add config files for known boards

This commit is contained in:
Terrence
2024-10-29 00:22:29 +08:00
parent fe05a039a2
commit 33518dca2b
35 changed files with 1000 additions and 3181 deletions

43
main/Board.h Normal file
View File

@@ -0,0 +1,43 @@
#ifndef BOARD_H
#define BOARD_H
#include "config.h"
#include <Http.h>
#include <WebSocket.h>
#include <AudioDevice.h>
#include <string>
void* create_board();
class Board {
public:
static Board& GetInstance() {
static Board* instance = nullptr;
if (nullptr == instance) {
instance = static_cast<Board*>(create_board());
}
return *instance;
}
virtual void Initialize() = 0;
virtual ~Board() = default;
virtual AudioDevice* CreateAudioDevice() = 0;
virtual Http* CreateHttp() = 0;
virtual WebSocket* CreateWebSocket() = 0;
virtual bool GetNetworkState(std::string& network_name, int& signal_quality, std::string& signal_quality_text) = 0;
virtual std::string GetJson() = 0;
protected:
Board() = default;
private:
Board(const Board&) = delete; // 禁用拷贝构造函数
Board& operator=(const Board&) = delete; // 禁用赋值操作
};
#define DECLARE_BOARD(BOARD_CLASS_NAME) \
void* create_board() { \
return new BOARD_CLASS_NAME(); \
}
#endif // BOARD_H