Files
lawnchair/quickstep/src/com/android/launcher3/taskbar/TaskbarBackgroundRenderer.kt
Alex Chau 68e7fe6b7d Change taskbar corner roundness when entering overview
- Roundness will be 0 in Launcher, and 1 in an app

Bug: 250645563
Test: With and without taskbar in overview, switch between home/overview/app and observe the round corners above taskbar
Test: Ensure corner above taskbar is correct in overview and in app when chat bubble is active
Change-Id: I1f4911626c8e79fce8d81a76a9bd0d0670d111da
2022-11-07 12:58:47 +00:00

149 lines
5.8 KiB
Kotlin

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.taskbar
import com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound
import com.android.launcher3.Utilities.mapToRange
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Paint
import android.graphics.Path
import com.android.launcher3.R
import com.android.launcher3.anim.Interpolators
import com.android.launcher3.util.DisplayController
/**
* Helps draw the taskbar background, made up of a rectangle plus two inverted rounded corners.
*/
class TaskbarBackgroundRenderer(context: TaskbarActivityContext) {
val paint: Paint = Paint()
var backgroundHeight = context.deviceProfile.taskbarSize.toFloat()
private var maxBackgroundHeight = context.deviceProfile.taskbarSize.toFloat()
private val transientBackgroundBounds = context.transientTaskbarBounds
private val isTransientTaskbar = DisplayController.isTransientTaskbar(context);
private var shadowBlur = 0f
private var keyShadowDistance = 0f
private var bottomMargin = 0
private val fullLeftCornerRadius = context.leftCornerRadius.toFloat()
private val fullRightCornerRadius = context.rightCornerRadius.toFloat()
private var leftCornerRadius = fullLeftCornerRadius
private var rightCornerRadius = fullRightCornerRadius
private val square: Path = Path()
private val circle: Path = Path()
private val invertedLeftCornerPath: Path = Path()
private val invertedRightCornerPath: Path = Path()
init {
paint.color = context.getColor(R.color.taskbar_background)
paint.flags = Paint.ANTI_ALIAS_FLAG
paint.style = Paint.Style.FILL
if (isTransientTaskbar) {
paint.color = context.getColor(R.color.transient_taskbar_background)
val res = context.resources
bottomMargin = res.getDimensionPixelSize(R.dimen.transient_taskbar_margin)
shadowBlur = res.getDimension(R.dimen.transient_taskbar_shadow_blur)
keyShadowDistance = res.getDimension(R.dimen.transient_taskbar_key_shadow_distance)
}
setCornerRoundness(DEFAULT_ROUNDNESS)
}
/**
* Sets the roundness of the round corner above Taskbar. No effect on transient Taskkbar.
* @param cornerRoundness 0 has no round corner, 1 has complete round corner.
*/
fun setCornerRoundness(cornerRoundness: Float) {
if (isTransientTaskbar && !transientBackgroundBounds.isEmpty) {
return
}
leftCornerRadius = fullLeftCornerRadius * cornerRoundness
rightCornerRadius = fullRightCornerRadius * cornerRoundness
// Create the paths for the inverted rounded corners above the taskbar. Start with a filled
// square, and then subtract out a circle from the appropriate corner.
square.reset()
square.addRect(0f, 0f, leftCornerRadius, leftCornerRadius, Path.Direction.CW)
circle.reset()
circle.addCircle(leftCornerRadius, 0f, leftCornerRadius, Path.Direction.CW)
invertedLeftCornerPath.op(square, circle, Path.Op.DIFFERENCE)
square.reset()
square.addRect(0f, 0f, rightCornerRadius, rightCornerRadius, Path.Direction.CW)
circle.reset()
circle.addCircle(0f, 0f, rightCornerRadius, Path.Direction.CW)
invertedRightCornerPath.op(square, circle, Path.Op.DIFFERENCE)
}
/**
* Draws the background with the given paint and height, on the provided canvas.
*/
fun draw(canvas: Canvas) {
canvas.save()
canvas.translate(0f, canvas.height - backgroundHeight - bottomMargin)
if (!isTransientTaskbar || transientBackgroundBounds.isEmpty) {
// Draw the background behind taskbar content.
canvas.drawRect(0f, 0f, canvas.width.toFloat(), backgroundHeight, paint)
// Draw the inverted rounded corners above the taskbar.
canvas.translate(0f, -leftCornerRadius)
canvas.drawPath(invertedLeftCornerPath, paint)
canvas.translate(0f, leftCornerRadius)
canvas.translate(canvas.width - rightCornerRadius, -rightCornerRadius)
canvas.drawPath(invertedRightCornerPath, paint)
} else {
val scaleFactor = backgroundHeight / maxBackgroundHeight
val width = transientBackgroundBounds.width()
val widthScale = mapToRange(scaleFactor, 0f, 1f, 0.4f, 1f, Interpolators.LINEAR)
val newWidth = widthScale * width
val delta = width - newWidth
// Draw shadow.
val shadowAlpha = mapToRange(paint.alpha.toFloat(), 0f, 255f, 0f, 25f,
Interpolators.LINEAR)
paint.setShadowLayer(shadowBlur, 0f, keyShadowDistance,
setColorAlphaBound(Color.BLACK, Math.round(shadowAlpha))
)
// Draw background.
val radius = backgroundHeight / 2f;
canvas.drawRoundRect(
transientBackgroundBounds.left + (delta / 2f),
0f,
transientBackgroundBounds.right - (delta / 2f),
backgroundHeight,
radius, radius, paint
)
}
canvas.restore()
}
companion object {
const val DEFAULT_ROUNDNESS = 1f
}
}