Switch to 2.0 branch (#1152)

* Adapt boards to v2 partition tables

* fix esp log error

* fix display style

* reset emotion after download assets

* fix compiling

* update assets default url

* Add user only tools

* Add image cache

* smaller cache and buffer, more heap

* use MAIN_EVENT_CLOCK_TICK to avoid audio glitches

* bump to 2.0.0

* fix compiling errors

---------

Co-authored-by: Xiaoxia <terrence.huang@tenclass.com>
This commit is contained in:
Xiaoxia
2025-09-04 15:41:28 +08:00
committed by GitHub
parent 3a3dfc003e
commit 83f6f8c703
196 changed files with 3918 additions and 4902 deletions

View File

@@ -479,7 +479,7 @@ void AudioService::EnableWakeWordDetection(bool enable) {
ESP_LOGD(TAG, "%s wake word detection", enable ? "Enabling" : "Disabling");
if (enable) {
if (!wake_word_initialized_) {
if (!wake_word_->Initialize(codec_)) {
if (!wake_word_->Initialize(codec_, models_list_)) {
ESP_LOGE(TAG, "Failed to initialize wake word");
return;
}
@@ -497,7 +497,7 @@ void AudioService::EnableVoiceProcessing(bool enable) {
ESP_LOGD(TAG, "%s voice processing", enable ? "Enabling" : "Disabling");
if (enable) {
if (!audio_processor_initialized_) {
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS);
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS, models_list_);
audio_processor_initialized_ = true;
}
@@ -528,7 +528,7 @@ void AudioService::EnableAudioTesting(bool enable) {
void AudioService::EnableDeviceAec(bool enable) {
ESP_LOGI(TAG, "%s device AEC", enable ? "Enabling" : "Disabling");
if (!audio_processor_initialized_) {
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS);
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS, models_list_);
audio_processor_initialized_ = true;
}
@@ -666,4 +666,8 @@ void AudioService::CheckAndUpdateAudioPowerState() {
if (!codec_->input_enabled() && !codec_->output_enabled()) {
esp_timer_stop(audio_power_timer_);
}
}
void AudioService::SetModelsList(srmodel_list_t* models_list) {
models_list_ = models_list;
}