Switch to 2.0 branch (#1152)

* Adapt boards to v2 partition tables

* fix esp log error

* fix display style

* reset emotion after download assets

* fix compiling

* update assets default url

* Add user only tools

* Add image cache

* smaller cache and buffer, more heap

* use MAIN_EVENT_CLOCK_TICK to avoid audio glitches

* bump to 2.0.0

* fix compiling errors

---------

Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
This commit is contained in:
Xiaoxia
2025-09-04 15:41:28 +08:00
committed by GitHub
parent 3a3dfc003e
commit 83f6f8c703
196 changed files with 3918 additions and 4902 deletions

View File

@@ -5,7 +5,7 @@
"name": "lichuang-c3-dev",
"sdkconfig_append": [
"CONFIG_ESPTOOLPY_FLASHSIZE_8MB=y",
"CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v1/8m.csv\"",
"CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/8m.csv\"",
"CONFIG_USE_ESP_WAKE_WORD=y",
"CONFIG_ESP_CONSOLE_USB_SERIAL_JTAG=y"
]

View File

@@ -14,8 +14,8 @@
#define TAG "LichuangC3DevBoard"
LV_FONT_DECLARE(font_puhui_16_4);
LV_FONT_DECLARE(font_awesome_16_4);
LV_FONT_DECLARE(font_puhui_basic_20_4);
LV_FONT_DECLARE(font_awesome_20_4);
class LichuangC3DevBoard : public WifiBoard {
private:
@@ -92,11 +92,7 @@ private:
esp_lcd_panel_mirror(panel, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y);
display_ = new SpiLcdDisplay(panel_io, panel,
DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY,
{
.text_font = &font_puhui_16_4,
.icon_font = &font_awesome_16_4,
.emoji_font = font_emoji_32_init(),
});
{&font_puhui_basic_20_4, &font_awesome_20_4});
}
public:
@@ -108,6 +104,11 @@ public:
GetBacklight()->SetBrightness(100);
}
virtual Assets* GetAssets() override {
static Assets assets(ASSETS_XIAOZHI_PUHUI_COMMON_20_4_EMOJI_64);
return &assets;
}
virtual AudioCodec* GetAudioCodec() override {
static Es8311AudioCodec audio_codec(
codec_i2c_bus_,