Add theme switch to all LCD boards

This commit is contained in:
Terrence
2025-03-20 03:00:07 +08:00
parent 71799ed85c
commit 6bb1ab7583
36 changed files with 73 additions and 119 deletions

View File

@@ -15,6 +15,10 @@
#define TAG "Display"
Display::Display() {
// Load theme from settings
Settings settings("display", false);
current_theme_name_ = settings.GetString("theme", "light");
// Notification timer
esp_timer_create_args_t notification_timer_args = {
.callback = [](void *arg) {
@@ -249,3 +253,9 @@ void Display::SetChatMessage(const char* role, const char* content) {
}
lv_label_set_text(chat_message_label_, content);
}
void Display::SetTheme(const std::string& theme_name) {
current_theme_name_ = theme_name;
Settings settings("display", true);
settings.SetString("theme", theme_name);
}

View File

@@ -25,8 +25,8 @@ public:
virtual void SetEmotion(const char* emotion);
virtual void SetChatMessage(const char* role, const char* content);
virtual void SetIcon(const char* icon);
virtual void SetTheme(const std::string& theme_name){}
virtual std::string GetTheme() { return "light"; }
virtual void SetTheme(const std::string& theme_name);
virtual std::string GetTheme() { return current_theme_name_; }
inline int width() const { return width_; }
inline int height() const { return height_; }
@@ -50,6 +50,7 @@ protected:
const char* battery_icon_ = nullptr;
const char* network_icon_ = nullptr;
bool muted_ = false;
std::string current_theme_name_;
esp_timer_handle_t notification_timer_ = nullptr;
esp_timer_handle_t update_timer_ = nullptr;

View File

@@ -76,8 +76,6 @@ static const ThemeColors LIGHT_THEME = {
// Current theme - initialize based on default config
static ThemeColors current_theme = LIGHT_THEME;
// Add theme name variable to track current theme
static std::string current_theme_name = "light";
LV_FONT_DECLARE(font_awesome_30_4);
@@ -144,17 +142,11 @@ SpiLcdDisplay::SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_h
lv_display_set_offset(display_, offset_x, offset_y);
}
// Load theme from settings
Settings settings("display", false);
std::string theme = settings.GetString("theme", "");
if (!theme.empty()) {
if (theme == "dark") {
current_theme = DARK_THEME;
current_theme_name = "dark";
} else if (theme == "light") {
current_theme = LIGHT_THEME;
current_theme_name = "light";
}
// Update the theme
if (current_theme_name_ == "dark") {
current_theme = DARK_THEME;
} else if (current_theme_name_ == "light") {
current_theme = LIGHT_THEME;
}
SetupUI();
@@ -221,17 +213,11 @@ RgbLcdDisplay::RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_h
lv_display_set_offset(display_, offset_x, offset_y);
}
// Load theme from settings
Settings settings("display", false);
std::string theme = settings.GetString("theme", "");
if (!theme.empty()) {
if (theme == "dark") {
current_theme = DARK_THEME;
current_theme_name = "dark";
} else if (theme == "light") {
current_theme = LIGHT_THEME;
current_theme_name = "light";
}
// Update the theme
if (current_theme_name_ == "dark") {
current_theme = DARK_THEME;
} else if (current_theme_name_ == "light") {
current_theme = LIGHT_THEME;
}
SetupUI();
@@ -711,22 +697,16 @@ void LcdDisplay::SetIcon(const char* icon) {
void LcdDisplay::SetTheme(const std::string& theme_name) {
DisplayLockGuard lock(this);
// Update the current theme based on the theme name
if (theme_name == "dark" || theme_name == "DARK") {
current_theme = DARK_THEME;
current_theme_name = "dark";
} else if (theme_name == "light" || theme_name == "LIGHT") {
current_theme = LIGHT_THEME;
current_theme_name = "light";
} else {
// Invalid theme name, return false
ESP_LOGE(TAG, "Invalid theme name: %s", theme_name.c_str());
return;
}
// Save theme to settings
Settings settings("display", true);
settings.SetString("theme", current_theme_name);
// Get the active screen
lv_obj_t* screen = lv_screen_active();
@@ -902,17 +882,7 @@ void LcdDisplay::SetTheme(const std::string& theme_name) {
if (low_battery_popup_ != nullptr) {
lv_obj_set_style_bg_color(low_battery_popup_, current_theme.low_battery, 0);
}
}
std::string LcdDisplay::GetTheme() {
// First try to read from settings
Settings settings("display", false);
std::string theme = settings.GetString("theme", "light");
// If theme is not set in settings, return the current theme
if (theme.empty()) {
return current_theme_name;
}
return theme;
// No errors occurred. Save theme to settings
Display::SetTheme(theme_name);
}

View File

@@ -41,7 +41,6 @@ public:
// Add theme switching function
virtual void SetTheme(const std::string& theme_name) override;
virtual std::string GetTheme() override;
};
// RGB LCD显示器