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https://github.com/LawnchairLauncher/lawnchair.git
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> Both landscape and portrait UI will show a static drag handle > In landscape the handle is drawn below the all-apps scrim, while in portrait it moves with the hotseat Change-Id: Ia6964c6f98feb8ba90517e23667d8c68bc2f6d35
516 lines
20 KiB
Java
516 lines
20 KiB
Java
package com.android.launcher3.allapps;
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import static com.android.launcher3.LauncherState.ALL_APPS;
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import static com.android.launcher3.LauncherState.NORMAL;
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import static com.android.launcher3.anim.Interpolators.scrollInterpolatorForVelocity;
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import android.animation.Animator;
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import android.animation.AnimatorInflater;
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import android.animation.AnimatorListenerAdapter;
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import android.animation.AnimatorSet;
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import android.animation.ObjectAnimator;
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import android.animation.ValueAnimator;
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import android.support.animation.SpringAnimation;
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import android.util.Property;
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import android.view.MotionEvent;
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import android.view.View;
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import android.view.animation.Interpolator;
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import com.android.launcher3.AbstractFloatingView;
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import com.android.launcher3.Hotseat;
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import com.android.launcher3.Launcher;
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import com.android.launcher3.LauncherAnimUtils;
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import com.android.launcher3.LauncherState;
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import com.android.launcher3.LauncherStateManager.AnimationConfig;
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import com.android.launcher3.R;
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import com.android.launcher3.Utilities;
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import com.android.launcher3.Workspace;
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import com.android.launcher3.anim.AnimationSuccessListener;
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import com.android.launcher3.anim.Interpolators;
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import com.android.launcher3.anim.SpringAnimationHandler;
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import com.android.launcher3.config.FeatureFlags;
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import com.android.launcher3.graphics.GradientView;
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import com.android.launcher3.touch.SwipeDetector;
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import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
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import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
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import com.android.launcher3.userevent.nano.LauncherLogProto.ContainerType;
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import com.android.launcher3.util.SystemUiController;
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import com.android.launcher3.util.Themes;
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import com.android.launcher3.util.TouchController;
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/**
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* Handles AllApps view transition.
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* 1) Slides all apps view using direct manipulation
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* 2) When finger is released, animate to either top or bottom accordingly.
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* <p/>
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* Algorithm:
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* If release velocity > THRES1, snap according to the direction of movement.
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* If release velocity < THRES1, snap according to either top or bottom depending on whether it's
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* closer to top or closer to the page indicator.
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*/
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public class AllAppsTransitionController implements TouchController, SwipeDetector.Listener,
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SearchUiManager.OnScrollRangeChangeListener {
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private static final Property<AllAppsTransitionController, Float> PROGRESS =
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new Property<AllAppsTransitionController, Float>(Float.class, "progress") {
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@Override
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public Float get(AllAppsTransitionController controller) {
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return controller.mProgress;
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}
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@Override
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public void set(AllAppsTransitionController controller, Float progress) {
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controller.setProgress(progress);
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}
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};
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// Spring values used when the user has not flung all apps.
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private static final float SPRING_MAX_RELEASE_VELOCITY = 10000;
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// The delay (as a % of the animation duration) to start the springs.
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private static final float SPRING_DELAY = 0.3f;
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private final Interpolator mWorkspaceAccelnterpolator = Interpolators.ACCEL_2;
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private final Interpolator mHotseatAccelInterpolator = Interpolators.ACCEL_1_5;
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private final Interpolator mFastOutSlowInInterpolator = Interpolators.FAST_OUT_SLOW_IN;
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private static final float PARALLAX_COEFFICIENT = .125f;
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private static final int SINGLE_FRAME_MS = 16;
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private AllAppsContainerView mAppsView;
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private Workspace mWorkspace;
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private Hotseat mHotseat;
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private final Launcher mLauncher;
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private final SwipeDetector mDetector;
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private final boolean mIsDarkTheme;
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// Animation in this class is controlled by a single variable {@link mProgress}.
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// Visually, it represents top y coordinate of the all apps container if multiplied with
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// {@link mShiftRange}.
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// When {@link mProgress} is 0, all apps container is pulled up.
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// When {@link mProgress} is 1, all apps container is pulled down.
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private float mShiftStart; // [0, mShiftRange]
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private float mShiftRange; // changes depending on the orientation
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private float mProgress; // [0, 1], mShiftRange * mProgress = shiftCurrent
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// Velocity of the container. Unit is in px/ms.
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private float mContainerVelocity;
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private static final float DEFAULT_SHIFT_RANGE = 10;
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private static final float RECATCH_REJECTION_FRACTION = .0875f;
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private long mAnimationDuration;
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private boolean mNoIntercept;
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private boolean mTouchEventStartedOnHotseat;
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// Used in discovery bounce animation to provide the transition without workspace changing.
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private boolean mIsTranslateWithoutWorkspace = false;
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private Animator mDiscoBounceAnimation;
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private GradientView mGradientView;
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private SpringAnimation mSearchSpring;
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private SpringAnimationHandler mSpringAnimationHandler;
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public AllAppsTransitionController(Launcher l) {
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mLauncher = l;
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mDetector = new SwipeDetector(l, this, SwipeDetector.VERTICAL);
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mShiftRange = DEFAULT_SHIFT_RANGE;
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mProgress = 1f;
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mIsDarkTheme = Themes.getAttrBoolean(mLauncher, R.attr.isMainColorDark);
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}
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@Override
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public boolean onControllerInterceptTouchEvent(MotionEvent ev) {
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if (ev.getAction() == MotionEvent.ACTION_DOWN) {
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mNoIntercept = false;
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mTouchEventStartedOnHotseat = mLauncher.getDragLayer().isEventOverHotseat(ev);
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if (!mLauncher.isInState(ALL_APPS) && !mLauncher.isInState(NORMAL)) {
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mNoIntercept = true;
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} else if (mLauncher.isInState(ALL_APPS) &&
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!mAppsView.shouldContainerScroll(ev)) {
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mNoIntercept = true;
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} else if (AbstractFloatingView.getTopOpenView(mLauncher) != null) {
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mNoIntercept = true;
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} else {
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// Now figure out which direction scroll events the controller will start
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// calling the callbacks.
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int directionsToDetectScroll = 0;
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boolean ignoreSlopWhenSettling = false;
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if (mDetector.isIdleState()) {
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if (mLauncher.isInState(ALL_APPS)) {
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directionsToDetectScroll |= SwipeDetector.DIRECTION_NEGATIVE;
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} else {
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directionsToDetectScroll |= SwipeDetector.DIRECTION_POSITIVE;
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}
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} else {
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if (isInDisallowRecatchBottomZone()) {
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directionsToDetectScroll |= SwipeDetector.DIRECTION_POSITIVE;
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} else if (isInDisallowRecatchTopZone()) {
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directionsToDetectScroll |= SwipeDetector.DIRECTION_NEGATIVE;
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} else {
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directionsToDetectScroll |= SwipeDetector.DIRECTION_BOTH;
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ignoreSlopWhenSettling = true;
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}
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}
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mDetector.setDetectableScrollConditions(directionsToDetectScroll,
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ignoreSlopWhenSettling);
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}
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}
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if (mNoIntercept) {
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return false;
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}
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mDetector.onTouchEvent(ev);
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if (mDetector.isSettlingState() && (isInDisallowRecatchBottomZone() || isInDisallowRecatchTopZone())) {
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return false;
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}
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return mDetector.isDraggingOrSettling();
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}
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@Override
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public boolean onControllerTouchEvent(MotionEvent ev) {
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if (hasSpringAnimationHandler()) {
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mSpringAnimationHandler.addMovement(ev);
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}
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return mDetector.onTouchEvent(ev);
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}
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private boolean isInDisallowRecatchTopZone() {
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return mProgress < RECATCH_REJECTION_FRACTION;
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}
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private boolean isInDisallowRecatchBottomZone() {
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return mProgress > 1 - RECATCH_REJECTION_FRACTION;
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}
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@Override
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public void onDragStart(boolean start) {
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mLauncher.getStateManager().cancelAnimation();
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cancelDiscoveryAnimation();
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mShiftStart = mAppsView.getTranslationY();
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onProgressAnimationStart();
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if (hasSpringAnimationHandler()) {
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mSpringAnimationHandler.skipToEnd();
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}
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}
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@Override
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public boolean onDrag(float displacement, float velocity) {
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if (mAppsView == null) {
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return false; // early termination.
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}
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mContainerVelocity = velocity;
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float shift = Math.min(Math.max(0, mShiftStart + displacement), mShiftRange);
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setProgress(shift / mShiftRange);
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return true;
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}
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@Override
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public void onDragEnd(float velocity, boolean fling) {
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if (mAppsView == null) {
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return; // early termination.
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}
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final int containerType = mTouchEventStartedOnHotseat
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? ContainerType.HOTSEAT : ContainerType.WORKSPACE;
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if (fling) {
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if (velocity < 0) {
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calculateDuration(velocity, mAppsView.getTranslationY());
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if (!mLauncher.isInState(ALL_APPS)) {
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logSwipeOnContainer(Touch.FLING, Direction.UP, containerType);
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}
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mLauncher.getStateManager().goToState(ALL_APPS);
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if (hasSpringAnimationHandler()) {
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mSpringAnimationHandler.add(mSearchSpring, true /* setDefaultValues */);
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// The icons are moving upwards, so we go to 0 from 1. (y-axis 1 is below 0.)
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mSpringAnimationHandler.animateToFinalPosition(0 /* pos */, 1 /* startValue */);
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}
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} else {
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calculateDuration(velocity, Math.abs(mShiftRange - mAppsView.getTranslationY()));
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if (mLauncher.isInState(ALL_APPS)) {
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logSwipeOnContainer(Touch.FLING, Direction.DOWN, ContainerType.ALLAPPS);
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}
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mLauncher.getStateManager().goToState(NORMAL);
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}
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// snap to top or bottom using the release velocity
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} else {
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if (mAppsView.getTranslationY() > mShiftRange / 2) {
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calculateDuration(velocity, Math.abs(mShiftRange - mAppsView.getTranslationY()));
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if (mLauncher.isInState(ALL_APPS)) {
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logSwipeOnContainer(Touch.SWIPE, Direction.DOWN, ContainerType.ALLAPPS);
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}
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mLauncher.getStateManager().goToState(NORMAL);
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} else {
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calculateDuration(velocity, Math.abs(mAppsView.getTranslationY()));
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if (!mLauncher.isInState(ALL_APPS)) {
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logSwipeOnContainer(Touch.SWIPE, Direction.UP, containerType);
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}
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mLauncher.getStateManager().goToState(ALL_APPS);
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}
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}
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}
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/**
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* Important, make sure that this method is called only when actual launcher state transition
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* happen and not when user swipes in one direction only to cancel that swipe seconds later.
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*
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* @param touchType Swipe or Fling
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* @param direction Up or Down
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* @param containerType Workspace or Allapps
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*/
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private void logSwipeOnContainer(int touchType, int direction, int containerType) {
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mLauncher.getUserEventDispatcher().logActionOnContainer(
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touchType, direction, containerType,
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mLauncher.getWorkspace().getCurrentPage());
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}
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public boolean isTransitioning() {
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return mDetector.isDraggingOrSettling();
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}
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private void onProgressAnimationStart() {
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// Initialize values that should not change until #onDragEnd
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mHotseat.setVisibility(View.VISIBLE);
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mAppsView.setVisibility(View.VISIBLE);
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}
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private void updateLightStatusBar(float shift) {
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// Use a light system UI (dark icons) if all apps is behind at least half of the status bar.
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boolean forceChange = shift <= mShiftRange / 4;
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if (forceChange) {
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mLauncher.getSystemUiController().updateUiState(
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SystemUiController.UI_STATE_ALL_APPS, !mIsDarkTheme);
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} else {
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mLauncher.getSystemUiController().updateUiState(
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SystemUiController.UI_STATE_ALL_APPS, 0);
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}
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}
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private void updateAllAppsBg(float progress) {
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// gradient
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if (mGradientView == null) {
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mGradientView = mLauncher.findViewById(R.id.gradient_bg);
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}
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mGradientView.setProgress(progress);
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}
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/**
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* Note this method should not be called outside this class. This is public because it is used
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* in xml-based animations which also handle updating the appropriate UI.
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*
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* @param progress value between 0 and 1, 0 shows all apps and 1 shows workspace
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*
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* @see #setFinalProgress(float)
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* @see #animateToFinalProgress(float, boolean, AnimatorSet, AnimationConfig)
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*/
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public void setProgress(float progress) {
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float shiftPrevious = mProgress * mShiftRange;
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mProgress = progress;
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float shiftCurrent = progress * mShiftRange;
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float workspaceHotseatAlpha = Utilities.boundToRange(progress, 0f, 1f);
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float alpha = 1 - workspaceHotseatAlpha;
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float workspaceAlpha = mWorkspaceAccelnterpolator.getInterpolation(workspaceHotseatAlpha);
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float hotseatAlpha = mHotseatAccelInterpolator.getInterpolation(workspaceHotseatAlpha);
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updateAllAppsBg(alpha);
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mAppsView.setAlpha(alpha);
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mAppsView.setTranslationY(shiftCurrent);
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if (!mLauncher.getDeviceProfile().isVerticalBarLayout()) {
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mWorkspace.setHotseatTranslationAndAlpha(Workspace.Direction.Y, -mShiftRange + shiftCurrent,
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hotseatAlpha);
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} else {
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mWorkspace.setHotseatTranslationAndAlpha(Workspace.Direction.Y,
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PARALLAX_COEFFICIENT * (-mShiftRange + shiftCurrent),
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hotseatAlpha);
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}
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if (mIsTranslateWithoutWorkspace) {
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return;
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}
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mWorkspace.setWorkspaceYTranslationAndAlpha(
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PARALLAX_COEFFICIENT * (-mShiftRange + shiftCurrent), workspaceAlpha);
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if (!mDetector.isDraggingState()) {
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mContainerVelocity = mDetector.computeVelocity(shiftCurrent - shiftPrevious,
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System.currentTimeMillis());
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}
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updateLightStatusBar(shiftCurrent);
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}
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public float getProgress() {
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return mProgress;
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}
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private void calculateDuration(float velocity, float disp) {
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mAnimationDuration = SwipeDetector.calculateDuration(velocity, disp / mShiftRange);
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}
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/**
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* Sets the vertical transition progress to {@param progress} and updates all the dependent UI
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* accordingly.
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*/
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public void setFinalProgress(float progress) {
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setProgress(progress);
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onProgressAnimationEnd();
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}
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/**
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* Creates an animation which updates the vertical transition progress and updates all the
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* dependent UI using various animation events
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*
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* @param progress the final vertical progress at the end of the animation
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* @param addSpring should there be an addition spring animation for the sub-views
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* @param animationOut the target AnimatorSet where this animation should be added
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* @param outConfig an in/out configuration which can be shared with other animations
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*/
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public void animateToFinalProgress(float progress, boolean addSpring,
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AnimatorSet animationOut, AnimationConfig outConfig) {
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if (Float.compare(mProgress, progress) == 0) {
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// Fail fast
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onProgressAnimationEnd();
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return;
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}
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outConfig.shouldPost = true;
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Interpolator interpolator;
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if (mDetector.isIdleState()) {
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mAnimationDuration = LauncherAnimUtils.ALL_APPS_TRANSITION_MS;
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mShiftStart = mAppsView.getTranslationY();
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interpolator = mFastOutSlowInInterpolator;
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} else {
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interpolator = scrollInterpolatorForVelocity(mContainerVelocity);
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mProgress = Utilities.boundToRange(
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mProgress + mContainerVelocity * SINGLE_FRAME_MS / mShiftRange, 0f, 1f);
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outConfig.shouldPost = false;
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}
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outConfig.duration = mAnimationDuration;
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ObjectAnimator anim = ObjectAnimator.ofFloat(this, PROGRESS, mProgress, progress);
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anim.setDuration(mAnimationDuration);
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anim.setInterpolator(interpolator);
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anim.addListener(new AnimationSuccessListener() {
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@Override
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public void onAnimationSuccess(Animator animator) {
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onProgressAnimationEnd();
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}
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@Override
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public void onAnimationStart(Animator animation) {
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onProgressAnimationStart();
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}
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});
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animationOut.play(anim);
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if (addSpring) {
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ValueAnimator springAnim = ValueAnimator.ofFloat(0, 1);
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springAnim.setDuration((long) (mAnimationDuration * SPRING_DELAY));
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springAnim.addListener(new AnimationSuccessListener() {
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@Override
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public void onAnimationSuccess(Animator animator) {
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if (!mSpringAnimationHandler.isRunning()) {
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float velocity = mProgress * SPRING_MAX_RELEASE_VELOCITY;
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mSpringAnimationHandler.animateToPositionWithVelocity(0, 1, velocity);
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}
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}
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});
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animationOut.play(anim);
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}
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}
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public void showDiscoveryBounce() {
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// cancel existing animation in case user locked and unlocked at a super human speed.
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cancelDiscoveryAnimation();
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// assumption is that this variable is always null
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mDiscoBounceAnimation = AnimatorInflater.loadAnimator(mLauncher,
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R.animator.discovery_bounce);
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mDiscoBounceAnimation.addListener(new AnimatorListenerAdapter() {
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@Override
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public void onAnimationStart(Animator animator) {
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mIsTranslateWithoutWorkspace = true;
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onProgressAnimationStart();
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}
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@Override
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public void onAnimationEnd(Animator animator) {
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onProgressAnimationEnd();
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mDiscoBounceAnimation = null;
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mIsTranslateWithoutWorkspace = false;
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}
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});
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mDiscoBounceAnimation.setTarget(this);
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mAppsView.post(new Runnable() {
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@Override
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public void run() {
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if (mDiscoBounceAnimation == null) {
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return;
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}
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mDiscoBounceAnimation.start();
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}
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});
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}
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public void cancelDiscoveryAnimation() {
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if (mDiscoBounceAnimation == null) {
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return;
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}
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mDiscoBounceAnimation.cancel();
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mDiscoBounceAnimation = null;
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}
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public void setupViews(AllAppsContainerView appsView, Hotseat hotseat, Workspace workspace) {
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mAppsView = appsView;
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mHotseat = hotseat;
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mWorkspace = workspace;
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mHotseat.bringToFront();
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mAppsView.getSearchUiManager().addOnScrollRangeChangeListener(this);
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mSpringAnimationHandler = mAppsView.getSpringAnimationHandler();
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mSearchSpring = mAppsView.getSearchUiManager().getSpringForFling();
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}
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private boolean hasSpringAnimationHandler() {
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return FeatureFlags.LAUNCHER3_PHYSICS && mSpringAnimationHandler != null;
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}
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@Override
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public void onScrollRangeChanged(int scrollRange) {
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mShiftRange = scrollRange;
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setProgress(mProgress);
|
|
}
|
|
|
|
/**
|
|
* Set the final view states based on the progress.
|
|
* TODO: This logic should go in {@link LauncherState}
|
|
*/
|
|
private void onProgressAnimationEnd() {
|
|
if (Float.compare(mProgress, 1f) == 0) {
|
|
mAppsView.setVisibility(View.INVISIBLE);
|
|
mHotseat.setVisibility(View.VISIBLE);
|
|
mAppsView.reset();
|
|
} else if (Float.compare(mProgress, 0f) == 0) {
|
|
mHotseat.setVisibility(View.INVISIBLE);
|
|
mAppsView.setVisibility(View.VISIBLE);
|
|
}
|
|
if (hasSpringAnimationHandler()) {
|
|
mSpringAnimationHandler.remove(mSearchSpring);
|
|
mSpringAnimationHandler.reset();
|
|
}
|
|
|
|
// TODO: This call should no longer be needed once caret stops animating.
|
|
setProgress(mProgress);
|
|
mDetector.finishedScrolling();
|
|
}
|
|
}
|