // 设置文本居中对齐
lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0);
SetTheme(LvglThemeManager::GetInstance().GetTheme("dark"));
diff --git a/main/boards/otto-robot/README.md b/main/boards/otto-robot/README.md
index e7f48194..bc311f3a 100644
--- a/main/boards/otto-robot/README.md
+++ b/main/boards/otto-robot/README.md
@@ -21,8 +21,8 @@ otto 机器人是一个开源的人形机器人平台,具有多种动作能力
>
> **我的动作能力**:
> - **基础移动**: 行走(前后), 转向(左右), 跳跃
-> - **特殊动作**: 摇摆, 太空步, 弯曲身体, 摇腿, 上下运动
-> - **手部动作**: 举手, 放手, 挥手 (仅在配置手部舵机时可用)
+> - **特殊动作**: 摇摆, 太空步, 弯曲身体, 摇腿, 上下运动, 旋风腿, 坐下, 展示动作
+> - **手部动作**: 举手, 放手, 挥手, 大风车, 起飞, 健身, 打招呼, 害羞, 广播体操, 爱的魔力转圈圈 (仅在配置手部舵机时可用)
>
> **我的个性特点**:
> - 我有强迫症,每次说话都要根据我的心情随机做一个动作(先发送动作指令再说话)
@@ -58,37 +58,57 @@ otto 机器人具有丰富的动作能力,包括行走、转向、跳跃、摇
| self.otto.moonwalk | 太空步 | **steps**: 太空步步数(1-100,默认3)
**speed**: 速度(500-1500,数值越小越快,默认1000)
**direction**: 方向(1=左, -1=右,默认1)
**amount**: 幅度(0-170度,默认25) |
| self.otto.bend | 弯曲身体 | **steps**: 弯曲次数(1-100,默认1)
**speed**: 弯曲速度(500-1500,数值越小越快,默认1000)
**direction**: 弯曲方向(1=左, -1=右,默认1) |
| self.otto.shake_leg | 摇腿 | **steps**: 摇腿次数(1-100,默认1)
**speed**: 摇腿速度(500-1500,数值越小越快,默认1000)
**direction**: 腿部选择(1=左腿, -1=右腿,默认1) |
+| self.otto.sit | 坐下 | 不需要参数 |
+| self.otto.showcase | 展示动作 | 不需要参数。串联执行多个动作:往前走3步、挥挥手、跳舞(广播体操)、太空步、摇摆、起飞、健身、往后走3步 |
| self.otto.updown | 上下运动 | **steps**: 上下运动次数(1-100,默认3)
**speed**: 运动速度(500-1500,数值越小越快,默认1000)
**amount**: 运动幅度(0-170度,默认20) |
+| self.otto.whirlwind_leg | 旋风腿 | **steps**: 动作次数(3-100,默认3)
**speed**: 动作速度(100-1000,数值越小越快,建议300)
**amplitude**: 踢腿幅度(20-40度,默认30) |
| self.otto.hands_up | 举手 * | **speed**: 举手速度(500-1500,数值越小越快,默认1000)
**direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
| self.otto.hands_down | 放手 * | **speed**: 放手速度(500-1500,数值越小越快,默认1000)
**direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
-| self.otto.hand_wave | 挥手 * | **speed**: 挥手速度(500-1500,数值越小越快,默认1000)
**direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
+| self.otto.hand_wave | 挥手 * | **direction**: 手部选择(1=左手, -1=右手, 0=双手,默认1) |
+| self.otto.windmill | 大风车 * | **steps**: 动作次数(3-100,默认6)
**speed**: 动作周期(300-2000毫秒,数值越小越快,默认500)
**amplitude**: 振荡幅度(50-90度,默认70) |
+| self.otto.takeoff | 起飞 * | **steps**: 动作次数(5-100,默认5)
**speed**: 动作周期(200-600毫秒,数值越小越快,建议300)
**amplitude**: 振荡幅度(20-60度,默认40) |
+| self.otto.fitness | 健身 * | **steps**: 动作次数(3-100,默认5)
**speed**: 动作速度(500-2000毫秒,数值越小越快,默认1000)
**amplitude**: 振荡幅度(10-50度,默认25) |
+| self.otto.greeting | 打招呼 * | **direction**: 手部选择(1=左手, -1=右手,默认1)
**steps**: 动作次数(3-100,默认5) |
+| self.otto.shy | 害羞 * | **direction**: 方向(1=左, -1=右,默认1)
**steps**: 动作次数(3-100,默认5) |
+| self.otto.radio_calisthenics | 广播体操 * | 不需要参数 |
+| self.otto.magic_circle | 爱的魔力转圈圈 * | 不需要参数 |
**注**: 标记 * 的手部动作仅在配置了手部舵机时可用。
### 系统工具
-| MCP工具名称 | 描述 | 返回值 |
+| MCP工具名称 | 描述 | 返回值/说明 |
|-------------------|-----------------|---------------------------------------------------|
-| self.otto.stop | 立即停止 | 停止当前动作并回到初始位置 |
+| self.otto.home | 复位机器人到初始位置 | 不需要参数 |
+| self.otto.stop | 立即停止所有动作并复位 | 停止当前动作并回到初始位置 |
| self.otto.get_status | 获取机器人状态 | 返回 "moving" 或 "idle" |
+| self.otto.set_trim | 校准单个舵机位置 | **servo_type**: 舵机类型(left_leg/right_leg/left_foot/right_foot/left_hand/right_hand)
**trim_value**: 微调值(-50到50度) |
+| self.otto.get_trims | 获取当前的舵机微调设置 | 返回所有舵机微调值的JSON格式 |
| self.battery.get_level | 获取电池状态 | 返回电量百分比和充电状态的JSON格式 |
+| self.otto.servo_sequences | 舵机序列自编程 | 支持分段发送序列,支持普通移动和振荡器两种模式。详见代码注释中的详细说明 |
### 参数说明
1. **steps**: 动作执行的步数/次数,数值越大动作持续时间越长
-2. **speed**: 动作执行速度,数值范围500-1500,**数值越小越快**
+2. **speed**: 动作执行速度/周期,**数值越小越快**
+ - 大多数动作: 500-1500毫秒
+ - 特殊动作可能有所不同(如旋风腿: 100-1000,起飞: 200-600等)
+ - 具体范围请参考各动作的说明
3. **direction**: 方向参数
- 移动动作: 1=左/前进, -1=右/后退
- 手部动作: 1=左手, -1=右手, 0=双手
-4. **amount/arm_swing**: 动作幅度,范围0-170度
+4. **amount/amplitude/arm_swing**: 动作幅度,范围根据动作而定(通常0-170度)
- 0表示不摆动(适用于手臂摆动)
- 数值越大幅度越大
+ - 不同动作可能有不同的幅度范围限制
### 动作控制
- 每个动作执行完成后,机器人会自动回到初始位置(home),以便于执行下一个动作
+- **例外**: `sit`(坐下)和 `showcase`(展示动作)执行后不会自动复位
- 所有参数都有合理的默认值,可以省略不需要自定义的参数
- 动作在后台任务中执行,不会阻塞主程序
- 支持动作队列,可以连续执行多个动作
+- 手部动作需要配置手部舵机才能使用,如果没有配置手部舵机,相关动作将被跳过
### MCP工具调用示例
```json
@@ -107,6 +127,18 @@ otto 机器人具有丰富的动作能力,包括行走、转向、跳跃、摇
// 挥左手打招呼
{"name": "self.otto.hand_wave", "arguments": {"direction": 1}}
+// 展示动作(串联多个动作)
+{"name": "self.otto.showcase", "arguments": {}}
+
+// 大风车动作
+{"name": "self.otto.windmill", "arguments": {"steps": 10, "amplitude": 80}}
+
+// 起飞动作
+{"name": "self.otto.takeoff", "arguments": {"steps": 5, "speed": 300}}
+
+// 广播体操
+{"name": "self.otto.radio_calisthenics", "arguments": {}}
+
// 立即停止
{"name": "self.otto.stop", "arguments": {}}
```
@@ -115,9 +147,20 @@ otto 机器人具有丰富的动作能力,包括行走、转向、跳跃、摇
- "向前走" / "向前走5步" / "快速向前"
- "左转" / "右转" / "转身"
- "跳跃" / "跳一下"
-- "摇摆" / "跳舞"
+- "摇摆" / "摇摆舞" / "跳舞"
- "太空步" / "月球漫步"
-- "挥手" / "举手" / "放手"
+- "旋风腿" / "旋风腿动作"
+- "坐下" / "坐下休息"
+- "展示动作" / "表演一下"
+- "挥手" / "挥手打招呼"
+- "举手" / "双手举起" / "放手"
+- "大风车" / "做大风车"
+- "起飞" / "准备起飞"
+- "健身" / "做健身动作"
+- "打招呼" / "打招呼动作"
+- "害羞" / "害羞动作"
+- "广播体操" / "做广播体操"
+- "爱的魔力转圈圈" / "转圈圈"
- "停止" / "停下"
**说明**: 小智控制机器人动作是创建新的任务在后台控制,动作执行期间仍可接受新的语音指令。可以通过"停止"语音指令立即停下Otto。
diff --git a/main/boards/otto-robot/config.h b/main/boards/otto-robot/config.h
index ab5c9a65..76a8a6ac 100644
--- a/main/boards/otto-robot/config.h
+++ b/main/boards/otto-robot/config.h
@@ -47,6 +47,6 @@
#define BOOT_BUTTON_GPIO GPIO_NUM_0
-#define OTTO_ROBOT_VERSION "2.0.4"
+#define OTTO_ROBOT_VERSION "2.0.5"
#endif // _BOARD_CONFIG_H_
diff --git a/main/boards/otto-robot/oscillator.cc b/main/boards/otto-robot/oscillator.cc
index adca7ac1..8dad82c0 100644
--- a/main/boards/otto-robot/oscillator.cc
+++ b/main/boards/otto-robot/oscillator.cc
@@ -1,3 +1,11 @@
+//--------------------------------------------------------------
+//-- Oscillator.pde
+//-- Generate sinusoidal oscillations in the servos
+//--------------------------------------------------------------
+//-- (c) Juan Gonzalez-Gomez (Obijuan), Dec 2011
+//-- (c) txp666 for esp32, 202503
+//-- GPL license
+//--------------------------------------------------------------
#include "oscillator.h"
#include
diff --git a/main/boards/otto-robot/oscillator.h b/main/boards/otto-robot/oscillator.h
index d9e79f25..c37a69a8 100644
--- a/main/boards/otto-robot/oscillator.h
+++ b/main/boards/otto-robot/oscillator.h
@@ -1,3 +1,11 @@
+//--------------------------------------------------------------
+//-- Oscillator.pde
+//-- Generate sinusoidal oscillations in the servos
+//--------------------------------------------------------------
+//-- (c) Juan Gonzalez-Gomez (Obijuan), Dec 2011
+//-- (c) txp666 for esp32, 202503
+//-- GPL license
+//--------------------------------------------------------------
#ifndef __OSCILLATOR_H__
#define __OSCILLATOR_H__
diff --git a/main/boards/otto-robot/otto_controller.cc b/main/boards/otto-robot/otto_controller.cc
index 56972337..10d452bf 100644
--- a/main/boards/otto-robot/otto_controller.cc
+++ b/main/boards/otto-robot/otto_controller.cc
@@ -5,6 +5,7 @@
#include
#include
+#include
#include
#include "application.h"
@@ -31,6 +32,7 @@ private:
int speed;
int direction;
int amount;
+ char servo_sequence_json[512]; // 用于存储舵机序列的JSON字符串
};
enum ActionType {
@@ -41,6 +43,9 @@ private:
ACTION_MOONWALK = 5,
ACTION_BEND = 6,
ACTION_SHAKE_LEG = 7,
+ ACTION_SIT = 25, // 坐下
+ ACTION_RADIO_CALISTHENICS = 26, // 广播体操
+ ACTION_MAGIC_CIRCLE = 27, // 爱的魔力转圈圈
ACTION_UPDOWN = 8,
ACTION_TIPTOE_SWING = 9,
ACTION_JITTER = 10,
@@ -50,7 +55,15 @@ private:
ACTION_HANDS_UP = 14,
ACTION_HANDS_DOWN = 15,
ACTION_HAND_WAVE = 16,
- ACTION_HOME = 17
+ ACTION_WINDMILL = 20, // 大风车
+ ACTION_TAKEOFF = 21, // 起飞
+ ACTION_FITNESS = 22, // 健身
+ ACTION_GREETING = 23, // 打招呼
+ ACTION_SHY = 24, // 害羞
+ ACTION_SHOWCASE = 28, // 展示动作
+ ACTION_HOME = 17,
+ ACTION_SERVO_SEQUENCE = 18, // 舵机序列(自编程)
+ ACTION_WHIRLWIND_LEG = 19 // 旋风腿
};
static void ActionTask(void* arg) {
@@ -62,73 +75,355 @@ private:
if (xQueueReceive(controller->action_queue_, ¶ms, pdMS_TO_TICKS(1000)) == pdTRUE) {
ESP_LOGI(TAG, "执行动作: %d", params.action_type);
controller->is_action_in_progress_ = true;
-
- switch (params.action_type) {
- case ACTION_WALK:
- controller->otto_.Walk(params.steps, params.speed, params.direction,
- params.amount);
- break;
- case ACTION_TURN:
- controller->otto_.Turn(params.steps, params.speed, params.direction,
- params.amount);
- break;
- case ACTION_JUMP:
- controller->otto_.Jump(params.steps, params.speed);
- break;
- case ACTION_SWING:
- controller->otto_.Swing(params.steps, params.speed, params.amount);
- break;
- case ACTION_MOONWALK:
- controller->otto_.Moonwalker(params.steps, params.speed, params.amount,
- params.direction);
- break;
- case ACTION_BEND:
- controller->otto_.Bend(params.steps, params.speed, params.direction);
- break;
- case ACTION_SHAKE_LEG:
- controller->otto_.ShakeLeg(params.steps, params.speed, params.direction);
- break;
- case ACTION_UPDOWN:
- controller->otto_.UpDown(params.steps, params.speed, params.amount);
- break;
- case ACTION_TIPTOE_SWING:
- controller->otto_.TiptoeSwing(params.steps, params.speed, params.amount);
- break;
- case ACTION_JITTER:
- controller->otto_.Jitter(params.steps, params.speed, params.amount);
- break;
- case ACTION_ASCENDING_TURN:
- controller->otto_.AscendingTurn(params.steps, params.speed, params.amount);
- break;
- case ACTION_CRUSAITO:
- controller->otto_.Crusaito(params.steps, params.speed, params.amount,
- params.direction);
- break;
- case ACTION_FLAPPING:
- controller->otto_.Flapping(params.steps, params.speed, params.amount,
- params.direction);
- break;
- case ACTION_HANDS_UP:
- if (controller->has_hands_) {
- controller->otto_.HandsUp(params.speed, params.direction);
+ if (params.action_type == ACTION_SERVO_SEQUENCE) {
+ // 执行舵机序列(自编程)- 仅支持短键名格式
+ cJSON* json = cJSON_Parse(params.servo_sequence_json);
+ if (json != nullptr) {
+ ESP_LOGD(TAG, "JSON解析成功,长度=%d", strlen(params.servo_sequence_json));
+ // 使用短键名 "a" 表示动作数组
+ cJSON* actions = cJSON_GetObjectItem(json, "a");
+ if (cJSON_IsArray(actions)) {
+ int array_size = cJSON_GetArraySize(actions);
+ ESP_LOGI(TAG, "执行舵机序列,共%d个动作", array_size);
+
+ // 获取序列执行完成后的延迟(短键名 "d",顶层参数)
+ int sequence_delay = 0;
+ cJSON* delay_item = cJSON_GetObjectItem(json, "d");
+ if (cJSON_IsNumber(delay_item)) {
+ sequence_delay = delay_item->valueint;
+ if (sequence_delay < 0) sequence_delay = 0;
+ }
+
+ // 初始化当前舵机位置(用于保持未指定的舵机位置)
+ int current_positions[SERVO_COUNT];
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ current_positions[j] = 90; // 默认中间位置
+ }
+ // 手部舵机默认位置
+ current_positions[LEFT_HAND] = 45;
+ current_positions[RIGHT_HAND] = 180 - 45;
+
+ for (int i = 0; i < array_size; i++) {
+ cJSON* action_item = cJSON_GetArrayItem(actions, i);
+ if (cJSON_IsObject(action_item)) {
+ // 检查是否为振荡器模式(短键名 "osc")
+ cJSON* osc_item = cJSON_GetObjectItem(action_item, "osc");
+ if (cJSON_IsObject(osc_item)) {
+ // 振荡器模式 - 使用Execute2,以绝对角度为中心振荡
+ int amplitude[SERVO_COUNT] = {0};
+ int center_angle[SERVO_COUNT] = {0};
+ double phase_diff[SERVO_COUNT] = {0};
+ int period = 500; // 默认周期500毫秒
+ float steps = 5.0; // 默认步数5.0
+
+ const char* servo_names[] = {"ll", "rl", "lf", "rf", "lh", "rh"};
+
+ // 读取振幅(短键名 "a"),默认20度
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ amplitude[j] = 20; // 默认振幅20度
+ }
+ cJSON* amp_item = cJSON_GetObjectItem(osc_item, "a");
+ if (cJSON_IsObject(amp_item)) {
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ cJSON* amp_value = cJSON_GetObjectItem(amp_item, servo_names[j]);
+ if (cJSON_IsNumber(amp_value)) {
+ int amp = amp_value->valueint;
+ if (amp >= 10 && amp <= 90) {
+ amplitude[j] = amp;
+ }
+ }
+ }
+ }
+
+ // 读取中心角度(短键名 "o"),默认90度(绝对角度0-180度)
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ center_angle[j] = 90; // 默认中心角度90度(中间位置)
+ }
+ cJSON* center_item = cJSON_GetObjectItem(osc_item, "o");
+ if (cJSON_IsObject(center_item)) {
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ cJSON* center_value = cJSON_GetObjectItem(center_item, servo_names[j]);
+ if (cJSON_IsNumber(center_value)) {
+ int center = center_value->valueint;
+ if (center >= 0 && center <= 180) {
+ center_angle[j] = center;
+ }
+ }
+ }
+ }
+
+ // 安全检查:防止左右腿脚同时做大幅度振荡(振幅检查)
+ const int LARGE_AMPLITUDE_THRESHOLD = 40; // 大幅度振幅阈值:40度
+ bool left_leg_large = amplitude[LEFT_LEG] >= LARGE_AMPLITUDE_THRESHOLD;
+ bool right_leg_large = amplitude[RIGHT_LEG] >= LARGE_AMPLITUDE_THRESHOLD;
+ bool left_foot_large = amplitude[LEFT_FOOT] >= LARGE_AMPLITUDE_THRESHOLD;
+ bool right_foot_large = amplitude[RIGHT_FOOT] >= LARGE_AMPLITUDE_THRESHOLD;
+
+ if (left_leg_large && right_leg_large) {
+ ESP_LOGW(TAG, "检测到左右腿同时大幅度振荡,限制右腿振幅");
+ amplitude[RIGHT_LEG] = 0; // 禁止右腿振荡
+ }
+ if (left_foot_large && right_foot_large) {
+ ESP_LOGW(TAG, "检测到左右脚同时大幅度振荡,限制右脚振幅");
+ amplitude[RIGHT_FOOT] = 0; // 禁止右脚振荡
+ }
+
+ // 读取相位差(短键名 "ph",单位为度,转换为弧度)
+ cJSON* phase_item = cJSON_GetObjectItem(osc_item, "ph");
+ if (cJSON_IsObject(phase_item)) {
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ cJSON* phase_value = cJSON_GetObjectItem(phase_item, servo_names[j]);
+ if (cJSON_IsNumber(phase_value)) {
+ // 将度数转换为弧度
+ phase_diff[j] = phase_value->valuedouble * 3.141592653589793 / 180.0;
+ }
+ }
+ }
+
+ // 读取周期(短键名 "p"),范围100-3000毫秒
+ cJSON* period_item = cJSON_GetObjectItem(osc_item, "p");
+ if (cJSON_IsNumber(period_item)) {
+ period = period_item->valueint;
+ if (period < 100) period = 100;
+ if (period > 3000) period = 3000; // 与描述一致,限制3000毫秒
+ }
+
+ // 读取周期数(短键名 "c"),范围0.1-20.0
+ cJSON* steps_item = cJSON_GetObjectItem(osc_item, "c");
+ if (cJSON_IsNumber(steps_item)) {
+ steps = (float)steps_item->valuedouble;
+ if (steps < 0.1) steps = 0.1;
+ if (steps > 20.0) steps = 20.0; // 与描述一致,限制20.0
+ }
+
+ // 执行振荡 - 使用Execute2,以绝对角度为中心
+ ESP_LOGI(TAG, "执行振荡动作%d: period=%d, steps=%.1f", i, period, steps);
+ controller->otto_.Execute2(amplitude, center_angle, period, phase_diff, steps);
+
+ // 振荡后更新位置(使用center_angle作为最终位置)
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ current_positions[j] = center_angle[j];
+ }
+ } else {
+ // 普通移动模式
+ // 从当前位置数组复制,保持未指定的舵机位置
+ int servo_target[SERVO_COUNT];
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ servo_target[j] = current_positions[j];
+ }
+
+ // 从JSON中读取舵机位置(短键名 "s")
+ cJSON* servos_item = cJSON_GetObjectItem(action_item, "s");
+ if (cJSON_IsObject(servos_item)) {
+ // 短键名:ll/rl/lf/rf/lh/rh
+ const char* servo_names[] = {"ll", "rl", "lf", "rf", "lh", "rh"};
+
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ cJSON* servo_value = cJSON_GetObjectItem(servos_item, servo_names[j]);
+ if (cJSON_IsNumber(servo_value)) {
+ int position = servo_value->valueint;
+ // 限制位置范围在0-180度
+ if (position >= 0 && position <= 180) {
+ servo_target[j] = position;
+ }
+ }
+ }
+ }
+
+ // 安全检查:防止左右腿脚同时做大幅度动作
+ const int LARGE_MOVEMENT_THRESHOLD = 40; // 大幅度动作阈值:40度
+ bool left_leg_large = abs(servo_target[LEFT_LEG] - current_positions[LEFT_LEG]) >= LARGE_MOVEMENT_THRESHOLD;
+ bool right_leg_large = abs(servo_target[RIGHT_LEG] - current_positions[RIGHT_LEG]) >= LARGE_MOVEMENT_THRESHOLD;
+ bool left_foot_large = abs(servo_target[LEFT_FOOT] - current_positions[LEFT_FOOT]) >= LARGE_MOVEMENT_THRESHOLD;
+ bool right_foot_large = abs(servo_target[RIGHT_FOOT] - current_positions[RIGHT_FOOT]) >= LARGE_MOVEMENT_THRESHOLD;
+
+ if (left_leg_large && right_leg_large) {
+ ESP_LOGW(TAG, "检测到左右腿同时大幅度动作,限制右腿动作");
+ // 保持右腿在原位置
+ servo_target[RIGHT_LEG] = current_positions[RIGHT_LEG];
+ }
+ if (left_foot_large && right_foot_large) {
+ ESP_LOGW(TAG, "检测到左右脚同时大幅度动作,限制右脚动作");
+ // 保持右脚在原位置
+ servo_target[RIGHT_FOOT] = current_positions[RIGHT_FOOT];
+ }
+
+ // 获取移动速度(短键名 "v",默认1000毫秒)
+ int speed = 1000;
+ cJSON* speed_item = cJSON_GetObjectItem(action_item, "v");
+ if (cJSON_IsNumber(speed_item)) {
+ speed = speed_item->valueint;
+ if (speed < 100) speed = 100; // 最小100毫秒
+ if (speed > 3000) speed = 3000; // 最大3000毫秒
+ }
+
+ // 执行舵机移动
+ ESP_LOGI(TAG, "执行动作%d: ll=%d, rl=%d, lf=%d, rf=%d, v=%d",
+ i, servo_target[LEFT_LEG], servo_target[RIGHT_LEG],
+ servo_target[LEFT_FOOT], servo_target[RIGHT_FOOT], speed);
+ controller->otto_.MoveServos(speed, servo_target);
+
+ // 更新当前位置数组,用于下一个动作
+ for (int j = 0; j < SERVO_COUNT; j++) {
+ current_positions[j] = servo_target[j];
+ }
+ }
+
+ // 获取动作后的延迟时间(短键名 "d")
+ int delay_after = 0;
+ cJSON* delay_item = cJSON_GetObjectItem(action_item, "d");
+ if (cJSON_IsNumber(delay_item)) {
+ delay_after = delay_item->valueint;
+ if (delay_after < 0) delay_after = 0;
+ }
+
+ // 动作后的延迟(最后一个动作后不延迟)
+ if (delay_after > 0 && i < array_size - 1) {
+ ESP_LOGI(TAG, "动作%d执行完成,延迟%d毫秒", i, delay_after);
+ vTaskDelay(pdMS_TO_TICKS(delay_after));
+ }
+ }
+ }
+
+ // 序列执行完成后的延迟(用于序列之间的停顿)
+ if (sequence_delay > 0) {
+ // 检查队列中是否还有待执行的序列
+ UBaseType_t queue_count = uxQueueMessagesWaiting(controller->action_queue_);
+ if (queue_count > 0) {
+ ESP_LOGI(TAG, "序列执行完成,延迟%d毫秒后执行下一个序列(队列中还有%d个序列)",
+ sequence_delay, queue_count);
+ vTaskDelay(pdMS_TO_TICKS(sequence_delay));
+ }
+ }
+ // 释放JSON内存
+ cJSON_Delete(json);
+ } else {
+ ESP_LOGE(TAG, "舵机序列格式错误: 'a'不是数组");
+ cJSON_Delete(json);
}
- break;
- case ACTION_HANDS_DOWN:
- if (controller->has_hands_) {
- controller->otto_.HandsDown(params.speed, params.direction);
+ } else {
+ // 获取cJSON的错误信息
+ const char* error_ptr = cJSON_GetErrorPtr();
+ int json_len = strlen(params.servo_sequence_json);
+ ESP_LOGE(TAG, "解析舵机序列JSON失败,长度=%d,错误位置: %s", json_len,
+ error_ptr ? error_ptr : "未知");
+ ESP_LOGE(TAG, "JSON内容: %s", params.servo_sequence_json);
+ }
+ } else {
+ // 执行预定义动作
+ switch (params.action_type) {
+ case ACTION_WALK:
+ controller->otto_.Walk(params.steps, params.speed, params.direction,
+ params.amount);
+ break;
+ case ACTION_TURN:
+ controller->otto_.Turn(params.steps, params.speed, params.direction,
+ params.amount);
+ break;
+ case ACTION_JUMP:
+ controller->otto_.Jump(params.steps, params.speed);
+ break;
+ case ACTION_SWING:
+ controller->otto_.Swing(params.steps, params.speed, params.amount);
+ break;
+ case ACTION_MOONWALK:
+ controller->otto_.Moonwalker(params.steps, params.speed, params.amount,
+ params.direction);
+ break;
+ case ACTION_BEND:
+ controller->otto_.Bend(params.steps, params.speed, params.direction);
+ break;
+ case ACTION_SHAKE_LEG:
+ controller->otto_.ShakeLeg(params.steps, params.speed, params.direction);
+ break;
+ case ACTION_SIT:
+ controller->otto_.Sit();
+ break;
+ case ACTION_RADIO_CALISTHENICS:
+ if (controller->has_hands_) {
+ controller->otto_.RadioCalisthenics();
+ }
+ break;
+ case ACTION_MAGIC_CIRCLE:
+ if (controller->has_hands_) {
+ controller->otto_.MagicCircle();
+ }
+ break;
+ case ACTION_SHOWCASE:
+ controller->otto_.Showcase();
+ break;
+ case ACTION_UPDOWN:
+ controller->otto_.UpDown(params.steps, params.speed, params.amount);
+ break;
+ case ACTION_TIPTOE_SWING:
+ controller->otto_.TiptoeSwing(params.steps, params.speed, params.amount);
+ break;
+ case ACTION_JITTER:
+ controller->otto_.Jitter(params.steps, params.speed, params.amount);
+ break;
+ case ACTION_ASCENDING_TURN:
+ controller->otto_.AscendingTurn(params.steps, params.speed, params.amount);
+ break;
+ case ACTION_CRUSAITO:
+ controller->otto_.Crusaito(params.steps, params.speed, params.amount,
+ params.direction);
+ break;
+ case ACTION_FLAPPING:
+ controller->otto_.Flapping(params.steps, params.speed, params.amount,
+ params.direction);
+ break;
+ case ACTION_WHIRLWIND_LEG:
+ controller->otto_.WhirlwindLeg(params.steps, params.speed, params.amount);
+ break;
+ case ACTION_HANDS_UP:
+ if (controller->has_hands_) {
+ controller->otto_.HandsUp(params.speed, params.direction);
+ }
+ break;
+ case ACTION_HANDS_DOWN:
+ if (controller->has_hands_) {
+ controller->otto_.HandsDown(params.speed, params.direction);
+ }
+ break;
+ case ACTION_HAND_WAVE:
+ if (controller->has_hands_) {
+ controller->otto_.HandWave( params.direction);
+ }
+ break;
+ case ACTION_WINDMILL:
+ if (controller->has_hands_) {
+ controller->otto_.Windmill(params.steps, params.speed, params.amount);
+ }
+ break;
+ case ACTION_TAKEOFF:
+ if (controller->has_hands_) {
+ controller->otto_.Takeoff(params.steps, params.speed, params.amount);
+ }
+ break;
+ case ACTION_FITNESS:
+ if (controller->has_hands_) {
+ controller->otto_.Fitness(params.steps, params.speed, params.amount);
+ }
+ break;
+ case ACTION_GREETING:
+ if (controller->has_hands_) {
+ controller->otto_.Greeting(params.direction, params.steps);
+ }
+ break;
+ case ACTION_SHY:
+ if (controller->has_hands_) {
+ controller->otto_.Shy(params.direction, params.steps);
+ }
+ break;
+ case ACTION_HOME:
+ controller->otto_.Home(true);
+ break;
+ }
+ if(params.action_type != ACTION_SIT){
+ if (params.action_type != ACTION_HOME && params.action_type != ACTION_SERVO_SEQUENCE) {
+ controller->otto_.Home(params.action_type != ACTION_HANDS_UP);
}
- break;
- case ACTION_HAND_WAVE:
- if (controller->has_hands_) {
- controller->otto_.HandWave(params.speed, params.direction);
- }
- break;
- case ACTION_HOME:
- controller->otto_.Home(params.direction == 1);
- break;
- }
- if (params.action_type != ACTION_HOME) {
- controller->otto_.Home(params.action_type < ACTION_HANDS_UP);
+ }
}
controller->is_action_in_progress_ = false;
vTaskDelay(pdMS_TO_TICKS(20));
@@ -145,15 +440,52 @@ private:
void QueueAction(int action_type, int steps, int speed, int direction, int amount) {
// 检查手部动作
- if ((action_type >= ACTION_HANDS_UP && action_type <= ACTION_HAND_WAVE) && !has_hands_) {
- ESP_LOGW(TAG, "尝试执行手部动作,但机器人没有配置手部舵机");
- return;
+ if ((action_type >= ACTION_HANDS_UP && action_type <= ACTION_HAND_WAVE) ||
+ (action_type == ACTION_WINDMILL) || (action_type == ACTION_TAKEOFF) ||
+ (action_type == ACTION_FITNESS) || (action_type == ACTION_GREETING) ||
+ (action_type == ACTION_SHY) || (action_type == ACTION_RADIO_CALISTHENICS) ||
+ (action_type == ACTION_MAGIC_CIRCLE)) {
+ if (!has_hands_) {
+ ESP_LOGW(TAG, "尝试执行手部动作,但机器人没有配置手部舵机");
+ return;
+ }
}
ESP_LOGI(TAG, "动作控制: 类型=%d, 步数=%d, 速度=%d, 方向=%d, 幅度=%d", action_type, steps,
speed, direction, amount);
- OttoActionParams params = {action_type, steps, speed, direction, amount};
+ OttoActionParams params = {action_type, steps, speed, direction, amount, ""};
+ xQueueSend(action_queue_, ¶ms, portMAX_DELAY);
+ StartActionTaskIfNeeded();
+ }
+
+ void QueueServoSequence(const char* servo_sequence_json) {
+ if (servo_sequence_json == nullptr) {
+ ESP_LOGE(TAG, "序列JSON为空");
+ return;
+ }
+
+ int input_len = strlen(servo_sequence_json);
+ const int buffer_size = 512; // servo_sequence_json数组大小
+ ESP_LOGI(TAG, "队列舵机序列,输入长度=%d,缓冲区大小=%d", input_len, buffer_size);
+
+ if (input_len >= buffer_size) {
+ ESP_LOGE(TAG, "JSON字符串太长!输入长度=%d,最大允许=%d", input_len, buffer_size - 1);
+ return;
+ }
+
+ if (input_len == 0) {
+ ESP_LOGW(TAG, "序列JSON为空字符串");
+ return;
+ }
+
+ OttoActionParams params = {ACTION_SERVO_SEQUENCE, 0, 0, 0, 0, ""};
+ // 复制JSON字符串到结构体中(限制长度)
+ strncpy(params.servo_sequence_json, servo_sequence_json, sizeof(params.servo_sequence_json) - 1);
+ params.servo_sequence_json[sizeof(params.servo_sequence_json) - 1] = '\0';
+
+ ESP_LOGD(TAG, "序列已加入队列: %s", params.servo_sequence_json);
+
xQueueSend(action_queue_, ¶ms, portMAX_DELAY);
StartActionTaskIfNeeded();
}
@@ -299,6 +631,22 @@ public:
return true;
});
+ mcp_server.AddTool("self.otto.sit",
+ "坐下。不需要参数",
+ PropertyList(),
+ [this](const PropertyList& properties) -> ReturnValue {
+ QueueAction(ACTION_SIT, 1, 0, 0, 0);
+ return true;
+ });
+
+ mcp_server.AddTool("self.otto.showcase",
+ "展示动作。串联执行多个动作:往前走3步、挥挥手、跳舞(广播体操)、太空步、摇摆、起飞、健身、往后走3步。不需要参数",
+ PropertyList(),
+ [this](const PropertyList& properties) -> ReturnValue {
+ QueueAction(ACTION_SHOWCASE, 1, 0, 0, 0);
+ return true;
+ });
+
mcp_server.AddTool("self.otto.updown",
"上下运动。steps: 上下运动次数(1-100); speed: "
"运动速度(500-1500,数值越小越快); amount: 运动幅度(0-170度)",
@@ -313,6 +661,21 @@ public:
return true;
});
+ mcp_server.AddTool("self.otto.whirlwind_leg",
+ "旋风腿。"
+ "steps: 动作次数(3-100); speed: 动作速度(100-1000,数值越小越快,建议300); "
+ "amplitude: 踢腿幅度(20-40度)",
+ PropertyList({Property("steps", kPropertyTypeInteger, 3, 3, 100),
+ Property("speed", kPropertyTypeInteger, 300, 100, 1000),
+ Property("amplitude", kPropertyTypeInteger, 30, 20, 40)}),
+ [this](const PropertyList& properties) -> ReturnValue {
+ int steps = properties["steps"].value();
+ int speed = properties["speed"].value();
+ int amplitude = properties["amplitude"].value();
+ QueueAction(ACTION_WHIRLWIND_LEG, steps, speed, 0, amplitude);
+ return true;
+ });
+
// 手部动作(仅在有手部舵机时可用)
if (has_hands_) {
mcp_server.AddTool(
@@ -343,20 +706,141 @@ public:
mcp_server.AddTool(
"self.otto.hand_wave",
- "挥手。speed: 挥手速度(500-1500,数值越小越快); direction: 手部选择(1=左手, "
- "-1=右手, 0=双手)",
- PropertyList({Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
- Property("direction", kPropertyTypeInteger, 1, -1, 1)}),
+ "挥手。direction: 手部选择(1=左手,-1=右手,0=双手)",
+ PropertyList({Property("direction", kPropertyTypeInteger, 1, -1, 1)}),
[this](const PropertyList& properties) -> ReturnValue {
+ int direction = properties["direction"].value();
+ QueueAction(ACTION_HAND_WAVE, 1, 0, 0, direction);
+ return true;
+ });
+
+ mcp_server.AddTool(
+ "self.otto.windmill",
+ "大风车。steps: 动作次数(3-100); "
+ "speed: 动作周期(300-2000毫秒,数值越小越快); amplitude: 振荡幅度(50-90度)",
+ PropertyList({Property("steps", kPropertyTypeInteger, 6, 3, 100),
+ Property("speed", kPropertyTypeInteger, 500, 300, 2000),
+ Property("amplitude", kPropertyTypeInteger, 70, 50, 90)}),
+ [this](const PropertyList& properties) -> ReturnValue {
+ int steps = properties["steps"].value();
int speed = properties["speed"].value();
- int direction = properties["direction"].value();
- QueueAction(ACTION_HAND_WAVE, 1, speed, direction, 0);
+ int amplitude = properties["amplitude"].value();
+ QueueAction(ACTION_WINDMILL, steps, speed, 0, amplitude);
return true;
});
+
+ mcp_server.AddTool(
+ "self.otto.takeoff",
+ "起飞。双手在90度位置同相快速振荡,模拟起飞动作。steps: 动作次数(5-100); "
+ "speed: 动作周期(200-600毫秒,数值越小越快,建议300); amplitude: 振荡幅度(20-60度)",
+ PropertyList({Property("steps", kPropertyTypeInteger, 5, 5, 100),
+ Property("speed", kPropertyTypeInteger, 300, 200, 600),
+ Property("amplitude", kPropertyTypeInteger, 40, 20, 60)}),
+ [this](const PropertyList& properties) -> ReturnValue {
+ int steps = properties["steps"].value();
+ int speed = properties["speed"].value();
+ int amplitude = properties["amplitude"].value();
+ QueueAction(ACTION_TAKEOFF, steps, speed, 0, amplitude);
+ return true;
+ });
+
+ mcp_server.AddTool(
+ "self.otto.fitness",
+ "健身。steps: 动作次数(3-100); speed: 动作速度(500-2000毫秒,数值越小越快); amplitude: 振荡幅度(10-50度)",
+ PropertyList({Property("steps", kPropertyTypeInteger, 5, 3, 100),
+ Property("speed", kPropertyTypeInteger, 1000, 500, 2000),
+ Property("amplitude", kPropertyTypeInteger, 25, 10, 50)}),
+ [this](const PropertyList& properties) -> ReturnValue {
+ int steps = properties["steps"].value();
+ int speed = properties["speed"].value();
+ int amplitude = properties["amplitude"].value();
+ QueueAction(ACTION_FITNESS, steps, speed, 0, amplitude);
+ return true;
+ });
+
+ mcp_server.AddTool(
+ "self.otto.greeting",
+ "打招呼。direction: 手部选择(1=左手, -1=右手); steps: 动作次数(3-100)",
+ PropertyList({Property("direction", kPropertyTypeInteger, 1, -1, 1),
+ Property("steps", kPropertyTypeInteger, 5, 3, 100)}),
+ [this](const PropertyList& properties) -> ReturnValue {
+ int direction = properties["direction"].value();
+ int steps = properties["steps"].value();
+ QueueAction(ACTION_GREETING, steps, 0, direction, 0);
+ return true;
+ });
+
+ mcp_server.AddTool(
+ "self.otto.shy",
+ "害羞。direction: 方向(1=左, -1=右); steps: 动作次数(3-100)",
+ PropertyList({Property("direction", kPropertyTypeInteger, 1, -1, 1),
+ Property("steps", kPropertyTypeInteger, 5, 3, 100)}),
+ [this](const PropertyList& properties) -> ReturnValue {
+ int direction = properties["direction"].value();
+ int steps = properties["steps"].value();
+ QueueAction(ACTION_SHY, steps, 0, direction, 0);
+ return true;
+ });
+
+ mcp_server.AddTool("self.otto.radio_calisthenics",
+ "广播体操。不需要参数",
+ PropertyList(),
+ [this](const PropertyList& properties) -> ReturnValue {
+ QueueAction(ACTION_RADIO_CALISTHENICS, 1, 0, 0, 0);
+ return true;
+ });
+
+ mcp_server.AddTool("self.otto.magic_circle",
+ "爱的魔力转圈圈。不需要参数",
+ PropertyList(),
+ [this](const PropertyList& properties) -> ReturnValue {
+ QueueAction(ACTION_MAGIC_CIRCLE, 1, 0, 0, 0);
+ return true;
+ });
}
+ // 舵机序列工具(支持分段发送,每次发送一个序列,自动排队执行)
+ mcp_server.AddTool(
+ "self.otto.servo_sequences",
+ "控制每个舵机实现自主动作编程。支持分段发送序列:AI可以连续多次调用此工具,每次发送一个短序列,系统会自动排队按顺序执行。支持普通移动和振荡器两种模式。"
+ "机器人结构:双手可上下摆动,双腿可内收外展,双脚可上下翻转。"
+ "舵机说明:"
+ "ll(左腿):内收外展,0度=完全外展,90度=中立,180度=完全内收;"
+ "rl(右腿):内收外展,0度=完全内收,90度=中立,180度=完全外展;"
+ "lf(左脚):上下翻转,0度=完全向上,90度=水平,180度=完全向下;"
+ "rf(右脚):上下翻转,0度=完全向下,90度=水平,180度=完全向上;"
+ "lh(左手):上下摆动,0度=完全向下,90度=水平,180度=完全向上;"
+ "rh(右手):上下摆动,0度=完全向上,90度=水平,180度=完全向下;"
+ "sequence: 单个序列对象,包含'a'动作数组,顶层可选参数:"
+ "'d'(序列执行完成后延迟毫秒数,用于序列之间的停顿)。"
+ "每个动作对象包含:"
+ "普通模式:'s'舵机位置对象(键名:ll/rl/lf/rf/lh/rh,值:0-180度),'v'移动速度100-3000毫秒(默认1000),'d'动作后延迟毫秒数(默认0);"
+ "振荡模式:'osc'振荡器对象,包含'a'振幅对象(各舵机振幅10-90度,默认20度),'o'中心角度对象(各舵机振荡中心绝对角度0-180度,默认90度),'ph'相位差对象(各舵机相位差,度,0-360度,默认0度),'p'周期100-3000毫秒(默认500),'c'周期数0.1-20.0(默认5.0);"
+ "使用方式:AI可以连续多次调用此工具,每次发送一个序列,系统会自动排队按顺序执行。"
+ "重要说明:左右腿脚震荡的时候,有一只脚必须在90度,否则会损坏机器人,如果发送多个序列(序列数>1),完成所有序列后需要复位时,AI应该最后单独调用self.otto.home工具进行复位,不要在序列中设置复位参数。"
+ "示例:发送3个序列,最后调用复位:"
+ "第1次调用{\"sequence\":\"{\\\"a\\\":[{\\\"s\\\":{\\\"ll\\\":100},\\\"v\\\":1000}],\\\"d\\\":500}\"},"
+ "第2次调用{\"sequence\":\"{\\\"a\\\":[{\\\"s\\\":{\\\"ll\\\":90},\\\"v\\\":800}],\\\"d\\\":500}\"},"
+ "第3次调用{\"sequence\":\"{\\\"a\\\":[{\\\"s\\\":{\\\"ll\\\":80},\\\"v\\\":800}]}\"},"
+ "最后调用self.otto.home工具进行复位。",
+ PropertyList({Property("sequence", kPropertyTypeString,
+ "{\"a\":[{\"s\":{\"ll\":90,\"rl\":90},\"v\":1000}]}")}),
+ [this](const PropertyList& properties) -> ReturnValue {
+ std::string sequence = properties["sequence"].value();
+ // 检查是否是JSON对象(可能是字符串格式或已解析的对象)
+ // 如果sequence是JSON字符串,直接使用;如果是对象字符串,也需要使用
+ QueueServoSequence(sequence.c_str());
+ return true;
+ });
+
// 系统工具
- mcp_server.AddTool("self.otto.stop", "立即停止", PropertyList(),
+ mcp_server.AddTool("self.otto.home", "复位机器人到初始位置", PropertyList(),
+ [this](const PropertyList& properties) -> ReturnValue {
+ QueueAction(ACTION_HOME, 1, 1000, 1, 0);
+ return true;
+ });
+
+ mcp_server.AddTool("self.otto.stop", "立即停止所有动作并复位", PropertyList(),
[this](const PropertyList& properties) -> ReturnValue {
if (action_task_handle_ != nullptr) {
vTaskDelete(action_task_handle_);
diff --git a/main/boards/otto-robot/otto_emoji_display.cc b/main/boards/otto-robot/otto_emoji_display.cc
index c6477fcf..51bb71a2 100644
--- a/main/boards/otto-robot/otto_emoji_display.cc
+++ b/main/boards/otto-robot/otto_emoji_display.cc
@@ -88,7 +88,7 @@ void OttoEmojiDisplay::SetupChatLabel() {
chat_message_label_ = lv_label_create(container_);
lv_label_set_text(chat_message_label_, "");
lv_obj_set_width(chat_message_label_, width_ * 0.9); // 限制宽度为屏幕宽度的 90%
- lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_WRAP); // 设置为自动换行模式
+ lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR);
lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0); // 设置文本居中对齐
lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0);
SetTheme(LvglThemeManager::GetInstance().GetTheme("dark"));
diff --git a/main/boards/otto-robot/otto_movements.cc b/main/boards/otto-robot/otto_movements.cc
index 5dee127c..9d11f129 100644
--- a/main/boards/otto-robot/otto_movements.cc
+++ b/main/boards/otto-robot/otto_movements.cc
@@ -2,6 +2,7 @@
#include
+#include "freertos/idf_additions.h"
#include "oscillator.h"
static const char* TAG = "OttoMovements";
@@ -198,6 +199,39 @@ void Otto::Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int peri
vTaskDelay(pdMS_TO_TICKS(10));
}
+//---------------------------------------------------------
+//-- Execute2: 使用绝对角度作为振荡中心
+//-- Parameters:
+//-- amplitude: 振幅数组(每个舵机的振荡幅度)
+//-- center_angle: 绝对角度数组(0-180度),作为振荡中心位置
+//-- period: 周期(毫秒)
+//-- phase_diff: 相位差数组(弧度)
+//-- steps: 步数/周期数(可为小数)
+//---------------------------------------------------------
+void Otto::Execute2(int amplitude[SERVO_COUNT], int center_angle[SERVO_COUNT], int period,
+ double phase_diff[SERVO_COUNT], float steps = 1.0) {
+ if (GetRestState() == true) {
+ SetRestState(false);
+ }
+
+ // 将绝对角度转换为offset(offset = center_angle - 90)
+ int offset[SERVO_COUNT];
+ for (int i = 0; i < SERVO_COUNT; i++) {
+ offset[i] = center_angle[i] - 90;
+ }
+
+ int cycles = (int)steps;
+
+ //-- Execute complete cycles
+ if (cycles >= 1)
+ for (int i = 0; i < cycles; i++)
+ OscillateServos(amplitude, offset, period, phase_diff);
+
+ //-- Execute the final not complete cycle
+ OscillateServos(amplitude, offset, period, phase_diff, (float)steps - cycles);
+ vTaskDelay(pdMS_TO_TICKS(10));
+}
+
///////////////////////////////////////////////////////////////////
//-- HOME = Otto at rest position -------------------------------//
///////////////////////////////////////////////////////////////////
@@ -224,7 +258,7 @@ void Otto::Home(bool hands_down) {
}
}
- MoveServos(500, homes);
+ MoveServos(700, homes);
is_otto_resting_ = true;
}
@@ -389,7 +423,7 @@ void Otto::ShakeLeg(int steps, int period, int dir) {
int homes[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
// Changes in the parameters if left leg is chosen
- if (dir == 1) {
+ if (dir == LEFT) {
shake_leg1[2] = 180 - 35;
shake_leg1[3] = 180 - 58;
shake_leg2[2] = 180 - 120;
@@ -420,6 +454,14 @@ void Otto::ShakeLeg(int steps, int period, int dir) {
vTaskDelay(pdMS_TO_TICKS(period));
}
+//---------------------------------------------------------
+//-- Otto movement: Sit (坐下)
+//---------------------------------------------------------
+void Otto::Sit() {
+ int target[SERVO_COUNT] = {120, 60, 0, 180, 45, 135};
+ MoveServos(600, target);
+}
+
//---------------------------------------------------------
//-- Otto movement: up & down
//-- Parameters:
@@ -588,6 +630,29 @@ void Otto::Flapping(float steps, int period, int height, int dir) {
Execute(A, O, period, phase_diff, steps);
}
+//---------------------------------------------------------
+//-- Otto gait: WhirlwindLeg (旋风腿)
+//-- Parameters:
+//-- steps: Number of steps
+//-- period: Period (建议100-800毫秒)
+//-- amplitude: amplitude (Values between 20 - 40)
+//---------------------------------------------------------
+void Otto::WhirlwindLeg(float steps, int period, int amplitude) {
+
+
+ int target[SERVO_COUNT] = {90, 90, 180, 90, 45, 20};
+ MoveServos(100, target);
+ target[RIGHT_FOOT] = 160;
+ MoveServos(500, target);
+ vTaskDelay(pdMS_TO_TICKS(1000));
+
+ int C[SERVO_COUNT] = {90, 90, 180, 160, 45, 20};
+ int A[SERVO_COUNT] = {amplitude, 0, 0, 0, amplitude, 0};
+ double phase_diff[SERVO_COUNT] = {DEG2RAD(20), 0, 0, 0, DEG2RAD(20), 0};
+ Execute2(A, C, period, phase_diff, steps);
+
+}
+
//---------------------------------------------------------
//-- 手部动作: 举手
//-- Parameters:
@@ -599,16 +664,15 @@ void Otto::HandsUp(int period, int dir) {
return;
}
- int initial[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
int target[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
if (dir == 0) {
target[LEFT_HAND] = 170;
target[RIGHT_HAND] = 10;
- } else if (dir == 1) {
+ } else if (dir == LEFT) {
target[LEFT_HAND] = 170;
target[RIGHT_HAND] = servo_[RIGHT_HAND].GetPosition();
- } else if (dir == -1) {
+ } else if (dir == RIGHT) {
target[RIGHT_HAND] = 10;
target[LEFT_HAND] = servo_[LEFT_HAND].GetPosition();
}
@@ -629,9 +693,9 @@ void Otto::HandsDown(int period, int dir) {
int target[SERVO_COUNT] = {90, 90, 90, 90, HAND_HOME_POSITION, 180 - HAND_HOME_POSITION};
- if (dir == 1) {
+ if (dir == LEFT) {
target[RIGHT_HAND] = servo_[RIGHT_HAND].GetPosition();
- } else if (dir == -1) {
+ } else if (dir == RIGHT) {
target[LEFT_HAND] = servo_[LEFT_HAND].GetPosition();
}
@@ -639,111 +703,248 @@ void Otto::HandsDown(int period, int dir) {
}
//---------------------------------------------------------
-//-- 手部动作: 挥手
+//-- 手部动作: 挥手
//-- Parameters:
-//-- period: 动作周期
-//-- dir: 方向 LEFT/RIGHT/BOTH
+//-- dir: 方向 LEFT/RIGHT/BOTH
//---------------------------------------------------------
-void Otto::HandWave(int period, int dir) {
+void Otto::HandWave(int dir) {
+ if (!has_hands_) {
+ return;
+ }
+ if (dir == LEFT) {
+ int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 160, 135};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 0};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), 0};
+ Execute2(A, center_angle, 300, phase_diff, 5);
+ }
+ else if (dir == RIGHT) {
+ int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 45, 20};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, DEG2RAD(90)};
+ Execute2(A, center_angle, 300, phase_diff, 5);
+ }
+ else {
+ int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 160, 20};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 20};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(90)};
+ Execute2(A, center_angle, 300, phase_diff, 5);
+ }
+}
+
+
+//---------------------------------------------------------
+//-- 手部动作: 大风车
+//-- Parameters:
+//-- steps: 动作次数
+//-- period: 动作周期(毫秒)
+//-- amplitude: 振荡幅度(度)
+//---------------------------------------------------------
+void Otto::Windmill(float steps, int period, int amplitude) {
if (!has_hands_) {
return;
}
- if (dir == BOTH) {
- HandWaveBoth(period);
- return;
- }
-
- int servo_index = (dir == LEFT) ? LEFT_HAND : RIGHT_HAND;
-
- int current_positions[SERVO_COUNT];
- for (int i = 0; i < SERVO_COUNT; i++) {
- if (servo_pins_[i] != -1) {
- current_positions[i] = servo_[i].GetPosition();
- } else {
- current_positions[i] = 90;
- }
- }
-
- int position;
- if (servo_index == LEFT_HAND) {
- position = 170;
- } else {
- position = 10;
- }
-
- current_positions[servo_index] = position;
- MoveServos(300, current_positions);
- vTaskDelay(pdMS_TO_TICKS(300));
-
- // 左右摆动5次
- for (int i = 0; i < 5; i++) {
- if (servo_index == LEFT_HAND) {
- current_positions[servo_index] = position - 30;
- MoveServos(period / 10, current_positions);
- vTaskDelay(pdMS_TO_TICKS(period / 10));
- current_positions[servo_index] = position + 30;
- MoveServos(period / 10, current_positions);
- } else {
- current_positions[servo_index] = position + 30;
- MoveServos(period / 10, current_positions);
- vTaskDelay(pdMS_TO_TICKS(period / 10));
- current_positions[servo_index] = position - 30;
- MoveServos(period / 10, current_positions);
- }
- vTaskDelay(pdMS_TO_TICKS(period / 10));
- }
-
- if (servo_index == LEFT_HAND) {
- current_positions[servo_index] = HAND_HOME_POSITION;
- } else {
- current_positions[servo_index] = 180 - HAND_HOME_POSITION;
- }
- MoveServos(300, current_positions);
+ int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 90, 90};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, amplitude, amplitude};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(90)};
+ Execute2(A, center_angle, period, phase_diff, steps);
}
//---------------------------------------------------------
-//-- 手部动作: 双手同时挥手
+//-- 手部动作: 起飞
//-- Parameters:
-//-- period: 动作周期
+//-- steps: 动作次数
+//-- period: 动作周期(毫秒),数值越小速度越快
+//-- amplitude: 振荡幅度(度)
//---------------------------------------------------------
-void Otto::HandWaveBoth(int period) {
+void Otto::Takeoff(float steps, int period, int amplitude) {
if (!has_hands_) {
return;
}
- int current_positions[SERVO_COUNT];
- for (int i = 0; i < SERVO_COUNT; i++) {
- if (servo_pins_[i] != -1) {
- current_positions[i] = servo_[i].GetPosition();
- } else {
- current_positions[i] = 90;
- }
+ Home(true);
+
+ int center_angle[SERVO_COUNT] = {90, 90, 90, 90, 90, 90};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, amplitude, amplitude};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
+ Execute2(A, center_angle, period, phase_diff, steps);
+}
+
+//---------------------------------------------------------
+//-- 手部动作: 健身
+//-- Parameters:
+//-- steps: 动作次数
+//-- period: 动作周期(毫秒)
+//-- amplitude: 振荡幅度(度)
+//---------------------------------------------------------
+void Otto::Fitness(float steps, int period, int amplitude) {
+ if (!has_hands_) {
+ return;
+ }
+ int target[SERVO_COUNT] = {90, 90, 90, 0, 160, 135};
+ MoveServos(100, target);
+ target[LEFT_FOOT] = 20;
+ MoveServos(400, target);
+ vTaskDelay(pdMS_TO_TICKS(2000));
+
+ int C[SERVO_COUNT] = {90, 90, 20, 90, 160, 135};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 0, amplitude};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
+ Execute2(A, C, period, phase_diff, steps);
+
+}
+
+//---------------------------------------------------------
+//-- 手部动作: 打招呼
+//-- Parameters:
+//-- dir: 方向 LEFT=左手, RIGHT=右手
+//-- steps: 动作次数
+//---------------------------------------------------------
+void Otto::Greeting(int dir, float steps) {
+ if (!has_hands_) {
+ return;
+ }
+ if (dir == LEFT) {
+ int target[SERVO_COUNT] = {90, 90, 150, 150, 45, 135};
+ MoveServos(400, target);
+ int C[SERVO_COUNT] = {90, 90, 150, 150, 160, 135};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 0};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
+ Execute2(A, C, 300, phase_diff, steps);
+ }
+ else if (dir == RIGHT) {
+ int target[SERVO_COUNT] = {90, 90, 30, 30, 45, 135};
+ MoveServos(400, target);
+ int C[SERVO_COUNT] = {90, 90, 30, 30, 45, 20};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
+ Execute2(A, C, 300, phase_diff, steps);
}
- int left_position = 170;
- int right_position = 10;
+}
- current_positions[LEFT_HAND] = left_position;
- current_positions[RIGHT_HAND] = right_position;
- MoveServos(300, current_positions);
-
- // 左右摆动5次
- for (int i = 0; i < 5; i++) {
- // 波浪向左
- current_positions[LEFT_HAND] = left_position - 30;
- current_positions[RIGHT_HAND] = right_position + 30;
- MoveServos(period / 10, current_positions);
-
- // 波浪向右
- current_positions[LEFT_HAND] = left_position + 30;
- current_positions[RIGHT_HAND] = right_position - 30;
- MoveServos(period / 10, current_positions);
+//---------------------------------------------------------
+//-- 手部动作: 害羞
+//-- Parameters:
+//-- dir: 方向 LEFT=左手, RIGHT=右手
+//-- steps: 动作次数
+//---------------------------------------------------------
+void Otto::Shy(int dir, float steps) {
+ if (!has_hands_) {
+ return;
}
- current_positions[LEFT_HAND] = HAND_HOME_POSITION;
- current_positions[RIGHT_HAND] = 180 - HAND_HOME_POSITION;
- MoveServos(300, current_positions);
+ if (dir == LEFT) {
+ int target[SERVO_COUNT] = {90, 90, 150, 150, 45, 135};
+ MoveServos(400, target);
+ int C[SERVO_COUNT] = {90, 90, 150, 150, 45, 135};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 20, 20};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
+ Execute2(A, C, 300, phase_diff, steps);
+ }
+ else if (dir == RIGHT) {
+ int target[SERVO_COUNT] = {90, 90, 30, 30, 45, 135};
+ MoveServos(400, target);
+ int C[SERVO_COUNT] = {90, 90, 30, 30, 45, 135};
+ int A[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
+ double phase_diff[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
+ Execute2(A, C, 300, phase_diff, steps);
+ }
+}
+
+//---------------------------------------------------------
+//-- 手部动作: 广播体操
+//---------------------------------------------------------
+void Otto::RadioCalisthenics() {
+ if (!has_hands_) {
+ return;
+ }
+
+ const int period = 1000;
+ const float steps = 8.0;
+
+ int C1[SERVO_COUNT] = {90, 90, 90, 90, 145, 45};
+ int A1[SERVO_COUNT] = {0, 0, 0, 0, 45, 45};
+ double phase_diff1[SERVO_COUNT] = {0, 0, 0, 0, DEG2RAD(90), DEG2RAD(-90)};
+ Execute2(A1, C1, period, phase_diff1, steps);
+
+ int C2[SERVO_COUNT] = {90, 90, 115, 65, 90, 90};
+ int A2[SERVO_COUNT] = {0, 0, 25, 25, 0, 0};
+ double phase_diff2[SERVO_COUNT] = {0, 0, DEG2RAD(90), DEG2RAD(-90), 0, 0};
+ Execute2(A2, C2, period, phase_diff2, steps);
+
+ int C3[SERVO_COUNT] = {90, 90, 130, 130, 90, 90};
+ int A3[SERVO_COUNT] = {0, 0, 0, 0, 20, 0};
+ double phase_diff3[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
+ Execute2(A3, C3, period, phase_diff3, steps);
+
+ int C4[SERVO_COUNT] = {90, 90, 50, 50, 90, 90};
+ int A4[SERVO_COUNT] = {0, 0, 0, 0, 0, 20};
+ double phase_diff4[SERVO_COUNT] = {0, 0, 0, 0, 0, 0};
+ Execute2(A4, C4, period, phase_diff4, steps);
+}
+
+//---------------------------------------------------------
+//-- 手部动作: 爱的魔力转圈圈
+//---------------------------------------------------------
+void Otto::MagicCircle() {
+ if (!has_hands_) {
+ return;
+ }
+
+ int A[SERVO_COUNT] = {30, 30, 30, 30, 50, 50};
+ int O[SERVO_COUNT] = {0, 0, 5, -5, 0, 0};
+ double phase_diff[SERVO_COUNT] = {0, 0, DEG2RAD(-90), DEG2RAD(-90), DEG2RAD(-90) , DEG2RAD(90)};
+
+ Execute(A, O, 700, phase_diff, 40);
+}
+
+//---------------------------------------------------------
+//-- 展示动作:串联多个动作展示
+//---------------------------------------------------------
+void Otto::Showcase() {
+ if (GetRestState() == true) {
+ SetRestState(false);
+ }
+
+ // 1. 往前走3步
+ Walk(3, 1000, FORWARD, 50);
+ vTaskDelay(pdMS_TO_TICKS(500));
+
+ // 2. 挥挥手
+ if (has_hands_) {
+ HandWave(LEFT);
+ vTaskDelay(pdMS_TO_TICKS(500));
+ }
+
+ // 3. 跳舞(使用广播体操)
+ if (has_hands_) {
+ RadioCalisthenics();
+ vTaskDelay(pdMS_TO_TICKS(500));
+ }
+
+ // 4. 太空步
+ Moonwalker(3, 900, 25, LEFT);
+ vTaskDelay(pdMS_TO_TICKS(500));
+
+ // 5. 摇摆
+ Swing(3, 1000, 30);
+ vTaskDelay(pdMS_TO_TICKS(500));
+
+ // 6. 起飞
+ if (has_hands_) {
+ Takeoff(5, 300, 40);
+ vTaskDelay(pdMS_TO_TICKS(500));
+ }
+
+ // 7. 健身
+ if (has_hands_) {
+ Fitness(5, 1000, 25);
+ vTaskDelay(pdMS_TO_TICKS(500));
+ }
+
+ // 8. 往后走3步
+ Walk(3, 1000, BACKWARD, 50);
}
void Otto::EnableServoLimit(int diff_limit) {
diff --git a/main/boards/otto-robot/otto_movements.h b/main/boards/otto-robot/otto_movements.h
index cab13a05..69b944e4 100644
--- a/main/boards/otto-robot/otto_movements.h
+++ b/main/boards/otto-robot/otto_movements.h
@@ -51,6 +51,8 @@ public:
void MoveSingle(int position, int servo_number);
void OscillateServos(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float cycle);
+ void Execute2(int amplitude[SERVO_COUNT], int center_angle[SERVO_COUNT], int period,
+ double phase_diff[SERVO_COUNT], float steps);
//-- HOME = Otto at rest position
void Home(bool hands_down = true);
@@ -64,6 +66,7 @@ public:
void Turn(float steps = 4, int period = 2000, int dir = LEFT, int amount = 0);
void Bend(int steps = 1, int period = 1400, int dir = LEFT);
void ShakeLeg(int steps = 1, int period = 2000, int dir = RIGHT);
+ void Sit(); // 坐下
void UpDown(float steps = 1, int period = 1000, int height = 20);
void Swing(float steps = 1, int period = 1000, int height = 20);
@@ -74,12 +77,20 @@ public:
void Moonwalker(float steps = 1, int period = 900, int height = 20, int dir = LEFT);
void Crusaito(float steps = 1, int period = 900, int height = 20, int dir = FORWARD);
void Flapping(float steps = 1, int period = 1000, int height = 20, int dir = FORWARD);
+ void WhirlwindLeg(float steps = 1, int period = 300, int amplitude = 30);
// -- 手部动作
void HandsUp(int period = 1000, int dir = 0); // 双手举起
void HandsDown(int period = 1000, int dir = 0); // 双手放下
- void HandWave(int period = 1000, int dir = LEFT); // 挥手
- void HandWaveBoth(int period = 1000); // 双手同时挥手
+ void HandWave(int dir = LEFT); // 挥手
+ void Windmill(float steps = 10, int period = 500, int amplitude = 90); // 大风车
+ void Takeoff(float steps = 5, int period = 300, int amplitude = 40); // 起飞
+ void Fitness(float steps = 5, int period = 1000, int amplitude = 25); // 健身
+ void Greeting(int dir = LEFT, float steps = 5); // 打招呼
+ void Shy(int dir = LEFT, float steps = 5); // 害羞
+ void RadioCalisthenics(); // 广播体操
+ void MagicCircle(); // 爱的魔力转圈圈
+ void Showcase(); // 展示动作(串联多个动作)
// -- Servo limiter
void EnableServoLimit(int speed_limit_degree_per_sec = SERVO_LIMIT_DEFAULT);
@@ -100,6 +111,7 @@ private:
void Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float steps);
+
};
#endif // __OTTO_MOVEMENTS_H__
\ No newline at end of file