Switch to 2.0 branch (#1152)

* Adapt boards to v2 partition tables

* fix esp log error

* fix display style

* reset emotion after download assets

* fix compiling

* update assets default url

* Add user only tools

* Add image cache

* smaller cache and buffer, more heap

* use MAIN_EVENT_CLOCK_TICK to avoid audio glitches

* bump to 2.0.0

* fix compiling errors

---------

Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
This commit is contained in:
Xiaoxia
2025-09-04 15:41:28 +08:00
committed by GitHub
parent 3a3dfc003e
commit 83f6f8c703
196 changed files with 3918 additions and 4902 deletions

View File

@@ -23,7 +23,7 @@
#define LCD_OPCODE_READ_CMD (0x0BULL)
#define LCD_OPCODE_WRITE_COLOR (0x32ULL)
LV_FONT_DECLARE(font_puhui_16_4);
LV_FONT_DECLARE(font_puhui_basic_16_4);
LV_FONT_DECLARE(font_awesome_16_4);
static const st77916_lcd_init_cmd_t vendor_specific_init_new[] = {
@@ -356,11 +356,7 @@ private:
display_ = new SpiLcdDisplay(panel_io, panel,
DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY,
{
.text_font = &font_puhui_16_4,
.icon_font = &font_awesome_16_4,
.emoji_font = font_emoji_64_init(),
});
{&font_puhui_basic_16_4, &font_awesome_16_4});
}
void InitializeButtons() {
@@ -384,6 +380,11 @@ public:
GetBacklight()->RestoreBrightness();
}
virtual Assets* GetAssets() override {
static Assets assets(ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_64);
return &assets;
}
virtual AudioCodec* GetAudioCodec() override {
static NoAudioCodecSimplex audio_codec(AUDIO_INPUT_SAMPLE_RATE, AUDIO_OUTPUT_SAMPLE_RATE,
AUDIO_I2S_SPK_GPIO_BCLK, AUDIO_I2S_SPK_GPIO_LRCK, AUDIO_I2S_SPK_GPIO_DOUT, I2S_STD_SLOT_LEFT, AUDIO_I2S_MIC_GPIO_SCK, AUDIO_I2S_MIC_GPIO_WS, AUDIO_I2S_MIC_GPIO_DIN, I2S_STD_SLOT_RIGHT); // I2S_STD_SLOT_LEFT / I2S_STD_SLOT_RIGHT / I2S_STD_SLOT_BOTH