Files
xiaozhi-esp32/main/boards/otto-robot/otto_movements.h

105 lines
3.4 KiB
C
Raw Normal View History

#ifndef __OTTO_MOVEMENTS_H__
#define __OTTO_MOVEMENTS_H__
#include "driver/gpio.h"
#include "esp_log.h"
#include "esp_timer.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "oscillator.h"
//-- Constants
#define FORWARD 1
#define BACKWARD -1
#define LEFT 1
#define RIGHT -1
#define BOTH 0
#define SMALL 5
#define MEDIUM 15
#define BIG 30
// -- Servo delta limit default. degree / sec
#define SERVO_LIMIT_DEFAULT 240
// -- Servo indexes for easy access
#define LEFT_LEG 0
#define RIGHT_LEG 1
#define LEFT_FOOT 2
#define RIGHT_FOOT 3
#define LEFT_HAND 4
#define RIGHT_HAND 5
#define SERVO_COUNT 6
class Otto {
public:
Otto();
~Otto();
//-- Otto initialization
void Init(int left_leg, int right_leg, int left_foot, int right_foot, int left_hand = -1,
int right_hand = -1);
//-- Attach & detach functions
void AttachServos();
void DetachServos();
//-- Oscillator Trims
void SetTrims(int left_leg, int right_leg, int left_foot, int right_foot, int left_hand = 0,
int right_hand = 0);
//-- Predetermined Motion Functions
void MoveServos(int time, int servo_target[]);
void MoveSingle(int position, int servo_number);
void OscillateServos(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float cycle);
//-- HOME = Otto at rest position
void Home(bool hands_down = true);
bool GetRestState();
void SetRestState(bool state);
//-- Predetermined Motion Functions
void Jump(float steps = 1, int period = 2000);
void Walk(float steps = 4, int period = 1000, int dir = FORWARD, int amount = 0);
void Turn(float steps = 4, int period = 2000, int dir = LEFT, int amount = 0);
void Bend(int steps = 1, int period = 1400, int dir = LEFT);
void ShakeLeg(int steps = 1, int period = 2000, int dir = RIGHT);
void UpDown(float steps = 1, int period = 1000, int height = 20);
void Swing(float steps = 1, int period = 1000, int height = 20);
void TiptoeSwing(float steps = 1, int period = 900, int height = 20);
void Jitter(float steps = 1, int period = 500, int height = 20);
void AscendingTurn(float steps = 1, int period = 900, int height = 20);
void Moonwalker(float steps = 1, int period = 900, int height = 20, int dir = LEFT);
void Crusaito(float steps = 1, int period = 900, int height = 20, int dir = FORWARD);
void Flapping(float steps = 1, int period = 1000, int height = 20, int dir = FORWARD);
// -- 手部动作
void HandsUp(int period = 1000, int dir = 0); // 双手举起
void HandsDown(int period = 1000, int dir = 0); // 双手放下
void HandWave(int period = 1000, int dir = LEFT); // 挥手
void HandWaveBoth(int period = 1000); // 双手同时挥手
// -- Servo limiter
void EnableServoLimit(int speed_limit_degree_per_sec = SERVO_LIMIT_DEFAULT);
void DisableServoLimit();
private:
Oscillator servo_[SERVO_COUNT];
int servo_pins_[SERVO_COUNT];
int servo_trim_[SERVO_COUNT];
unsigned long final_time_;
unsigned long partial_time_;
float increment_[SERVO_COUNT];
bool is_otto_resting_;
bool has_hands_; // 是否有手部舵机
void Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float steps);
};
#endif // __OTTO_MOVEMENTS_H__