forked from xiaozhi/xiaozhi-esp32
fix: ESP-HI audio sampling problem (#1207)
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@@ -397,11 +397,6 @@ public:
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InitializeSpi();
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InitializeLcdDisplay();
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InitializeTools();
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DeviceStateEventManager::GetInstance().RegisterStateChangeCallback([this](DeviceState previous_state, DeviceState current_state) {
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ESP_LOGD(TAG, "Device state changed from %d to %d", previous_state, current_state);
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this->GetAudioCodec()->EnableOutput(current_state == kDeviceStateSpeaking);
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});
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}
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virtual AudioCodec* GetAudioCodec() override
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