feat: Add locales with OGG sounds (#1057)

* fix jiuchuan build problem

* feat: Add locales with OGG sounds

* fix building echoear

* Support ogg files frame duration <= 60
This commit is contained in:
Xiaoxia
2025-08-12 18:41:00 +08:00
committed by GitHub
parent 08b8b04c6c
commit 9ae34d3b45
460 changed files with 1372 additions and 80 deletions

View File

@@ -85,9 +85,9 @@ void Application::CheckNewVersion(Ota& ota) {
return;
}
char buffer[128];
char buffer[256];
snprintf(buffer, sizeof(buffer), Lang::Strings::CHECK_NEW_VERSION_FAILED, retry_delay, ota.GetCheckVersionUrl().c_str());
Alert(Lang::Strings::ERROR, buffer, "sad", Lang::Sounds::P3_EXCLAMATION);
Alert(Lang::Strings::ERROR, buffer, "sad", Lang::Sounds::OGG_EXCLAMATION);
ESP_LOGW(TAG, "Check new version failed, retry in %d seconds (%d/%d)", retry_delay, retry_count, MAX_RETRY);
for (int i = 0; i < retry_delay; i++) {
@@ -103,7 +103,7 @@ void Application::CheckNewVersion(Ota& ota) {
retry_delay = 10; // 重置重试延迟时间
if (ota.HasNewVersion()) {
Alert(Lang::Strings::OTA_UPGRADE, Lang::Strings::UPGRADING, "happy", Lang::Sounds::P3_UPGRADE);
Alert(Lang::Strings::OTA_UPGRADE, Lang::Strings::UPGRADING, "happy", Lang::Sounds::OGG_UPGRADE);
vTaskDelay(pdMS_TO_TICKS(3000));
@@ -130,7 +130,7 @@ void Application::CheckNewVersion(Ota& ota) {
ESP_LOGE(TAG, "Firmware upgrade failed, restarting audio service and continuing operation...");
audio_service_.Start(); // Restart audio service
board.SetPowerSaveMode(true); // Restore power save mode
Alert(Lang::Strings::ERROR, Lang::Strings::UPGRADE_FAILED, "sad", Lang::Sounds::P3_EXCLAMATION);
Alert(Lang::Strings::ERROR, Lang::Strings::UPGRADE_FAILED, "sad", Lang::Sounds::OGG_EXCLAMATION);
vTaskDelay(pdMS_TO_TICKS(3000));
// Continue to normal operation (don't break, just fall through)
} else {
@@ -182,20 +182,20 @@ void Application::ShowActivationCode(const std::string& code, const std::string&
const std::string_view& sound;
};
static const std::array<digit_sound, 10> digit_sounds{{
digit_sound{'0', Lang::Sounds::P3_0},
digit_sound{'1', Lang::Sounds::P3_1},
digit_sound{'2', Lang::Sounds::P3_2},
digit_sound{'3', Lang::Sounds::P3_3},
digit_sound{'4', Lang::Sounds::P3_4},
digit_sound{'5', Lang::Sounds::P3_5},
digit_sound{'6', Lang::Sounds::P3_6},
digit_sound{'7', Lang::Sounds::P3_7},
digit_sound{'8', Lang::Sounds::P3_8},
digit_sound{'9', Lang::Sounds::P3_9}
digit_sound{'0', Lang::Sounds::OGG_0},
digit_sound{'1', Lang::Sounds::OGG_1},
digit_sound{'2', Lang::Sounds::OGG_2},
digit_sound{'3', Lang::Sounds::OGG_3},
digit_sound{'4', Lang::Sounds::OGG_4},
digit_sound{'5', Lang::Sounds::OGG_5},
digit_sound{'6', Lang::Sounds::OGG_6},
digit_sound{'7', Lang::Sounds::OGG_7},
digit_sound{'8', Lang::Sounds::OGG_8},
digit_sound{'9', Lang::Sounds::OGG_9}
}};
// This sentence uses 9KB of SRAM, so we need to wait for it to finish
Alert(Lang::Strings::ACTIVATION, message.c_str(), "happy", Lang::Sounds::P3_ACTIVATION);
Alert(Lang::Strings::ACTIVATION, message.c_str(), "happy", Lang::Sounds::OGG_ACTIVATION);
for (const auto& digit : code) {
auto it = std::find_if(digit_sounds.begin(), digit_sounds.end(),
@@ -471,7 +471,7 @@ void Application::Start() {
auto message = cJSON_GetObjectItem(root, "message");
auto emotion = cJSON_GetObjectItem(root, "emotion");
if (cJSON_IsString(status) && cJSON_IsString(message) && cJSON_IsString(emotion)) {
Alert(status->valuestring, message->valuestring, emotion->valuestring, Lang::Sounds::P3_VIBRATION);
Alert(status->valuestring, message->valuestring, emotion->valuestring, Lang::Sounds::OGG_VIBRATION);
} else {
ESP_LOGW(TAG, "Alert command requires status, message and emotion");
}
@@ -501,7 +501,7 @@ void Application::Start() {
display->ShowNotification(message.c_str());
display->SetChatMessage("system", "");
// Play the success sound to indicate the device is ready
audio_service_.PlaySound(Lang::Sounds::P3_SUCCESS);
audio_service_.PlaySound(Lang::Sounds::OGG_SUCCESS);
}
// Print heap stats
@@ -546,7 +546,7 @@ void Application::MainEventLoop() {
MAIN_EVENT_ERROR, pdTRUE, pdFALSE, portMAX_DELAY);
if (bits & MAIN_EVENT_ERROR) {
SetDeviceState(kDeviceStateIdle);
Alert(Lang::Strings::ERROR, last_error_message_.c_str(), "sad", Lang::Sounds::P3_EXCLAMATION);
Alert(Lang::Strings::ERROR, last_error_message_.c_str(), "sad", Lang::Sounds::OGG_EXCLAMATION);
}
if (bits & MAIN_EVENT_SEND_AUDIO) {
@@ -608,7 +608,7 @@ void Application::OnWakeWordDetected() {
#else
SetListeningMode(aec_mode_ == kAecOff ? kListeningModeAutoStop : kListeningModeRealtime);
// Play the pop up sound to indicate the wake word is detected
audio_service_.PlaySound(Lang::Sounds::P3_POPUP);
audio_service_.PlaySound(Lang::Sounds::OGG_POPUP);
#endif
} else if (device_state_ == kDeviceStateSpeaking) {
AbortSpeaking(kAbortReasonWakeWordDetected);