Refactor: Use esp_video component (#1245)

* refactor: migrate camera module to esp-video library

* refactor: migrate boards to esp-video API (1/2)

* refactor: migrate boards to esp-video API (2/2)

* fix: use ESP-IDF 5.5

* refactor: migrate the JPEG encoder to `esp_new_jpeg`

* feat: add YUV422 support

* feat: improve pixelformat and device selection process

* feat: use ESP32-P4 Hardware JPEG Encoder
This commit is contained in:
laride
2025-10-14 10:44:45 +08:00
committed by GitHub
parent 4854bda302
commit 60ad1c5afc
39 changed files with 1724 additions and 1772 deletions

View File

@@ -237,7 +237,7 @@ bool LvglDisplay::SnapshotToJpeg(std::string& jpeg_data, int quality) {
jpeg_data.clear();
// 🚀 使用回调版本的JPEG编码器进一步节省内存
bool ret = image_to_jpeg_cb(draw_buffer->data, draw_buffer->data_size, draw_buffer->header.w, draw_buffer->header.h, PIXFORMAT_RGB565, quality,
bool ret = image_to_jpeg_cb((uint8_t*)draw_buffer->data, draw_buffer->data_size, draw_buffer->header.w, draw_buffer->header.h, V4L2_PIX_FMT_RGB565, quality,
[](void *arg, size_t index, const void *data, size_t len) -> size_t {
std::string* output = static_cast<std::string*>(arg);
if (data && len > 0) {