forked from xiaozhi/xiaozhi-esp32
Switch to 2.0 branch (#1152)
* Adapt boards to v2 partition tables * fix esp log error * fix display style * reset emotion after download assets * fix compiling * update assets default url * Add user only tools * Add image cache * smaller cache and buffer, more heap * use MAIN_EVENT_CLOCK_TICK to avoid audio glitches * bump to 2.0.0 * fix compiling errors --------- Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
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@@ -27,7 +27,7 @@
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#define TAG "Spotpear_ESP32_S3_1_28_BOX"
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LV_FONT_DECLARE(font_puhui_16_4);
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LV_FONT_DECLARE(font_puhui_basic_16_4);
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LV_FONT_DECLARE(font_awesome_16_4);
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@@ -81,11 +81,7 @@ public:
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bool mirror_y,
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bool swap_xy)
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: SpiLcdDisplay(io_handle, panel_handle, width, height, offset_x, offset_y, mirror_x, mirror_y, swap_xy,
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{
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.text_font = &font_puhui_16_4,
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.icon_font = &font_awesome_16_4,
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.emoji_font = font_emoji_64_init(),
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}) {
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{&font_puhui_basic_16_4, &font_awesome_16_4}) {
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DisplayLockGuard lock(this);
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// 由于屏幕是圆的,所以状态栏需要增加左右内边距
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@@ -285,6 +281,11 @@ public:
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}
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virtual Assets* GetAssets() override {
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static Assets assets(ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64);
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return &assets;
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}
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virtual Led* GetLed() override {
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static SingleLed led(BUILTIN_LED_GPIO);
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return &led;
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