forked from xiaozhi/xiaozhi-esp32
给magiclick-c3系列板子增加低功耗模式 (#273)
* 给magiclick-c3系列板子增加低功耗模式 light-sleep * Update magiclick_c3_board.cc
This commit is contained in:
@@ -3,7 +3,10 @@
|
||||
"builds": [
|
||||
{
|
||||
"name": "magiclick-c3",
|
||||
"sdkconfig_append": []
|
||||
"sdkconfig_append": [
|
||||
"CONFIG_PM_ENABLE=y",
|
||||
"CONFIG_FREERTOS_USE_TICKLESS_IDLE=y"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -14,7 +14,8 @@
|
||||
#include "esp_lcd_nv3023.h"
|
||||
#include "font_awesome_symbols.h"
|
||||
#include <esp_efuse_table.h>
|
||||
|
||||
#include <esp_timer.h>
|
||||
#include <esp_pm.h>
|
||||
#define TAG "magiclick_c3"
|
||||
|
||||
LV_FONT_DECLARE(font_puhui_16_4);
|
||||
@@ -62,6 +63,81 @@ private:
|
||||
i2c_master_bus_handle_t codec_i2c_bus_;
|
||||
Button boot_button_;
|
||||
NV3023Display* display_;
|
||||
esp_timer_handle_t power_save_timer_ = nullptr;
|
||||
bool sleep_mode_enabled_ = false;
|
||||
int power_save_ticks_ = 0;
|
||||
|
||||
void InitializePowerSaveTimer() {
|
||||
esp_timer_create_args_t power_save_timer_args = {
|
||||
.callback = [](void *arg) {
|
||||
auto board = static_cast<magiclick_c3*>(arg);
|
||||
board->PowerSaveCheck();
|
||||
},
|
||||
.arg = this,
|
||||
.dispatch_method = ESP_TIMER_TASK,
|
||||
.name = "power_save_timer",
|
||||
.skip_unhandled_events = false,
|
||||
};
|
||||
ESP_ERROR_CHECK(esp_timer_create(&power_save_timer_args, &power_save_timer_));
|
||||
ESP_ERROR_CHECK(esp_timer_start_periodic(power_save_timer_, 1000000));
|
||||
}
|
||||
|
||||
void PowerSaveCheck() {
|
||||
// 如果待机超过一定时间,则进入睡眠模式
|
||||
const int seconds_to_sleep = 120;
|
||||
auto& app = Application::GetInstance();
|
||||
if (app.GetDeviceState() != kDeviceStateIdle) {
|
||||
power_save_ticks_ = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
power_save_ticks_++;
|
||||
if (power_save_ticks_ >= seconds_to_sleep) {
|
||||
EnableSleepMode(true);
|
||||
}
|
||||
}
|
||||
|
||||
void EnableSleepMode(bool enable) {
|
||||
power_save_ticks_ = 0;
|
||||
if (!sleep_mode_enabled_ && enable) {
|
||||
ESP_LOGI(TAG, "Enabling sleep mode");
|
||||
auto display = GetDisplay();
|
||||
display->SetChatMessage("system", "");
|
||||
display->SetEmotion("sleepy");
|
||||
// 如果是LCD,还可以调节屏幕亮度
|
||||
display->SetBacklight(1);
|
||||
|
||||
auto codec = GetAudioCodec();
|
||||
codec->EnableInput(false);
|
||||
|
||||
esp_pm_config_t pm_config = {
|
||||
.max_freq_mhz = 160,
|
||||
.min_freq_mhz = 40,
|
||||
.light_sleep_enable = true,
|
||||
};
|
||||
esp_pm_configure(&pm_config);
|
||||
sleep_mode_enabled_ = true;
|
||||
} else if (sleep_mode_enabled_ && !enable) {
|
||||
esp_pm_config_t pm_config = {
|
||||
.max_freq_mhz = 160,
|
||||
.min_freq_mhz = 160,
|
||||
.light_sleep_enable = false,
|
||||
};
|
||||
esp_pm_configure(&pm_config);
|
||||
ESP_LOGI(TAG, "Disabling sleep mode");
|
||||
|
||||
auto codec = GetAudioCodec();
|
||||
codec->EnableInput(true);
|
||||
|
||||
auto display = GetDisplay();
|
||||
display->SetChatMessage("system", "");
|
||||
display->SetEmotion("happy");
|
||||
// 如果是LCD,还可以调节屏幕亮度
|
||||
display->SetBacklight(50);
|
||||
|
||||
sleep_mode_enabled_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
void InitializeCodecI2c() {
|
||||
// Initialize I2C peripheral
|
||||
@@ -88,6 +164,7 @@ private:
|
||||
}
|
||||
});
|
||||
boot_button_.OnPressDown([this]() {
|
||||
EnableSleepMode(false);
|
||||
Application::GetInstance().StartListening();
|
||||
});
|
||||
boot_button_.OnPressUp([this]() {
|
||||
@@ -153,6 +230,7 @@ public:
|
||||
|
||||
InitializeCodecI2c();
|
||||
InitializeButtons();
|
||||
InitializePowerSaveTimer();
|
||||
InitializeSpi();
|
||||
InitializeNv3023Display();
|
||||
InitializeIot();
|
||||
|
||||
Reference in New Issue
Block a user