> Using a single bitmap icon size
> Picking up appropriate density for satisfy the required icon size
> Fixing some icon size assumptions during icon animations
Bug: 19514688
Change-Id: Ia7a1d0d2c03a9d39ccc241fa4ae3eb8a0f374585
> The preloaded widget was being set in a different instance of
PendingAddWidgetInfo and was never getting used for animation.
bug: 20699153
Change-Id: Iaec13640e49c66993b4695e4a52dc3a3a2133fb2
> Make package-private and @Thunk all private methods and constructors accessed from inner classes.
Change-Id: Ie5913860a0c33e48e9bf68f9b5b1699f64c2f174
- This change has no effect on actual functionality but to make it easier
for widget tray to inherit the goodness of the 1) fast scroller
functionality 2) unify the scroll look and feel with the all apps view
b/21375339
Change-Id: Ib859b1c3352c0b69f16549ded8f20eb82cf58ba8
> Adding empty page synchronously, instead of waiting for a frame
> Changing launcher state from widgets screen in the same frame, similar to all apps
> Removing DragEnforcer, and moving that logic in side the workspace, disabled by a flag
> Using first page to get page bounds in drag layer, as last page may not have been measured
Change-Id: I172ba4e5ce44648ac55402d49994542c6e10f101
-> Pulling out the parts of device profile which can (and need to be)
initialized and accessed without access to an Activity context,
ie. the invariant bits.
-> The invariant bits are stored in InvariantDeviceProfile which is
initialized statically from LauncherAppState.
-> The DeviceProfile contains the Activity context-dependent bits,
and we will create one of these for each Activity instance, and
this instance is accessed through the Launcher activity.
-> It's possible that we can continue to refactor this such that
all appropriate dimensions can be computed without an Activity
context (by only specifying orientation). This would be an
extension of this CL and allow us to know exactly how launcher
will look in both orientations from any context.
Sets the stage for some improvements around b/19514688
Change-Id: Ia7daccf14d8ca2b9cb340b8780b684769e9f1892
- Decoupled widget model from widget view, and placed the
creation to LauncherModel.
- As a result packagemanager operation, iconcache retrieval is all done inside
LauncherModel on background thread
b/21311085
b/21325319
Change-Id: I294698527db58b89f3da558090a367530c058776
- previous height value was 0 before, now set it to proper height.
However, getExtraLayoutSpace still worked because the super method set
extra space (1 screen worth) only when ScrollState is non idle.
Change-Id: Ifbaa6a105fe392735e106996d1f08276e678ebcb
- Disabling section headers in all apps on tablet layouts
- Fixing issue with predictions not showing on rotation
- Fixing issue with over-aggressive dismissing of keyboard & filtered app state
- Fixing issue where the container bounds were running straight up to the nav bar
Change-Id: I5a5a56afa75b50be96af4894bf785ffbb1b15fb3
b/20339302
Introduced a constant that we can use to tweak how much extra screen
space worth of widgets are preloaded.
Change-Id: I47f0fec134b4e268140482694a1903cf902731c6
1) Concurrency issue: unused bitmap was not properly synchronized
which caused concurrency issue. Hence, leading current widget tray
implementation to not use it. (a.k.a. cancel(false)).
Issue fixed and now using the unused bitmap pool.
2) Caching improvement: LoadedBitmap cache was a legacy support system
for the old widget tray implementation. On our latest implementation,
cache and recycled view is completely being managed by the recycler view.
Hence removed.
Change-Id: I843e6a286b676f283172f2c1ef5cbeed0a9fb17f
- show instruction toast on clicking the widget
- Add animation when widget drops on the workspace.
Added WidgetHostViewLoader to handle short press and assign widget
host view to enable animation
b/19897708
Change-Id: Iec36d72cb21bf09343d0beeb31a09bf8b0cb5e0d
- set fixed image view width
- fade in when widget bitmap populates
- widget dimension is next to the widget name text.
- elevation of the widgets content and the reveal view is the same
b/19897708
Change-Id: Ia656144412e7d63a491ce67ff15fb58c05d9a9d9
- RecyclerView is rendering
- Animation is connected
- Drag and drop is now handled
- UI tweaking: background, margins, more to come.
- Flicker and preview not loading issue:
fixed height for the horizontal scroll view.
- Shortcuts are added
- Widget Preview loading should support shortPress for drop
- UI tweaks left: overlay of arrow when there are more items to scroll
- icons are added in the section header
- Sorting of widget sections and widget horizontal list
- Adding all the padding constants to dimen.xml file
- RecyclerView should only support one view type
For items to be addressed in follow up patches OR CLs,
TODO is added to the comment.
b/19897708
Change-Id: Ibfc4da1696a23d20bada93db46e126706eb13cdc