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xiaozhi-esp32/main/display/lcd_display.h

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#ifndef LCD_DISPLAY_H
#define LCD_DISPLAY_H
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#include "lvgl_display.h"
#include "gif/lvgl_gif.h"
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#include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h>
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#include <font_emoji.h>
#include <atomic>
#include <memory>
#define PREVIEW_IMAGE_DURATION_MS 5000
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class LcdDisplay : public LvglDisplay {
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protected:
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esp_lcd_panel_io_handle_t panel_io_ = nullptr;
esp_lcd_panel_handle_t panel_ = nullptr;
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lv_draw_buf_t draw_buf_;
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lv_obj_t* status_bar_ = nullptr;
lv_obj_t* content_ = nullptr;
lv_obj_t* container_ = nullptr;
lv_obj_t* side_bar_ = nullptr;
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lv_obj_t* preview_image_ = nullptr;
lv_obj_t* emoji_label_ = nullptr;
lv_obj_t* emoji_image_ = nullptr;
std::unique_ptr<LvglGif> gif_controller_ = nullptr;
lv_obj_t* emoji_box_ = nullptr;
lv_obj_t* chat_message_label_ = nullptr;
esp_timer_handle_t preview_timer_ = nullptr;
std::unique_ptr<LvglImage> preview_image_cached_ = nullptr;
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void InitializeLcdThemes();
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void SetupUI();
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virtual bool Lock(int timeout_ms = 0) override;
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virtual void Unlock() override;
protected:
// 添加protected构造函数
LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, int width, int height);
public:
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~LcdDisplay();
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virtual void SetEmotion(const char* emotion) override;
virtual void SetChatMessage(const char* role, const char* content) override;
virtual void SetPreviewImage(std::unique_ptr<LvglImage> image) override;
// Add theme switching function
virtual void SetTheme(Theme* theme) override;
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};
// SPI LCD显示器
class SpiLcdDisplay : public LcdDisplay {
public:
SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy);
};
// RGB LCD显示器
class RgbLcdDisplay : public LcdDisplay {
public:
RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy);
};
// MIPI LCD显示器
class MipiLcdDisplay : public LcdDisplay {
public:
MipiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
int width, int height, int offset_x, int offset_y,
bool mirror_x, bool mirror_y, bool swap_xy);
};
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#endif // LCD_DISPLAY_H