Add Backlight and PowerSaveTimer

This commit is contained in:
Terrence
2025-03-05 09:37:13 +08:00
parent 3609aaa412
commit cead024698
61 changed files with 1331 additions and 3840 deletions

View File

@@ -13,10 +13,6 @@
#define TAG "Display"
Display::Display() {
// Load brightness from settings
Settings settings("display");
brightness_ = settings.GetInt("brightness", 100);
// Notification timer
esp_timer_create_args_t notification_timer_args = {
.callback = [](void *arg) {
@@ -40,14 +36,14 @@ Display::Display() {
},
.arg = this,
.dispatch_method = ESP_TIMER_TASK,
.name = "update_display_timer",
.name = "display_update_timer",
.skip_unhandled_events = true,
};
ESP_ERROR_CHECK(esp_timer_create(&update_display_timer_args, &update_timer_));
ESP_ERROR_CHECK(esp_timer_start_periodic(update_timer_, 1000000));
// Create a power management lock
auto ret = esp_pm_lock_create(ESP_PM_APB_FREQ_MAX, 0, "ml307", &pm_lock_);
auto ret = esp_pm_lock_create(ESP_PM_APB_FREQ_MAX, 0, "display_update", &pm_lock_);
if (ret == ESP_ERR_NOT_SUPPORTED) {
ESP_LOGI(TAG, "Power management not supported");
} else {
@@ -236,9 +232,3 @@ void Display::SetChatMessage(const char* role, const char* content) {
}
lv_label_set_text(chat_message_label_, content);
}
void Display::SetBacklight(uint8_t brightness) {
Settings settings("display", true);
settings.SetInt("brightness", brightness);
brightness_ = brightness;
}

View File

@@ -25,17 +25,13 @@ public:
virtual void SetEmotion(const char* emotion);
virtual void SetChatMessage(const char* role, const char* content);
virtual void SetIcon(const char* icon);
virtual void SetBacklight(uint8_t brightness);
inline int width() const { return width_; }
inline int height() const { return height_; }
inline uint8_t brightness() const { return brightness_; }
protected:
int width_ = 0;
int height_ = 0;
uint8_t brightness_ = 0;
esp_pm_lock_handle_t pm_lock_ = nullptr;
lv_display_t *display_ = nullptr;

View File

@@ -1,43 +1,25 @@
#include "lcd_display.h"
#include <vector>
#include <font_awesome_symbols.h>
#include <esp_log.h>
#include <esp_err.h>
#include <driver/ledc.h>
#include <vector>
#include <esp_lvgl_port.h>
#include <esp_timer.h>
#include "assets/lang_config.h"
#include "board.h"
#define TAG "LcdDisplay"
#define LCD_LEDC_CH LEDC_CHANNEL_0
LV_FONT_DECLARE(font_awesome_30_4);
SpiLcdDisplay::SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
int width, int height, int offset_x, int offset_y, bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts)
: LcdDisplay(panel_io, panel, backlight_pin, backlight_output_invert, fonts) {
: LcdDisplay(panel_io, panel, fonts) {
width_ = width;
height_ = height;
// 创建背光渐变定时器
const esp_timer_create_args_t timer_args = {
.callback = [](void* arg) {
LcdDisplay* display = static_cast<LcdDisplay*>(arg);
display->OnBacklightTimer();
},
.arg = this,
.dispatch_method = ESP_TIMER_TASK,
.name = "backlight_timer",
.skip_unhandled_events = true,
};
ESP_ERROR_CHECK(esp_timer_create(&timer_args, &backlight_timer_));
InitializeBacklight(backlight_pin);
// draw white
std::vector<uint16_t> buffer(width_, 0xFFFF);
for (int y = 0; y < height_; y++) {
@@ -53,6 +35,7 @@ SpiLcdDisplay::SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_h
ESP_LOGI(TAG, "Initialize LVGL port");
lvgl_port_cfg_t port_cfg = ESP_LVGL_PORT_INIT_CONFIG();
port_cfg.task_priority = 1;
lvgl_port_init(&port_cfg);
ESP_LOGI(TAG, "Adding LCD screen");
@@ -93,33 +76,16 @@ SpiLcdDisplay::SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_h
}
SetupUI();
SetBacklight(brightness_);
}
// RGB LCD实现
RgbLcdDisplay::RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts)
: LcdDisplay(panel_io, panel, backlight_pin, backlight_output_invert, fonts) {
: LcdDisplay(panel_io, panel, fonts) {
width_ = width;
height_ = height;
// 创建背光渐变定时器
const esp_timer_create_args_t timer_args = {
.callback = [](void* arg) {
LcdDisplay* display = static_cast<LcdDisplay*>(arg);
display->OnBacklightTimer();
},
.arg = this,
.dispatch_method = ESP_TIMER_TASK,
.name = "backlight_timer",
.skip_unhandled_events = true,
};
ESP_ERROR_CHECK(esp_timer_create(&timer_args, &backlight_timer_));
InitializeBacklight(backlight_pin);
// draw white
std::vector<uint16_t> buffer(width_, 0xFFFF);
@@ -132,6 +98,7 @@ RgbLcdDisplay::RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_h
ESP_LOGI(TAG, "Initialize LVGL port");
lvgl_port_cfg_t port_cfg = ESP_LVGL_PORT_INIT_CONFIG();
port_cfg.task_priority = 1;
lvgl_port_init(&port_cfg);
ESP_LOGI(TAG, "Adding LCD screen");
@@ -173,15 +140,9 @@ RgbLcdDisplay::RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_h
}
SetupUI();
SetBacklight(brightness_);
}
LcdDisplay::~LcdDisplay() {
if (backlight_timer_ != nullptr) {
esp_timer_stop(backlight_timer_);
esp_timer_delete(backlight_timer_);
}
// 然后再清理 LVGL 对象
if (content_ != nullptr) {
lv_obj_del(content_);
@@ -207,72 +168,6 @@ LcdDisplay::~LcdDisplay() {
}
}
void LcdDisplay::InitializeBacklight(gpio_num_t backlight_pin) {
if (backlight_pin == GPIO_NUM_NC) {
return;
}
// Setup LEDC peripheral for PWM backlight control
const ledc_channel_config_t backlight_channel = {
.gpio_num = backlight_pin,
.speed_mode = LEDC_LOW_SPEED_MODE,
.channel = LCD_LEDC_CH,
.intr_type = LEDC_INTR_DISABLE,
.timer_sel = LEDC_TIMER_0,
.duty = 0,
.hpoint = 0,
.flags = {
.output_invert = backlight_output_invert_,
}
};
const ledc_timer_config_t backlight_timer = {
.speed_mode = LEDC_LOW_SPEED_MODE,
.duty_resolution = LEDC_TIMER_10_BIT,
.timer_num = LEDC_TIMER_0,
.freq_hz = 20000, //背光pwm频率需要高一点防止电感啸叫
.clk_cfg = LEDC_AUTO_CLK,
.deconfigure = false
};
ESP_ERROR_CHECK(ledc_timer_config(&backlight_timer));
ESP_ERROR_CHECK(ledc_channel_config(&backlight_channel));
}
void LcdDisplay::OnBacklightTimer() {
if (current_brightness_ < brightness_) {
current_brightness_++;
} else if (current_brightness_ > brightness_) {
current_brightness_--;
}
// LEDC resolution set to 10bits, thus: 100% = 1023
uint32_t duty_cycle = (1023 * current_brightness_) / 100;
ledc_set_duty(LEDC_LOW_SPEED_MODE, LCD_LEDC_CH, duty_cycle);
ledc_update_duty(LEDC_LOW_SPEED_MODE, LCD_LEDC_CH);
if (current_brightness_ == brightness_) {
esp_timer_stop(backlight_timer_);
}
}
void LcdDisplay::SetBacklight(uint8_t brightness) {
if (backlight_pin_ == GPIO_NUM_NC) {
return;
}
if (brightness > 100) {
brightness = 100;
}
ESP_LOGI(TAG, "Setting LCD backlight: %d%%", brightness);
// 停止现有的定时器(如果正在运行)
esp_timer_stop(backlight_timer_);
Display::SetBacklight(brightness);
// 启动定时器,每 5ms 更新一次
ESP_ERROR_CHECK(esp_timer_start_periodic(backlight_timer_, 5 * 1000));
}
bool LcdDisplay::Lock(int timeout_ms) {
return lvgl_port_lock(timeout_ms);
}

View File

@@ -3,13 +3,8 @@
#include "display.h"
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
#include <driver/gpio.h>
#include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h>
#include <esp_timer.h>
#include <font_emoji.h>
#include <atomic>
@@ -18,8 +13,6 @@ class LcdDisplay : public Display {
protected:
esp_lcd_panel_io_handle_t panel_io_ = nullptr;
esp_lcd_panel_handle_t panel_ = nullptr;
gpio_num_t backlight_pin_ = GPIO_NUM_NC;
bool backlight_output_invert_ = false;
lv_draw_buf_t draw_buf_;
lv_obj_t* status_bar_ = nullptr;
@@ -29,36 +22,25 @@ protected:
DisplayFonts fonts_;
esp_timer_handle_t backlight_timer_ = nullptr;
uint8_t current_brightness_ = 0;
void InitializeBacklight(gpio_num_t backlight_pin);
virtual void SetupUI();
virtual bool Lock(int timeout_ms = 0) override;
virtual void Unlock() override;
protected:
// 添加protected构造函数
LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
DisplayFonts fonts)
: panel_io_(panel_io), panel_(panel),
backlight_pin_(backlight_pin), backlight_output_invert_(backlight_output_invert),
fonts_(fonts) {}
LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, DisplayFonts fonts)
: panel_io_(panel_io), panel_(panel), fonts_(fonts) {}
public:
~LcdDisplay();
virtual void OnBacklightTimer();
virtual void SetEmotion(const char* emotion) override;
virtual void SetIcon(const char* icon) override;
virtual void SetBacklight(uint8_t brightness) override;
};
// RGB LCD显示器
class RgbLcdDisplay : public LcdDisplay {
public:
RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts);
@@ -68,7 +50,6 @@ public:
class MipiLcdDisplay : public LcdDisplay {
public:
MipiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts);
@@ -78,7 +59,6 @@ public:
class SpiLcdDisplay : public LcdDisplay {
public:
SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts);
@@ -88,7 +68,6 @@ public:
class QspiLcdDisplay : public LcdDisplay {
public:
QspiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts);
@@ -98,7 +77,6 @@ public:
class Mcu8080LcdDisplay : public LcdDisplay {
public:
Mcu8080LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
gpio_num_t backlight_pin, bool backlight_output_invert,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy,
DisplayFonts fonts);