forked from xiaozhi/xiaozhi-esp32
Switch to 2.0 branch (#1152)
* Adapt boards to v2 partition tables * fix esp log error * fix display style * reset emotion after download assets * fix compiling * update assets default url * Add user only tools * Add image cache * smaller cache and buffer, more heap * use MAIN_EVENT_CLOCK_TICK to avoid audio glitches * bump to 2.0.0 * fix compiling errors --------- Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
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@@ -33,7 +33,7 @@ Serial flasher config -> Flash size -> 8 MB
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**修改分区表:**
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```
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Partition Table -> Custom partition CSV file -> partitions/v1/8m.csv
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Partition Table -> Custom partition CSV file -> partitions/v2/8m.csv
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```
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**关闭片外 PSRAM:**
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@@ -16,7 +16,7 @@
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#define TAG "AtomS3+EchoBase"
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LV_FONT_DECLARE(font_puhui_16_4);
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LV_FONT_DECLARE(font_puhui_basic_16_4);
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LV_FONT_DECLARE(font_awesome_16_4);
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static const gc9a01_lcd_init_cmd_t gc9107_lcd_init_cmds[] = {
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@@ -179,11 +179,7 @@ private:
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display_ = new SpiLcdDisplay(io_handle, panel_handle,
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DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY,
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{
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.text_font = &font_puhui_16_4,
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.icon_font = &font_awesome_16_4,
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.emoji_font = font_emoji_32_init(),
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});
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{&font_puhui_basic_16_4, &font_awesome_16_4});
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}
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void InitializeButtons() {
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@@ -207,6 +203,11 @@ public:
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GetBacklight()->RestoreBrightness();
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}
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virtual Assets* GetAssets() override {
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static Assets assets(ASSETS_XIAOZHI_PUHUI_COMMON_16_4_EMOJI_32);
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return &assets;
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}
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virtual AudioCodec* GetAudioCodec() override {
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static Es8311AudioCodec audio_codec(
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i2c_bus_,
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@@ -7,7 +7,7 @@
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"CONFIG_SPIRAM=n",
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"CONFIG_USE_AFE=n",
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"CONFIG_ESPTOOLPY_FLASHSIZE_8MB=y",
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"CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v1/8m.csv\""
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"CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/8m.csv\""
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]
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}
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]
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