forked from xiaozhi/xiaozhi-esp32
update status bar immediately after network started
This commit is contained in:
@@ -92,7 +92,7 @@ void Display::ShowNotification(const char* notification, int duration_ms) {
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ESP_ERROR_CHECK(esp_timer_start_once(notification_timer_, duration_ms * 1000));
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}
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void Display::UpdateStatusBar() {
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void Display::UpdateStatusBar(bool update_all) {
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auto& board = Board::GetInstance();
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auto codec = board.GetAudioCodec();
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@@ -112,50 +112,50 @@ void Display::UpdateStatusBar() {
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}
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}
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// 每 10 秒更新一次电池图标
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static int seconds_counter = 0;
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if (seconds_counter++ % 10 == 0) {
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esp_pm_lock_acquire(pm_lock_);
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// 更新电池图标
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int battery_level;
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bool charging, discharging;
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const char* icon = nullptr;
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if (board.GetBatteryLevel(battery_level, charging, discharging)) {
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if (charging) {
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icon = FONT_AWESOME_BATTERY_CHARGING;
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} else {
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const char* levels[] = {
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FONT_AWESOME_BATTERY_EMPTY, // 0-19%
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FONT_AWESOME_BATTERY_1, // 20-39%
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FONT_AWESOME_BATTERY_2, // 40-59%
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FONT_AWESOME_BATTERY_3, // 60-79%
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FONT_AWESOME_BATTERY_FULL, // 80-99%
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FONT_AWESOME_BATTERY_FULL, // 100%
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};
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icon = levels[battery_level / 20];
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}
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DisplayLockGuard lock(this);
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if (battery_label_ != nullptr && battery_icon_ != icon) {
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battery_icon_ = icon;
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lv_label_set_text(battery_label_, battery_icon_);
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}
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esp_pm_lock_acquire(pm_lock_);
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// 更新电池图标
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int battery_level;
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bool charging, discharging;
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const char* icon = nullptr;
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if (board.GetBatteryLevel(battery_level, charging, discharging)) {
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if (charging) {
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icon = FONT_AWESOME_BATTERY_CHARGING;
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} else {
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const char* levels[] = {
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FONT_AWESOME_BATTERY_EMPTY, // 0-19%
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FONT_AWESOME_BATTERY_1, // 20-39%
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FONT_AWESOME_BATTERY_2, // 40-59%
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FONT_AWESOME_BATTERY_3, // 60-79%
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FONT_AWESOME_BATTERY_FULL, // 80-99%
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FONT_AWESOME_BATTERY_FULL, // 100%
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};
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icon = levels[battery_level / 20];
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}
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DisplayLockGuard lock(this);
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if (battery_label_ != nullptr && battery_icon_ != icon) {
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battery_icon_ = icon;
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lv_label_set_text(battery_label_, battery_icon_);
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}
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if (low_battery_popup_ != nullptr) {
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if (strcmp(icon, FONT_AWESOME_BATTERY_EMPTY) == 0 && discharging) {
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if (lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框隐藏,则显示
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lv_obj_clear_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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auto& app = Application::GetInstance();
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app.PlaySound(Lang::Sounds::P3_LOW_BATTERY);
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}
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} else {
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// Hide the low battery popup when the battery is not empty
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if (!lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框显示,则隐藏
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lv_obj_add_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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}
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if (low_battery_popup_ != nullptr) {
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if (strcmp(icon, FONT_AWESOME_BATTERY_EMPTY) == 0 && discharging) {
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if (lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框隐藏,则显示
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lv_obj_clear_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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auto& app = Application::GetInstance();
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app.PlaySound(Lang::Sounds::P3_LOW_BATTERY);
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}
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} else {
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// Hide the low battery popup when the battery is not empty
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if (!lv_obj_has_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN)) { // 如果低电量提示框显示,则隐藏
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lv_obj_add_flag(low_battery_popup_, LV_OBJ_FLAG_HIDDEN);
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}
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}
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}
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}
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// 每 10 秒更新一次网络图标
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static int seconds_counter = 0;
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if (update_all || seconds_counter++ % 10 == 0) {
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// 升级固件时,不读取 4G 网络状态,避免占用 UART 资源
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auto device_state = Application::GetInstance().GetDeviceState();
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static const std::vector<DeviceState> allowed_states = {
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@@ -173,9 +173,9 @@ void Display::UpdateStatusBar() {
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lv_label_set_text(network_label_, network_icon_);
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}
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}
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esp_pm_lock_release(pm_lock_);
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}
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esp_pm_lock_release(pm_lock_);
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}
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@@ -27,7 +27,7 @@ public:
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virtual void SetIcon(const char* icon);
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virtual void SetTheme(const std::string& theme_name);
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virtual std::string GetTheme() { return current_theme_name_; }
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virtual void UpdateStatusBar();
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virtual void UpdateStatusBar(bool update_all = false);
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inline int width() const { return width_; }
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inline int height() const { return height_; }
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