forked from xiaozhi/xiaozhi-esp32
Switch to 2.0 branch (#1152)
* Adapt boards to v2 partition tables * fix esp log error * fix display style * reset emotion after download assets * fix compiling * update assets default url * Add user only tools * Add image cache * smaller cache and buffer, more heap * use MAIN_EVENT_CLOCK_TICK to avoid audio glitches * bump to 2.0.0 * fix compiling errors --------- Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
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@@ -4,7 +4,8 @@
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{
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"name": "lichuang-dev",
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"sdkconfig_append": [
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"CONFIG_USE_DEVICE_AEC=y"
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"CONFIG_USE_DEVICE_AEC=y",
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"CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/16m.csv\""
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]
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}
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]
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@@ -19,7 +19,7 @@
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#define TAG "LichuangDevBoard"
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LV_FONT_DECLARE(font_puhui_20_4);
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LV_FONT_DECLARE(font_puhui_basic_20_4);
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LV_FONT_DECLARE(font_awesome_20_4);
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class Pca9557 : public I2cDevice {
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@@ -158,15 +158,7 @@ private:
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esp_lcd_panel_mirror(panel, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y);
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display_ = new SpiLcdDisplay(panel_io, panel,
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DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY,
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{
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.text_font = &font_puhui_20_4,
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.icon_font = &font_awesome_20_4,
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#if CONFIG_USE_WECHAT_MESSAGE_STYLE
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.emoji_font = font_emoji_32_init(),
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#else
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.emoji_font = font_emoji_64_init(),
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#endif
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});
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{&font_puhui_basic_20_4, &font_awesome_20_4});
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}
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void InitializeTouch()
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@@ -251,6 +243,11 @@ public:
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GetBacklight()->RestoreBrightness();
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}
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virtual Assets* GetAssets() override {
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static Assets assets(ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64);
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return &assets;
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}
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virtual AudioCodec* GetAudioCodec() override {
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static CustomAudioCodec audio_codec(
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i2c_bus_,
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