v1.8.0: Audio 代码重构与低功耗优化 (#943)

* Reconstruct Audio Code

* Remove old IoT implementation

* Add MQTT-UDP documentation

* OTA升级失败时,可以继续使用
This commit is contained in:
Xiaoxia
2025-07-19 22:45:22 +08:00
committed by GitHub
parent 0621578f55
commit 3c71558a5f
173 changed files with 2099 additions and 3265 deletions

View File

@@ -118,12 +118,12 @@ mkdir main/boards/my-custom-board
```cpp
#include "wifi_board.h"
#include "audio_codecs/es8311_audio_codec.h"
#include "codecs/es8311_audio_codec.h"
#include "display/lcd_display.h"
#include "application.h"
#include "button.h"
#include "config.h"
#include "iot/thing_manager.h"
#include "mcp_server.h"
#include <esp_log.h>
#include <driver/i2c_master.h>
@@ -220,12 +220,9 @@ private:
});
}
// IoT设备初始化
void InitializeIot() {
auto& thing_manager = iot::ThingManager::GetInstance();
thing_manager.AddThing(iot::CreateThing("Speaker"));
thing_manager.AddThing(iot::CreateThing("Screen"));
// 可以添加更多IoT设备
// MCP Tools 初始化
void InitializeTools() {
// 参考 MCP 文档
}
public:
@@ -235,7 +232,7 @@ public:
InitializeSpi();
InitializeDisplay();
InitializeButtons();
InitializeIot();
InitializeTools();
GetBacklight()->SetBrightness(100);
}