Add Backlight and PowerSaveTimer

This commit is contained in:
Terrence
2025-03-05 09:37:13 +08:00
parent 3609aaa412
commit cead024698
61 changed files with 1331 additions and 3840 deletions

View File

@@ -3,19 +3,17 @@
#include "display/ssd1306_display.h"
#include "application.h"
#include "button.h"
#include "config.h"
#include "axp2101.h"
#include "iot/thing_manager.h"
#include "led/single_led.h"
#include "iot/thing_manager.h"
#include "config.h"
#include "power_save_timer.h"
#include "axp2101.h"
#include "assets/lang_config.h"
#include "font_awesome_symbols.h"
#include <esp_log.h>
#include <driver/gpio.h>
#include <driver/i2c_master.h>
#include <esp_timer.h>
#include <esp_sleep.h>
#include <esp_pm.h>
#define TAG "KevinBoxBoard"
@@ -30,86 +28,32 @@ private:
Button boot_button_;
Button volume_up_button_;
Button volume_down_button_;
esp_timer_handle_t power_save_timer_ = nullptr;
bool show_low_power_warning_ = false;
bool sleep_mode_enabled_ = false;
int power_save_ticks_ = 0;
PowerSaveTimer* power_save_timer_;
void InitializePowerSaveTimer() {
esp_timer_create_args_t power_save_timer_args = {
.callback = [](void *arg) {
auto board = static_cast<KevinBoxBoard*>(arg);
board->PowerSaveCheck();
},
.arg = this,
.dispatch_method = ESP_TIMER_TASK,
.name = "power_save_timer",
.skip_unhandled_events = false,
};
ESP_ERROR_CHECK(esp_timer_create(&power_save_timer_args, &power_save_timer_));
ESP_ERROR_CHECK(esp_timer_start_periodic(power_save_timer_, 1000000));
}
void PowerSaveCheck() {
// 电池放电模式下,如果待机超过一定时间,则进入睡眠模式
const int seconds_to_sleep = 120;
auto& app = Application::GetInstance();
if (app.GetDeviceState() != kDeviceStateIdle) {
power_save_ticks_ = 0;
return;
}
if (axp2101_->IsDischarging()) {
// 电量低于 10% 时,显示低电量警告
if (!show_low_power_warning_ && axp2101_->GetBatteryLevel() <= 10) {
EnableSleepMode(false);
app.Alert(Lang::Strings::WARNING, Lang::Strings::BATTERY_LOW, "sad", Lang::Sounds::P3_VIBRATION);
show_low_power_warning_ = true;
}
} else {
if (show_low_power_warning_) {
app.DismissAlert();
show_low_power_warning_ = false;
}
}
power_save_ticks_++;
if (power_save_ticks_ >= seconds_to_sleep) {
EnableSleepMode(true);
}
}
void EnableSleepMode(bool enable) {
power_save_ticks_ = 0;
if (!sleep_mode_enabled_ && enable) {
power_save_timer_ = new PowerSaveTimer(240, 60, -1);
power_save_timer_->OnEnterSleepMode([this]() {
ESP_LOGI(TAG, "Enabling sleep mode");
if (!modem_.Command("AT+MLPMCFG=\"sleepmode\",2,0")) {
ESP_LOGE(TAG, "Failed to enable module sleep mode");
}
auto display = GetDisplay();
display->SetChatMessage("system", "");
display->SetEmotion("sleepy");
auto codec = GetAudioCodec();
codec->EnableInput(false);
esp_pm_config_t pm_config = {
.max_freq_mhz = 240,
.min_freq_mhz = 40,
.light_sleep_enable = true,
};
esp_pm_configure(&pm_config);
sleep_mode_enabled_ = true;
} else if (sleep_mode_enabled_ && !enable) {
esp_pm_config_t pm_config = {
.max_freq_mhz = 240,
.min_freq_mhz = 240,
.light_sleep_enable = false,
};
esp_pm_configure(&pm_config);
ESP_LOGI(TAG, "Disabling sleep mode");
});
power_save_timer_->OnExitSleepMode([this]() {
auto codec = GetAudioCodec();
codec->EnableInput(true);
sleep_mode_enabled_ = false;
}
auto display = GetDisplay();
display->SetChatMessage("system", "");
display->SetEmotion("neutral");
});
power_save_timer_->SetEnabled(true);
}
void Enable4GModule() {
@@ -159,13 +103,8 @@ private:
}
void InitializeButtons() {
gpio_wakeup_enable(BOOT_BUTTON_GPIO, GPIO_INTR_LOW_LEVEL);
gpio_wakeup_enable(VOLUME_UP_BUTTON_GPIO, GPIO_INTR_LOW_LEVEL);
gpio_wakeup_enable(VOLUME_DOWN_BUTTON_GPIO, GPIO_INTR_LOW_LEVEL);
esp_sleep_enable_gpio_wakeup();
boot_button_.OnPressDown([this]() {
EnableSleepMode(false);
power_save_timer_->WakeUp();
Application::GetInstance().StartListening();
});
boot_button_.OnPressUp([this]() {
@@ -173,6 +112,7 @@ private:
});
volume_up_button_.OnClick([this]() {
power_save_timer_->WakeUp();
auto codec = GetAudioCodec();
auto volume = codec->output_volume() + 10;
if (volume > 100) {
@@ -183,11 +123,13 @@ private:
});
volume_up_button_.OnLongPress([this]() {
power_save_timer_->WakeUp();
GetAudioCodec()->SetOutputVolume(100);
GetDisplay()->ShowNotification(Lang::Strings::MAX_VOLUME);
});
volume_down_button_.OnClick([this]() {
power_save_timer_->WakeUp();
auto codec = GetAudioCodec();
auto volume = codec->output_volume() - 10;
if (volume < 0) {
@@ -198,6 +140,7 @@ private:
});
volume_down_button_.OnLongPress([this]() {
power_save_timer_->WakeUp();
GetAudioCodec()->SetOutputVolume(0);
GetDisplay()->ShowNotification(Lang::Strings::MUTED);
});
@@ -247,13 +190,36 @@ public:
virtual bool GetBatteryLevel(int &level, bool& charging) override {
static int last_level = 0;
static bool last_charging = false;
level = axp2101_->GetBatteryLevel();
charging = axp2101_->IsCharging();
if (charging != last_charging) {
power_save_timer_->WakeUp();
}
level = axp2101_->GetBatteryLevel();
if (level != last_level || charging != last_charging) {
last_level = level;
last_charging = charging;
ESP_LOGI(TAG, "Battery level: %d, charging: %d", level, charging);
}
static bool show_low_power_warning_ = false;
if (axp2101_->IsDischarging()) {
// 电量低于 10% 时,显示低电量警告
if (!show_low_power_warning_ && level <= 10) {
auto& app = Application::GetInstance();
app.Alert(Lang::Strings::WARNING, Lang::Strings::BATTERY_LOW, "sad", Lang::Sounds::P3_VIBRATION);
show_low_power_warning_ = true;
}
power_save_timer_->SetEnabled(true);
} else {
if (show_low_power_warning_) {
auto& app = Application::GetInstance();
app.DismissAlert();
show_low_power_warning_ = false;
}
power_save_timer_->SetEnabled(false);
}
return true;
}
};