We no longer support the "peeking" model where the shelf would
peek on motion pause from an app and overview would peek on motion
pause from home. Thus, removed/inlined the following:
- FlingAndHoldTouchController (merged into its sole subclass
NoButtonNavbarToOverviewTouchController)
- ShelfPeekAnim
- OverviewPeekState
Change-Id: I066a3ad2636fde4786089c922b896bf1e03361fd
We had this class when we used SysUI to pipe through surface rendering, but this is no longer used after we swtiched to public API.
Bug: 152003916
Test: N/A
Change-Id: I21459c254c1e200ad1a193536e826dae9be2561d
> Removing 'Launcher' as parameter from state methods called by StateManager
> Converting state properties to methods for easier abstraction
> Moving state handling drom state definition to activity class
Change-Id: I997627df606a7e0bb3bf32688d045a942a47fc94
Whenever blurring, the wallpaper should also zoom out. This is the
mental model of our Depth System.
Test: manual
Bug: 149792636
Change-Id: I1783eb87fefeb6f917f0ba64f2c6ec8f1f2004fa
Using PendingAnimation for animation builder.
This will allow us to easily add SpringAnimation to stateAnimation
Change-Id: I8d88489a5da6fc85747ef9be7c13858b441cd28a
- Add a new controller to update the background blur on either the
launcher or app surfaces based on state or transition
Bug: 149792636
Change-Id: I6103cd3d53a00c8025558dd49bb73137e2980014
This follows the pattern of most of the other state properties, and
allows us, for example, to extend the overview transition in 0-button
mode, but keep it shorter for other modes that don't travel as far.
Bug: 143361609
Change-Id: Ibf8142bf3f57bb73be826adb6f4a32c136ff56dc
Updating various static objects to use a standard pattern so that
it is easier to track and cleanup those objects
Bug: 141376165
Change-Id: Ia539cbfa338d544dddad771c5027b6748762768b
Allows us to override only the required methods, instead of providing
a proxy method for everything
Change-Id: I816dcdb2a8d5432496050118ded0f2bbe7122cf7
- Add TaskAnimationManager which keeps track of the animation state whose
lifecycle can be longer than the gesture. Move some of the logic related
to cleaning up old animations into this class (called when the state is
shared across gestures).
- Instead of calling into the shared state directly via UIFactory, add
callback to cleanup the animation and shared state from Launcher
Bug: 141886704
Change-Id: Ib6140b37162f7460a20fa1046cfd4f4068e4a1c6
Signed-off-by: Winson Chung <winsonc@google.com>
Fixes: 139439373
Test: Launch a new app from shortcuts in Overview mode. Make sure the
live tile stays put (no hole). Same with touching empty space in
Overview to go home.
Change-Id: I6cacf2842e21f9856d0021cea9fddf4f870f09f0
- Whitelist specific binder calls when handling touch during swipe up
gestures
- Only track binding for touch handling and certain launcher lifecycle
changes for now
Bug: 140246642
Change-Id: I6ba30280dd17da358662870f8719ae851536ad8b
value, refresh icon cache
Bug: 135638690
Bug: 138964490
Test: manually toggled feature flag UI on/off
$ adb shell device_config put launcher APP_SEARCH_IMPROVEMENTS [true|false]
when launcher is in foreground and also when it is in the background
Afterwards, saw if "bank" would show BofA app or not
Change-Id: I98b62bd07b14a225168217d7eb9bfdfc7f74435d
Bug: 138964490
TL;DR;; need this to be part of QQ1 or QD1 to verify if DeviceConfig
can be supported for launcher toggleableFlags.
Not handled in this CL:
- When flag is locally modified, that will override the flag value
How that scenario is handled should be discussed separately and is not
within scope of this CL.
Change-Id: I2e6694a40bee9202ed0b0d559e3b5607634071bf
- Defer starting the activity when an activity is paused, and finish
the current animation to trigger launcher to be resumed
Bug: 132811175
Test: Swipe up and launch a new app
Change-Id: I78b76800052512eb93f69ccf0523f4d752a82ece
- Peek in overview further, and with more overshoot
- Fade out and scale down workspace faster while swiping up
- Scale and translate workspace slower when letting go to enter
overview (so it doesn't zoom out at warp speed)
- Fade in all apps shelf sooner
Bug: 132455160
Change-Id: Ieafad0ccf9bb587889bc35d536627661db10e358
- Added QuickSwitchState, which we animate to when swiping right
on the nav bar from NORMAL state
- Task launches when the state transition to QuickSwitchState ends
Bug: 126596417
Change-Id: Id66650401d817703fc6d044fb26a25cccbc07e11
Add AnimationComponents.ATOMIC_OVERVIEW_PEEK_COMPONENT, and rename
previous ATOMIC_COMPONENT to ATOMIC_OVERVIEW_SCALE_COMPONENT.
When SWIPE_HOME is enabled:
- Overview lives to the left of Workspace, which is encoded in
LauncherState.NORMAL.getOverviewScaleAndTranslation().
- Create atomic animation based on ATOMIC_OVERVIEW_PEEK_COMPONENT
and OVERVIEW_PEEK state when swiping and holding from home screen.
Bug: 111926330
Change-Id: Iab6dbef7238dae15b3036d4b2a026b781eee6b4b
States return ScaleAndTranslation instead of float[].
Also separate overview translate interpolator from overview scale interpolator.
Change-Id: I5e65dde3f436055ff5e7f5736f1a4b712377b9cb
> Combining both preference into a single screen
> Adding plugin preference screen so quickstep build
Change-Id: I3d2ff3ebdac3c774659e79ecb81be6f75f765eb0