v1.8.0: Audio 代码重构与低功耗优化 (#943)

* Reconstruct Audio Code

* Remove old IoT implementation

* Add MQTT-UDP documentation

* OTA升级失败时,可以继续使用
This commit is contained in:
Xiaoxia
2025-07-19 22:45:22 +08:00
committed by GitHub
parent 0621578f55
commit 3c71558a5f
173 changed files with 2099 additions and 3265 deletions

View File

@@ -1,10 +1,9 @@
#include "ml307_board.h"
#include "audio_codecs/box_audio_codec.h"
#include "codecs/box_audio_codec.h"
#include "display/oled_display.h"
#include "application.h"
#include "button.h"
#include "led/single_led.h"
#include "iot/thing_manager.h"
#include "config.h"
#include "power_save_timer.h"
#include "axp2101.h"
@@ -224,13 +223,6 @@ private:
});
}
// 物联网初始化,添加对 AI 可见设备
void InitializeIot() {
auto& thing_manager = iot::ThingManager::GetInstance();
thing_manager.AddThing(iot::CreateThing("Speaker"));
thing_manager.AddThing(iot::CreateThing("Battery"));
}
public:
KevinBoxBoard() : Ml307Board(ML307_TX_PIN, ML307_RX_PIN),
boot_button_(BOOT_BUTTON_GPIO),
@@ -245,7 +237,6 @@ public:
InitializeButtons();
InitializePowerSaveTimer();
InitializeIot();
}
virtual Led* GetLed() override {