Updating various static objects to use a standard pattern so that
it is easier to track and cleanup those objects
Bug: 141376165
Change-Id: Ia539cbfa338d544dddad771c5027b6748762768b
Allows us to override only the required methods, instead of providing
a proxy method for everything
Change-Id: I816dcdb2a8d5432496050118ded0f2bbe7122cf7
- Add TaskAnimationManager which keeps track of the animation state whose
lifecycle can be longer than the gesture. Move some of the logic related
to cleaning up old animations into this class (called when the state is
shared across gestures).
- Instead of calling into the shared state directly via UIFactory, add
callback to cleanup the animation and shared state from Launcher
Bug: 141886704
Change-Id: Ib6140b37162f7460a20fa1046cfd4f4068e4a1c6
Signed-off-by: Winson Chung <winsonc@google.com>
Fixes: 139439373
Test: Launch a new app from shortcuts in Overview mode. Make sure the
live tile stays put (no hole). Same with touching empty space in
Overview to go home.
Change-Id: I6cacf2842e21f9856d0021cea9fddf4f870f09f0
- Whitelist specific binder calls when handling touch during swipe up
gestures
- Only track binding for touch handling and certain launcher lifecycle
changes for now
Bug: 140246642
Change-Id: I6ba30280dd17da358662870f8719ae851536ad8b
value, refresh icon cache
Bug: 135638690
Bug: 138964490
Test: manually toggled feature flag UI on/off
$ adb shell device_config put launcher APP_SEARCH_IMPROVEMENTS [true|false]
when launcher is in foreground and also when it is in the background
Afterwards, saw if "bank" would show BofA app or not
Change-Id: I98b62bd07b14a225168217d7eb9bfdfc7f74435d
Bug: 138964490
TL;DR;; need this to be part of QQ1 or QD1 to verify if DeviceConfig
can be supported for launcher toggleableFlags.
Not handled in this CL:
- When flag is locally modified, that will override the flag value
How that scenario is handled should be discussed separately and is not
within scope of this CL.
Change-Id: I2e6694a40bee9202ed0b0d559e3b5607634071bf
- Defer starting the activity when an activity is paused, and finish
the current animation to trigger launcher to be resumed
Bug: 132811175
Test: Swipe up and launch a new app
Change-Id: I78b76800052512eb93f69ccf0523f4d752a82ece
- Peek in overview further, and with more overshoot
- Fade out and scale down workspace faster while swiping up
- Scale and translate workspace slower when letting go to enter
overview (so it doesn't zoom out at warp speed)
- Fade in all apps shelf sooner
Bug: 132455160
Change-Id: Ieafad0ccf9bb587889bc35d536627661db10e358
- Added QuickSwitchState, which we animate to when swiping right
on the nav bar from NORMAL state
- Task launches when the state transition to QuickSwitchState ends
Bug: 126596417
Change-Id: Id66650401d817703fc6d044fb26a25cccbc07e11
Add AnimationComponents.ATOMIC_OVERVIEW_PEEK_COMPONENT, and rename
previous ATOMIC_COMPONENT to ATOMIC_OVERVIEW_SCALE_COMPONENT.
When SWIPE_HOME is enabled:
- Overview lives to the left of Workspace, which is encoded in
LauncherState.NORMAL.getOverviewScaleAndTranslation().
- Create atomic animation based on ATOMIC_OVERVIEW_PEEK_COMPONENT
and OVERVIEW_PEEK state when swiping and holding from home screen.
Bug: 111926330
Change-Id: Iab6dbef7238dae15b3036d4b2a026b781eee6b4b
States return ScaleAndTranslation instead of float[].
Also separate overview translate interpolator from overview scale interpolator.
Change-Id: I5e65dde3f436055ff5e7f5736f1a4b712377b9cb
> Combining both preference into a single screen
> Adding plugin preference screen so quickstep build
Change-Id: I3d2ff3ebdac3c774659e79ecb81be6f75f765eb0
- Add libs/plugin_core.jar
- Include plugin_core in Launcher3 build (it is already present other
builds as part of the updated shared lib)
- Add PluginEnablerImpl that uses SharedPrefs to enable/disable plugin
components
- Add src_plugins, where plugin interfaces will live. It has a build
rule to create a jar that plugin projects will depend on.
- Copy PluginPreferencesFragment from sysui but using our implementation
for PluginEnabler
Bug: 115877296
Change-Id: I3db54677eaceb10f92018c0f9d18920ad9ffac39
Bug: 115891474
Sending out the package name changing CL first before I make
LauncherIconsHandler and tests around it.
Change-Id: Ic10479a06333e1435b392a7072cd08782e710cbd
This makes is simpler to control the swipe to overview UI, and ties the
transition with the state machine
Bug: 113287120
Bug: 79755195
Bug: 112203163
Change-Id: I3041dbb659b46ccea6284855addc91e370815be6
- Also move some allocations in ColorExtractor into thread locals to reduce
allocations
Bug: 78777731
Change-Id: I8819106d476a9af02e864135a2f44b55fe9219cd
- When hitting the home button, we may be loading high-res thumbnails
unnecessarily since the high-res loader is already enabled when
Launcher is started.
Bug: 111515602
Bug: 111156069
Change-Id: I367993b4ddf653b816355df005c745caed5e794a
> Using {packageName} instead of hardcoding com.android.launcher3 in AndroidManifest.xml
for strings which are dependent on packageName
> Adding proguard rule to prevent obfuscating any overridable class
> Making it easier to extend SettingsActivity by overriding the fragment class
Change-Id: I5668c3f33b4cf20ad01d7f54b3d79cc0d268d391
Back button changes opacity when moving the shelf during swipe up
between home screen and overview. The alpha changes depending on the
progress of the swipe up animation. When going from app to home and vice
versa, the fade animation does not tie with the swipe up progress. The
fade animation also masks the back button drawable when ime visibility
changes.
Change-Id: I51e42930640ba711e81880b385bb722d7ee8ad33
Fixes: 74581837
Fixes: 76900236
Test: swipe up from home screen to overview
When we enter overview (overview appears, workspace disappears):
- Workspace scales down from 1f to .8f with OvershootInterpolator(1.2f) at 200 ms
- Workspace fades from 1f to 0 with OvershootInterpolator(1.2f) at 200 ms
- Overview scales down from 1.33f to 1f with OvershootInterpolator(1.2f) at 200 ms
- Overview fades from 0 to 1f with OvershootInterpolator(1.2f) at 200 ms
When we exit overview (overview disappears, workspace appears):
- Workspace scales up from .92f to .1f with DecelerateInterpolator() at 200 ms
- Workspace fades from 0 to 1f with AccelerateInterpolator() at 200 ms
- Overview scales up from 1f to 1.1f with AccelerateInterpolator() at 180ms
- Overview fades from 1f to 0 with DecelerateInterpolator(1.7f) at 200 ms
Parallax while the finger moves: Workspace translates half the distance as the shelf
Bug: 79776746
Change-Id: I319d982cf202bcd6dbbcd68ffc5c0c7853629c7e
> Using common logic for announcing a floating view for widgets and folders
Bug: 79091095
Bug: 79748886
Change-Id: Ibb3fe48e68e724f50d69f51a03d3b35ad0baf625
> Encoded hierarchy is smaller is size and has a lot more information about the views
Bug: 79861035
Change-Id: I84316b1b0031282b0579f3aaac22d8d8f00d8bcb
State handlers can now specify atomic and non-atomic components of
their animations to states, which can be specified when creating a
new animation. There is now one atomic animation, when going from
NORMAL to OVERVIEW (and in reverse):
- RecentsViewStateController's animation (scale/alpha) is all atomic
- WorkspaceStateTransitionAnimation has atomic and non-atomic:
- Hotseat and workspace alpha is atomic, as is workspace scale
- Everything else (scrim, translation, qsb and drag handle alpha) is
non-atomic
- All apps progress is non-atomic
Also simplified dragging through overview; no longer pulls against you,
so we use an OvershootInterpolator when flinging instead of our custom
interpolator for the spring effect.
Bug: 76449024
Bug: 78089840
Change-Id: Iafac84d0c2b99ee9cf9dd5b30e2218286713b449
> Converting the scrim to View, to better avoid overdraw
> Overview and Spring loaded state have different scrim alpha
> When going from overview to all-apps, there is a color scrim drawn over the overview panel.
The slef color is merged with this color to prevent overdraw, and the remaining screen is drawn
with a cut-out round rect path
Bug: 79111591
Change-Id: I26801fde13dd6adb4b06110bbe8087e35cc31847
Insets may not correctly indicate seascape configuration in multi-window or
when the presence of device-cutouts
Bug: 79376298
Change-Id: I8268efca0001fe527a0ffefe48cc71e774fad01c