forked from xiaozhi/xiaozhi-esp32
Switch to 2.0 branch (#1152)
* Adapt boards to v2 partition tables * fix esp log error * fix display style * reset emotion after download assets * fix compiling * update assets default url * Add user only tools * Add image cache * smaller cache and buffer, more heap * use MAIN_EVENT_CLOCK_TICK to avoid audio glitches * bump to 2.0.0 * fix compiling errors --------- Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
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@@ -20,7 +20,7 @@
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#define TAG "waveshare_lcd_1_69"
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LV_FONT_DECLARE(font_puhui_20_4);
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LV_FONT_DECLARE(font_puhui_basic_20_4);
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LV_FONT_DECLARE(font_awesome_20_4);
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@@ -37,15 +37,7 @@ public:
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bool swap_xy)
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: SpiLcdDisplay(io_handle, panel_handle,
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width, height, offset_x, offset_y, mirror_x, mirror_y, swap_xy,
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{
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.text_font = &font_puhui_20_4,
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.icon_font = &font_awesome_20_4,
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#if CONFIG_USE_WECHAT_MESSAGE_STYLE
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.emoji_font = font_emoji_32_init(),
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#else
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.emoji_font = font_emoji_64_init(),
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#endif
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}) {
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{&font_puhui_basic_20_4, &font_awesome_20_4}) {
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DisplayLockGuard lock(this);
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lv_obj_set_style_pad_left(status_bar_, LV_HOR_RES * 0.1, 0);
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lv_obj_set_style_pad_right(status_bar_, LV_HOR_RES * 0.1, 0);
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@@ -220,6 +212,11 @@ public:
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GetBacklight()->RestoreBrightness();
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}
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virtual Assets* GetAssets() override {
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static Assets assets(ASSETS_XIAOZHI_S_PUHUI_COMMON_20_4_EMOJI_64);
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return &assets;
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}
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virtual AudioCodec* GetAudioCodec() override {
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static Es8311AudioCodec audio_codec(
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i2c_bus_,
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