Add Backlight and PowerSaveTimer

This commit is contained in:
Terrence
2025-03-05 09:37:13 +08:00
parent 3609aaa412
commit cead024698
61 changed files with 1331 additions and 3840 deletions

View File

@@ -3,18 +3,17 @@
#include "display/ssd1306_display.h"
#include "application.h"
#include "button.h"
#include "config.h"
#include "iot/thing_manager.h"
#include "led/single_led.h"
#include "iot/thing_manager.h"
#include "settings.h"
#include "config.h"
#include "power_save_timer.h"
#include "font_awesome_symbols.h"
#include <wifi_station.h>
#include <esp_log.h>
#include <esp_efuse_table.h>
#include <driver/i2c_master.h>
#include <esp_timer.h>
#include <esp_pm.h>
#define TAG "XminiC3Board"
@@ -26,75 +25,30 @@ private:
i2c_master_bus_handle_t codec_i2c_bus_;
Button boot_button_;
bool press_to_talk_enabled_ = false;
esp_timer_handle_t power_save_timer_ = nullptr;
bool sleep_mode_enabled_ = false;
int power_save_ticks_ = 0;
PowerSaveTimer* power_save_timer_;
void InitializePowerSaveTimer() {
esp_timer_create_args_t power_save_timer_args = {
.callback = [](void *arg) {
auto board = static_cast<XminiC3Board*>(arg);
board->PowerSaveCheck();
},
.arg = this,
.dispatch_method = ESP_TIMER_TASK,
.name = "power_save_timer",
.skip_unhandled_events = false,
};
ESP_ERROR_CHECK(esp_timer_create(&power_save_timer_args, &power_save_timer_));
ESP_ERROR_CHECK(esp_timer_start_periodic(power_save_timer_, 1000000));
}
void PowerSaveCheck() {
// 如果待机超过一定时间,则进入睡眠模式
const int seconds_to_sleep = 120;
auto& app = Application::GetInstance();
if (app.GetDeviceState() != kDeviceStateIdle) {
power_save_ticks_ = 0;
return;
}
power_save_ticks_++;
if (power_save_ticks_ >= seconds_to_sleep) {
EnableSleepMode(true);
}
}
void EnableSleepMode(bool enable) {
power_save_ticks_ = 0;
if (!sleep_mode_enabled_ && enable) {
power_save_timer_ = new PowerSaveTimer(160, 60);
power_save_timer_->OnEnterSleepMode([this]() {
ESP_LOGI(TAG, "Enabling sleep mode");
auto display = GetDisplay();
display->SetChatMessage("system", "");
display->SetEmotion("sleepy");
// 如果是LCD还可以调节屏幕亮度
auto codec = GetAudioCodec();
codec->EnableInput(false);
esp_pm_config_t pm_config = {
.max_freq_mhz = 160,
.min_freq_mhz = 40,
.light_sleep_enable = true,
};
esp_pm_configure(&pm_config);
sleep_mode_enabled_ = true;
} else if (sleep_mode_enabled_ && !enable) {
esp_pm_config_t pm_config = {
.max_freq_mhz = 160,
.min_freq_mhz = 160,
.light_sleep_enable = false,
};
esp_pm_configure(&pm_config);
ESP_LOGI(TAG, "Disabling sleep mode");
});
power_save_timer_->OnExitSleepMode([this]() {
auto codec = GetAudioCodec();
codec->EnableInput(true);
sleep_mode_enabled_ = false;
}
auto display = GetDisplay();
display->SetChatMessage("system", "");
display->SetEmotion("neutral");
});
power_save_timer_->SetEnabled(true);
}
void InitializeCodecI2c() {
// Initialize I2C peripheral
i2c_master_bus_config_t i2c_bus_cfg = {
@@ -123,7 +77,7 @@ private:
}
});
boot_button_.OnPressDown([this]() {
EnableSleepMode(false);
power_save_timer_->WakeUp();
if (press_to_talk_enabled_) {
Application::GetInstance().StartListening();
}
@@ -157,8 +111,8 @@ public:
}
virtual Led* GetLed() override {
static SingleLed led_strip(BUILTIN_LED_GPIO);
return &led_strip;
static SingleLed led(BUILTIN_LED_GPIO);
return &led;
}
virtual Display* GetDisplay() override {