Files
lawnchair/quickstep/src/com/android/launcher3/statehandlers/DepthController.java
Luca Zuccarini ff2b38e366 Reuse the main depth controller for launch animations.
The two controllers don't own any unique state, other than the current
depth state. These two _should_ never diverge anyway, because there is
only one valid depth at any given time. By using the same controller all
the time we can enforce this invariant.

Everything else is basically just registered and unregistered listeners,
which the main controller already does properly and always has the same
state in that regard as the ad-hoc one that we're removing.

Finally we don't need to take care of any cleanup explicitly, as we did
before.

Bug: 293427436
Flag: N/A
Test: manual
Change-Id: If6ea68847a60254df76e806eac2679ae0415bfe0
2023-10-17 12:16:25 +00:00

187 lines
7.3 KiB
Java

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.statehandlers;
import static com.android.app.animation.Interpolators.LINEAR;
import static com.android.launcher3.states.StateAnimationConfig.ANIM_DEPTH;
import static com.android.launcher3.states.StateAnimationConfig.SKIP_DEPTH_CONTROLLER;
import static com.android.launcher3.util.MultiPropertyFactory.MULTI_PROPERTY_VALUE;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ObjectAnimator;
import android.view.CrossWindowBlurListeners;
import android.view.View;
import android.view.ViewRootImpl;
import android.view.ViewTreeObserver;
import com.android.launcher3.BaseActivity;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.anim.PendingAnimation;
import com.android.launcher3.statemanager.StateManager.StateHandler;
import com.android.launcher3.states.StateAnimationConfig;
import com.android.quickstep.util.BaseDepthController;
import java.io.PrintWriter;
import java.util.function.Consumer;
/**
* Controls blur and wallpaper zoom, for the Launcher surface only.
*/
public class DepthController extends BaseDepthController implements StateHandler<LauncherState>,
BaseActivity.MultiWindowModeChangedListener {
private final ViewTreeObserver.OnDrawListener mOnDrawListener = this::onLauncherDraw;
private final Consumer<Boolean> mCrossWindowBlurListener = this::setCrossWindowBlursEnabled;
private final Runnable mOpaquenessListener = this::applyDepthAndBlur;
// Workaround for animating the depth when multiwindow mode changes.
private boolean mIgnoreStateChangesDuringMultiWindowAnimation = false;
private View.OnAttachStateChangeListener mOnAttachListener;
public DepthController(Launcher l) {
super(l);
}
private void onLauncherDraw() {
View view = mLauncher.getDragLayer();
ViewRootImpl viewRootImpl = view.getViewRootImpl();
setSurface(viewRootImpl != null ? viewRootImpl.getSurfaceControl() : null);
view.post(() -> view.getViewTreeObserver().removeOnDrawListener(mOnDrawListener));
}
private void ensureDependencies() {
if (mLauncher.getRootView() != null && mOnAttachListener == null) {
View rootView = mLauncher.getRootView();
mOnAttachListener = new View.OnAttachStateChangeListener() {
@Override
public void onViewAttachedToWindow(View view) {
CrossWindowBlurListeners.getInstance().addListener(mLauncher.getMainExecutor(),
mCrossWindowBlurListener);
mLauncher.getScrimView().addOpaquenessListener(mOpaquenessListener);
// To handle the case where window token is invalid during last setDepth call.
applyDepthAndBlur();
}
@Override
public void onViewDetachedFromWindow(View view) {
removeSecondaryListeners();
}
};
rootView.addOnAttachStateChangeListener(mOnAttachListener);
if (rootView.isAttachedToWindow()) {
mOnAttachListener.onViewAttachedToWindow(rootView);
}
}
}
private void removeSecondaryListeners() {
if (mCrossWindowBlurListener != null) {
CrossWindowBlurListeners.getInstance().removeListener(mCrossWindowBlurListener);
}
if (mOpaquenessListener != null) {
mLauncher.getScrimView().removeOpaquenessListener(mOpaquenessListener);
}
}
/**
* Sets if the underlying activity is started or not
*/
public void setActivityStarted(boolean isStarted) {
if (isStarted) {
mLauncher.getDragLayer().getViewTreeObserver().addOnDrawListener(mOnDrawListener);
} else {
mLauncher.getDragLayer().getViewTreeObserver().removeOnDrawListener(mOnDrawListener);
setSurface(null);
}
}
@Override
public void setState(LauncherState toState) {
if (mIgnoreStateChangesDuringMultiWindowAnimation) {
return;
}
stateDepth.setValue(toState.getDepth(mLauncher));
if (toState == LauncherState.BACKGROUND_APP) {
mLauncher.getDragLayer().getViewTreeObserver().addOnDrawListener(mOnDrawListener);
}
}
@Override
public void setStateWithAnimation(LauncherState toState, StateAnimationConfig config,
PendingAnimation animation) {
if (config.hasAnimationFlag(SKIP_DEPTH_CONTROLLER)
|| mIgnoreStateChangesDuringMultiWindowAnimation) {
return;
}
float toDepth = toState.getDepth(mLauncher);
animation.setFloat(stateDepth, MULTI_PROPERTY_VALUE, toDepth,
config.getInterpolator(ANIM_DEPTH, LINEAR));
}
@Override
protected void applyDepthAndBlur() {
ensureDependencies();
super.applyDepthAndBlur();
}
@Override
protected void onInvalidSurface() {
// Lets wait for surface to become valid again
mLauncher.getDragLayer().getViewTreeObserver().addOnDrawListener(mOnDrawListener);
}
@Override
public void onMultiWindowModeChanged(boolean isInMultiWindowMode) {
mIgnoreStateChangesDuringMultiWindowAnimation = true;
ObjectAnimator mwAnimation = ObjectAnimator.ofFloat(stateDepth, MULTI_PROPERTY_VALUE,
mLauncher.getStateManager().getState().getDepth(mLauncher, isInMultiWindowMode))
.setDuration(300);
mwAnimation.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
mIgnoreStateChangesDuringMultiWindowAnimation = false;
}
});
mwAnimation.setAutoCancel(true);
mwAnimation.start();
}
public void dump(String prefix, PrintWriter writer) {
writer.println(prefix + this.getClass().getSimpleName());
writer.println(prefix + "\tmMaxBlurRadius=" + mMaxBlurRadius);
writer.println(prefix + "\tmCrossWindowBlursEnabled=" + mCrossWindowBlursEnabled);
writer.println(prefix + "\tmSurface=" + mSurface);
writer.println(prefix + "\tmStateDepth=" + stateDepth.getValue());
writer.println(prefix + "\tmWidgetDepth=" + widgetDepth.getValue());
writer.println(prefix + "\tmCurrentBlur=" + mCurrentBlur);
writer.println(prefix + "\tmInEarlyWakeUp=" + mInEarlyWakeUp);
writer.println(prefix + "\tmIgnoreStateChangesDuringMultiWindowAnimation="
+ mIgnoreStateChangesDuringMultiWindowAnimation);
writer.println(prefix + "\tmPauseBlurs=" + mPauseBlurs);
writer.println(prefix + "\tmWaitingOnSurfaceValidity=" + mWaitingOnSurfaceValidity);
}
}