without going through the child'draw pass.
Also simplifying the draw code for the FolderIcon to remove any cycling invalidate calls
Bug: 62900800
Change-Id: I17009a5347a1c3c35426313ac759e0240ce6a395
> workspaceTextColor was not clearly defined to white and relied on HomeScreenElementTheme
> Not all attributes were defined in sw720dp. Created a interm style to avoid such errors
> Applying proper tint to resize frame
> Fixing shadow colors for homescreen icon
Change-Id: If8441011c968291de50b2fd8d7612ce3d5353b95
Changing the badge_color in colors.xml to transparent
will cause them to be color extracted.
When an extracted color is used in the IconPalette, we
desaturate the background. Otherwise we respect the
exact color specified in colors.xml.
Change-Id: Ie82d0c5335fa5f24d4cc47766e4c1719c4916f8b
- Content description includes count of notifications.
- Notifications have a dismiss action.
- All icons that support shortcuts will have action to show
shortcut menu, since there will be system shortcuts even if
there are no deep shortcuts.
Bug: 36564782
Change-Id: I51b085fa26754f2dcd93c7db6548f2edf054f494
- Show number if number > 0
- Show icon if number == 0 and a notification specified an icon to show
- Show a dot otherwise
- In cases of multiple notifications, stack a second badge behind the
first (visuals will be updated in future CL, as well as support
stacked dots)
- Folders always show dot if any app within has a badge.
Change-Id: I0a89059b0e0a0d174fe739c9da4f75fa18c0edfa
Now we update from Launcher, which is both more efficient (only run it
when badges update, not whenever BubbleTextView applies an ItemInfo) and
more logical/cleaner.
Change-Id: Ib77433d9489c29e9781b3a48de37de0e07b5ba07
- Size defined as percentage of app icon size
- Width changes when there are 2 or 3 digits (round rect)
- Offset slightly away from the app icon
- Had to move drawing to BubbleTextView instead of
FastBitmapDrawable
- Hide badge when dragging and while popup is open
- Tweaks for some color/text parameters
Bug: 35744066
Change-Id: Ibb15ca634abaa0729aea637c904c4c6889a58c7c
on clicking promise app icon in All Apps.
Only the progress will be changed with animation on progress update,
no relayout is performed. If the icon is newly bound, the progress
will not be animated.
Bug: 23952570
Change-Id: I98d3f945f08a2abadf53f20e6007c15e56d5d410
Added FolderAnimationManager, which manages the opening
and closing animations.
All of the animations are done in the Folder.
ie. When the users taps on the FolderIcon, we immediately hide the
FolderIcon and show the Folder inits place before starting the animation.
Bug: 35064148
Change-Id: Icacdbbf78a25489f2eab4fd352f2c6ed71eb710b
- Background is now white, and color beneath and divider color
updated accordingly (not from color extraction)
- Removed overflow text ("+6") and added it to a header
("6 Notifications"). Use "..." instead if there is an overflow.
- Even spaced out icons in notification footer between the
far right icon and the ellipsis
- Remove code to change arrow tint, since it is always white
now. This also fixes the issue where it was drawn as a rect.
Bug: 35766387
Change-Id: I03bfda4ff029f23dd8b3dd1b72f534ea0e2c0816
> For Fast scrolling, using state list animator defined in xml
> For Pressed state, using onState change method in a drawable
Change-Id: Ia608690f593938cf0f77e00afcc2a3076e48d8f4
> Replacing some colors with theme attributes
> Simplifying styles definition by removing unnecessary inheritance and inlining some definitions
Change-Id: Ifa167515cae6a7fd3720f1a52ff9ce11abb4495f
- Scale the badge and text or icon up or down, respectively.
- Only animate if the badge is visible, and don't animate when
applying shortcut or app info.
- Animate folder badge out when folder enters accepting state.
Bug: 34838365
Bug: 32410600
Change-Id: Ie60cb1fc54fe60d72734d833040545d27660d645
> The drawable gets the path from MaskIconDrawable path, instead of
using a circle
> The progress changes are animated as well
Bug: 34831873
Change-Id: I4e7f0b610f4fd94de8e0cfcf8b179b775cf0b4d8
- Next secondary icon animates up to replace dismissed main notification
- Add padding around main notification so it always aligns with the
straight edges of the view (not the rounded corners); looks more
dismissable
- Notification view collapses as notifications are dismissed
- To mimic system notification behavior, we copy SwipeHelper,
FlingAnimationUtils, and Interpolators. We also apply elevation
to notifications and reveal a darker color beneath when dismissing.
Bug: 32410600
Change-Id: I9fbf10e73bb4996f17ef061c856efb013967d972
- Also added PopupItemView, which takes animation logic from
DeepShortcutView, and which DeepShortcutView now extends.
- Renamed ShortcutFilter to PopupPopulator, which has support
for new item types (not yet used). Also moved populating
logic (e.g. UpdateShortcutChild Runnable) to PopupPopulator.
Bug: 32410600
Change-Id: Ib6e444ac7ca99c80ba438801c26e62d9542e0ad9
- NotificationListener extends NotificationListenerService, and is
added to the manifest.
- Added PopupDataProvider, which contains logic for storing and
interacting with data that goes into the long-press popup menu
(shortcuts and notifications). A follow-up CL will rename
DeepShortcutsContainer to a generic PopupContainerWithArrow.
- If Launcher has notification access, NotificationListener will
get callbacks when notifications are posted and removed; upon
receiving these callbacks, NotificationListener passes them to
PopupDataProvider via a NotificationsChangedListener interface.
- Upon receiving the changed notifications, PopupDataProvider maps
them to the corresponding package/user and tells launcher to
update relevant icons on the workspace and all apps.
This is guarded by FeatureFlags.BADGE_ICONS.
Bug: 32410600
Change-Id: I59aeb31a7f92399c9c4b831ab551e51e13f44f5c
- Added BadgeInfo to contain data to be shown in a badge
(currently just notification count).
- Added BadgeRenderer in DeviceProfile to contain things
relevant to drawing the badge, such as size and Paint's.
- Added IconPalette to compute colors for the badge based
on a dominant color (will also be used for notifications)
- FastBitmapDrawable uses these classes to draw the badge.
Bug: 32410600
Change-Id: I6595a4879943357590f7d20c22594691a573ecaf
> This ensures that LauncherAppState is only accessed in the presence of
a valid context
Bug: 33032833
Change-Id: I955e5cb022f8bd6374681ae6c0720a2666d5b750
> Making iconBitmap public instead of a getter (similar to AppInfo)
> Removing getIcon() which can lead to IO on UI thread
> Removing updateIcon and handling the update at the caller
Bug: 21325319
Change-Id: I6a49b9043f974e9629ea25e77012d97cc04c0594
Previously, they were animating to be colored because they were
set to have a FAST_SCROLL_UNLHIGHLIGHTED state. Now they retain
their disabled color when changing fast scroll states.
Specfically, we remove the DISABLED state and instead make it a
property of the FastBitmapDrawable.
Bug: 32642959
Change-Id: I6cb2da134a550c267eebfc756eff8c91a33f028c
The number of folder cols/rows are set in InvariantDeviceProfile.
Because of this, we may need to scale down the folder cells in
multi-window mode.
Bug: 32176631
Change-Id: I925d5ac9d29439c5d61cf089e7784065a8cb5ebd
> Updating overall padding for the cell and adding drawable padding
> Ensuring that the folder cell is always rendered properly based
on available vertical space
Bug: 30605958
Change-Id: I8ceb9fea5a25052b0d7461f52edca0e6a33fa085
- Adding DeviceProfile callback for when the launcher layout changes due
to insets. This is necessary since there are now different layouts
depending on which side the navigation bar is on
- Consolidating hotseat and other layout into the device profile
launcher layout logic
- Making the all apps icons match the workspace icon height
- Tweaking caret drawable to draw to the bounds specified to simplify
layout in each orientation
- Fixing minor issue with page indicator shifting in landscape
- Centering overview buttons to the workspace page
Bug: 30021487
Change-Id: I1866bce00b2948f3edd06168c0f88d81207e3f13