mirror of
https://github.com/LawnchairLauncher/lawnchair.git
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* Use consistent divider calculations in different methods Fixes: 245610772 Fixes: 218784487 Test: Open task menu view in split pair in landscape/ seascape/portrait, real and fake. Change-Id: If1bbc7a0d4f1767584d0fc8cf549130f35b8e4a3
304 lines
14 KiB
Java
304 lines
14 KiB
Java
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.touch;
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import android.content.res.Resources;
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import android.graphics.Canvas;
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import android.graphics.Matrix;
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import android.graphics.PointF;
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import android.graphics.Rect;
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import android.graphics.RectF;
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import android.graphics.drawable.ShapeDrawable;
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import android.util.FloatProperty;
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import android.util.Pair;
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import android.view.MotionEvent;
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import android.view.VelocityTracker;
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import android.view.View;
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import android.view.accessibility.AccessibilityEvent;
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import android.widget.FrameLayout;
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import android.widget.LinearLayout;
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import com.android.launcher3.DeviceProfile;
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import com.android.launcher3.util.SplitConfigurationOptions;
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import com.android.launcher3.util.SplitConfigurationOptions.SplitBounds;
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import com.android.launcher3.util.SplitConfigurationOptions.SplitPositionOption;
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import com.android.launcher3.util.SplitConfigurationOptions.StagePosition;
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import java.util.List;
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/**
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* Abstraction layer to separate horizontal and vertical specific implementations
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* for {@link com.android.launcher3.PagedView}. Majority of these implementations are (should be) as
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* simple as choosing the correct X and Y analogous methods.
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*/
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public interface PagedOrientationHandler {
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PagedOrientationHandler PORTRAIT = new PortraitPagedViewHandler();
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PagedOrientationHandler LANDSCAPE = new LandscapePagedViewHandler();
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PagedOrientationHandler SEASCAPE = new SeascapePagedViewHandler();
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interface Int2DAction<T> {
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void call(T target, int x, int y);
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}
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interface Float2DAction<T> {
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void call(T target, float x, float y);
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}
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Int2DAction<View> VIEW_SCROLL_BY = View::scrollBy;
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Int2DAction<View> VIEW_SCROLL_TO = View::scrollTo;
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Float2DAction<Canvas> CANVAS_TRANSLATE = Canvas::translate;
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Float2DAction<Matrix> MATRIX_POST_TRANSLATE = Matrix::postTranslate;
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<T> void setPrimary(T target, Int2DAction<T> action, int param);
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<T> void setPrimary(T target, Float2DAction<T> action, float param);
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<T> void setSecondary(T target, Float2DAction<T> action, float param);
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<T> void set(T target, Int2DAction<T> action, int primaryParam, int secondaryParam);
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float getPrimaryDirection(MotionEvent event, int pointerIndex);
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float getPrimaryVelocity(VelocityTracker velocityTracker, int pointerId);
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int getMeasuredSize(View view);
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int getPrimarySize(View view);
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float getPrimarySize(RectF rect);
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float getStart(RectF rect);
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float getEnd(RectF rect);
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int getClearAllSidePadding(View view, boolean isRtl);
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int getSecondaryDimension(View view);
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FloatProperty<View> getPrimaryViewTranslate();
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FloatProperty<View> getSecondaryViewTranslate();
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int getPrimaryScroll(View view);
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float getPrimaryScale(View view);
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int getChildStart(View view);
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int getCenterForPage(View view, Rect insets);
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int getScrollOffsetStart(View view, Rect insets);
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int getScrollOffsetEnd(View view, Rect insets);
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int getSecondaryTranslationDirectionFactor();
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int getSplitTranslationDirectionFactor(@StagePosition int stagePosition,
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DeviceProfile deviceProfile);
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ChildBounds getChildBounds(View child, int childStart, int pageCenter, boolean layoutChild);
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void setMaxScroll(AccessibilityEvent event, int maxScroll);
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boolean getRecentsRtlSetting(Resources resources);
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float getDegreesRotated();
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int getRotation();
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void setPrimaryScale(View view, float scale);
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void setSecondaryScale(View view, float scale);
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<T> T getPrimaryValue(T x, T y);
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<T> T getSecondaryValue(T x, T y);
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int getPrimaryValue(int x, int y);
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int getSecondaryValue(int x, int y);
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float getPrimaryValue(float x, float y);
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float getSecondaryValue(float x, float y);
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boolean isLayoutNaturalToLauncher();
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Pair<FloatProperty, FloatProperty> getSplitSelectTaskOffset(FloatProperty primary,
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FloatProperty secondary, DeviceProfile deviceProfile);
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int getDistanceToBottomOfRect(DeviceProfile dp, Rect rect);
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List<SplitPositionOption> getSplitPositionOptions(DeviceProfile dp);
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/**
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* @param placeholderHeight height of placeholder view in portrait, width in landscape
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*/
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void getInitialSplitPlaceholderBounds(int placeholderHeight, int placeholderInset,
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DeviceProfile dp, @StagePosition int stagePosition, Rect out);
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/**
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* Centers an icon in the split staging area, accounting for insets.
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* @param out The icon that needs to be centered.
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* @param onScreenRectCenterX The x-center of the on-screen staging area (most of the Rect is
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* offscreen).
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* @param onScreenRectCenterY The y-center of the on-screen staging area (most of the Rect is
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* offscreen).
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* @param fullscreenScaleX A x-scaling factor used to convert coordinates back into pixels.
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* @param fullscreenScaleY A y-scaling factor used to convert coordinates back into pixels.
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* @param drawableWidth The icon's drawable (final) width.
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* @param drawableHeight The icon's drawable (final) height.
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* @param dp The device profile, used to report rotation and hardware insets.
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* @param stagePosition 0 if the staging area is pinned to top/left, 1 for bottom/right.
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*/
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void updateSplitIconParams(View out, float onScreenRectCenterX,
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float onScreenRectCenterY, float fullscreenScaleX, float fullscreenScaleY,
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int drawableWidth, int drawableHeight, DeviceProfile dp,
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@StagePosition int stagePosition);
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/**
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* Sets positioning and rotation for a SplitInstructionsView.
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* @param out The SplitInstructionsView that needs to be positioned.
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* @param dp The device profile, used to report rotation and device type.
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* @param splitInstructionsHeight The SplitInstructionView's height.
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* @param splitInstructionsWidth The SplitInstructionView's width.
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*/
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void setSplitInstructionsParams(View out, DeviceProfile dp, int splitInstructionsHeight,
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int splitInstructionsWidth, int threeButtonNavShift);
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/**
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* @param splitDividerSize height of split screen drag handle in portrait, width in landscape
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* @param stagePosition the split position option (top/left, bottom/right) of the first
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* task selected for entering split
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* @param out1 the bounds for where the first selected app will be
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* @param out2 the bounds for where the second selected app will be, complimentary to
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* {@param out1} based on {@param initialSplitOption}
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*/
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void getFinalSplitPlaceholderBounds(int splitDividerSize, DeviceProfile dp,
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@StagePosition int stagePosition, Rect out1, Rect out2);
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int getDefaultSplitPosition(DeviceProfile deviceProfile);
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/**
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* @param outRect This is expected to be the rect that has the dimensions for a non-split,
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* fullscreen task in overview. This will directly be modified.
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* @param desiredStagePosition Which stage position (topLeft/rightBottom) we want to resize
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* outRect for
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*/
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void setSplitTaskSwipeRect(DeviceProfile dp, Rect outRect, SplitBounds splitInfo,
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@SplitConfigurationOptions.StagePosition int desiredStagePosition);
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void measureGroupedTaskViewThumbnailBounds(View primarySnapshot, View secondarySnapshot,
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int parentWidth, int parentHeight,
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SplitBounds splitBoundsConfig, DeviceProfile dp, boolean isRtl);
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// Overview TaskMenuView methods
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void setTaskIconParams(FrameLayout.LayoutParams iconParams,
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int taskIconMargin, int taskIconHeight, int thumbnailTopMargin, boolean isRtl);
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void setSplitIconParams(View primaryIconView, View secondaryIconView,
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int taskIconHeight, int primarySnapshotWidth, int primarySnapshotHeight,
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int groupedTaskViewHeight, int groupedTaskViewWidth, boolean isRtl,
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DeviceProfile deviceProfile, SplitBounds splitConfig);
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/*
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* The following two methods try to center the TaskMenuView in landscape by finding the center
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* of the thumbnail view and then subtracting half of the taskMenu width. In this case, the
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* taskMenu width is the same size as the thumbnail width (what got set below in
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* getTaskMenuWidth()), so we directly use that in the calculations.
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*/
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float getTaskMenuX(float x, View thumbnailView, int overScroll, DeviceProfile deviceProfile);
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float getTaskMenuY(float y, View thumbnailView, int overScroll);
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int getTaskMenuWidth(View view, DeviceProfile deviceProfile);
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/**
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* Sets linear layout orientation for {@link com.android.launcher3.popup.SystemShortcut} items
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* inside task menu view.
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*/
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void setTaskOptionsMenuLayoutOrientation(DeviceProfile deviceProfile,
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LinearLayout taskMenuLayout, int dividerSpacing,
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ShapeDrawable dividerDrawable);
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/**
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* Sets layout param attributes for {@link com.android.launcher3.popup.SystemShortcut} child
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* views inside task menu view.
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*/
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void setLayoutParamsForTaskMenuOptionItem(LinearLayout.LayoutParams lp,
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LinearLayout viewGroup, DeviceProfile deviceProfile);
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/**
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* Adjusts margins for the entire task menu view itself, which comprises of both app title and
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* shortcut options.
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*/
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void setTaskMenuAroundTaskView(LinearLayout taskView, float margin);
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/**
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* Since the task menu layout is manually positioned on top of recents view, this method returns
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* additional adjustments to the positioning based on fake land/seascape
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*/
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PointF getAdditionalInsetForTaskMenu(float margin);
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/**
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* Calculates the position where a Digital Wellbeing Banner should be placed on its parent
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* TaskView.
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* @return A Pair of Floats representing the proper x and y translations.
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*/
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Pair<Float, Float> getDwbLayoutTranslations(int taskViewWidth,
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int taskViewHeight, SplitBounds splitBounds, DeviceProfile deviceProfile,
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View[] thumbnailViews, int desiredTaskId, View banner);
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// The following are only used by TaskViewTouchHandler.
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/** @return Either VERTICAL or HORIZONTAL. */
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SingleAxisSwipeDetector.Direction getUpDownSwipeDirection();
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/** @return Given {@link #getUpDownSwipeDirection()}, whether POSITIVE or NEGATIVE is up. */
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int getUpDirection(boolean isRtl);
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/** @return Whether the displacement is going towards the top of the screen. */
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boolean isGoingUp(float displacement, boolean isRtl);
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/** @return Either 1 or -1, a factor to multiply by so the animation goes the correct way. */
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int getTaskDragDisplacementFactor(boolean isRtl);
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/**
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* Calls the corresponding {@link View#setX(float)} or {@link View#setY(float)}
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* on {@param taskMenuView} by taking the space needed by {@param primarySnapshotView} into
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* account.
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* This is expected to only be called for secondary (bottom/right) tasks.
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*/
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void setSecondaryTaskMenuPosition(SplitBounds splitBounds, View taskView,
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DeviceProfile deviceProfile, View primarySnaphotView, View taskMenuView);
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/**
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* Maps the velocity from the coordinate plane of the foreground app to that
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* of Launcher's (which now will always be portrait)
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*/
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void adjustFloatingIconStartVelocity(PointF velocity);
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/**
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* Ensures that outStartRect left bound is within the DeviceProfile's visual boundaries
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* @param outStartRect The start rect that will directly be modified
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*/
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void fixBoundsForHomeAnimStartRect(RectF outStartRect, DeviceProfile deviceProfile);
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/**
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* Determine the target translation for animating the FloatingTaskView out. This value could
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* either be an x-coordinate or a y-coordinate, depending on which way the FloatingTaskView was
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* docked.
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*
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* @param floatingTask The FloatingTaskView.
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* @param onScreenRect The current on-screen dimensions of the FloatingTaskView.
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* @param stagePosition STAGE_POSITION_TOP_OR_LEFT or STAGE_POSITION_BOTTOM_OR_RIGHT.
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* @param dp The device profile.
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* @return A float. When an animation translates the FloatingTaskView to this position, it will
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* appear to tuck away off the edge of the screen.
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*/
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float getFloatingTaskOffscreenTranslationTarget(View floatingTask, RectF onScreenRect,
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@StagePosition int stagePosition, DeviceProfile dp);
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/**
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* Sets the translation of a FloatingTaskView along its "slide-in/slide-out" axis (could be
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* either x or y), depending on how the view is oriented.
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*
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* @param floatingTask The FloatingTaskView to be translated.
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* @param translation The target translation value.
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* @param dp The current device profile.
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*/
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void setFloatingTaskPrimaryTranslation(View floatingTask, float translation, DeviceProfile dp);
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/**
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* Gets the translation of a FloatingTaskView along its "slide-in/slide-out" axis (could be
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* either x or y), depending on how the view is oriented.
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*
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* @param floatingTask The FloatingTaskView in question.
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* @param dp The current device profile.
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* @return The current translation value.
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*/
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Float getFloatingTaskPrimaryTranslation(View floatingTask, DeviceProfile dp);
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class ChildBounds {
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public final int primaryDimension;
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public final int secondaryDimension;
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public final int childPrimaryEnd;
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public final int childSecondaryEnd;
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ChildBounds(int primaryDimension, int secondaryDimension, int childPrimaryEnd,
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int childSecondaryEnd) {
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this.primaryDimension = primaryDimension;
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this.secondaryDimension = secondaryDimension;
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this.childPrimaryEnd = childPrimaryEnd;
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this.childSecondaryEnd = childSecondaryEnd;
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}
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}
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}
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