/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.taskbar import android.content.res.Resources import android.graphics.Canvas import android.graphics.Color import android.graphics.Paint import android.graphics.Path import android.graphics.RectF import com.android.app.animation.Interpolators import com.android.launcher3.R import com.android.launcher3.Utilities import com.android.launcher3.Utilities.mapRange import com.android.launcher3.Utilities.mapToRange import com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound import com.android.launcher3.taskbar.TaskbarPinningController.Companion.PINNING_PERSISTENT import com.android.launcher3.taskbar.TaskbarPinningController.Companion.PINNING_TRANSIENT import com.android.launcher3.util.DisplayController import kotlin.math.min /** Helps draw the taskbar background, made up of a rectangle plus two inverted rounded corners. */ class TaskbarBackgroundRenderer(private val context: TaskbarActivityContext) { private val isInSetup: Boolean = !context.isUserSetupComplete private val DARK_THEME_SHADOW_ALPHA = 51f private val LIGHT_THEME_SHADOW_ALPHA = 25f private val maxTransientTaskbarHeight = context.transientTaskbarDeviceProfile.taskbarHeight.toFloat() private val maxPersistentTaskbarHeight = context.persistentTaskbarDeviceProfile.taskbarHeight.toFloat() var backgroundProgress = if (DisplayController.isTransientTaskbar(context)) { PINNING_TRANSIENT } else { PINNING_PERSISTENT } var isAnimatingPinning = false val paint = Paint() val lastDrawnTransientRect = RectF() var backgroundHeight = context.deviceProfile.taskbarHeight.toFloat() var translationYForSwipe = 0f var translationYForStash = 0f private val transientBackgroundBounds = context.transientTaskbarBounds private val shadowAlpha: Float private var shadowBlur = 0f private var keyShadowDistance = 0f private var bottomMargin = 0 private val fullLeftCornerRadius = context.leftCornerRadius.toFloat() private val fullRightCornerRadius = context.rightCornerRadius.toFloat() private var leftCornerRadius = fullLeftCornerRadius private var rightCornerRadius = fullRightCornerRadius private var widthInsetPercentage = 0f private val square: Path = Path() private val circle: Path = Path() private val invertedLeftCornerPath: Path = Path() private val invertedRightCornerPath: Path = Path() private var stashedHandleWidth = context.resources.getDimensionPixelSize(R.dimen.taskbar_stashed_handle_width) private val stashedHandleHeight = context.resources.getDimensionPixelSize(R.dimen.taskbar_stashed_handle_height) init { paint.color = context.getColor(R.color.taskbar_background) paint.flags = Paint.ANTI_ALIAS_FLAG paint.style = Paint.Style.FILL shadowAlpha = if (Utilities.isDarkTheme(context)) DARK_THEME_SHADOW_ALPHA else LIGHT_THEME_SHADOW_ALPHA setCornerRoundness(DEFAULT_ROUNDNESS) } fun updateStashedHandleWidth(context: TaskbarActivityContext, res: Resources) { stashedHandleWidth = res.getDimensionPixelSize( if (context.isPhoneMode) R.dimen.taskbar_stashed_small_screen else R.dimen.taskbar_stashed_handle_width ) } /** * Sets the roundness of the round corner above Taskbar. No effect on transient Taskkbar. * * @param cornerRoundness 0 has no round corner, 1 has complete round corner. */ fun setCornerRoundness(cornerRoundness: Float) { if (DisplayController.isTransientTaskbar(context) && !transientBackgroundBounds.isEmpty) { return } leftCornerRadius = fullLeftCornerRadius * cornerRoundness rightCornerRadius = fullRightCornerRadius * cornerRoundness // Create the paths for the inverted rounded corners above the taskbar. Start with a filled // square, and then subtract out a circle from the appropriate corner. square.reset() square.addRect(0f, 0f, leftCornerRadius, leftCornerRadius, Path.Direction.CW) circle.reset() circle.addCircle(leftCornerRadius, 0f, leftCornerRadius, Path.Direction.CW) invertedLeftCornerPath.op(square, circle, Path.Op.DIFFERENCE) square.reset() square.addRect(0f, 0f, rightCornerRadius, rightCornerRadius, Path.Direction.CW) circle.reset() circle.addCircle(0f, 0f, rightCornerRadius, Path.Direction.CW) invertedRightCornerPath.op(square, circle, Path.Op.DIFFERENCE) } /** Draws the background with the given paint and height, on the provided canvas. */ fun draw(canvas: Canvas) { if (isInSetup) return val isTransientTaskbar = backgroundProgress == 0f canvas.save() if (!isTransientTaskbar || transientBackgroundBounds.isEmpty || isAnimatingPinning) { drawPersistentBackground(canvas) } canvas.restore() canvas.save() if (isAnimatingPinning || isTransientTaskbar) { drawTransientBackground(canvas) } canvas.restore() } private fun drawPersistentBackground(canvas: Canvas) { if (isAnimatingPinning) { val persistentTaskbarHeight = maxPersistentTaskbarHeight * backgroundProgress canvas.translate(0f, canvas.height - persistentTaskbarHeight) // Draw the background behind taskbar content. canvas.drawRect(0f, 0f, canvas.width.toFloat(), persistentTaskbarHeight, paint) } else { val persistentTaskbarHeight = min(maxPersistentTaskbarHeight, backgroundHeight) canvas.translate(0f, canvas.height - persistentTaskbarHeight) // Draw the background behind taskbar content. canvas.drawRect(0f, 0f, canvas.width.toFloat(), persistentTaskbarHeight, paint) } // Draw the inverted rounded corners above the taskbar. canvas.translate(0f, -leftCornerRadius) canvas.drawPath(invertedLeftCornerPath, paint) canvas.translate(0f, leftCornerRadius) canvas.translate(canvas.width - rightCornerRadius, -rightCornerRadius) canvas.drawPath(invertedRightCornerPath, paint) } private fun drawTransientBackground(canvas: Canvas) { val res = context.resources val transientTaskbarHeight = maxTransientTaskbarHeight * (1f - backgroundProgress) val heightProgressWhileAnimating = if (isAnimatingPinning) transientTaskbarHeight else backgroundHeight var progress = heightProgressWhileAnimating / maxTransientTaskbarHeight progress = Math.round(progress * 100f) / 100f if (isAnimatingPinning) { var scale = transientTaskbarHeight / maxTransientTaskbarHeight scale = Math.round(scale * 100f) / 100f bottomMargin = mapRange( scale, 0f, res.getDimensionPixelSize(R.dimen.transient_taskbar_bottom_margin).toFloat() ) .toInt() shadowBlur = mapRange(scale, 0f, res.getDimension(R.dimen.transient_taskbar_shadow_blur)) keyShadowDistance = mapRange(scale, 0f, res.getDimension(R.dimen.transient_taskbar_key_shadow_distance)) } else { bottomMargin = res.getDimensionPixelSize(R.dimen.transient_taskbar_bottom_margin) shadowBlur = res.getDimension(R.dimen.transient_taskbar_shadow_blur) keyShadowDistance = res.getDimension(R.dimen.transient_taskbar_key_shadow_distance) } // At progress 0, we draw the background as the stashed handle. // At progress 1, we draw the background as the full taskbar. // Min height capped to max persistent taskbar height for animation val backgroundHeightWhileAnimating = if (isAnimatingPinning) maxPersistentTaskbarHeight else stashedHandleHeight.toFloat() val newBackgroundHeight = mapRange(progress, backgroundHeightWhileAnimating, maxTransientTaskbarHeight) val fullWidth = transientBackgroundBounds.width() val animationWidth = context.currentTaskbarWidth val backgroundWidthWhileAnimating = if (isAnimatingPinning) animationWidth else stashedHandleWidth.toFloat() val newWidth = mapRange(progress, backgroundWidthWhileAnimating, fullWidth.toFloat()) val halfWidthDelta = (fullWidth - newWidth) / 2f val radius = newBackgroundHeight / 2f val bottomMarginProgress = bottomMargin * ((1f - progress) / 2f) // Aligns the bottom with the bottom of the stashed handle. val bottom = canvas.height - bottomMargin + bottomMarginProgress + translationYForSwipe + translationYForStash + -mapRange( 1f - progress, 0f, if (isAnimatingPinning) 0f else stashedHandleHeight / 2f ) // Draw shadow. val newShadowAlpha = mapToRange(paint.alpha.toFloat(), 0f, 255f, 0f, shadowAlpha, Interpolators.LINEAR) paint.setShadowLayer( shadowBlur, 0f, keyShadowDistance, setColorAlphaBound(Color.BLACK, Math.round(newShadowAlpha)) ) lastDrawnTransientRect.set( transientBackgroundBounds.left + halfWidthDelta, bottom - newBackgroundHeight, transientBackgroundBounds.right - halfWidthDelta, bottom ) val horizontalInset = fullWidth * widthInsetPercentage lastDrawnTransientRect.inset(horizontalInset, 0f) canvas.drawRoundRect(lastDrawnTransientRect, radius, radius, paint) } /** * Sets the width percentage to inset the transient taskbar's background from the left and from * the right. */ fun setBackgroundHorizontalInsets(insetPercentage: Float) { widthInsetPercentage = insetPercentage } companion object { const val DEFAULT_ROUNDNESS = 1f } }