feat: add emote_gfx UI for EchoEar (#1022)

* feat: add emote_gfx UI for EchoEar

* feat: delete local assets
This commit is contained in:
espressif2022
2025-08-01 18:07:13 +08:00
committed by GitHub
parent 26d9ff283f
commit cd23e0f155
8 changed files with 763 additions and 152 deletions

View File

@@ -335,4 +335,25 @@ spiffs_create_partition_assets(
FLASH_IN_PROJECT
MMAP_FILE_SUPPORT_FORMAT ".aaf"
)
endif()
if(CONFIG_BOARD_TYPE_ECHOEAR)
idf_build_get_property(build_components BUILD_COMPONENTS)
foreach(COMPONENT ${build_components})
if(COMPONENT MATCHES "esp_emote_gfx" OR COMPONENT MATCHES "espressif2022__esp_emote_gfx")
set(EMOTE_GFX_COMPONENT ${COMPONENT})
idf_component_get_property(EMOTE_GFX_COMPONENT_PATH ${EMOTE_GFX_COMPONENT} COMPONENT_DIR)
set(SPIFFS_DIR "${EMOTE_GFX_COMPONENT_PATH}/emoji_normal")
break()
endif()
endforeach()
spiffs_create_partition_assets(
assets_A
${SPIFFS_DIR}
FLASH_IN_PROJECT
MMAP_FILE_SUPPORT_FORMAT ".aaf, ttf, bin"
IMPORT_INC_PATH ${CMAKE_CURRENT_SOURCE_DIR}/boards/${BOARD_TYPE}
)
endif()

View File

@@ -5,6 +5,7 @@
#include "button.h"
#include "config.h"
#include "backlight.h"
#include "emote_display.h"
#include <wifi_station.h>
#include <esp_log.h>
@@ -25,6 +26,8 @@
#define TAG "EchoEar"
#define USE_LVGL_DEFAULT 0
LV_FONT_DECLARE(font_puhui_20_4);
LV_FONT_DECLARE(font_awesome_20_4);
temperature_sensor_handle_t temp_sensor = NULL;
@@ -219,26 +222,34 @@ gpio_num_t AUDIO_I2S_GPIO_DIN = AUDIO_I2S_GPIO_DIN_1;
gpio_num_t AUDIO_CODEC_PA_PIN = AUDIO_CODEC_PA_PIN_1;
gpio_num_t QSPI_PIN_NUM_LCD_RST = QSPI_PIN_NUM_LCD_RST_1;
gpio_num_t TOUCH_PAD2 = TOUCH_PAD2_1;
gpio_num_t UART1_TX = UART1_TX_1;
gpio_num_t UART1_RX = UART1_RX_1;
gpio_num_t UART1_TX = UART1_TX_1;
gpio_num_t UART1_RX = UART1_RX_1;
class Charge : public I2cDevice {
public:
Charge(i2c_master_bus_handle_t i2c_bus, uint8_t addr) : I2cDevice(i2c_bus, addr) {
Charge(i2c_master_bus_handle_t i2c_bus, uint8_t addr) : I2cDevice(i2c_bus, addr)
{
read_buffer_ = new uint8_t[8];
}
~Charge() {
~Charge()
{
delete[] read_buffer_;
}
void Printcharge() {
ReadRegs(0x08, read_buffer_, 2);
void Printcharge()
{
ReadRegs(0x08, read_buffer_, 2);
ReadRegs(0x0c, read_buffer_ + 2, 2);
ESP_ERROR_CHECK(temperature_sensor_get_celsius(temp_sensor, &tsens_value));
int16_t voltage = (uint16_t)(read_buffer_[1] << 8 | read_buffer_[0]);
int16_t current = (int16_t)(read_buffer_[3] << 8 | read_buffer_[2]);
}
static void TaskFunction(void *pvParameters) {
int16_t voltage = static_cast<uint16_t>(read_buffer_[1] << 8 | read_buffer_[0]);
int16_t current = static_cast<int16_t>(read_buffer_[3] << 8 | read_buffer_[2]);
// Use the variables to avoid warnings (can be removed if actual implementation uses them)
(void)voltage;
(void)current;
}
static void TaskFunction(void *pvParameters)
{
Charge* charge = static_cast<Charge*>(pvParameters);
while (true) {
charge->Printcharge();
@@ -250,7 +261,6 @@ private:
uint8_t* read_buffer_ = nullptr;
};
class Cst816s : public I2cDevice {
public:
struct TouchPoint_t {
@@ -258,32 +268,120 @@ public:
int x = -1;
int y = -1;
};
Cst816s(i2c_master_bus_handle_t i2c_bus, uint8_t addr) : I2cDevice(i2c_bus, addr) {
enum TouchEvent {
TOUCH_NONE,
TOUCH_PRESS,
TOUCH_RELEASE,
TOUCH_HOLD
};
Cst816s(i2c_master_bus_handle_t i2c_bus, uint8_t addr) : I2cDevice(i2c_bus, addr)
{
read_buffer_ = new uint8_t[6];
was_touched_ = false;
press_count_ = 0;
// Create touch interrupt semaphore
touch_isr_mux_ = xSemaphoreCreateBinary();
if (touch_isr_mux_ == NULL) {
ESP_LOGE("EchoEar", "Failed to create touch semaphore");
}
}
~Cst816s() {
~Cst816s()
{
delete[] read_buffer_;
// Delete semaphore if it exists
if (touch_isr_mux_ != NULL) {
vSemaphoreDelete(touch_isr_mux_);
touch_isr_mux_ = NULL;
}
}
void UpdateTouchPoint() {
void UpdateTouchPoint()
{
ReadRegs(0x02, read_buffer_, 6);
tp_.num = read_buffer_[0] & 0x0F;
tp_.x = ((read_buffer_[1] & 0x0F) << 8) | read_buffer_[2];
tp_.y = ((read_buffer_[3] & 0x0F) << 8) | read_buffer_[4];
}
const TouchPoint_t& GetTouchPoint() {
const TouchPoint_t &GetTouchPoint()
{
return tp_;
}
TouchEvent CheckTouchEvent()
{
bool is_touched = (tp_.num > 0);
TouchEvent event = TOUCH_NONE;
if (is_touched && !was_touched_) {
// Press event (transition from not touched to touched)
press_count_++;
event = TOUCH_PRESS;
ESP_LOGI("EchoEar", "TOUCH PRESS - count: %d, x: %d, y: %d", press_count_, tp_.x, tp_.y);
} else if (!is_touched && was_touched_) {
// Release event (transition from touched to not touched)
event = TOUCH_RELEASE;
ESP_LOGI("EchoEar", "TOUCH RELEASE - total presses: %d", press_count_);
} else if (is_touched && was_touched_) {
// Continuous touch (hold)
event = TOUCH_HOLD;
ESP_LOGD("EchoEar", "TOUCH HOLD - x: %d, y: %d", tp_.x, tp_.y);
}
// Update previous state
was_touched_ = is_touched;
return event;
}
int GetPressCount() const
{
return press_count_;
}
void ResetPressCount()
{
press_count_ = 0;
}
// Semaphore management methods
SemaphoreHandle_t GetTouchSemaphore()
{
return touch_isr_mux_;
}
bool WaitForTouchEvent(TickType_t timeout = portMAX_DELAY)
{
if (touch_isr_mux_ != NULL) {
return xSemaphoreTake(touch_isr_mux_, timeout) == pdTRUE;
}
return false;
}
void NotifyTouchEvent()
{
if (touch_isr_mux_ != NULL) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
xSemaphoreGiveFromISR(touch_isr_mux_, &xHigherPriorityTaskWoken);
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
}
private:
uint8_t* read_buffer_ = nullptr;
TouchPoint_t tp_;
// Touch state tracking
bool was_touched_;
int press_count_;
// Touch interrupt semaphore
SemaphoreHandle_t touch_isr_mux_;
};
static SemaphoreHandle_t touch_isr_mux = NULL;
static bool touch_event_pending = false;
static int64_t touch_event_time = 0;
class EspS3Cat : public WifiBoard {
private:
@@ -291,13 +389,17 @@ private:
Cst816s* cst816s_;
Charge* charge_;
Button boot_button_;
#if USE_LVGL_DEFAULT
LcdDisplay* display_;
#else
anim::EmoteDisplay* display_ = nullptr;
#endif
PwmBacklight* backlight_ = nullptr;
esp_timer_handle_t touchpad_timer_;
esp_lcd_touch_handle_t tp; // LCD touch handle
void InitializeI2c() {
void InitializeI2c()
{
i2c_master_bus_config_t i2c_bus_cfg = {
.i2c_port = I2C_NUM_0,
.sda_io_num = AUDIO_CODEC_I2C_SDA_PIN,
@@ -315,14 +417,15 @@ private:
temperature_sensor_config_t temp_sensor_config = TEMPERATURE_SENSOR_CONFIG_DEFAULT(10, 50);
ESP_ERROR_CHECK(temperature_sensor_install(&temp_sensor_config, &temp_sensor));
ESP_ERROR_CHECK(temperature_sensor_enable(temp_sensor));
}
uint8_t DetectPcbVersion() {
esp_err_t ret = i2c_master_probe(i2c_bus_, 0x18, 100);
uint8_t DetectPcbVersion()
{
esp_err_t ret = i2c_master_probe(i2c_bus_, 0x18, 100);
uint8_t pcb_verison = 0;
if (ret == ESP_OK) {
ESP_LOGI(TAG, "PCB verison V1.0");
pcb_verison = 0;
pcb_verison = 0;
} else {
gpio_config_t gpio_conf = {
.pin_bit_mask = (1ULL << GPIO_NUM_48),
@@ -334,10 +437,10 @@ private:
ESP_ERROR_CHECK(gpio_config(&gpio_conf));
ESP_ERROR_CHECK(gpio_set_level(GPIO_NUM_48, 1));
vTaskDelay(pdMS_TO_TICKS(100));
ret = i2c_master_probe(i2c_bus_, 0x18, 100);
ret = i2c_master_probe(i2c_bus_, 0x18, 100);
if (ret == ESP_OK) {
ESP_LOGI(TAG, "PCB verison V1.2");
pcb_verison = 1;
pcb_verison = 1;
AUDIO_I2S_GPIO_DIN = AUDIO_I2S_GPIO_DIN_2;
AUDIO_CODEC_PA_PIN = AUDIO_CODEC_PA_PIN_2;
QSPI_PIN_NUM_LCD_RST = QSPI_PIN_NUM_LCD_RST_2;
@@ -346,141 +449,87 @@ private:
UART1_RX = UART1_RX_2;
} else {
ESP_LOGE(TAG, "PCB version detection error");
}
}
}
return pcb_verison;
}
static void touchpad_timer_callback(void* arg) {
auto& board = (EspS3Cat&)Board::GetInstance();
auto touchpad = board.GetTouchpad();
static bool was_touched = false;
static int64_t touch_start_time = 0;
const int64_t TOUCH_THRESHOLD_MS = 500;
touchpad->UpdateTouchPoint();
auto touch_point = touchpad->GetTouchPoint();
if (touch_point.num > 0 && !was_touched) {
was_touched = true;
touch_start_time = esp_timer_get_time() / 1000;
}
else if (touch_point.num == 0 && was_touched) {
was_touched = false;
int64_t touch_duration = (esp_timer_get_time() / 1000) - touch_start_time;
if (touch_duration < TOUCH_THRESHOLD_MS) {
auto& app = Application::GetInstance();
if (app.GetDeviceState() == kDeviceStateStarting &&
!WifiStation::GetInstance().IsConnected()) {
board.ResetWifiConfiguration();
}
app.ToggleChatState();
}
}
}
static void touchpad_callback(Cst816s::TouchPoint_t touch_point) {
auto& board = (EspS3Cat&)Board::GetInstance();
static bool was_touched = false;
static int64_t touch_start_time = 0;
const int64_t TOUCH_THRESHOLD_MS = 500;
if (touch_point.num > 0 && !was_touched) {
was_touched = true;
touch_start_time = esp_timer_get_time() / 1000;
}
else if (touch_point.num == 0 && was_touched) {
was_touched = false;
int64_t touch_duration = (esp_timer_get_time() / 1000) - touch_start_time;
if (touch_duration < TOUCH_THRESHOLD_MS) {
auto& app = Application::GetInstance();
if (app.GetDeviceState() == kDeviceStateStarting &&
!WifiStation::GetInstance().IsConnected()) {
board.ResetWifiConfiguration();
}
app.ToggleChatState();
}
}
}
static void lvgl_port_touch_isr_cb(void* arg)
static void touch_isr_callback(void* arg)
{
int64_t current_time = esp_timer_get_time() / 1000;
static int64_t last_touch_time = 0;
if (current_time - last_touch_time >= 300) {
touch_event_pending = true;
touch_event_time = current_time;
last_touch_time = current_time;
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
if (touch_isr_mux != NULL) {
xSemaphoreGiveFromISR(touch_isr_mux, &xHigherPriorityTaskWoken);
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
Cst816s* touchpad = static_cast<Cst816s*>(arg);
if (touchpad != nullptr) {
touchpad->NotifyTouchEvent();
}
}
static void touch_event_task(void* arg) {
static void touch_event_task(void* arg)
{
Cst816s* touchpad = static_cast<Cst816s*>(arg);
if (touchpad == nullptr) {
ESP_LOGE(TAG, "Invalid touchpad pointer in touch_event_task");
vTaskDelete(NULL);
return;
}
while (true) {
if (xSemaphoreTake(touch_isr_mux, portMAX_DELAY) == pdTRUE) {
if (touch_event_pending) {
touch_event_pending = false;
if (touchpad->WaitForTouchEvent()) {
auto &app = Application::GetInstance();
auto &board = (EspS3Cat &)Board::GetInstance();
auto& board = (EspS3Cat&)Board::GetInstance();
auto& app = Application::GetInstance();
ESP_LOGI(TAG, "Touch event, TP_PIN_NUM_INT: %d", gpio_get_level(TP_PIN_NUM_INT));
touchpad->UpdateTouchPoint();
auto touch_event = touchpad->CheckTouchEvent();
if (app.GetDeviceState() == kDeviceStateStarting &&
!WifiStation::GetInstance().IsConnected()) {
if (touch_event == Cst816s::TOUCH_RELEASE) {
if (app.GetDeviceState() == kDeviceStateStarting &&
!WifiStation::GetInstance().IsConnected()) {
board.ResetWifiConfiguration();
} else {
app.ToggleChatState();
}
app.ToggleChatState();
}
}
}
}
void InitializeCharge() {
void InitializeCharge()
{
charge_ = new Charge(i2c_bus_, 0x55);
xTaskCreatePinnedToCore(Charge::TaskFunction, "batterydecTask", 3 * 1024, charge_, 6, NULL, 0);
}
void InitializeCst816sTouchPad() {
void InitializeCst816sTouchPad()
{
cst816s_ = new Cst816s(i2c_bus_, 0x15);
touch_isr_mux = xSemaphoreCreateBinary();
if (touch_isr_mux == NULL) {
ESP_LOGE(TAG, "Failed to create touch semaphore");
return;
}
xTaskCreatePinnedToCore(touch_event_task, "touch_task", 4 * 1024, cst816s_, 5, NULL, 1);
xTaskCreatePinnedToCore(touch_event_task, "touch_task", 4 * 1024, NULL, 5, NULL, 1);
const gpio_config_t int_gpio_config = {
.pin_bit_mask = (1ULL << TP_PIN_NUM_INT),
.mode = GPIO_MODE_INPUT,
.intr_type = GPIO_INTR_NEGEDGE
// .intr_type = GPIO_INTR_NEGEDGE
.intr_type = GPIO_INTR_ANYEDGE
};
gpio_config(&int_gpio_config);
gpio_install_isr_service(0);
gpio_intr_enable(TP_PIN_NUM_INT);
gpio_isr_handler_add(TP_PIN_NUM_INT, EspS3Cat::lvgl_port_touch_isr_cb, NULL);
gpio_isr_handler_add(TP_PIN_NUM_INT, EspS3Cat::touch_isr_callback, cst816s_);
}
void InitializeSpi() {
void InitializeSpi()
{
const spi_bus_config_t bus_config = TAIJIPI_ST77916_PANEL_BUS_QSPI_CONFIG(QSPI_PIN_NUM_LCD_PCLK,
QSPI_PIN_NUM_LCD_DATA0,
QSPI_PIN_NUM_LCD_DATA1,
QSPI_PIN_NUM_LCD_DATA2,
QSPI_PIN_NUM_LCD_DATA3,
QSPI_LCD_H_RES * 80 * sizeof(uint16_t));
QSPI_PIN_NUM_LCD_DATA0,
QSPI_PIN_NUM_LCD_DATA1,
QSPI_PIN_NUM_LCD_DATA2,
QSPI_PIN_NUM_LCD_DATA3,
QSPI_LCD_H_RES * 80 * sizeof(uint16_t));
ESP_ERROR_CHECK(spi_bus_initialize(QSPI_LCD_HOST, &bus_config, SPI_DMA_CH_AUTO));
}
void Initializest77916Display(uint8_t pcb_verison) {
void Initializest77916Display(uint8_t pcb_verison)
{
esp_lcd_panel_io_handle_t panel_io = nullptr;
esp_lcd_panel_handle_t panel = nullptr;
@@ -511,73 +560,83 @@ private:
esp_lcd_panel_swap_xy(panel, DISPLAY_SWAP_XY);
esp_lcd_panel_mirror(panel, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y);
#if USE_LVGL_DEFAULT
display_ = new SpiLcdDisplay(panel_io, panel,
DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY,
{
.text_font = &font_puhui_20_4,
.icon_font = &font_awesome_20_4,
.emoji_font = font_emoji_64_init(),
});
DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY, {
.text_font = &font_puhui_20_4,
.icon_font = &font_awesome_20_4,
.emoji_font = font_emoji_64_init(),
});
#else
display_ = new anim::EmoteDisplay(panel, panel_io);
#endif
backlight_ = new PwmBacklight(DISPLAY_BACKLIGHT_PIN, DISPLAY_BACKLIGHT_OUTPUT_INVERT);
backlight_->RestoreBrightness();
}
void InitializeButtons() {
void InitializeButtons()
{
boot_button_.OnClick([this]() {
auto& app = Application::GetInstance();
auto &app = Application::GetInstance();
if (app.GetDeviceState() == kDeviceStateStarting && !WifiStation::GetInstance().IsConnected()) {
ESP_LOGI(TAG, "Boot button pressed, enter WiFi configuration mode");
ResetWifiConfiguration();
}
app.ToggleChatState();
});
gpio_config_t power_gpio_config = {
.pin_bit_mask = (BIT64(POWER_CTRL) ),
gpio_config_t power_gpio_config = {
.pin_bit_mask = (BIT64(POWER_CTRL)),
.mode = GPIO_MODE_OUTPUT,
};
};
ESP_ERROR_CHECK(gpio_config(&power_gpio_config));
gpio_set_level(POWER_CTRL, 0);
}
public:
EspS3Cat() : boot_button_(BOOT_BUTTON_GPIO) {
EspS3Cat() : boot_button_(BOOT_BUTTON_GPIO)
{
InitializeI2c();
uint8_t pcb_verison = DetectPcbVersion();
InitializeCharge();
InitializeCst816sTouchPad();
InitializeSpi();
Initializest77916Display(pcb_verison);
InitializeButtons();
}
virtual AudioCodec* GetAudioCodec() override {
virtual AudioCodec* GetAudioCodec() override
{
static BoxAudioCodec audio_codec(
i2c_bus_,
AUDIO_INPUT_SAMPLE_RATE,
i2c_bus_,
AUDIO_INPUT_SAMPLE_RATE,
AUDIO_OUTPUT_SAMPLE_RATE,
AUDIO_I2S_GPIO_MCLK,
AUDIO_I2S_GPIO_BCLK,
AUDIO_I2S_GPIO_WS,
AUDIO_I2S_GPIO_DOUT,
AUDIO_I2S_GPIO_MCLK,
AUDIO_I2S_GPIO_BCLK,
AUDIO_I2S_GPIO_WS,
AUDIO_I2S_GPIO_DOUT,
AUDIO_I2S_GPIO_DIN,
AUDIO_CODEC_PA_PIN,
AUDIO_CODEC_ES8311_ADDR,
AUDIO_CODEC_ES7210_ADDR,
AUDIO_CODEC_PA_PIN,
AUDIO_CODEC_ES8311_ADDR,
AUDIO_CODEC_ES7210_ADDR,
AUDIO_INPUT_REFERENCE);
return &audio_codec;
}
virtual Display* GetDisplay() override {
virtual Display* GetDisplay() override
{
return display_;
}
Cst816s* GetTouchpad() {
Cst816s* GetTouchpad()
{
return cst816s_;
}
virtual Backlight* GetBacklight() override {
virtual Backlight* GetBacklight() override
{
return backlight_;
}
};

View File

@@ -24,8 +24,43 @@ idf.py menuconfig
分别配置如下选项:
### 基本配置
- `Xiaozhi Assistant``Board Type` → 选择 `EchoEar`
### 分区表配置
- `Partition Table``Partition Table` → 选择 `Custom partition table CSV`
- `Partition Table``Custom partition CSV file` → 输入 `partitions/v1/16m_echoear.csv`
### UI风格选择
EchoEar 支持两种不同的UI显示风格通过修改代码中的宏定义来选择
#### 自定义表情显示系统 (推荐)
```c
#define USE_LVGL_DEFAULT 0
```
- **特点**: 使用自定义的 `EmoteDisplay` 表情显示系统
- **功能**: 支持丰富的表情动画、眼睛动画、状态图标显示
- **适用**: 智能助手场景,提供更生动的人机交互体验
- **类**: `anim::EmoteDisplay` + `anim::EmoteEngine`
#### LVGL默认显示系统
```c
#define USE_LVGL_DEFAULT 1
```
- **特点**: 使用标准LVGL图形库的显示系统
- **功能**: 传统的文本和图标显示界面
- **适用**: 需要标准GUI控件的应用场景
- **类**: `SpiLcdDisplay`
#### 如何修改
1. 打开 `main/boards/echoear/EchoEar.cc` 文件
2. 找到第29行的宏定义`#define USE_LVGL_DEFAULT 0`
3. 修改为想要的值0或1
4. 重新编译项目
> **说明**: EchoEar 使用16MB Flash需要使用专门的分区表配置来合理分配存储空间给应用程序、OTA更新、资源文件等。
`S` 保存,按 `Q` 退出。
**编译**

View File

@@ -0,0 +1,419 @@
#include "emote_display.h"
#include <cstring>
#include <memory>
#include <unordered_map>
#include <tuple>
#include <esp_log.h>
#include <esp_lcd_panel_io.h>
#include <freertos/FreeRTOS.h>
#include <freertos/task.h>
#include <sys/time.h>
#include <time.h>
#include "display/lcd_display.h"
#include "mmap_generate_emoji_normal.h"
#include "config.h"
#include "gfx.h"
namespace anim {
static const char* TAG = "emoji";
// UI element management
static gfx_obj_t* obj_label_tips = nullptr;
static gfx_obj_t* obj_label_time = nullptr;
static gfx_obj_t* obj_anim_eye = nullptr;
static gfx_obj_t* obj_anim_mic = nullptr;
static gfx_obj_t* obj_img_icon = nullptr;
static gfx_image_dsc_t icon_img_dsc;
// Track current icon to determine when to show time
static int current_icon_type = MMAP_EMOJI_NORMAL_ICON_BATTERY_BIN;
enum class UIDisplayMode : uint8_t {
SHOW_ANIM_TOP = 1, // Show obj_anim_mic
SHOW_TIME = 2, // Show obj_label_time
SHOW_TIPS = 3 // Show obj_label_tips
};
static void SetUIDisplayMode(UIDisplayMode mode)
{
gfx_obj_set_visible(obj_anim_mic, false);
gfx_obj_set_visible(obj_label_time, false);
gfx_obj_set_visible(obj_label_tips, false);
// Show the selected control
switch (mode) {
case UIDisplayMode::SHOW_ANIM_TOP:
gfx_obj_set_visible(obj_anim_mic, true);
break;
case UIDisplayMode::SHOW_TIME:
gfx_obj_set_visible(obj_label_time, true);
break;
case UIDisplayMode::SHOW_TIPS:
gfx_obj_set_visible(obj_label_tips, true);
break;
}
}
static void clock_tm_callback(void* user_data)
{
// Only display time when battery icon is shown
if (current_icon_type == MMAP_EMOJI_NORMAL_ICON_BATTERY_BIN) {
time_t now;
struct tm timeinfo;
time(&now);
setenv("TZ", "GMT+0", 1);
tzset();
localtime_r(&now, &timeinfo);
char time_str[6];
snprintf(time_str, sizeof(time_str), "%02d:%02d", timeinfo.tm_hour, timeinfo.tm_min);
gfx_label_set_text(obj_label_time, time_str);
SetUIDisplayMode(UIDisplayMode::SHOW_TIME);
}
}
static void InitializeAssets(mmap_assets_handle_t* assets_handle)
{
const mmap_assets_config_t assets_cfg = {
.partition_label = "assets_A",
.max_files = MMAP_EMOJI_NORMAL_FILES,
.checksum = MMAP_EMOJI_NORMAL_CHECKSUM,
.flags = {.mmap_enable = true, .full_check = true}
};
mmap_assets_new(&assets_cfg, assets_handle);
}
static void InitializeGraphics(esp_lcd_panel_handle_t panel, gfx_handle_t* engine_handle)
{
gfx_core_config_t gfx_cfg = {
.flush_cb = EmoteEngine::OnFlush,
.user_data = panel,
.flags = {
.swap = true,
.double_buffer = true,
.buff_dma = true,
},
.h_res = DISPLAY_WIDTH,
.v_res = DISPLAY_HEIGHT,
.fps = 30,
.buffers = {
.buf1 = nullptr,
.buf2 = nullptr,
.buf_pixels = DISPLAY_WIDTH * 16,
},
.task = GFX_EMOTE_INIT_CONFIG()
};
gfx_cfg.task.task_stack_caps = MALLOC_CAP_DEFAULT;
gfx_cfg.task.task_affinity = 0;
gfx_cfg.task.task_priority = 5;
gfx_cfg.task.task_stack = 20 * 1024;
*engine_handle = gfx_emote_init(&gfx_cfg);
}
static void InitializeEyeAnimation(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle)
{
obj_anim_eye = gfx_anim_create(engine_handle);
const void* anim_data = mmap_assets_get_mem(assets_handle, MMAP_EMOJI_NORMAL_IDLE_ONE_AAF);
size_t anim_size = mmap_assets_get_size(assets_handle, MMAP_EMOJI_NORMAL_IDLE_ONE_AAF);
gfx_anim_set_src(obj_anim_eye, anim_data, anim_size);
gfx_obj_align(obj_anim_eye, GFX_ALIGN_LEFT_MID, 10, -20);
gfx_anim_set_mirror(obj_anim_eye, true, (DISPLAY_WIDTH - (173 + 10) * 2));
gfx_anim_set_segment(obj_anim_eye, 0, 0xFFFF, 20, false);
gfx_anim_start(obj_anim_eye);
}
static void InitializeFont(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle)
{
gfx_font_t font;
gfx_label_cfg_t font_cfg = {
.name = "DejaVuSans.ttf",
.mem = mmap_assets_get_mem(assets_handle, MMAP_EMOJI_NORMAL_KAITI_TTF),
.mem_size = static_cast<size_t>(mmap_assets_get_size(assets_handle, MMAP_EMOJI_NORMAL_KAITI_TTF)),
};
gfx_label_new_font(engine_handle, &font_cfg, &font);
ESP_LOGI(TAG, "stack: %d", uxTaskGetStackHighWaterMark(nullptr));
}
static void InitializeLabels(gfx_handle_t engine_handle)
{
// Initialize tips label
obj_label_tips = gfx_label_create(engine_handle);
gfx_obj_align(obj_label_tips, GFX_ALIGN_TOP_MID, 0, 45);
gfx_obj_set_size(obj_label_tips, 160, 40);
gfx_label_set_text(obj_label_tips, "启动中...");
gfx_label_set_font_size(obj_label_tips, 20);
gfx_label_set_color(obj_label_tips, GFX_COLOR_HEX(0xFFFFFF));
gfx_label_set_text_align(obj_label_tips, GFX_TEXT_ALIGN_LEFT);
gfx_label_set_long_mode(obj_label_tips, GFX_LABEL_LONG_SCROLL);
gfx_label_set_scroll_speed(obj_label_tips, 20);
gfx_label_set_scroll_loop(obj_label_tips, true);
// Initialize time label
obj_label_time = gfx_label_create(engine_handle);
gfx_obj_align(obj_label_time, GFX_ALIGN_TOP_MID, 0, 30);
gfx_obj_set_size(obj_label_time, 160, 50);
gfx_label_set_text(obj_label_time, "--:--");
gfx_label_set_font_size(obj_label_time, 40);
gfx_label_set_color(obj_label_time, GFX_COLOR_HEX(0xFFFFFF));
gfx_label_set_text_align(obj_label_time, GFX_TEXT_ALIGN_CENTER);
}
static void InitializeMicAnimation(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle)
{
obj_anim_mic = gfx_anim_create(engine_handle);
gfx_obj_align(obj_anim_mic, GFX_ALIGN_TOP_MID, 0, 25);
const void* anim_data = mmap_assets_get_mem(assets_handle, MMAP_EMOJI_NORMAL_LISTEN_AAF);
size_t anim_size = mmap_assets_get_size(assets_handle, MMAP_EMOJI_NORMAL_LISTEN_AAF);
gfx_anim_set_src(obj_anim_mic, anim_data, anim_size);
gfx_anim_start(obj_anim_mic);
gfx_obj_set_visible(obj_anim_mic, false);
}
static void InitializeIcon(gfx_handle_t engine_handle, mmap_assets_handle_t assets_handle)
{
obj_img_icon = gfx_img_create(engine_handle);
gfx_obj_align(obj_img_icon, GFX_ALIGN_TOP_MID, -100, 38);
SetupImageDescriptor(assets_handle, &icon_img_dsc, MMAP_EMOJI_NORMAL_ICON_WIFI_FAILED_BIN);
gfx_img_set_src(obj_img_icon, static_cast<void*>(&icon_img_dsc));
}
static void RegisterCallbacks(esp_lcd_panel_io_handle_t panel_io, gfx_handle_t engine_handle)
{
const esp_lcd_panel_io_callbacks_t cbs = {
.on_color_trans_done = EmoteEngine::OnFlushIoReady,
};
esp_lcd_panel_io_register_event_callbacks(panel_io, &cbs, engine_handle);
}
void SetupImageDescriptor(mmap_assets_handle_t assets_handle,
gfx_image_dsc_t* img_dsc,
int asset_id)
{
const void* img_data = mmap_assets_get_mem(assets_handle, asset_id);
size_t img_size = mmap_assets_get_size(assets_handle, asset_id);
std::memcpy(&img_dsc->header, img_data, sizeof(gfx_image_header_t));
img_dsc->data = static_cast<const uint8_t*>(img_data) + sizeof(gfx_image_header_t);
img_dsc->data_size = img_size - sizeof(gfx_image_header_t);
}
EmoteEngine::EmoteEngine(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io)
{
ESP_LOGI(TAG, "Create EmoteEngine, panel: %p, panel_io: %p", panel, panel_io);
InitializeAssets(&assets_handle_);
InitializeGraphics(panel, &engine_handle_);
gfx_emote_lock(engine_handle_);
gfx_emote_set_bg_color(engine_handle_, GFX_COLOR_HEX(0x000000));
// Initialize all UI components
InitializeEyeAnimation(engine_handle_, assets_handle_);
InitializeFont(engine_handle_, assets_handle_);
InitializeLabels(engine_handle_);
InitializeMicAnimation(engine_handle_, assets_handle_);
InitializeIcon(engine_handle_, assets_handle_);
current_icon_type = MMAP_EMOJI_NORMAL_ICON_WIFI_FAILED_BIN;
SetUIDisplayMode(UIDisplayMode::SHOW_TIPS);
gfx_timer_create(engine_handle_, clock_tm_callback, 1000, obj_label_tips);
gfx_emote_unlock(engine_handle_);
RegisterCallbacks(panel_io, engine_handle_);
}
EmoteEngine::~EmoteEngine()
{
if (engine_handle_) {
gfx_emote_deinit(engine_handle_);
engine_handle_ = nullptr;
}
if (assets_handle_) {
mmap_assets_del(assets_handle_);
assets_handle_ = nullptr;
}
}
void EmoteEngine::setEyes(int aaf, bool repeat, int fps)
{
if (!engine_handle_) {
return;
}
const void* src_data = mmap_assets_get_mem(assets_handle_, aaf);
size_t src_len = mmap_assets_get_size(assets_handle_, aaf);
Lock();
gfx_anim_set_src(obj_anim_eye, src_data, src_len);
gfx_anim_set_segment(obj_anim_eye, 0, 0xFFFF, fps, repeat);
gfx_anim_start(obj_anim_eye);
Unlock();
}
void EmoteEngine::stopEyes()
{
// Implementation if needed
}
void EmoteEngine::Lock()
{
if (engine_handle_) {
gfx_emote_lock(engine_handle_);
}
}
void EmoteEngine::Unlock()
{
if (engine_handle_) {
gfx_emote_unlock(engine_handle_);
}
}
void EmoteEngine::SetIcon(int asset_id)
{
if (!engine_handle_) {
return;
}
Lock();
SetupImageDescriptor(assets_handle_, &icon_img_dsc, asset_id);
gfx_img_set_src(obj_img_icon, static_cast<void*>(&icon_img_dsc));
current_icon_type = asset_id;
Unlock();
}
bool EmoteEngine::OnFlushIoReady(esp_lcd_panel_io_handle_t panel_io,
esp_lcd_panel_io_event_data_t* edata,
void* user_ctx)
{
return true;
}
void EmoteEngine::OnFlush(gfx_handle_t handle, int x_start, int y_start,
int x_end, int y_end, const void* color_data)
{
auto* panel = static_cast<esp_lcd_panel_handle_t>(gfx_emote_get_user_data(handle));
if (panel) {
esp_lcd_panel_draw_bitmap(panel, x_start, y_start, x_end, y_end, color_data);
}
gfx_emote_flush_ready(handle, true);
}
// EmoteDisplay implementation
EmoteDisplay::EmoteDisplay(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io)
{
InitializeEngine(panel, panel_io);
}
EmoteDisplay::~EmoteDisplay() = default;
void EmoteDisplay::SetEmotion(const char* emotion)
{
if (!engine_) {
return;
}
using EmotionParam = std::tuple<int, bool, int>;
static const std::unordered_map<std::string, EmotionParam> emotion_map = {
{"happy", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"laughing", {MMAP_EMOJI_NORMAL_ENJOY_ONE_AAF, true, 20}},
{"funny", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"loving", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"embarrassed", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"confident", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"delicious", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"sad", {MMAP_EMOJI_NORMAL_SAD_ONE_AAF, true, 20}},
{"crying", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"sleepy", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"silly", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"angry", {MMAP_EMOJI_NORMAL_ANGRY_ONE_AAF, true, 20}},
{"surprised", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"shocked", {MMAP_EMOJI_NORMAL_SHOCKED_ONE_AAF, true, 20}},
{"thinking", {MMAP_EMOJI_NORMAL_THINKING_ONE_AAF, true, 20}},
{"winking", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"relaxed", {MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20}},
{"confused", {MMAP_EMOJI_NORMAL_DIZZY_ONE_AAF, true, 20}},
{"neutral", {MMAP_EMOJI_NORMAL_IDLE_ONE_AAF, false, 20}},
{"idle", {MMAP_EMOJI_NORMAL_IDLE_ONE_AAF, false, 20}},
};
auto it = emotion_map.find(emotion);
if (it != emotion_map.end()) {
int aaf = std::get<0>(it->second);
bool repeat = std::get<1>(it->second);
int fps = std::get<2>(it->second);
engine_->setEyes(aaf, repeat, fps);
}
}
void EmoteDisplay::SetChatMessage(const char* role, const char* content)
{
engine_->Lock();
if (content && strlen(content) > 0) {
gfx_label_set_text(obj_label_tips, content);
SetUIDisplayMode(UIDisplayMode::SHOW_TIPS);
}
engine_->Unlock();
}
void EmoteDisplay::SetStatus(const char* status)
{
if (!engine_) {
return;
}
if (std::strcmp(status, "聆听中...") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_ANIM_TOP);
engine_->setEyes(MMAP_EMOJI_NORMAL_HAPPY_ONE_AAF, true, 20);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_MIC_BIN);
} else if (std::strcmp(status, "待命") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_TIME);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_BATTERY_BIN);
} else if (std::strcmp(status, "说话中...") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_TIPS);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_SPEAKER_ZZZ_BIN);
} else if (std::strcmp(status, "错误") == 0) {
SetUIDisplayMode(UIDisplayMode::SHOW_TIPS);
engine_->SetIcon(MMAP_EMOJI_NORMAL_ICON_WIFI_FAILED_BIN);
}
engine_->Lock();
if (std::strcmp(status, "连接中...") != 0) {
gfx_label_set_text(obj_label_tips, status);
}
engine_->Unlock();
}
void EmoteDisplay::InitializeEngine(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io)
{
engine_ = std::make_unique<EmoteEngine>(panel, panel_io);
}
bool EmoteDisplay::Lock(int timeout_ms)
{
return true;
}
void EmoteDisplay::Unlock()
{
// Implementation if needed
}
} // namespace anim

View File

@@ -0,0 +1,66 @@
#pragma once
#include "display/lcd_display.h"
#include <memory>
#include <functional>
#include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h>
#include "mmap_generate_emoji_normal.h"
#include "gfx.h"
namespace anim {
// Helper function for setting up image descriptors
void SetupImageDescriptor(mmap_assets_handle_t assets_handle, gfx_image_dsc_t* img_dsc, int asset_id);
class EmoteEngine;
using FlushIoReadyCallback = std::function<bool(esp_lcd_panel_io_handle_t, esp_lcd_panel_io_event_data_t*, void*)>;
using FlushCallback = std::function<void(gfx_handle_t, int, int, int, int, const void*)>;
class EmoteEngine {
public:
EmoteEngine(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io);
~EmoteEngine();
void setEyes(int aaf, bool repeat, int fps);
void stopEyes();
void Lock();
void Unlock();
void SetIcon(int asset_id);
mmap_assets_handle_t GetAssetsHandle() const { return assets_handle_; }
// Callback functions (public to be accessible from static helper functions)
static bool OnFlushIoReady(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx);
static void OnFlush(gfx_handle_t handle, int x_start, int y_start, int x_end, int y_end, const void *color_data);
private:
gfx_handle_t engine_handle_;
mmap_assets_handle_t assets_handle_;
};
class EmoteDisplay : public Display {
public:
EmoteDisplay(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io);
virtual ~EmoteDisplay();
virtual void SetEmotion(const char* emotion) override;
virtual void SetStatus(const char* status) override;
virtual void SetChatMessage(const char* role, const char* content) override;
anim::EmoteEngine* GetEngine()
{
return engine_.get();
}
private:
void InitializeEngine(esp_lcd_panel_handle_t panel, esp_lcd_panel_io_handle_t panel_io);
virtual bool Lock(int timeout_ms = 0) override;
virtual void Unlock() override;
std::unique_ptr<anim::EmoteEngine> engine_;
};
} // namespace anim

View File

@@ -31,6 +31,7 @@ dependencies:
esp_lvgl_port: ~2.6.0
espressif/esp_io_expander_tca95xx_16bit: ^2.0.0
espressif2022/image_player: ==1.1.0~1
espressif2022/esp_emote_gfx: ^1.0.0
espressif/adc_mic: ^0.2.0
espressif/esp_mmap_assets: '>=1.2'
txp666/otto-emoji-gif-component: ~1.0.2