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TODO: * Extract out common elements in TaskShortcutFactory.MultiWindowFactory for commonalities between new and old way of invoking split screen * Integrate with WM APIs (b/182002789) * Write tests for SplitSelectStateController Bug: 181704764 Change-Id: Ice35adb4ea82897f5e2433dc9b93a549f3d511b5
86 lines
2.8 KiB
Java
86 lines
2.8 KiB
Java
/*
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* Copyright 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.util;
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import static java.lang.annotation.RetentionPolicy.SOURCE;
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import androidx.annotation.IntDef;
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import java.lang.annotation.Retention;
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public final class SplitConfigurationOptions {
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///////////////////////////////////
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// Taken from
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// frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/splitscreen/SplitScreen.java
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/**
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* Stage position isn't specified normally meaning to use what ever it is currently set to.
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*/
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public static final int STAGE_POSITION_UNDEFINED = -1;
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/**
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* Specifies that a stage is positioned at the top half of the screen if
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* in portrait mode or at the left half of the screen if in landscape mode.
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*/
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public static final int STAGE_POSITION_TOP_OR_LEFT = 0;
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/**
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* Specifies that a stage is positioned at the bottom half of the screen if
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* in portrait mode or at the right half of the screen if in landscape mode.
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*/
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public static final int STAGE_POSITION_BOTTOM_OR_RIGHT = 1;
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@Retention(SOURCE)
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@IntDef({STAGE_POSITION_UNDEFINED, STAGE_POSITION_TOP_OR_LEFT, STAGE_POSITION_BOTTOM_OR_RIGHT})
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public @interface StagePosition {}
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/**
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* Stage type isn't specified normally meaning to use what ever the default is.
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* E.g. exit split-screen and launch the app in fullscreen.
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*/
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public static final int STAGE_TYPE_UNDEFINED = -1;
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/**
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* The main stage type.
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*/
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public static final int STAGE_TYPE_MAIN = 0;
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/**
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* The side stage type.
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*/
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public static final int STAGE_TYPE_SIDE = 1;
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@IntDef({STAGE_TYPE_UNDEFINED, STAGE_TYPE_MAIN, STAGE_TYPE_SIDE})
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public @interface StageType {}
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///////////////////////////////////
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public static class SplitPositionOption {
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public final int mIconResId;
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public final int mTextResId;
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@StagePosition
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public final int mStagePosition;
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@StageType
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public final int mStageType;
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public SplitPositionOption(int iconResId, int textResId, int stagePosition, int stageType) {
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mIconResId = iconResId;
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mTextResId = textResId;
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mStagePosition = stagePosition;
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mStageType = stageType;
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}
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}
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}
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